ClickyClicky
ClickyClicky
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PTB patch notes After cancelling Rites of Judgement: Movement speed is 4.4 m/s for 1 second Further attacks cannot be made for 1 second Cooldown before further attacks after Punishment of the Damned reduced from 2.75 seconds to 2.25 second Live patch notes After cancelling Rites of Judgement: Movement speed is 3.68 m/s for 1 second Further attacks cannot be made for 1 second C40 comments 1,351 views last activity
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First of all this is not 4%. It's far too common for that. It's basically every other game now, in some games multiple survivors are doing it - no luck offerings or perks btw. Secondly it's probably the worst of all second chances. Why? because it's free. Doesn't even take a perk slot, it's just the game slapping you in the face. It's getting to the point where I'm having to face camp survivors68 comments 1,241 views last activity
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When this combo first hit live everyone was panicking. It’s OP, it’s unfair, it has to be nerfed. I admit that first week it was really good. The totems lasted all game and survivors were getting shredded The past week though I’m really seeing how well survivors have adapted. For me Undying goes first 90% of the time which is astounding if it isn’t intentional, but also both perks are fairly qu35 comments 481 views last activity
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The devs have never given us an answer. Why the double standards?9 comments 241 views last activity
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Option 1: The safe option You have the default 10% regression + 6% from Huntress Lullaby + 4% from the blue dress. 20% regression penalty and the paintbrush add on ensures that survivors don't wake up from all these failed skillchecks. Pop and bbq aren't neccesary just there if you want to play it safe. You could swap out BBQ for Overcharge if you want t11 comments 391 views last activity
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I know this gets said every few months but this really has to be the lowest point for them. Everything sounds garbled together at the moment, chase music and survivor sounds. I get it you don't want survivors to be too easy but this just sounds awful, you're drowning everything out way too much. Sometimes now it's also hard to pinpoint a direction on a sound which is new. You can hear it but th0 comments 11 views last activity
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Please it’s finally the perk that makes other Hex perks worth a try. You no longer feel bad taking a totem like Devour or Lullaby and having it disappear 30 seconds into the game because now you get another chance. I trust that unlike all these content creators you can see that the problem is with Ruin and how it works, not Undying. Why should Undying be nerfed when its balanced with every other22 comments 501 views last activity
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What's the counterplay to Object of Obsession if you're playing as Freddy? "bring blindness add ons" Assuming you're already in the trial and didn't bring those? Every single mindgame you could try at a tile is taken away from you.9 comments 181 views last activity
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So I was watching this video today on some of the updates in the PTB and it got me thinking.. https://www.youtube.com/watch?v=nMK2TSNaz8E For the purpose of this post I'll mostly be picking on The Legion. Legion has been despised by a good portion of the community for a while now. The healing mechanics weren't designed around a killer who could hit you so often and so0 comments 71 views last activity
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Dweard and P3 toxic blendette can't be caught Zarina, ace, steve etc always going to be tough to catch Bill being Bill15 comments 201 views last activity
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Why do I have to walk 5 miles around a room just to enter it? why can't the doors be open? why does hawkins have doors that are permanently closed? Do you know how frustrating it is when tinkerer goes off you can hear the generator being worked on yet because it's Hawkins you need to spend 5 minutes walking around the room because every other door is closed off? I think somehow you got the idea17 comments 221 views last activity
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For the purpose of this leaving the hook but rushing back = camping, that's why Oni, Billy and especially Spirit are so high. Good guy Myers the fairest killer of all.31 comments 701 views last activity
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After being unhooked, for 60 seconds the next attack to put you into the dying state doesn't count. Remove the aura reading downside, make it once per trial. Now if you really wanted the survivor to get away you could increase the speed boost duration they take from the hit (like adrenaline), or add that once hit they leave no blood/scratchmarks for x seconds. Pros for killer No taking a stun2 comments 41 views last activity
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Everytime. It's so stupid. No salt pouches, but it's consistent. There's no way it's 4% either. Its been so frequent the past few months.23 comments 311 views last activity
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At first I thought it looked a lot better. No more crouching in the grass and turning invisible, but I’ve had it twice as killer now and both turns resulted in a genrush. Feels kinda like Rotten fields in that regard, its big and kinda empty. Feels like no matter how short the chases are you can’t stop it.2 comments 41 views last activity
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I'm finding consistently across games now that hooks are spread further apart. If a survivor goes down next to a hook that has already been used it is physically impossible to get them to another hook. No hook offerings have been used. Here are two recent examples from today (forgive the crude MS paint drawings). Red circles = hooks This one is Blood Lo9 comments 101 views last activity
