Grigerbest
Grigerbest
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Was there some shadow buff to survivors repairing gens speed durring this event? I swear to God, my games now are like 4-6 min EACH match and 5 gens being done. I see a lot of BNP (usually 2-3) per match being used, like what is happening? Whats with the speedrun? I mean, 3 slowdown perks are helping just a little, but it's not enough, and the chases against mft users are so weird... I'm not ev23 comments 332 views last activity
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The amount of bugs, how long it takes to fix them, and after "fixing" them - creating new ones. If I'm going to be honest - it will take me a good whole day to create a bug reports for all the bugs that I'm actually facing in the game. But the worst part is - these bug reports "Pending" for years. I'm not sure, if there is any point in creating bug reports. Both gameplay bugs and visual bugs. (0 comments 51 views last activity
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PC. When Hag placed a trap from left or right side of window or pallet, survivor's camera after vaulting this pallet or window will not be affected by "camera locking" on a triggered trap. As a Hag place a trap from left side or right side of a window (or pallet) --- Let survivor fast vault this window and trigger a trap --- Their camera will not lock on a triggered trap. This occur all the ti0 comments 21 views last activity
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PC. If the Knight chasing a survivor while his guards are out (patroling or chasing), his Chase music is muted. When survivors going through doors while they haunted by the guard, guards getting stuck at this doorway from left or right side, sometimes after going through the doorway. (Depends on a survivor movement) Reproduce: Put guard on patrol --- Start the chase with survivor --- You w0 comments 31 views last activity
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Tbh, I can't wait to chase these survivors with such cool looking skins, every single one of them! I'm really "picky" when it comes to skins, I'm paying attension to every little detail, but these ones is just... Awesome. Every single small detail looks awesome, perfectly rigged and In sync with animations.26 comments 591 views last activity
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So for these 6 days, I've been playing mostly the Knight (other killers here and there), so in what conclusion I've become... In short: This killer is pretty strong. Fun to play as. Consistent. (Ai sometimes buggy, but Developers working on it) I just want to point his strong sides and weak sides, considering my gameplay and the tactic I was using against the survivors I were getting with him (s14 comments 761 views last activity
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So I was in the game... The match was pretty on my side... Suddenly I've noticed a weird thing... Something about this screenshot is not right... I'd let you guys to find out. xD10 comments 271 views last activity
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After playing a lot of Knight yesterday, I finally got used to his power, I consistently was catching in his power survivors in a chase, and tried to push them in a "sandwich" situation each time they got haunted. Here I wanted to list every Major issue with his power, unhealthy (uncounterable) scenarios, that I don't really think was intended by Developers (they didn't say it was intended, mayb4 comments 142 views last activity
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I'm not gonna list every single bug I found myself... To put it shortly - this update is a buggy hell-hole right now. New map is a "pallet-heaven", the Knight currently have 4 bugs and 2 with his AI, the tiles are insanely bugged (there is A LOT of things lie on a ground), Oni is bugged, Hag is bugged, killers (randomly) don't get stunned by a pallet (even if you heard a noise), downed survivors3 comments 171 views last activity
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So the Knight and Vittorio got added into the game. New visuals on pallets and basement. New map. How on earth the Hag got bugged? She has nothing to do with this update, nothing added or changed about her. How is she got bugged, I literally don't understand, and I'd love to know. That is so random and out of no where... (For those who don't know, she got 2 pretty irritating bugs: She can't1 comments 131 views last activity
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PC Hag can't replace a trap after a teleport. After placing a trap, she gets up much slower. Place a trap --- Teleport on a triggered trap --- try to instantly place it again. This occur everytime you teleport.11 comments 381 views last activity
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I played a bunch of games with a new killer yesterday to see how the buffs affected his perfomance after a PTB... So I played him predictively putting a guards a little further a loops they were heading and was zoning them a little bit left or right (put a guard on a left side, yourself move to the right and on right from left as well)... 13 matches maybe, against a pretty good survivors (Lookin20 comments 841 views last activity
