Smeagolthevile
Smeagolthevile
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- Smeagolthevile
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Discussions
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I personally think that there should be a 'free rotation' of killers. While I personally am not really a killer player, my partner is. They are newish to the game and generally doesnt have a ton of money to spend without having hands on with something, so buying new killer DLC is a daunting thing for them. Having a killer rotate either daily or weekly, or maybe a 'you can try a killer once or0 comments 11 views last activity
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I know people wont agree with me, but myers being able to built to tier 3 and then just istantly killing someone that hasent even been hooked yet, let alone multiple people, is a bad mechanic. Its unfun and unfair. At best its a waste of time for the survivors, having to lose their time and their addons to such garbage.53 comments 2,751 views last activity
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I understand that these strategies are supported by the developers but it does not make it any less frustrating to hop into the game for a few matches, get tunneled/camped out of every one of them, and then close the game in frustration. This isnt a healthy state for the game, its just not.0 comments 41 views last activity
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So I just came across this for the first time today (but I dont play a ton) I'm the last survivor, the killer finds the hatch before me and closes it. They have no way out, and the 'you cant open the exit door' lasts for a long enough time that I couldnt get the door to 50% before the collapse killed me. No way out needs to either end quicker, or turn off entirly, once the collapse happens, be8 comments 191 views last activity
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I had some characters that were level 50 that ended up prestiege rank 2, on the last web to get to rank 3, and I had others in the same position ending at prestige 0. Was it overall BP spent on them or something else? I'm really confused as to how they did this math3 comments 41 views last activity
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Now im going to start off saying that BHVR has said that camping is a viable strategy and they want it in the game. I know this fully, but I think they need to reconsider. There is a constant loop within this game as of late, which is a killer catches someone and camps, either face camping or proxy camping (or in some cases slugging), which leads to someone disconnecting. They find someone els4 comments 101 views last activity
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I know for me, I dont play the game a lot, maybe a few games every few days, something like that. I dont have a ton of addons and offering, and there is very little that is more frustrating then using a bloody party streamers, or a top tier toolbox/medkit and then having someone DC on first hook, followed by their friend who DCs following. So what I am suggesting is that if the following are tr5 comments 131 views last activity
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This discussion has been merged .0 comments 1 views last activity
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I must have missed something, but searching for it has come up with nothing so I figure I'd ask. I was on new haddonfield against an Artist. I cleansed a dull totem in the basement of one of the houses and hid in a locker. The killer came by, channeled for a second at the destroyed totem, and it brought it back up and hexed. I came out of the locker and cleansed the hex, and the totem fully w2 comments 61 views last activity
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Please for the love of the entity, let us adjust the volume of the bloodweb. There is a 'menu volume' option but it affects nearly nothing in the actual menus of the game. The volume is so loud compared to even the game that I have to mute the game when im doing bloodweb due to how loud it is, and unmute once the game starts.0 comments 1 views last activity
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Please, for the love of my ears, please give us an option to turn down the non game based volume, the bloodweb and such are SO LOUD that just doing the bloodweb blasts out my speakers.0 comments 1 views last activity
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As a survivor I am seeing it more and more. Half the time its used w/ nemesis' perk that shows you all survivors which, while frustrating, makes the start of the game have meaning. The other half is just to give the killer more time. As a survivor though... its just boring. You see that you cant do gens and either find a totem to bless or hide in a locker (or somewhere else) and wait. It may57 comments 1,092 views last activity
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To preface, this isn't about failing skill checks due to just missing the mark. What I'v always had an issue with are those moments when you are trying to get off of a gen, or stop healing someone, and that is the moment that a skill check starts. You have no idea its even starting, but they coincide and boom, failed check, killer alerted, and there was nothing you really could do to prevent it10 comments 91 views last activity
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I dont get it, this game has been out for ages and we have gotten no information about these characters, no tomes, no hints, no nothing! Its about time we got something BHVR! TELL US THEIR STORY3 comments 181 views last activity
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WHAT TO ADD IN THE DESCRIPTION Example Step 1 : Boot the game Step 2 : Play as survivor in a public match as Cheryl Mason with the costume of Alyssa Step 3 : In-game, be picked up by the killer, in the case that I saw it, Leatherface Step 4 : While being carried the rear of Cheryl's dress would disapear, leaving to the all black underneath to be visible while being carried. ADDITIONAL INF0 comments 31 views last activity
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I normally dont complain about chat censoring, it stops people from being super toxic, it keeps them from spouting racist slurs, but this game's censor is... its so confusing. For example, Ill just leave this screenshot here as a prime example. This has gotta change... What I typed that was censored was Harry Mason3 comments 21 views last activity
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Like the title says, every time I use a map w/ the glass bead addon it inevitably ends up with one or more survivors running to it and just staring at it, or trying to interact with it, like they have never seen it before. Like my last match I saw someone with prestiged outfits for their survivor just staring at the beacon of light like it would give them bp34 comments 971 views last activity
