Grigerbest
Grigerbest
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This feature is already present with newest killers like: Knight. Skull merchant. Xenomorph. (It even has inverse kinematics) Singularity. The Good Guy. Naughty Bear. (Skin for Trapper) These are the killers that doesn't fully have this feature: (their full model is still following the camera, but with twichy legs animation) Artist. Wesker. Onryo. Dredge. Now this is the list0 comments 91 views last activity
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As it works on this forum - when the forum user got "jailed" by the mods, they can't create a new post on any section. The problem is that - they can't even report a bug, when they occur in game for that player. Some of the "jailed" players can be very sensitive to bugs in the game. And they might be very helpful, if you let them report about all bugs that they have noticed. (Only if this sect5 comments 81 views last activity
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PC After the patch of December 14, the Xenomorph's tunnel exits now completely out from generators on ALL MAPS. It used to be only 1 tunnel exit that were disconnected from any gens. Pick Xenomorph and look at generators and tunnel exits auras on any map. Most of them will be completely disconnected from each other. Occur always on any map. Screenshots or videos are not required. It's very4 comments 81 views last activity
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PC When survivors triggeres Hag's traps, the "mud explotion" effect before the "phantasm" (hag's clone) appear" is now gone. Place a trap as a Hag --- trigger the trap as a survivor --- you will see no explotion where it used to be, only her clone will appear. This occur always (anytime someone triggering a trap). Any screenshots or videos are not required. It's very obvious when you try to r0 comments 32 views last activity
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13 days ago I created a request about a blatant cheater in DBD, who BTW! Have a Youtube account, and regulary uploading a videos of him playing a game as a survivor with cheats, basically ruins the game for killers. A usual message from Jacob (Dead by daylight), when you creating a ticket: "Your request (*******) has been received and is being reviewed by our support staff." "To add additio13 comments 401 views last activity
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Look at this crap! Just to clarify some things guys: Felix were running in a straight line while hugging the right side of this rode . THERE WERE ONLY FELIX! (It's a scratchmarks from only 1 survivor!) What in the holy mother of "S" is going on with these scratchmarks? And why are they SO spread out? They are literally 3 meters left and right f13 comments 301 views last activity
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Dead by daylight is a wonderful game, full of moral values. But most players and new players simply don't know how to meet the moral of various aspects. So I'm bringing this post to educate our fellow survivors on how to do one of them properly: (I have a lot of spare time for now, and I'm bored) How to properly bring an offering to the killer: It doesn't matter what item you want to offer. Ki0 comments 61 views last activity
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I'm not expecting something huge like a rework, but I've had some possibilities in my mind from 2020 - 2021... It was always an interesting question to me: - "Why Hag's basic speed is 4.4 and not 4.6?". It didn't make too much sence to me. It was one of the reasons of her being a "Territorial", non chase killer, which is not really pleasant to face against. (It really is a boring gameplay at le4 comments 221 views last activity
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So as everyone already know, the "flashlight-locker" bug is back, and survivors in my matches were exploiting the living hell out of this bug right from the start of the match, this is screenshots of my THIRD match like this, when I had enough of that. Unfortunatelly I'33 comments 871 views last activity
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PC. Tunnel spawns on Garden of Joy main building are weirdly placed very close to each other. You can clearly see it on a screenshot.0 comments 21 views last activity
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(Don't mind that it's currently bugged, pay attension to Hag's legs during the swing animation from survivor's POV) https://www.youtube.com/watch?v=zD4hBfcGRhc I have never seen a Hag appropriately moving her legs during the lunge (swing) and "wiping" animations. The legs were always Idle (that was looking goofy as hell). And thats not only for Hag, I noticed that multip7 comments 261 views last activity
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So this map is basically a Gideon (The Game), but for windows, instead of pallets. It's 0 LOS (Line Of Sight) 24\7, you basically chasing scratch marks for the entire chase. (And you know how awful scratchmarks atm) This is a really old map, that starting to give me a stroke, each time survivors just pressing shift+W. This strat on this map is so strong, it's ridiculous. You literally can't cat8 comments 262 views last activity
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I mean, would it be too strong, if turrets will not go *be-beep* when Xeno is just undetectable (Not in tunnels)? Xeno is supposed to be a very stealthy killer, but anytime I want to make a stealthy build, I'm getting reminded that turrets has built-in anti-stealth beeping sounds, that warns the survivors all the time, even when Xeno is not even underground (in tunnels). It's totaly fine, w1 comments 111 views last activity
