lagosta
lagosta
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https://www.youtube.com/watch?v=l7AO4FNNrMQ Just had a game with experiences similar to the ones in this video. Revealing him is incredibly inconsistent, sometimes the audio clue doesn't even start while I'm standing in front of him looking at him with no vision obstruction.9 comments 121 views last activity
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I've been running Detective's Hunch since those trying times of pre-nerf Undying and stuck with it since, but after watching some videos I got the desire to change. I tried using RA in the last few games instead and have been impressed by the results. The most obvious use is to counter PGTW and it's excellent on that. If the killer sticks for too long to regress the gen, they lose a lot of map p9 comments 191 views last activity
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I need sustenance. Please share the best DBD nonsense in your screenshot folder. 1-Are you ok Meg? 2-Nancy is not amused.18 comments 321 views last activity
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Since we already SH, RE, and other major franchises, who would you like to see here? For me, it's the Orphan of Kos, from BloodBorne. Not sure how the hunter would repair gens tho.35 comments 471 views last activity
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Mr. X: The Mister, The Hatted, The X man. Nemesis: The Starseeker. No idea for Birkin tho.12 comments 111 views last activity
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Please make DS not spawn an Obsession but rather create/relocate one upon use just like Nemesis. That would destimulate the horrendous amount of camping that is happening RN in games that start without an obsession.22 comments 91 views last activity
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I looking for suggestions for perks that somewhat synergize together but fail miserably because of whatever reason to submit monkey's paw challenges (No Mither + Self Care do not synergize). Example: OoO + Distortion: Track the killer's aura while being untrackable, runs out in 30 seconds. ANy suggestions?2 comments 41 views last activity
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Seeing as DS is getting a rework and OoO is being looked at, it would be neat if the devs reviewed Sole Survivor. Maybe do a package deal called Laurie's Repertory or Strode Rework and help SS reach a better place (not meta, just viable). Thank you for joining my TED Talk1 comments 21 views last activity
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I've been giving a thought to a few elements of the game and its community. The objective is to help other players have a more enjoyable perspective. It's a long post, but I will try to summarize a few contentious points. Feel free to discuss the specific points or the whole post, but please read it whole if you're willing to comment. 1-DBD promotes toxicity. DBD is an asymmetrical game,8 comments 91 views last activity
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Just an idea for the future: make it so that, upon unlocking a teachable perk for killer or survivor, the respective character gets a unique benefit for using their own teachable perks. That could represent mastery of the character on that particular skill, being able to achieve its usage a bit more efficiently than others, or adding extra benefits. Some examples: Legion: Discordance (30): The14 comments 141 views last activity
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I think this clip from 3:20-4:20 really encapsulates the SQ experience. Enjoy :D https://youtu.be/34Xs39mBeco?t=2000 comments 31 views last activity
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With the PTB change, second will be better, but still underwhelming/niche due to it's trigger. Inner Strength was design spot on, rewarding player that went out of their way to cleanse totems. That also limits the number of heals with a survivor can get as totems are a resource shared with all teammates. This self limitation prevents Inner Strength from ever being overused as survivors compete f0 comments 11 views last activity
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Since Deep Wounds is being worked for the next patch, could you change its visual effect? The bloodstains are fine, but currently DW also darkens the screen and make it very difficult to navigate naturally dark areas, the worst offender being Gideon's first floor. Thank you for joining this TED Talk, k bye.14 comments 141 views last activity
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Would Beast of Prey of Prey be OP or abusable if granted the undetectable upon entering chase instead of being tied to bloodlust?8 comments 61 views last activity
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Had 2 hackers with flashlights that managed to blind everyone from miles away. Props to the ttv killer that didn't give up. One was on steam, the other was not. I have more info on them if needed. https://youtu.be/8rBt9i-f3VA https://youtu.be/xevuxv29ZZc8 comments 91 views last activity
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Happened today on pc. The smaller boat in the pale rose map spawned with a generator inside that allowed survivors to move around it, but not the killer. Only got recorded the killer being fat shamed as the survivor ran away through the spot I could not. https://youtu.be/THhYUoXY1s42 comments 31 views last activity
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Found this totem that was uncleansable in the Rotten Fields in Dec 27th, 2020. The prompt would never show so I started recording. Happened on PC once. https://youtu.be/pBtwO9kolLY3 comments 21 views last activity
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At the moment Freddy regarded as a boring killer due to the way he slows down the game. I think that we can change Freddy Action Speed penalty addons (Outdoor Rope/Jump Rope/Swing Chains) to: Reduces survivor's Healing and Repairing Triggered Skill Checks' success zones are reduced by 20/35/50% while in the dream world. The benefits of this change include: Dynamically slows down the game by6 comments 91 views last activity
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I remember that after with the blight patch and gen revamp they introduced repair sounds for the gens that consisted of wires sparking, pulling levers, and engine starting but it's been a while since I heard the engine sound. Was it removed?3 comments 61 views last activity
