baseballfan4877
baseballfan4877
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27 comments 431 views last activity
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Paired it with the video tape addon. Could not get it to use the blight serum. Had the serum work once at a totally random time when spamming the right click, but never again.0 comments 11 views last activity
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Just give literally all the validation/rollback to the survivors. What about grabs? what about doc's shock? like this validation stuff is so damn annoying. And now you are applying it to the most broken perk in the game? come on.. jfc.6 comments 101 views last activity
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I outplay the viktor by making him miss, but he lands on a spot where i cannot physically kick him.. so he recovers and then he proceeds to get the hit because I couldn't kick him.7 comments 61 views last activity
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I pray that one day the game is stable enough to where DC penalties are never lifted. The game without DC penalties becomes a crybaby fest. it's so sad.8 comments 161 views last activity
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2 comments 111 views last activity
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Not exactly sure it was the best idea to release a major patch like this days before the actual halloween event. People will get on for the event, but with all the crashing and bugs (that usually come with a major patch), I don't think the event will go well.. You are also adding things like interactables and unique gen models in a couple days. I think you will either have to extend the event for3 comments 71 views last activity
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Oops, the survivor is running iron will (very rare and never used perk btw /s), guess you are the one guessing where they are now.36 comments 491 views last activity
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Just another one of those things that add annoyance to killer. Played a game of plague today. had red purge and someone was cleansing. I hit them. They fell on the floor and then they rolled back to only injure. I was looking for the body for at least 5 seconds before realizing. Just so insanely dumb. I know that "you wouldn't have gotten that hit anyways", but jesus how annoying is it to hear3 comments 61 views last activity
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I can't help but think outside of a few strong addons that clown is really bad. I was just wondering what yall think would be a good way to buff him?14 comments 131 views last activity
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32 comments 282 views last activity
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That's it. Why are you nerfing his basekit. Why can't you just nerf his addons that were problematic and not touch his basekit? Such ridiculous balancing.103 comments 2,091 views last activity
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Was playing Cenobite on Badham and caught a survivor with chains before they were able to leave and I downed them before all the chains were off of them and they still left. I believe it is supposed to block the exit if this happens. Also they were facing away from the exit when I downed them.0 comments 11 views last activity
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Drop chase to break walls. drop chase to break totem or else you don't get to play8 comments 281 views last activity
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Oni's power will only do one state of damage instead of downing. We have compensated Oni players by increasing the amount of times the Oni screams in the lobby. Part two: the "buff" to appease killer players: The Pig now places RBTs .01 seconds faster onto survivors. Also we have heard you guys loud and clear about box rng, so we decided we will leave the rng the same and instead give her some m5 comments 171 views last activity
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Low stress games where you get at least one kill. I personally like trapper and bubba.4 comments 111 views last activity
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For people saying they really buffed killers this patch, do you understand that most of the changes basically do nothing to solve the problems with those perks? First of all, they are hexes. Secondly, the effects of those perks are so underwhelming, so letting special attacks trigger them is also underwhelming. Like if you get hit by a secondary attack then you probably are doing the same thing32 comments 651 views last activity
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I feel like no one is really working on game balance. I feel like every dev is working on the next killers. and then fixing those killers after release. And then when those things are either fixed or ignored, then the next killer comes around. It feels like the devs are given zero time to actually look at old perks/kilers. I feel like perks/killers/the game in general should be getting adjustmen14 comments 251 views last activity
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2 comments 11 views last activity
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Cannot use Pinhead's power to summon a gate anywhere in the main building (the long shack) of Azarov's resting place0 comments 1 views last activity
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Why does a single patch of 400 mb require a redownload of the game 3 times? so instead of a 400 mb patch it is essentially 100gbs13 comments 1,371 views last activity
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Was on the coal tower map. Switched in between victor and charlotte around the time a gen was popping. and then every switch after that, it would trigger the generator finished sound.0 comments 1 views last activity
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Was in a chase with a person on the disturbed ward map. Got to a pallet while in stealth. Started to stalk the same time the survivor dropped a pallet on me. Pallet did not stun.1 comments 11 views last activity
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Extreme number of pallets and pallet locations is a problem in the game. Why can a survivor hold W through one pallet and reach another pallet in time when the killer is behind them? In no world should that be possible.2 comments 62 views last activity
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More and more survivors are just getting better and better at the game and keeping the balance focused towards more casual survivors is a mistake. The bar needs to be set way higher for this game to have any killer players left.22 comments 251 views last activity
