ProfessorDunwich
ProfessorDunwich
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- ProfessorDunwich
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I had a match yesterday where I had this. I had an Ada who came with a key. Was she doing gens, unhooking, or keeping the Killer occupied? Nope, she was sneaking around waiting for the hatch to appear, the entire game (was able to see her with Bond). We escaped after I did 4 gens myself.35 comments 571 views last activity
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If this change goes through (and given BHVR's track record it will) we will be back to 10+ min Survivor queues in no time. This change is incredibly misguided and really has the chance to tank this game.69 comments 1,651 views last activity
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Self-Care is a perk that gives something great at a far greater cost. I suggest Self-Care heals at a normal pace if something of use is done, such as doing gens or healing another survivor. This will significantly reduce the amount of new survivors who spend the entire game using this perk.23 comments 472 views last activity
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MMR focuses on escapes. Even if you get over 20K points and you don't escape, you lose MMR rating. If you have 3 bad teammates, all you can hope for is the hatch. You are highly unlikely to escape. MMR thinks you are a poor player, so you will continue to play with other poor players in an incredibly painful cycle. I suggest MMR focuses on points, not escapes.17 comments 421 views last activity
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What I have noticed one of the biggest problems solo is no one knows who is going for the save, that means you get 2-3 people coming off gens to go for it. Surprise, gens don't get done. You can even take out the Killer aura aspect in the base kit version and could reserve that for the actual perk.40 comments 771 views last activity
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Really hope there is more to it. Tough to escape even if you are getting a lot of points if your teammates are Self-Caring in the corner.2 comments 61 views last activity
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Came back to this game after a long hiatus. Honestly it is much better since I left. But these are still a thing. Help me understand.36 comments 891 views last activity
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I feel like this question could help the potatoes you meet in solo queue (okay, probably not, but let me dream). Some examples. "I'm being chased by the Killer!" Great reason "I'm on the hook." Great reason "I'm unhooking someone." Great reason "I'm hiding from the Killer who is close by." Great reason "I'm doing dull totems." Okay reason "I'm healing a teammate." Great reason "I can't fre16 comments 431 views last activity
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I don't know on what planet constant mending yourself is fun. While in Frenzy, they are told where the other survivors are after a hit and they can jump over obstacles. You can't escape it. The game drags on and on, mending and mending. Legion seems to be more popular than ever, I get one one in every 5 games or so. Other things I hate about Legion. Their lore of being edgelord teenagers. The24 comments 713 views last activity
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Doubt it is just me. But since the new matchmaking system, I only get heavily coordinated teams. I can't see their ranks thanks to the brilliant changes that were made.9 comments 171 views last activity
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Buy more chapters and level the characters? That means more garbage perks to pollute your blood web, especially if you play Killer, since there is actually a reason to level many of them, as opposed to your Survivor of choice, which are skins at the end of the day. The solution? I propose the ability to deactivate certain perks from appearing in the blood web. Sure, let Monstrous Shrine be exem15 comments 141 views last activity
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Hope this experiment results in you taking a step back on these considered changes.4 comments 201 views last activity
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Seriously. Time for this to go. He already isn't a great Killer. He doesn't need this disadvantage, especially since flashlights are carried by some of the most toxic survivors.22 comments 881 views last activity
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I guess I was expecting too much from BHVR. That he would be turned into a viable Killer. Nope. Let's give him a bottle that makes him a little faster, but can also benefit survivors.80 comments 1,281 views last activity
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Unless you are a top-tier Killer, I fully suspect that the speed boost bottle will cause Clown players to have an even more miserable experience. Toxic Survivors will abuse the absolute hell out of it. I suspect there will be a surge of Clown players when the modifications are released followed by a dive back into obscurity.32 comments 611 views last activity
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Post your platform too. PC Killer: 1-10 seconds Survivor (solo): 5+ minutes Survivor (SWF): Friends? lol12 comments 411 views last activity