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I couldn't find any info elsewhere.0 comments 51 views last activity
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There is nothing in there. Is there any available aside from Chucky's? Is this a bug, or we just need to wait till you implement more? I have actually a lot of legendary, event, or archive (rift) skins and other stuff from there. I just can't believe I haven't "achieved" any.11 comments 691 views last activity
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Does reporting someone for harassment, actually affecting something? Or reporting for rage quitting, working with other side (unsportsmanlike conduct)? Am I the only one who thinks that forcefully making players to record their matches in order to properly report cheaters is a very lowkey stupid idea? I mean, is this my resposibility to run OBS or Nvidia all the time I'm just playing a game? W10 comments 1,011 views last activity
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So for about 5 days or maybe a week in my killer matches, I'm getting such survivors, that makes me question myself about the legit statement of DBD. There is always exactly 2 or 1 survivor\s in each match, that doing things so "SUS", that only subtle cheaters could do. Things like: Suspiciously fast doing gens, even if you actually pressuring the whole team, and keeping them away from gens.13 comments 241 views last activity
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It's been a while since this killer came out. And I've read numerous posts on reddit and forum about him from players. In short: Players think that he doesn't performing well in the matches, you can even tell by his very low pickrate. But what your official stats telling? How many hooks or kills per match? Or maybe he does perform as you wanted him to? I'm really curious to read what you thi2 comments 131 views last activity
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I want to list every big issue on a different licensed maps first: Haddonfield - windows in houses. Those doulbe or single "God windows" is a huge issue in this map. That I don't think been discussed too much. Survivors for ages were abusing these "broken houses" each time they got chased. It's not an issue for S -tier or ranged killers, but for basic 4.6 killers - they are infinites. Gideon (0 comments 71 views last activity
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So, for all years that I were playing DBD, I never actually counted how many pallets each map has. And it didn't matter for me too much. The thing that did matter - is a distance between those pallets. So after some weird stuff with MMR, I've had a bunch of really boring games, where survivors were able to just literally running and predropping a pallet, after a pallet and so on... No mindgames22 comments 921 views last activity
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Before the research, I've got little to no clue who Chucky even was, since I didn't watch a movie, nothing. I didn't believe that people here were saying that it's actually a big license, due to his popularity in some regions of the world. My apologies to those people, I was stupid, I should've done some research before writing anything. =) Now after seeing Chucky on PTB, I think he's a great22 comments 742 views last activity
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I know for sure, that Behaviour first and foremost adding characters from Horror movies, (series and etc...) games, maybe books or comics... But is there a possibility that not only a horror genge can be added? In short: question like this - Can Venom from Spider-man actually be added as a killer and 1-2 survivors from the same franchise? Or any other characters from Marvel? Or Voldemort from5 comments 91 views last activity
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As much as I would love to see DBD 2, I know it's not coming even in the recent future. But let's imagine it is... What are your expectations? Or what do you want to see in a sequel? Personally: First and foremost - Account progress. (Skins, levels, currency, etc...) Obviously - all characters from DBD, imported into DBD 2. (Licenses too) Updated engine. (Graphics, physics, etc...) Gamepla30 comments 771 views last activity
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Let's talk about Unsportsmanlike conduct and how it treats players for "killing themselves on hook".Hi. As you guys all know about the game rules of DBD (Tho you should check all game rules before playing any game), there is nothing in the game rules about "Survivors DC penalty avoiding" (purposely killing themselves on hook). You can check here - https://forums.bhvr.com/dead-by-daylight/kb/articles/139-game-rules It simply states this: ABOUT DISCONNECTS BANS - DO NOT REPORT Disconnecti183 comments 7,699 views last activity
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I mean, this is what you will call a legendary skin, right? (Naughty bear spoiler) The most expensive work of art, that everybody will want to buy on their mains, and probably worth the money spent. Maybe a Naughty bear is just a beggining of this? I hope so.0 comments 41 views last activity
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Title.27 comments 721 views last activity