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WHAT TO ADD IN THE DESCRIPTION Example Step 1 : Boot the game Step 2 : Play as survivor with a friend Step 3 : friend's game crashed to desktop during loading. The rest of us managed to get into the game fine, we played, completed the first gen, and then were all knocked back to the lobby w/ the 500 error. No one recieved any points except for a single player who gained 15 BP. ADDITIONAL0 comments 41 views last activity
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When you are looking at the post game score screen, I think it should display the name of the survivor that the player was playing. Very often I want to either gives a thumbs up, or report someone for toxic behavior, but can not because I dont remember whatever jumble of letters they have as a screen name, but instead recognize them by the character they are playing.3 comments 21 views last activity
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Dont get me wrong, perks like decisive strike, or borrowed time are good perks and where they are currently is a healthy place. Whats bothering me is when they come in multiples. I play killer maybe once every few months for a few matches until I invariably come across a swf team where they are all running borrowed time decisive strike, dead hard, and all of the other perks that get amplified0 comments 1 views last activity
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as the title says, I know bhvr has said 'camping is a valid strategy' and their defenders will come out of the woodwork with 'but it lets everyone else do gens!' but that misses the entire point of the game. We dont play for 'free gens' its infuriating when you are the one being camped, and when you arent the one being camped its boring, since there is no tension AND you feel bad for the other s25 comments 191 views last activity
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Is there a way to reduce the visual clutter caused by killer effect, specifically nemesis? I have real issues focusing when there are that many loud, flashy effects around the entirety of the screen.3 comments 81 views last activity
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Hey BHVR I have a small suggestion. With the Legendary Cheryl skin that is Lisa Garland, can we have either the base skin, or a version of it, that with each hook she has more and more blood on her face as per her death cinematic in Silent Hill? It would be a lovely nod to her 'death' in the first entry of the series.0 comments 11 views last activity
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So, I'm sure this will be closed, but im curious what alternatives people have to DBD. Specifically, idealy, asymetrical horror games in the same vain. I know I just signed up for the beta of VHS another asymetrical horror game in the vain of dbd. Ill be updating this post with suggestions for as long as my memory allows me to remember this post exists! VHS https://sto26 comments 418 views last activity
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I'm getting so sick and tired of it. Every single match I played today, and most I play on other days, are almost exclusivly tunneler/face camper. Yes I can run perks for it, yes half the team gets out, but it doesnt mean that it isn't ######### boring as hell and frustrating to boot. The blood point punishment for camping does not deter it, and something needs to be done, it. I know th79 comments 1,181 views last activity
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So a friend and me have noticed, since the patch, that we have run into issues where someone is fully recovered on the ground, a survivor runs up to heal them, it heals them to 99% and then STOPS healing, and wont pick them up. I'v run into it twice, has anyone else seen this?0 comments 31 views last activity
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As someone who plays primarially survivor, but a fair amount of killer, the Iridescent killer addons are beyond unfun. As a killer they become nearly required if you want to win, and as a survivor playing against a michael that never loses exposed, wraith to uncloaks silently, or huntress with 1 hatchet kills just takes away a huge amount of the fun of this game and turns the matches into just 110 comments 161 views last activity
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Steam/PC Generosity in the tome does not work w/ for the people Generosity requires you to heal 10 health states. For the people automatically heals a health state in return for a wound on yourself and the inability to heal for a period. Using this on a survivor does NOT count toward Generosity. Every time.0 comments 121 views last activity
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I'm sorry, I know I'm going to get harassed and dogpiled on over this, but almost every single game I play now a days ends up with the killer camping in some extent or another. I can not stand it any more. I get enough time to play 3 matches with my friends a day and every single match ends up with a camper. I know it is a 'viable strategy' but they are boring matches, frustrating matches, an17 comments 261 views last activity
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I have started using the nancy inner strength perk, and since the map updates I am having an excessivly hard time finding dull totems. They arent spawning in any of the places that they used to on maps, and it feels like there are less over all. Is this due to the perk, or has there been a change? Does anyone know?3 comments 121 views last activity
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Simple suggestion, let us build quick perk profiles that we can select to reload our matches. For example, I like running 'inner strength, for the people, kindred, and fixated as a medic build. I want to beable to set these as a group so I can easily swap between builds when needed.1 comments 11 views last activity
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Your game is near unplayable for those with any kind of disability, between not being able to mix to music to hear important things, lack of subtitles for those that are hard of hearing, and the need to constantly have to MASH KEYS inorder to do base things. I really hope the staff will put as much care and love into making their game playable for everyone as they do making licensed killers feel0 comments 11 views last activity
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• PC • I had healed Feng Min on the building directly across from the saloon, the last building near the saloon on the far side of the road. Immediatly next to where the fence for the porch starts. Upon healing her, her character model became stuck and unable to move out of the position until the killer downed and picked her up. • heal a Pc at that location? • Just once.0 comments 11 views last activity
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so I have started to put a LOT of time into legion, maxed out and unlocked every perk I had avaliable for them at this point, but I'm running into a wall. Specifically it really feels like the frenzy and deep wound effect is kinda pointless unless you are going to use it to get a quick and early hit on a survivor in a chase, and then tunnel them down. The fact that they can just run forever a35 comments 391 views last activity
