killer perk idea "I want a new toy"
"I want a new toy"
You quickly get tired of what you play with, you see something new, you want it NOW
You drop survivors 75% faster, the wiggle bonus for dropping survivors is increased by 25%
When carrying a survivor, if you start a chase with a survivor and you drop the one you are carrying you gain 10% haste status effect for 8-9-10 seconds
I don't want to play with you anymore. -unknown-
Comments
So, there are some issues here.
There isn't a single haste related perk on either side that goes higher than about 4 seconds save for edge cases like NOED where you get 4% permanent haste as long as the totem is lit.
This perk in general doesn't really help killers advance their objective as juggling survivors in this way just isn't time efficient or generally useful anymore. There was a time when this was a common action killers actually did, but we're at least two years removed from that being a thing now.
Agitation, Iron Grasp, Mad Grit and Starstruck are generally better perks built around chasing people while carrying another survivor as there is no real penalty associated with it and generally they don't actively interfere with your main objective of getting people on hooks.
fair enough
A perk that is around dropping a survivor is an interesting idea, not sure about this particular execution though. Like someone above said, for instance, Agitation is probably better than this if the goal is pressuring someone right after carrying someone else. You just need the benefit of dropping someone to be good enough to consider doing it.
What about something like…