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In honor of the Clown changes which includes his power being able to help survivors. I've come up with some additions, since this may be where the game is going. Feel free to add. Freddy: Survivors in the dream state get 10% increased repair speed Myers: If Mikey does not down a survivor during Tier 3, all survivors heal one health state Doctor: The Doctor is affected by his own madness! He no25 comments 271 views last activity
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I don't disagree with the Mori nerf. I could even enjoy it if I could find a survivor game in a reasonable amount of time. Meanwhile, many of us forced to play Killer, if we want to play this game, continue to have to deal with keys. The cause of 4 survivors being able to escape with only 4 gens done. Don't forget to T-bag when the Killer catches on. I haven't played this game in a bit, honestl23 comments 401 views last activity
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What was BHVR thinking? If you are an elite Killer like some of the streamers with incredible map knowledge, I see how he might be okay. But for the average Killer, he is is ridiculously difficult to play. I don't know if the devs have noticed, but there is a major shortage of Killers. My queue for survivor is 2-4 minutes on a good day and my killer queues are instant, that is with cross-play. Gl39 comments 771 views last activity
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Am I the only one who is bothered by garbage perks infesting their blood webs? It affects Killers in particular, as people are more likely to level Killers because they are each unique. It would be great if there was an option to deactivate a set amount of teachable perks from appearing in blood webs. Do I really have to deal with Mindbreaker and Cruel Limits getting into the blood webs of all Ki7 comments 111 views last activity
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I actually thought crossplay would remedy this. Silly me. Been this way since the Ruin nerf. Maybe it is just me.22 comments 251 views last activity
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Going to do anything BHVR? No? Seriously, there needs to be an option or indicator.40 comments 601 views last activity
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Why is this so hard?9 comments 91 views last activity
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Been this way ever since the Ruin nerf, not that it has anything to do with that. I whoped Survivor queues would be better by now. Nope. Still plenty of time to post while waiting for a Survivor game. Meanwhile, I can get a Killer game instantly.2 comments 51 views last activity
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Maybe it is time to fix it. I say this as someone who switched from PS4 to PC, 8 months ago. Still working to get where was. Seriously, you want player retention, deal with this.48 comments 841 views last activity
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Dealing with a camping, tunneling Killer? Die on the hook. Dealing with bullying, toxic SWF? Deal with it, even when they refuse to leave the game and proceed to keep taunting you.11 comments 71 views last activity
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This thing needs to go. It is incredibly loud and obnoxious. If you forget about it and have headphones on, you are in for a bad time.10 comments 171 views last activity
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Queues are extremely long. Frequently forget I am waiting for a game and become absorbed in a book or video. Killers camp, tunnel, and slug much more often. Not enjoyable to go against. If the Killer does not do the above, the game is done very quickly. Easy escape, black pip, back to the queue. Many Killers are not playing to win, quite a few are survivor mains doing a daily or rift challeng7 comments 171 views last activity
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Let me sum it up, as someone who plays both sides. As Killer, gens fly and you have to play dirty to stand a chance. Slugging, tunneling, camping. As Survivor, you have the deal with these tactics after waiting in long queues. Both roles have taken a major hit in enjoyment level and this got a lot worse after the Ruin nerf. We are at a crossroads. Are the devs going to fix the game or keep taking13 comments 351 views last activity
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What is the thought process here? A sabo time of 2.5 seconds is going to make coordinated SWF even more of a nightmare. It will even be a challenge against solo survivors who want to use it. Not only do Killers have to deal with flying gens, now they have to worry about hooks dropping right in front of them.51 comments 2,041 views last activity
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When survivors have a bad game they can just die on the hook. What are killers supposed to do when they are getting rekt instead of dcing?3 comments 111 views last activity
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You can tell Killers to "apply more pressure" or point out their mistakes till the cows come home. Playing as Killers feels like you are trying not to get bullied. You do not feel strong, you feel like a little punk trying not to look foolish. Low rank killers constantly getting paired with red rank teams only exacerbates this problem. No killers, no games. My survivor queues are worse than ever,41 comments 3,031 views last activity
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Being brutally tunneled by Huntress whose hatchets magically hit you around corners because of poorly done dedicated servers? Finding out you are playing against a clearly experienced SWF bully squad as a low ranked killer? I'm not saying DC's are justified. The guy who DCs because they are the first survivor downed should be penalized. But there are times, although I don't condone it, I get it.24 comments 381 views last activity