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As the title says, I'm really confused at to the point of these strategies. Now with the anniversary cakes more then ever, I'm wathcing games with 4-5 cakes in them devolve into a rush or a camp where everyone is coming out with somewhere between 20-40k bloodpoints, instead of the 100-200k that playing the game out would yield. I just dont understand the mindset, the game activly rewards you fo4 comments 121 views last activity
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I KNOW this is going to be met with a chorus of 'git gud' but I'm going to say it anyway. Camping is frustrating and unfun. I understand that if you have a good SFW team, then they are gonna do gens and you are going to be a sacrifice for their win, and thats... okay? Thats not where my real frustration comes in. Where it comes in is that camping straight up punishes the survivors. Heres a1 comments 31 views last activity
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So this game has a real problem teaching its own mechanics to players. By that I dont mean base mechanics like 'wiggle in the killer's grasp' or 'the orange lit totem is active' What I'm talking about is gameplay things, such as how to properly loop. How to patrol generators correctly. When it is and is not safe to unhook. That you shouldnt run from the hook once unhooked and heal (cause you0 comments 31 views last activity
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Okay so I'v been thinking a lot about positive reinformcement vs negative reinforcement and one think I'v seen alot of is ways to punish survivors for using SWF. I have come to the conclusion that negative reinforcement doesnt work and isn't the right solution to this problem. What we need to do is incentivise killers, so I have a few solutions. One is one I saw mentioned elseware and I think6 comments 71 views last activity
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I wanna start off by saying I fully understand that the sound mixing in this game is very specifically set up to work for the game. That being said, I really wish there was a way to change specific volume. I dont play with headphones for various reasons (the primary one being I was in audio and sound and spend my entire work day in them, I dont wanna see them at all after my work day is done).0 comments 31 views last activity
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I join a que as a killer, they are level 4, one perk, one addon and one common offering. IE a brand new killer at level 4. What do I get put up with? A premade team with all very rare perks and addons, all with 4 perks each, all with flashlight and decisive strike, who are bodyblocking, flashlight flickering and teabagging the entire game, and THEN harassing in voice chat afterward. How the #4 comments 91 views last activity
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This is something that has been frustrating me beyond belief over the last few weels. People dont seem to understand the concept of unsafe hook rescues and I have lost so many matches really quick due to the concept of 'lets run full speed to the hooked survivor and unhook them when the killer is literally within arms reach' Even running perks like Kindred to lets everyone see that the killer i5 comments 61 views last activity
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This is a small thing that has really been bugging me. When you click the 'select challange' button it should take you back to the challange you last finished, or the tome you were on, and not to the page in the current tome. Working my way through the compenium its really tedius to have to go select challange -> Compendium -> Tome I. Its not that many clicks but its more then it shou1 comments 1 views last activity
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I really think there need to be some variety in the daily rituals. Right now my whole lay out is just 'do the killer's basic thing' which isnt really that fun if you dont enjoy those killers, or 'escape with X survivor' which in itself isn't something you have full control over. I'd much personally rather them be things you can achieve in game. 'hook x survivors' 'heal other survivors the equ3 comments 21 views last activity
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As someone who has played a significant amount of survivor then killer (though im starting to play killer alot more) one thing that has always bothered me is in relation to your items and bad games. When I say 'bad games' I dont mean a game where the killer does well and kills everyone, but where the killer puts someone in the basement and then camps it all game, or where other survivors troll0 comments 31 views last activity
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A simple suggestion, but as someone who is still fairly new to the game would help me out immensley. When your spectating, or even when you are not but are like hooked or something, it would be amazingly useful to beable to hover over the perks of others, or even perk icons on your own screen to get a short-desc of what they do, or atleast just their name so you can look it up later? It'd reall0 comments 21 views last activity
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I'm sure a feature like this could be exploited by people trying to highjack and ######### up the game, but I would kill for an ability to STOP someone from unhooking you. The number of games where I'v gotten hooked and watch another survivor run up right infront of a camping killer (who we can all see) to unhook me just to get hooked again and suddenly be on struggle, is infuriating. There is1 comments 61 views last activity
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I have no way to reproduce this reliably, but after the chains of hate update my game will randomly lock up during a loading screen into a game. Whenever this happens it always consumes the offering I used and does not return it.0 comments 1 views last activity
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This may be a 'newb issue' and im expecting to get dog piles for it, but I'm finding the two mechancs, even used together and planned, to be wholey useless. For example, played in a match there were two hooks somewhat close together the killer was chasing an ally I went and sabotaged both hooks the killer caught me instead of my ally, I wiggled the whole time, and they still had time to get me t0 comments 11 views last activity
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Hello! I'm fairly new to the game, got it recently on a friend's reccomendation and I love it. One thing I really wish I saw in this game though were accessiblity options. This game relies heavily on having a good sense of hearing which is not amazing for those with hearing loss in varying degrees, and subtitles and audio description for what is happening would be amazing. Even if it is jus0 comments 1 views last activity