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Jplanas98

Jplanas98

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Jplanas98
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  • I've been noticing this a lot lately as both survivor and killer. There will be times where I'm the obsession as survivor but don't have an obsession perk, and neither does the killer. But my teammates will have DS and aren't the obsession. Same happens as killer. A survivor will become the obsession, so naturally I think they have DS or something since I'm not running an obsession perk. But at t
    1 comments 71 views last activity
  • I hope it does because I'm ######### tired of getting paired up with low rank players who have the IQ of rock on a rope. Seriously, why is this? As rank 10 killer I'm constantly getting red rank SWF. But as rank 10 solo survivor I get rank 16 survivors who can't hit skill checks. I keep dying because they screw up the skill checks butbthe killer goes after me.
    14 comments 121 views last activity
  • 3 comments 41 views last activity
  • I seriously don't understand this. I'm trying to play and rank up as survivor because I took a 2 month break from the game and was reset back to rank 15. I'm fine playing with the terrible low rank players when my rank is low, but when I'm at rank 10 I expect to play with green rank survivors, not rank 15-17 survivors who seem to be clueless about the game. It's impossible to rank up if I have to
    0 comments 21 views last activity
  • There hasn't been any gameplay or anything yet, so I don't have any facts to go off of, these are simply my concerns based off previous licensed chapters. I'm concerned that they will make the killer weak (at least on launch) like they tend to do with most of the licensed killers. Not Saying it has to be Nurse/Spirit/Billy level of strong, but make it viable. The killers (except for Leatherface
    6 comments 461 views last activity
  • The auto lock on this game is ######### ridiculous. It seems like with every update it only gets worse. Apparently you guys make it so the game reads walls and pallets as survivors because whenever I go for a swing my camera is just suddenly forced to turn and hit everything but the survivor. Add that to the already God awful hit detection on Doc and it's just pure cancer. I don't think I've ever
    16 comments 441 views last activity
  • I'm not a streamer, but I watch some of Tru3Talent's videos every now and then and he's said that he's been stream sniped by the same 2 people for 11 days straight. He has videos up from every day those two people sniped him, so I know it's not a false accusations. Thankfully this situation doesn't affect me, but I would like to understand how the devs can just voluntarily ignore and allow this t
    Mod
    16 comments 831 views last activity
  • I purchased both of those DLCs when they first came out. I come back after about a month of n playing and all of a sudden both of those DLCs are unavailable? ######### is this? This is unacceptable. I expect to be able to access things when I've paid for them with my own money. The game even gave me a daily for the clown, so it clearly acknowledged that I owned the DLC so why the hell is it not a
    3 comments 211 views last activity
  • I got chased by the killer for a good 5 minutes early game after cleansing their ruin, and the entire time I was wondering how not one gen was completed. After losing the killer I repaired 2 gens by myself and my teammates still hadn't repaired a single gen. I was wondering why my teammates were playing like complete morons, and then I saw this when the m
    13 comments 242 views last activity
  • Why? What went through the devs heads and made them go "you know what would be great? Adding a red flash when they're stunned by a pallet!" It's literally useless, I know I was stunned by a pallet I don't need some stupid red flash to tell me that. And why is it now that if you're hit by a killer your entire screen shakes as if you set off a hag trap? That's stupid as well. Originally I thought
    2 comments 62 views last activity
  • Either remove entirely or actually fix it. I'm tired of auto lock being the thing that screws me over. You wanna attack the survivor that's directly in front of you? Ok, here's a wall. Smack it instead. Or better yet, go through the animation of hitting them as if they have dead hard (even though they're uninjured) but miss the attack.
    3 comments 162 views last activity
  • I'm tired of chasing survivors into the basement just for them to get away because of the extremely safe and stupid pallet in the basement. One is bad enough, but 2 in the basement is just ridiculous. Whoever decided that there should be 2 safe pallets in the basement is stupid. Chasing survivors through the school is difficult enough, but it's worse when they have free escapes all because of the
    7 comments 102 views last activity
  • I deranked from rank 7 survivor to 9 because for some reason im getting paired against rank 13-15 killers who just tunnel and camp, and paired with rank 13-15 survivors who can't even do a single gen and act like cavemen living in the modern day. Why am I being paired against and with such low rank players instead of people around my rank as survivor, But when I play killer at rank 8 everyone is
    0 comments 12 views last activity
  • I'm tired of being around rank 8-10 killer going against rank 2-4 SWF, but when I'm play rank 7 survivor I get rank 13 teammates with the IQ of a broken broomstick.
