Please rig the animations for old killers: - Head and upper torso following\rotating the camera.
This feature is already present with newest killers like:
- Knight.
- Skull merchant.
- Xenomorph. (It even has inverse kinematics)
- Singularity.
- The Good Guy.
- Naughty Bear. (Skin for Trapper)
These are the killers that doesn't fully have this feature: (their full model is still following the camera, but with twichy legs animation)
- Artist.
- Wesker.
- Onryo.
- Dredge.
Now this is the list of killers that doesn't have this feature at all: (their all model completely following the camera without any animations, weirdly rotating\following the camera while being idle)
- Trapper.
- Wraith.
- Hillbilly.
- Nurse.
- Shape.
- Hag.
- Doctor.
- Huntress.
- Cannibal.
- Nightmare.
- Pig.
- Clown.
- Spirit.
- Legion.
- Plague.
- Ghost Face.
- Demogorgon.
- Oni.
- Deathslinger.
- Executioner.
- Blight.
- Twins.
- Trickster.
- Nemesis.
- Cenobite.
This will make the "old killer roaster" to be as interactive and look more alive, as the newest killers that have this feature.
I don't need to say on how to do it, because again - you already have this feature with newest killers, that I mentioned above.
Please consider to do so, if you haven't already.
This is the clear video example of Trapper and Naughty bear differences regarding this feature:
https://www.youtube.com/watch?v=HR5BdY_DbdE
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