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Hi. I know how to create a bug report on that section, but thats about it. I have no clue whats going to happen next. What "Under review" means? Does it means that info about bug was "handed over" to developers, but they didn't watch it yet? How long does it take for them to watch it if it's like that? What "Acknowledge" means? Does it means that developers are aware about this bug and it's go3 comments 91 views last activity
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Oh boy, I'm having fun with this event for sure. So not long ago I created multiple threads about this event being an utter disaster for killers. Now it's another disaster which is actually gamebreaking and cheating. First of all: Inside the void there is an infinite loop (I think everyone already know that), which contain 2 connected windows. Since there is no killer power in the void, the14 comments 281 views last activity
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Hi. I wanted to ask: Am I the only one having difficulties tracking survivors as a killer after a recent updates? Scratchmarks are literally misleading because of how spread out the are now, every time a survivor turn (lets say) right from a corner, scratchmarks are appearing at the left for like a good 2-3 steps and keeps on going back at right direction, and otherwise if they turns left. Scra2 comments 61 views last activity
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You probably get the idea from a title. In short: Tunneling in the current gameplay paste is a must-have tactic for some killer roaster to have a chance for at least 2-3k. You phisically can not take away this tactic from killers without any downsides for survivors. Now that killers have no face-camping and hook-grabs (thank God), tunneling is not something that developers should go against wi85 comments 2,433 views last activity
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PC (Probably any platform) This skin have issues with nail's texture, the nails are all over the place. The nails on a thumbs points at completely different directions. And they were never THIS LONG. (You can compare with new and previous patch). Pick the skin and see yourself. It's the same in the match from a killer's pov. This occured right after the latest patch note.0 comments 61 views last activity
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I see a lot of people saying: "This event is for fun only, stop caring about wins". I want to ask them couple questions: In what world (game), participation in the event is making you lose a match? This is first for me. I don't know a single online game, where there is a choice between "Participate in event and lose, or forget about event and win". Are you fine with depiping match after match13 comments 321 views last activity
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And I'd love to see something similar as a part of the regular games. Could it possibly be so, the developers with this "teleporting into different realms" idea, teasing players with something big coming out in the future? Like a new gamemode or as a new regular stuff that both killers and survivors will have to participate in? Tbh this is exciting as heck.=) I really love this idea, I'd take0 comments 41 views last activity
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The event is completely survivor-sided. Killer have no time to waste on going in and out of the portal to bring this (very useless) ghosts into the real map, by this time survivors just slamming gens and getting out. Survivors on the other hand, have the time to do all this stuff, and being efficient on gens at the same time. The benefits from ghosts in 90% of time is useless. The buffs are rea22 comments 522 views last activity
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So you have to play match normaly and collect orbs. Then you have to open a portal, go inside this portal and bring the energy to the "ghost" to get some buffs... And then you need to exit a portal, then you have (probably wont even happen) find this ghost on a real map to get the same buffs for like 15-20 seconds? Or get survivors run over those ghosts to get them some debuffs. While you doin41 comments 1,371 views last activity
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Hi. From the killer's perspective the game is literally near perfect compared to what we've had in 2017+ From survivor's perspective the game is more fair compared to 2017+ Killer's and survivor's expirience never been more balanced than it is now. I wanted to share the most delightful changes that I most adore. Due to faster killer's vault speed, bloodlust, map changes and window blocking4 comments 111 views last activity
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I'm gonna be short... When hitting a wall with Xeno's M2 now, the tail behave properly. Also with turrets. (It's like bounces off objects which is correct). BUT! When you hitting a survivor, the tail acts the same way as you hitting a wall or a turret (it bounces off when you hitting a survivor)... Is it intentional? Because I can remember before the Xeno nerfs, the tail were going through a su0 comments 101 views last activity
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Hey, I wanted to see which map are people (both sides) prefer to play on and why, and which ones are most unwanted. My favorite maps to play on both sides: P.s - It's all a personal opinions. Autohaven Wreckers - I love this map. Weither I play survivor or killer (any tier), I think this map is the most fair and fun to play, even with the fact, that this map is quite large. The tiles, pallets7 comments 911 views last activity