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I played this killer in the PTB and Live now... In the PTB: He felt clunky and slow as heck with his power. Insanely buggy with AI. I thought: "There is no way to use his power other than tapping at loops". He felt very underwhelming to play as. Now that I played 5 matches with him on Live with all his buggs fixed and a little faster power with radius and hunt time addons... I'm not gonn0 comments 111 views last activity
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So... Developers buffed (a little bit) some of the basic numbers of his power, which is a good thing, I can't deny that. What I'm worried about is: His main issue was not solved by any means. If you don't know what the main issue: Survivors are able to see a green orb roaming around (his power). This feature is ruining completely the opportunity for the Knight to use his power as it was inten37 comments 3,751 views last activity
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Basically: When survivors turning left or right they have such a complicated (realistic) turning animation, from upperbody to legs, but when killers turning left or right... Cough...Cough... Just watch: https://www.youtube.com/watch?v=MHQqkkIbGRA It looks like they're standing on a some sort of "Turning platform", it looks... Hilarious, weird and something that you'd exp11 comments 381 views last activity
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When Onryo, Wesker, Dredge, Knight (newer killers) turning their camera left and right from a spot... Their upper body turns first and legs follows afterwards. When newer killers hit a survivor and they moving durring the "wiping animation" their legs are also moving (as it should be) Let's compare these animations to some older killers, like Hag. When she turns left or right from a spot, it l0 comments 21 views last activity
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As much as I know that Nurse is not really loved by "opposite side"... I really wanna see new skins (outfits) for that killer. =3 Design team did a pretty good job with a recent outfits in the rift, event, I think even in general.=) I really like hoodies... And I really would love to see a new outfit for Nurse with a hood. I'm not gonna bring any pictures, I want the Design team to: "Surprise2 comments 81 views last activity
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So let's say... You're playing a killer, you're really good at this killer, you're making some insane moves and reads, you're trying your best to get this jucy 4k, and by the end of the match: "What a tryhard, get a life." or "Imagine sweating like a pig." So playing really good, apparently is a bad thing? I really don't understand when someone using a word "tryhard" as an insult. If I see a re30 comments 592 views last activity
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As much as I know that when 1 or 2 survivors DCing or rage quitting is a really bad thing, and should be drastically decreased in general... Tho, when I'm playing a killer against a strong team and someone is rage quitting or suiciding on a hook, aside from feeling bad for other survivors, I kinda feel a slight relief... Like the match will get softens and I feel less pressure out of a stressfu2 comments 141 views last activity
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Let's take a look at what this killer can do... He can teleport to lockers. He have a pretty solid anti-loop. He have a passive buildup ability. (Nightfall) In theory he is a pretty strong killer. He has mobility, anti-loop, map pressure. What could go wrong...? Now let's take a look in a practical way (counters to all his powers): You can lock the lockers to a nearby gens that you want47 comments 2,054 views last activity
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Imagine for survivors to have something different to stun a killer, aside from flashbangs, flashies, DS and pallets...? Like having some sort of shelves with scrap metal, which can be dropped on a killer from above to stun him on much longer time... Oh! And killer will have to do skill checks just like survivor when they being carried to get rid of this scrap metal that stuck and pierce their l9 comments 91 views last activity
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Hello, so i've been playing Hag for a really long time and long ago I noticed some "weird" stuff while putting "camera flick" traps... All you know, that when Hag's traps are triggered, survivors camera locking (flicking) on direction of the trap, which is making survivors go towards the center of the trap... However: There is some situations or scenarios that the Flick* is not happening for so3 comments 131 views last activity
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I don't know exactly what happened, but... Seems like cheaters are completely disappeared from my trials. Oo I haven't seen a single cheater from what... 2 month? (Maybe I didn't count) For a pretty long time. Really want to thank the Devs for fighting them back and all people who participated in reporting cheaters providing the evidence for the developers. Don't exactly know if they still exi6 comments 231 views last activity
