wewantbetterfun
wewantbetterfun
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you know that damn exploit where the survivor dc after 30 seconds - 1 minute and the match end? that exploit has been here for years, why it's still there?????????7 comments 271 views last activity
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Corrupted intervention (2 minutes without 2 gens done for your first hook) Scourge hooks: pain resonance (constant pressure at nearly every hook + location even if they let go you know which gen has most progress) Pop goes the weasel (after pain resonance you can remove another 25% on that gen for a total of 40% or get another gen) The last perk is whatever you want really, bbq for points and33 comments 1,001 views last activity
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In no way his power justify a 32M TR, in fact he should be the only killer with 24M TR that is going 4.6, since his power does nothing for him, he waste enough time setting up that a 24M would help him better in chase than his own traps does, and even if trapper decide to use M&A, he remains a full M1 killer unless they run in a trap, which again there's 8 of in the map, 8 in all the 20 or so17 comments 661 views last activity
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It stops survivors from doing 2 gens for 1 chase and it also helps you to always remove progress on every hook you gets, these 2 perks should be in your everyday build to avoid genrush, it's too good and you shouldn't ignore those 2 perks if you do.28 comments 711 views last activity
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I am talking about Blight, Leatherface, Billy, Oni, (not sure about demogorgon) when using their power on a pallet that a survivor is vaulting and while still mid vault they break the pallet instead of injuring the survivor or both if with leatherface/billy, at one point this is what it was doing, if the power hit the pallet while a survivor was vaulting it the survivor was getting into the dying12 comments 241 views last activity
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One of the biggest issues with amanda's reverse bear traps is it can be removed on the first box and so do close to little into stopping survivors, even with 1 box yes it dide give the killer some time but it's not enough to often truly help you, while when they take 2-3 boxes it does make a difference, so why not make the boxes kind of like how trapper's traps work? When you step on a trap y5 comments 291 views last activity
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Just to see how truly powerful this perk is and how much more kills killers get without this totally busted perk, proving even more to the devs that killers complains about this perk are totally valid, that this perk is way too powerful (even if they most definitely know it) and show the survivors running it since forever how little skills they actually have. They changed ruin because of how35 comments 631 views last activity
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None. Reach a pallet/window they don't deserve extending the loop by 2 gens? removed Killer outplaying you and you get your jail free card? removed dead hard hit validation abuse (there's no way with the amount of validation killers get you'd get this often exhausted on the ground) removed using different exhaustion perks so at least when they don't reach a pallet/window they don't deserve th123 comments 3,521 views last activity
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"I want a new toy" You quickly get tired of what you play with, you see something new, you want it NOW You drop survivors 75% faster, the wiggle bonus for dropping survivors is increased by 25% When carrying a survivor, if you start a chase with a survivor and you drop the one you are carrying you gain 10% haste status effect for 8-9-10 seconds I don't want to play with you anymore. -unknown-3 comments 21 views last activity
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I get it they lost the license and bla bla bla, but still, why changing the names of the perks? the description is the same and the names of the characters are still there, so why the names got changed?15 comments 1,921 views last activity
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https://www.youtube.com/watch?v=TX6F5PeblpM Just......how? she'S worst than huntress or something? and before you ask why I didn't simply vault, I was too focused on avoiding the crow I didn't think about vaulting.24 comments 511 views last activity
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I saved your ######### ass after your tried to kill youself on hook against a deathslinger after you haven't even tried to loop the killer and once I saved you you run around the map dropping every single pallet you find and miss every skillchecks on gens and do nothing at all of the whole match and still managed to escape. You are a ######### loser.34 comments 461 views last activity
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I always and only play green ping matches, which is always less than 50 or so, once just now I played in a yellow ping, around 120, because my 2 friends didn't wanted to bail, we faced a huntress, never again am I ever not bailing a yellow ping match, dodging hatchets meant nothing, you avoid them, they hit you 1.5 meters in the opposite direction you ran to, there's no dodging at such ping, tru1 comments 81 views last activity
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https://www.youtube.com/watch?v=y1TsWveFudQ Maybe we should play civilization?50 comments 1,061 views last activity
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This happens all the goddamn time, BHVR fix your ######### broken MMR system or just remove it FFS33 comments 1,001 views last activity
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@MandyTalk please move to bug report, can't post there Title, if you hit a survivor who's marked when they are into a snowman it removes the marked debuff.3 comments 131 views last activity
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i've been actually having so much fun playing him like, usually it's stressing to play killer but for 2-3 days i've been playing only him and i've had so much fun, and mostly 4Ks too, I really wonder what changes they will do to him in later updates, but he's really not this bad, try him with devour hope, it's hilarious to be the deadliest stealth killer.6 comments 61 views last activity