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Right from the bat --- Hex: Pentimento + Hex: Plaything. This is probably one of the most broken hex combo that been existing for 2 years, and probably slept on. (Educational purpose) Hex: Pentimento: You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem. For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect: 1 Totem: reduc43 comments 1,202 views last activity
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Hi, I'm not sure if this will cure a tunneling, but... For a first step to fight this...? Basically: First you hook Dwight - no additional bloodpoints. Second you hook Claudette - this is a +500 bloodpoints. Third hook on Nea - now it's +1000 bp. And for the last of a circle, you hook Jake - it's +1500 bp. It should also work if it's like this: Dwight --- Claudette --- Dwight again. Afte17 comments 301 views last activity
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PC (Probably any platform) Xenomorph's tail attack is acting weird when hitting any obstacles. The tail goes through objects and not stopping until the animation ends. It happens all the time. Before 7.2.2 patch, if the tail hitbox reaching any obstacles - the animation ends. Plus - Sometimes hitbox not registered with survivor or flamethrowers. https://medal.tv/ru/games/dead-by-daylight/cl1 comments 111 views last activity
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Guys, I think we allowed to have more strong killers in the game, don't you think? I don't get some complains about "Turrets being useless", or "Xeno have no counterplay", or "Xeno have no skill to play". I play this killer regularly, and I can personally say, that placing turrets ALWAYS affect the outcome of the match. If survivors being lazy about turrets there is a fair higher chance of35 comments 1,062 views last activity
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I'm sure people already noticed it, it actually feels like fast vaults have the same speed as medium... Imo fast vaults could be buffed a little, but not as much as they were not long ago before devs "reverted" the changes. Right now vaulting a window in general feels pretty unsafe... But how exactly would you like to buff fast vaults... Any ideas?3 comments 171 views last activity
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It definitely bigger in the lobby. But in game - I'm having difficulties to answer... Regular Xeno skin is actually average height to me. The queen sometimes feels the same as regular, but sometimes she looks massive as heck in the match. Especially when she walks on 2. Did someone tested it out in the custom matches? Like 2 screenshots with regular xeno and queen when they standing on 2 legs?7 comments 2,355 views last activity
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Basically my Feedback after ptb - loving the chapter. Skins are amasing, both for Ripley and Xenomorph - bloody well job. New chase theme is not annoying and repetitive - loving this one. Xeno is not overpowered, nor very weak, simply the same as in ptb. Glad it didn't changed. I haven't noticed any serious bugs yet, seems pretty alright so far. BLOODY amasing chapter, best one so far hands0 comments 31 views last activity
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I'm sooo curious to see an official killrate and pickrate for 2023. 😋 You guys have some predictions?=) The previous one (September 2022) has some really unexpected info. (Forgot my prediction) Top killrate is gonna have SM. (Probably wrong, due to previous stats) Top 3 pickrate are gonna have these: Wesker, Huntress, Wraith.87 comments 1,601 views last activity
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Basically title ☝️ Let's just imagine, that scratchmarks were completely removed... Will killers be able to track survivors after losing LOS or even finding one if the game has no scratchmarks? P.S - I know in TCM there are no scratchmarks...5 comments 171 views last activity
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Sorry for spoilers, but... https://www.youtube.com/watch?v=ipHhCHLCPJo It seems like we're gonna have more "dim" scratch marks after update... Tbh, I sometimes struggle to follow them already, it will be harder after ptb, it can be harder on a diff maps as well. I don't know if it worth to discuss tho. Doing this anyway.13 comments 261 views last activity
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Hey, so all you know we have a list of killers based on their Difficulties. Such as: Easy - Trapper, Wraith, Legion. Moderate - Billy, Huntress, Bubba, Artist, Dredge, Knight, Trickster, Wesker, Clown, Myers, Freddy. Hard - Doctor, Spirit, GF, Slinger, Sadako, Singularity, SM, Plague, Pig And a few as Very hard - Nurse, Twins, Hag, Pyramid, Blight, Oni, Pinhead. I know that each player can5 comments 2,314 views last activity
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Yes, this is a rant about these 3 perks, and how I do not want to play only these 3 killers to counter it. All you know survivors fast vault has changed, so now even without resilience it's pretty hard for killer to hit them at windows (probably you even shouldn't try). Now add resilience to these vaults, you'll notice how really dumb and unfairly fast that is. Now add MFT to this and you'll g6 comments 141 views last activity