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It is ridiculous people still bring toolboxes with the absurd speed of gens. Guess you want to be dodged.80 comments 1,431 views last activity
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Would help to get a clear answer on this. If the answer is yes and they have no plans to address it, might be time to move on.8 comments 151 views last activity
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All this focus on how many kills a killer gets. We need to stop and make a system that works for everyone. I propose killers get points based on how much fun the survivors had. At the end of each game, each survivor can rate how much fun they had on a scale of 1-10. We can still use the pip system. 1-10: Survivors Displeased 11-20: Survivors Indifferent 21-30: Survivors Mildly Amused 31-40:15 comments 241 views last activity
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Playing as killer feels very weak. You certainly don't feel like an unstoppable killer as it says in the description. I feel bad for anyone who picks up this game wanting to play killer.15 comments 491 views last activity
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Keep up the brilliant balance devs.9 comments 221 views last activity
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I was playing survivor, in case there was a need for clarification. Never have I seen so many killers who are not even playing to win. That results in some boring games. Your game needs some help devs.30 comments 1,051 views last activity
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Legitimate question. I seriously do not think the balance team understands how it feels play to killer against high-tier survivors. Having high level players or consulting high level players on both sides would be advantageous instead of just focusing on brand new players. By brand new players I mean brand new survivors. No game is going to send someone out the door quicker than a new player who0 comments 31 views last activity
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Someone beat me to it and did a far better job. My bad. https://forum.deadbydaylight.com/en/discussion/124323/the-clowns-new-power-map-pressure/p11 comments 31 views last activity
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This is a big screw you to people who play both sides. I shouldn't have to constantly make sure I switched the challenge because I am playing a different side.2 comments 21 views last activity
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This is ideally how the game is supposed to be played. With the Ruin nerf there is no way Killers can play this way. Slugging, Camping, and/or Tunneling are required to win. The math does not add up.58 comments 1,561 views last activity
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Devs really let the flood gates open by nerfing Ruin without fixing the underlying problem. I mostly play survivor, but play killer some too. The fun factor has been torpedoed on both sides. I hope it has been worth it in your quest for new survivor players, devs.72 comments 4,431 views last activity
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This thing starts every time you start the game. If there is one thing this game makes me think of, it is a high speed motorcycle race. I can't think of a better example of how devs have completely lost their vision for this game.4 comments 121 views last activity
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That is exactly what the devs are doing. They are completely shifting gears with the laser focus of attracting new survivors. The Ruin nerf was just part of it. The main reason it was nerf because new survivors struggled with it. What I find more bothersome is the "streamlining" of killers, making them more similar than different. Why? So new survivors have less to learn. I was just reading someo6 comments 181 views last activity
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I am seeing Killers having to slug to win given the Ruin nerf. Unbreakable just happens to be in the Shrine this week. Hmm.15 comments 261 views last activity
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I do not think I am alone in this. And it seems with Ruin gone it has escalated greatly. You are supposed to be a powerful killer but instead you are mocked, disrespected and there is very little you can do about it. Not much more sucks than being bullied by multiple people, feels like absolute garbage. If people continue to feel this way, they will not play killer. Simple as that. There will be25 comments 921 views last activity
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I escape most of the time now. The killers get a few hooks and are usually a lower level than me. While I admit I am having fun as a survivor, I highly doubt the people playing killer are having any fun. Wonder how much longer people will deal with games that fly by and continue to play killer.122 comments 5,753 views last activity
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I mostly play survivor. When I get sacrificed it doesn't feel too bad. Most people die in horror movies. Remember that famous horror movie where everyone bullies the so called killer and tbags their way to safety? Me neither. I've been obliterated in CoD when virtually every opponent has a kill streak in the air, got wrecked in Mortal Kombat or Street Fighter when I couldn't even get a hit in, a4 comments 111 views last activity