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it's like adrenaline that you can only use 2 times if actually manage to get to the exit before anyone else opened it, or else can it still give the effect of the perk to the one opening it like leader and vigil etc does? it's a bad perk but there's legit not even a single reason ever to use it, so buffing the crap out of the perk even if it was 1000% faster, would anyone actually use it? so why22 comments 321 views last activity
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He's most likely the least used killer now, no one enjoys to play him anymore, I can't bring myself to play him when he was my main and it's most definitely the same for many, revert him to how he was before, yes maybe insta scope was kind of annoying for survivors but that was his biggest strength and he has nothing now, please, remove all the nerfs you made and let us enjoy deathslinger again.51 comments 922 views last activity
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2 minutes of end game collaspe, the timer ends, there's a animation that normally kill every survivors still in the match that last around 10 seconds, once they all die the match end, well hackers can stop that and you know it, so here's the very very simple fix. Once the end game collapse timer ends, the match 100% ends after 15 seconds, no matter the situation, any survivor still in the mat0 comments 101 views last activity
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https://www.youtube.com/watch?v=AMeIC4ulo0I The original video is around 7 minutes long, I did 3.5 gens on my own, unhooked 3 survivors, healed 4 of them, took 1 protection hit and looped the wraith for around 4-5 minutes total, and laurie didn't do a single gen when she could have done 3-4 all on her own, Survivor Q sucks so bad.27 comments 201 views last activity
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Corrupted intervention 120 seconds without having 2 gens done in the first 2 minutes POP: removing progress they made in their face Deadlock: stopping a 2 gen pop within 10 seconds of the first one Scourge hooks: pain resonance: knowing which gen is worked on and which one to POP Killers who hate getting genrushed, have the control now! Survivors who love to hold M1 to end games in 3 minu39 comments 701 views last activity
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https://www.youtube.com/watch?v=TGzGC8-zh8o Yes hello Scott again, but seriously, we all know bhvr will never ever make a patch like this and will never make the game great in such a way, it would take them actual effort into changing the game and fixing the real issues it had for so long but we all know they will never do that, but thank you Scott for showing us what a43 comments 1,401 views last activity
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There was around 2-3 posts when I arrived 5-10 minutes ago and I made one myself and it's gone, the mods doesn't want we talk about VHS hahaha33 comments 1,181 views last activity
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Title, is it this week or next week?4 comments 61 views last activity
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The thing with pinhead is that when you use your power you stop moving and they gain distance and even when you hit them with your chain you like barely catch up to them so you recover the distance you lost while using your power, so what if you could still move while using your power? you don't see where you are going, but you still have control over the killer while controling the chain, the ca2 comments 21 views last activity
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how many times do we get 1 survivor and the last gen pops and all survivors are healed and we try to get someone else but then the survivor on hook get unhooked and we try to secure the kill and down them but still go after the other survivors to catch someone else and they all leave the match and the survivor slowly crawl at the exit and we pick them up and no you tunneled F U I am out, how is t95 comments 912 views last activity
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Many of the main complains survivors that doesn't do bones complain about is that noed can reward bad killers with kills they didn't deserve, which is FAIR, if the killer got looped for 5 gens well they don't deserve 2-3 kills because of noed, that's fair, but also when a killer did well with 7+ hooks and got noed, they still deserve it, they did well during the match and it gives them a boost at12 comments 81 views last activity
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Pop goes the weasel Scourge hook: pain resonance Corrutped intervention Deadlock Match start, can't get a gen done in the first 25 seconds, find and get someone, hook them, 15% lost, know which gen has the most progress, pop it, 40% gone, gen get completed, blocked second most progressed gen, still lose 15% from pain resonance while blocked, pop it afterwards, over and over again. If y39 comments 1,341 views last activity
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I wait 14 minutes to play as a killer and use a offering to play in a real map instead of 85% of the time playing in the new one to experience the killer in other maps and what happens the moment I use a offering after 14+ minutes of waiting? dc and so match is canceled, dc penality should be freaking available during ptb, just make it so if someone dc it's count for a penality, a crash with bug5 comments 101 views last activity
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of course I play against survivors that have less skills than I do, here and there I get better ones, but not worring about being genrushed, not caring too much if I make a mistake, no full meta squad, I enjoy this game again I really wish mmr never been a thing, yes have some MM but not this trash we have now, I am quitting the game so badly because of mmr and I've been playing since 1.0.0,45 comments 651 views last activity
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By far my new favorite perk, one of the best gen regression perk ever released, finally a good perk coming from a chapter, thx bhvr12 comments 971 views last activity