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The game is just so awful playing against four good survivors. Just is. Period. They know how easy the game is if you have working hands. I hope everyone that sweats every game enjoys their stay in high MMR. It is clearly what they want. They want to go against spirit, blight, and nurse with all the best perks every single game and at the same time waiting 15 minutes in queue. They think they are42 comments 581 views last activity
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Survivors get rollback on just about every close pallet, regardless of ping. Any and every grab is taken away. Fixing grabs would be a nice thing for killers, So what are we thinking? Two years or three until they fix it? They still have the no sound on the floor bug after at least a year, so they can't get to work on grabs just yet.0 comments 11 views last activity
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Pinhead does not have momentum when he lunges while falling like the rest of the killers. he will continue to fall and lunging does nothing to change the trajectory.0 comments 11 views last activity
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I dont understand. They decide to make him have no momentum when he lunges while falling? Is this some new feature ? Ridiculous. Give him momentum like every other character in the game jfc1 comments 101 views last activity
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In the 8th tome - "Deliverance", I was wrongly awarded credit for the "Heroic Virtue" survivor challenge. I entered the match with 2 of 3 points for the "Heroic Virtue" Challenge. No one on the team escaped and I was killed second to last. After the match I was credited with completion of the challenge, despite failing to "Survive while x other survivors escape the trial." "Death is not an e0 comments 11 views last activity
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Amazing top priority change. gotta make sure first game survivors dont make this mistake! Oh as a consequence you make an even crazier main building. Alright can we get to fixing actual bugs that make the game bad now?30 comments 431 views last activity
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Best strategies= hold W. Hold M1. Drop 1 of 30 pallets Killer chases one person. that is at least one gen. Just so boring to play against this. because every chase feels like a loss. Good luck running ruin. Ruin has almost never lasted through the first gen or is cleansed in 30 seconds. Pop is okay.. but even if you happen to get to the gen you want to be at you only get 25% of a gen with norma0 comments 41 views last activity
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Is it the most inefficient power in the game? It feels awful to use. and if survivors know how to counterplay it, it becomes even worse to use. And I would rather m1. It almost feels like trickster again (as in using m1 over m2), but this time at 115%, so there is even more reason to m1. You infect them. They hold w for the whole chase and the chase will take a ridiculously long time. And then t4 comments 61 views last activity
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I right click and it just repeats the breathing noise but never actually charges it. Just another game ruining bug0 comments 11 views last activity
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If you get paired with survivors with 100+ ping your pukes will make the hit noise, but not infect. Red puke will just go right through them or hit them but not damage them. They can just spam cleanse. Prob one of the most unfun killers.7 comments 161 views last activity
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I crash mid game and even in lobby some times due to memory. This never used to happen, only started happening maybe in the last weeks.0 comments 1 views last activity
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Randomly cannot right click even in open areas. Have to m1 to fix it. happened three times in one game.0 comments 11 views last activity
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Screw every single survivor that DCs 1 minute into the game even with 5 cakes.30 comments 631 views last activity
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I don't get why BHVR is so hesitant to just give the players a blood hunt during events.. Especially as large as the anniversary event. .. Blood hunts are the best part of any event. It is literally turning on a switch to let players get more bp for playing their game. It is a special time of the year and yet they seem so hesitant to turn it on. Any event without a blood hunt instantly goes down55 comments 941 views last activity
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15 comments 341 views last activity
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Had on Matchbox+ Campbell's last breath. Fully charged blink did not second blink after.0 comments 41 views last activity
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I'm so sick of survivors dcing. make the penalty 30 minuntes4 comments 21 views last activity
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Nice matchmaking. 3 rank 19s/20s. rank 13 killer. is MMR active or what...?7 comments 91 views last activity
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Muffled sound for the entire match on Hawkins. I'm assuming it carried the muffled sound from the last game. The sound matches the sound of trickster when he is in main event. Did not get the chance to use main event in the hawkins game so I couldn't see if activating it would fix the problem.0 comments 11 views last activity
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Why is this a mechanic.. You don't even have to make them permanent on a survivor. just make it where they dont start falling off if they are like within 50 meters of you. the amount of times that you get 8 stacks in someone and then they turn multiple corners and then ultimately just escape and they get no downside and you lose all progress on them, even though you are actively chasing them... t2 comments 31 views last activity
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I feel like almost every game they either find a key or bring one.. Especially when i am playing trickster.8 comments 91 views last activity
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Pig, Crotus prenn. Disturbed ward. After coming out of crouch near an unhooked survivor.0 comments 1 views last activity
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Literally they are standing near exit and i cant hit them.0 comments 21 views last activity
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First time I have seriously thought about quitting the game. And it is solely because of this character. He exemplifies everything wrong with playing killer these days. Every issue in the game for killer is highlighted when playing this god awful, half baked, sad excuse of a killer. He is the most pathetic display of design I have seen yet. It is a slap in the face that he was released this bad.26 comments 301 views last activity
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In what universe/world is trickster released in his current state? Why. Just. Why.29 comments 591 views last activity