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Piggies, do you let them boop the snoot or are you feral?4 comments 31 views last activity
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PC Fat-shaming spot in the swamp got several ppl caught in it during the match. Encountered once, last week. Video evidence: https://youtu.be/jV27pzc_Wxc1 comments 71 views last activity
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PC multiplayer enabled. In the middle of the game against a clown with 2 gens remaining Hex:Haunted Grounds effect was activated and the after the timer on the icon ran out, the effect persisted for several minutes until I was put on dying state from healthy by the killer's M1. All that happened before the last gen was done. Rest of the match proceeded without issues and other players did not re0 comments 12 views last activity
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I wish the killers groaned if we manage to hit'em with the pebble.16 comments 121 views last activity
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Heard that you can park Victor away and camp hooks with Charlotte while looking down and having no terror radius with insidious. You also avoid BT that way. Is it a viable use of the perk?10 comments 81 views last activity
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Could we please change lithe activation? Lithe: Press the Active Ability button to perform a rushed vault, break into a sprint at 150 % of your normal running speed for a maximum of 3 seconds . Right now the major limitation of Lithe is its activation that constraints the usage of dropped pallets or windows for looping. With this implementation, the survivor can continue using the space13 comments 101 views last activity
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Hi guys, I was trying to integrate ToT into a build but need some info on its interactions: 1-Does ToT cease when the gen is blocked by killer perks like Thrilling Tremors? 2-Does ToT cease when the gen is blocked by survivor perks like Repressed Alliance? 3-Does ToT cease when the gen is blocked by the entity (a gen was kicked but another last gen was finished and triggered the activation of2 comments 41 views last activity
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Location: Haddonfield, basement of the fun house. Character played: David King Perks: Kindred, Dead Hard, WGLF, Iron Will Occurence: Once, didn't test further. Killer had a lit totem in the basement of the fun house, behind the boxes in the room with no stairs. After cleansing, the fire sound effect of the lit totem persisted as if it was there.0 comments 1 views last activity
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After a few games my xp and level turned negative. I know I'm not that good, but I'm not that bad either...0 comments 21 views last activity
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Rotten finger: calls upon the entity to break all keys that start the game in chests. "It's useless." Often in matches survivors are put in an uncomfortable situation by the killer only to find a key that no one brought in and escape. If a killer could find a mori randomly in a match, I would be upset. The above offering could be countered by someone bringing Ace in the Hole who is sa1 comments 21 views last activity
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Many perks/addons fail in their intended purpose, could we provide some community suggestions to make unused perks more effective in their design? Such as: Any means necessary: unlocks potential in one's Aura-reading ability. See dropped pallets Auras in a radius of 56 metres . Press and hold the Active Ability button for 4 seconds while standing beside a dropped Palle t to reset it to9 comments 71 views last activity
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Guys, I love the game, but I am frustrated. I play only SQ, don't bring DS, only brought keys strictly for challenges and yet everytime a that black offering doesn't turn around people start suiciding on the first hook, dcs go left and right, or the killer tunnels survivors immediately after unhooks to remove them from the match. Please allow survivors and killers to BAN each other offerings/pe31 comments 181 views last activity
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I have a question. Immediately after loading a game, if I open the menu and leave the match, is it cancelled or it continues 3v1?0 comments 31 views last activity
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Happened today on PC, Dead Dawg Saloon. While being persued by Hillbilly, I positioned myself directly in front of the saloon piano window from inside, facing out and dead harded. Billy M1 (didn't hit bc of DH), I 360 around him and medium vault. He grabbed me during the vaulting animation and carried me to the hook. My char stayed immobile in the hooking animation that you can see in the beginn1 comments 31 views last activity
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I'm not a killer main, but have seen lots of them questioning the use of survivors perk combos that may lead to frustration. DS + unbreakable is an example feels cheap to use and a drag to play against. You either get stunned, or the survivor gets up. If a survivor use one, they still have the other. These perks are game changing by themselves and I've been thinking in a way to try to make their0 comments 21 views last activity
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Description: While playing on PC today I spawned on the swamp really close to said tree and heard the terror radius. Saw the killer and while circling the tree to avoid detection I got stuck in beside it. Started recording right after and could not move in any health state (even dying). Only got released when the killer grabbed me. Video evidence on the link as the original was bigger than 50MB0 comments 11 views last activity
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Since the new dev update mentioned protection hits, I feel we can discuss the particular case of the deathslinger. Could you make it so intersecting a shot from the deathslinger with an injured survivor counts as a protection hit? Usually you end up reeled to the killer while he walks backwards, far from any injured survivor. I am under the impression that when you take a hit it doesn't award a2 comments 51 views last activity