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The boon totems meta is here and for obvious reasons, they give very powerful effect and it only requires 1 survivor to have the boon totems perks to be able to give the effects to the whole team and the killer can only remove it until they bless it again giving the advantage again. There are 2 things that need to be changed, or nerfed depending the way you see it to make boons less oppressiv11 comments 131 views last activity
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How fun is that to take a wonderful break of this game to feel like playing a few games and experience a cheater in your first match https://www.youtube.com/watch?v=xVClSKoKB2E Thanks behavior to make me want even more to play your game0 comments 41 views last activity
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As we all know, if a survivor use iron will and they are injured, they simply 100% stop breathing, which makes tracking extremely hard for no reason because they should still have their normal breathing sound, but they don't, they don't need air anymore once injured, so here's the compromise until it is fixed. Iron will: grunts of pain are reduced by 75% while running/falling but are 100% re11 comments 52 views last activity
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You are from the dark, and like the dark, you cannot be seen. At the start of the trial you are undetectable for 30 seconds. Every time you hook a survivor you gain undetectable for 10/13/16 seconds.14 comments 51 views last activity
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https://youtu.be/ErowaP_mv8E?t=32 When will they say/do something about it?2 comments 81 views last activity
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https://youtu.be/smYQfAFGaGk?t=995 BHVR anti cheat doesn't exist0 comments 61 views last activity
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You can test this out yourself if you want with billy, brutal strength (20%) fire up (20% with 5 tokens) and his new glove add-on when overheating you get 20% as well. I've used this build as a meme build with enduring and ######### you not, with 0.25 second stun (I assume that's what it is) and a 1.04 second pallet break (once again assuming), survivors still managed to get to another loop m35 comments 601 views last activity
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This post is made to make every or almost every killer perks that are totally unused or underpowered BETTER and more worth using to increase build variety and different gameplay. Killer perks should be powerful, they play against 4 survivors which all have 4 perks which means 16 vs 4 perks, every killer perks should count as at least 3 perks in strength to compensate this disdavantage in perk5 comments 61 views last activity
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In high mmr it's always like, first hook, 1-2 gens done, LT wall leading to a safe loop leading to shack leading to loop leading to another LT wall leading to a safe window, when will tiles be ######### nerfed/adjusted so they aren't this ######### busted and make the killer waste 2 minutes or 3 gens for 1 hook??? everything is so damn close to one another and everything is simply too damn safe,39 comments 691 views last activity
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I love Myers, I love deathslinger, I love trickster, I love trapper, I like clown and legion. But in high end MMR I stand no chance at all, my totems are gone the first minute, 1 pallet can give survivors another minute of chase, getting my first hook after 2 gens, all of them using dead hard, all of them using BT, all of them using DS, I am so tired of this ######### Played 20+ games wit33 comments 621 views last activity
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The way emblems worked required killers/survivors to perform a certain way to gain points into emblems to pip and rank up, this system was by itself really good but used into a VERY bad MM which barely every worked. Emblems system was a good idea and should be kept in mind for a new MMR and here's how emblems are perfect for the new MMR. Survivor side: To get emblems survivors needed to per4 comments 71 views last activity
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https://www.youtube.com/watch?v=eiK1UbulTss Enjoy this mind blowing fact you desperately need.7 comments 221 views last activity
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https://www.youtube.com/watch?v=DOPwjRIBQx8 This would be the BEST thing BEhaviour could do, making the game like this, true horror atmosphere, fluid/realist animations, realist environment, very good graphics (far better than realm beyond) This fluid and true to the horror. This is what the realm beyond and animation changes should have been like in the first place30 comments 461 views last activity
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Tired of all the imbalance #########? Tired of ruin/undying? Tired of DH/unbreakable? Perkless mode! No perks allowed at all, all blocked, same for add-ons, no items for survivors and no perks either The only items survivors can get is from chest. Since the game grew this much with different playstyles and such, for such a mode I think DS (as a killer main) should be the only perk survi3 comments 71 views last activity
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"you are wasting my time" You like when things are done quickly, when they take too long, you rush it. During a chase, everytime a survivor recover a health state you gain 5% haste status effect for 2-3-4 seconds During a chase, everytime a hex totem is cleanses you gain 5% haste status effect for 5-6-7 seconds During a chase, everytime a gen is repaired you gain 5% haste status effect for 8-17 comments 171 views last activity
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"soon" On the wish list No Yes BUT1 comments 131 views last activity
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Remove the immunity to damage, only keep the distance bonus, so ranged killers will be able to get the down, trapper traps will do their jobs, I believe it's the proper nerf to this broken perk.2 comments 131 views last activity
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https://www.youtube.com/watch?v=0RiHLZIevNo This is just pure gold.2 comments 61 views last activity