    1 comments 22 views last activity
  • Every game consists of survivors using the most OP and broken builds. They're pretty much all just MoM, insta heals, adrenaline, DS, DH, and of course to no surprise they're all 4 man SWF. There could be a book written about how to perfectly balance the game and all the devs would do is burn it, laugh, and continue to buff survivors while making killer "fun to play". For example, I don't understa
    22 comments 312 views last activity
  • At this point there is no excuse for the devs to have not fixed the grab animation yet. We have an entire rework for legion being done, potential rework for pig and some perks, and an entire new endgame (collapse). So there is absolutely no reason for the grab animation to still be bugged. If it is I'm just gonna assume the devs are intentionally leaving it like that or are just purposefully igno
    17 comments 242 views last activity
  • I havent played the game in nearly a month. I hop on to play and see that it says using filthy blade and nasty blade is bannable. Why? Isn't the purpose of those two add ons to greatly increase the mend time? Or is there some bug that makes it take like minutes to mend?
    10 comments 202 views last activity
  • The new map is ridiculously huge. As a killer it takes forever to simply get from one side of the map to the other, and if you're in a chase on one side you're pretty much screwed since the survivors can easily complete the gens on the opposite without having to worry to much about the killer getting there quick. Of course, this doesn't apply to nurse or hillbilly since they're the only 2 that ca
    4 comments 72 views last activity
  • I'm tired of playing spirit and going through the grab animation just to have the game seemingly lag and force me to attack the survivor rather than grab them giving them a free escape.
    19 comments 293 views last activity
  • Can No Mither offer a BP boost that way some of us would actually be interested in using it. So far there's really no incentive for players to use it unless they want a challenge or feel like messing around, but I feel like bonus BP would be a good incentive.
    16 comments 72 views last activity
  • The timer for destroying vessels seems like it's messed up. There are times where it seems to last a good 30 seconds, and times where it seems to last 5 seconds. I had just hooked someone and it took me about 10 seconds to get to the vessel , as soon as I got there it changed colors and was unbreakable again. This is another reason I don't like playing killer for this event.
    9 comments 252 views last activity
  • Personally I'm not a fan of this event, I think it was done poorly. You only get bonus BP if you escape with a lantern or destroy the vessels (which doesn't provide as much bonus BP as escaping with it does.) Killers are practically expected to play perfect games in order to get a decent amount of lunar points, meaning they have to 3 hook everyone and destroy all vessels. This discourages players
    7 comments 162 views last activity
  • The camera focus on a hag trap being triggered needs to be reduced. I was running when a hag trap was triggered, I was just holding forward but because the camera focused on the trap my character did a full 180 causing me to walk right into the hag.
    4 comments 112 views last activity
  • Doc just doesn't work properly anymore. His shock is supposed to temporarily prevent survivors from unhooking, vaulting and dropping pallets but apparently it doesn't work like that anymore. Very game I play as dock the survivors manage to do all of that while while in the middle of the screaming animation. I just had a game where I shocked a survivor before they got to a window to keep them from
    12 comments 162 views last activity
  • Let me get this straight. So a survivor goes to vault the window and I catch them, but mid animation the game decides "Nah, they can go" and the survivor vaults through the window. And then when playing the Doc, I shock a survivor approximately 2 second before they're able to reach the window to vault it, meaning they shouldn't be able to vault right? Apparently not, because in the middle of the
    53 comments 703 views last activity
  • It's getting annoying looking left to try and attack the survivor just for them to do a slight juke and force my killer to do a full 180. It's getting extremely ######### annoying that the auto aim is ######### me over. A point blank attack and my killer decides to do a 180 when the survivor isn't even behind me.
    1 comments 52 views last activity
  • I play solo a lot, most of my friends play once or twice a week unless there is an event going on, so I'm almost always solo queuing. The issue with that is that it's ridiculously hard to find a lobby solo queuing. Players don't want to play killer because it's stressful and SWF ruins the fun of the game, so they play survivor because it's easier. But because of that survivor queues are taking fo
    5 comments 152 views last activity
  • Can the bloodweb be reworked to not make the same perk appear multiple times in a row when your character only has very few perks anyways? I have barely 10 perks on my Wraith, and the web offered tinkerer which I though was useless since it's the Wraith, so I avoided it. But for the next 4 bloodweb it was the only perk appearing (level 23 wraith) and in was practically forced to waste my BP getti
    0 comments 12 views last activity
  • There definitely need to be more counters when playing against SWF. The next update preventing dead survivors from seeing a killers perk loadout is a great start, but I feel there needs to be slightly more done. Whether it's perk changes or allowing killer to refuse SWF games, or whatever. High rank killer matches are already stressful enough since the survivors are good players, but playing agai
    36 comments 292 views last activity
  • If a survivor runs directly towards me, and is a hair strand away from me, there is no reason my attack should miss, unless they have dead hard. It's honestly tiring missing my attack because the survivor ran into me and did a circle. The attack should still connect, it's ridiculous that it doesn't.
    0 comments 151 views last activity
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