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Hey guys, expirienced Hag main player here and in this thread I want to bring up some basic knowledge on how to counter a decent Hag in your soloq matches. I know there is a lot of videos and guides on how to counter any killer, but someone might find something new for themselves. I will try to be as short and brief as possible but easy to understand. Let's get into it. When you start the matc7 comments 253 views last activity
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Yes, yes it is. And here's why I think so... In terms of a perks: If you pay - you brought a new characters and you already can play with them. You prestige them to lvl 3 and you have all of their perks on all characters. Thats it. If you don't pay - you don't have a new characters to play as, you have to grind a lot of shards (and thats a lot of time) to be prepared for these perks to popup in99 comments 5,102 views last activity
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Hello, I wanted to bring my oppinion (with which most people might disagree) about existance of "Mains" in Dead by daylight, so as many knows, in any pvp games there is a word which is used for a "Preferred role or character" - main. The preferred character or role appears from the individual player, his\her desires and preferences. It's a character or role they feel most confy and fun to play w29 comments 461 views last activity
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Hello, so since hag received the new TR (Terror radius) and chase music, the TR is pretty good and fit to the this killer well. Unfortunately, the exact chase theme is - (I'm just gonna be honest) terrible. It's fast, It's loud, it's drummy, it's repetitive as hell. It's exactly the same situation with Ghost face theme, but this one is actually makes my head hurt after a single trial. Dear Beh1 comments 31 views last activity
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Hello, so there is been 2 days after a rank reset, new event comes up as well, so I played some matches as a killer since then. In these matches I've had some really weird (to me) messages in the end-game lobby, when the matches were over. What happened in these matches: Basicaly matches were going pretty quick, survivors were not lucky and they've made a lot of mistakes and missplays, which le28 comments 461 views last activity
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Hey, well first of all... Thank you for making a new outfit for Hag! Swamp creature outfit looks cool, I really love the aesthetic, colors and relief of that skin. =) But hold on... There is actually a thing, that instantly drove me away when I just noticed... "Her mouth doesn't move..." I mean... Is this supposed to be like that? Eyes don't move as well?! Dear Behaviour, come on guys, outfit3 comments 342 views last activity
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I found that really hilarious, coz usually I don't do any "body movement" when I'm playing, but with Dbd I noticed, that I subconsciously do that when I'm trying to make a really long lunge. There is no way, I'm the only one doing so. xD11 comments 211 views last activity
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Hello, this will be my honest opinion on a survivor mains behaviour on a "high caliber" matches. Im adressing mostly the guys who: Who's doint nothing but "click-clack" with a flashlight, and then DC when they first go down. Who's saying awful stuff in the end-game chat (K*S messages). Who's camping a pallet, and then T-bagging when it was dropped. Who's DCing when a killer have Franklin's.18 comments 541 views last activity
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Hello, so yesterday I was playing some matches as a killer, mostly I play as a hag on a pretty "high mmr". And yesterday I went up against a lot of streamers across my games. In all of these games, survivors were losing pretty badly. (all dead and 1 gen done, all dead and 2 gens done) Out of curiosity, after each this match I went to their stream to watch a replay of that match to actually see15 comments 331 views last activity
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Or I'm misunderstanding something? I don't like the idea of only 1 mori kill per match... Besides, you have to down the last survivor to it trigger.15 comments 292 views last activity
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Hello, I see some people on a forum clearly misunderstanding of what is "Toxic behaviour" in this game. They accuse in game tactics like: tunneling or camping, flashlight clicks or T-bags after a pallet stun or in the exit gates, killer shacking his head after downing a survivor, etc... As a toxic behaviour. Which is to me, is completely wrong. According to Google (I'm sorry for that): Being t24 comments 551 views last activity
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Hello, just played couple of matches with Hag and I'm starting to get more and more of these end-game chat "rages"... I made a screenshots of the second match, I didn't in the first. I'm playing Hag really "fair" (as survivors consider), I don't put traps under the hooks, I don't camp or tunnel, just picked up 3 gens and trap around them, making the web from the beggining. 2 Survivors was able70 comments 1,261 views last activity
