Xeno's tail attack is suppose to be like that now?

I'm gonna be short...

When hitting a wall with Xeno's M2 now, the tail behave properly. Also with turrets. (It's like bounces off objects which is correct).

BUT! When you hitting a survivor, the tail acts the same way as you hitting a wall or a turret (it bounces off when you hitting a survivor)... Is it intentional? Because I can remember before the Xeno nerfs, the tail were going through a survivors, when you successfully hitting a survivor... And were only bouncing off objects and turrets.

If so, this is a clear buff to Xeno, since now you can hit much faster, since there is a quicker recovery after a failed hit.

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