Please rig the animations for old killers: - Head and upper torso following\rotating the camera.

This feature is already present with newest killers like:

  • Knight.
  • Skull merchant.
  • Xenomorph. (It even has inverse kinematics)
  • Singularity.
  • The Good Guy.
  • Naughty Bear. (Skin for Trapper)

These are the killers that doesn't fully have this feature: (their full model is still following the camera, but with twichy legs animation)

  • Artist.
  • Wesker.
  • Onryo.
  • Dredge.

Now this is the list of killers that doesn't have this feature at all: (their all model completely following the camera without any animations, weirdly rotating\following the camera while being idle)

  • Trapper.
  • Wraith.
  • Hillbilly.
  • Nurse.
  • Shape.
  • Hag.
  • Doctor.
  • Huntress.
  • Cannibal.
  • Nightmare.
  • Pig.
  • Clown.
  • Spirit.
  • Legion.
  • Plague.
  • Ghost Face.
  • Demogorgon.
  • Oni.
  • Deathslinger.
  • Executioner.
  • Blight.
  • Twins.
  • Trickster.
  • Nemesis.
  • Cenobite.

This will make the "old killer roaster" to be as interactive and look more alive, as the newest killers that have this feature.

I don't need to say on how to do it, because again - you already have this feature with newest killers, that I mentioned above.

Please consider to do so, if you haven't already.

This is the clear video example of Trapper and Naughty bear differences regarding this feature:

https://www.youtube.com/watch?v=HR5BdY_DbdE


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