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I see posts and in end-game chats about "boring killers", I assume... Killers with anti-loops. So the killer who can only hold W and M1, you consider as... Fun killer to vs? Let's just talk about some "boring survivors" who: Looping at the same "God window" every single chase. Camping the pallets. Hiding when they hear a pitch of TR. Holding W without looking back in the chases. I unders12 comments 391 views last activity
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Hello, just to make sure... Who likes the map offerings? And even if someone do, why? Why at least 1 person from lobby bringing the most annoying map offering both for killer and survivor? Why do I need to bring a sacrificial ward every single match, just to make sure, the random decide for map? Why we have such things as map offerings in the first place? Personally, I really don't like the i17 comments 261 views last activity
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Hello, I just had one of "these" matches with 2 survivors constantly being chased and seen by the killer, other 2 are hiding 80% of the match, they not unhooking, not being chased, they touching the gen and go hide again. In this match: Me as a Hag, Ash, Mikaela, and 2 Fengs. Map - Garden of Joy. As I was saying... Through 10-15 min of the match, I've seen only 2 Fengs, they were in chase with38 comments 741 views last activity
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Dear Behaviour, I'm so sorry, I know you worked really hard to change this map, but I'm gonna be simple and honest... New RPD map is complete garbage. I don't know what with random now, but I'm getting this map 3 out of 4 maybe, so I played it quite some much from the update, and it's bad. Really bad... Map is really confusing, both maps... Some of the loops are just bunch of G-pallets, some6 comments 91 views last activity
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Hey. So recently I played like 6 matches as a killer (3 nurse, 2 hag and 1 sadako)... And from each of this match, I've had people DC, afk (giving up) after 3 gen pops. I suppouse soloq only. And I swear, it's getting so ridiculous. In some of this matches, they were ragequitting and afking even when I was actually losing, and I'm not kidding. It was a match with hag, the match for me was awf167 comments 4,432 views last activity
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Hey, with new prestige system each time you lvlup a prestige, your bloodweb starts from scratch... A.k.a purple or iri addons at low lvl bloodweb are not exist, and they rarely appeared from 30 to 50. Tbs... If you play any killer now with iri or purple addons each match, you're actually gonna run out of them even with spending all gain bp into that killer. It's not a HUGE problem tho, now I'm4 comments 71 views last activity
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Guys, what perks survivors you're up against are using now? Well I know, survivors didn't come up with new meta yet, but the one perk that I was actually expecting a lot in the games is BT... And I don't see it. Like AT ALL. I don't see much OTR either, and only 1 DS from... 15 matches, and suddenly, no lightweight, no hope? What I do see a lot is boons. Literally. 2 or all 4 survivors in match20 comments 331 views last activity
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Survivors was using second chance perks for so long, they just lost their grasp of their mindgames or looping skills. It's clear: they were getting carried by these perks so they got pretty lazy about thinking of their success of reaching this pallet or window. Properly hiding from killer and etc... Now they're losing chases and outraging on killers 10% buffs and 2.5% kicking gens. -_- Without50 comments 881 views last activity
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In shorts: The new progression system is ridiculously good, I've lost nothing, only got perks that I would spend a lot of bp before, and now I need much less farm to get other perks that I need. Loving it. In matches (I play killer mostly), as I was saying before, I tried tunneling someone with sadako, and it's insanely hard, don't get me wrong, you can down this survivor but you're spending m0 comments 21 views last activity
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Hello, I think everyone know (both survivors and killers) how rough games with M1 killers are at mid and high mmr. With buffs to speed to brake things and M1 attack... With some survivor perks (Spine chill, Dead hard, Iron will) getting changed in more healthier manner... M1 killers or stealthy killers will finally receive that rewarding down that they deserve, if they actually outplayed the s0 comments 51 views last activity
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Hello, playing on pc Epic games. Don't know if anyone noticed, but some of nurses outfits have a visual "bump" on her right lower hip, and I don't think it was like that before... (I checked previous updates) It also the same on other ones...0 comments 11 views last activity