reducing visual clutter?

Is there a way to reduce the visual clutter caused by killer effect, specifically nemesis?

I have real issues focusing when there are that many loud, flashy effects around the entirety of the screen.

Comments

  • Unfortunately, there is not

  • @Smeagolthevile said:

    Is there a way to reduce the visual clutter caused by killer effect, specifically nemesis?

    I have real issues focusing when there are that many loud, flashy effects around the entirety of the screen.

    That is part of the game. For example if everyone could turn it off, why leave it on?

    In the example of Nemesis, you are infected with a zombie virus, of course you wont see that much anymore :P

  • Diagetic reasons do not justify making game design choices that cause the player physical discomfort, lavars.

    'its part of the game' is a bullshit reasoning.