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Everyone knows about the survivors that get off the hook and run immediately to the gen while protected by DS, wanting to take that generator out of the game as fast as possible without wasting time healing. I'm getting a lot of survivors recently too that sit on the gen in your face, they take a hit, pop the gen right in your face and they'll take the second hit as a trade just to rush the gene90 comments 3,821 views last activity
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Spirit is ovrhyped. Don't get me wrong she's good, she's very good, but she's not this unstoppable beast people make her out to be. Same for Freddy and Pyramidhead. Nurse is still the only killer that comes close to looking OP. Now it takes a lot of practice to get that good and you need to make very few mistakes, but she still has by far the highest potential in the game and it's ridiculous th13 comments 781 views last activity
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Her puke has more of an arch to it. Some say its the puke thats changed, others the FOV Is this intentional?3 comments 171 views last activity
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With how few charges he uses and how fast that cooldown is, was there even a point to adding an overheat mechanic? You have to actually put in effort to make it overheat. It never happens in normal gameplay. Is that the message you’re sending out to players? That if they cry, stamp their feet and spam the forums and social media then they can get whatever they want?13 comments 171 views last activity
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So survivors hate being mori’d rather than being sacrificed, but if you were a real DBD survivor how would you rather go out? Pyramid head’s torment quick chop looks a lot better than being fed to some giant spider tentacle monster in the sky. Bubba’s might just be the worst way to go out.30 comments 251 views last activity
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Anyone here use him frequently? Whats a good build for him? and how often do you manage to get survivors stepping in torment?6 comments 91 views last activity
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Sounds strange right? hear me out... As we all know once dc penalties came into the game the number of disconnects decreased dramatically, however the number of hook suicides increased dramatically. All the penalties did was fix one problem but create another. Once bots are in if a survivor disconnects then the bot can take over for them and the game carries on. Survivors may be at a handicap w1 comments 41 views last activity
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https://youtu.be/hJM0lowcOZc So another day and another person comes up against a hacker in DBD. The self-unhook and clip through walls are pretty blatant, but for the rest the Meg appears to be trying to give the illusion that she’s playing normally. However two times when Marth chases her, does anyone else notice that she looks a little faster than she should be? When h1 comments 41 views last activity
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Multiple games so far with it today, in some cases more than 1 person using it. What a stupid idea for a perk5 comments 132 views last activity
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It doesnt seem fair that a survivor is unhooked, runs away and then screams due to madness giving their location away. It just turns Doctor into a tunneling machine. Madness should either reset or madness stays so the survivor needs to snap out but screams are paused for 60 seconds. Just to make things a bit more fair11 comments 91 views last activity
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Myself, friends, and streamers I watch have all had a large increase recently. You know the type, 1 has OoO, another going click click click with the flashlight, and the other 2 normally trying to bust out gens. Before anyone mentions my username, it’s intended to be ironic. OoO needs to go.49 comments 881 views last activity
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Is there a reason these 2 abominations come up so often? Its 2 maps out of what? 30+? Theres something seriously wrong with the frequency I’m getting them.40 comments 871 views last activity
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2000 hours in the game and again and again and again I’m put with ranks 10-20, often below 15, people who cant hit skillchecks, who just hide on the edge of the map, who cant last more than 10 seconds in a chase. Its nigh on impossible to escape as survivor. Most of the time you dont even get close. 2 gens done if you’re lucky. Most get tunneled out in the first few minutes because you had the g8 comments 41 views last activity
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Its just long halls and closed off rooms. It has that fun feeling of seeing/hearing generators/survivors about 8-12m away from you, but knowing you need to walk around a good 50m just to get there - as both killer and survivor. Also if the killer has devour hope on this map then GG.45 comments 511 views last activity
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I sometimes like to run Better Together and prove thyself if I feel like we need faster gens when I do solo survivor. This perk makes the gen glow yellow encouraging survivors to run towards it to help, Trail of torment makes the gens glow yellow indicating danger and for survivors to stay away from the generator. So you can see the problem here. Is this intentional? Or an oversight? It would b1 comments 31 views last activity
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It can kick me from games multiple times for “modifying files” yet the genuine hackers which seem to be increasing everyday get left untouched. Pretty good anti-cheat so far. Thankfully the stupid dc penalty isnt in the game.7 comments 911 views last activity
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I’d like to try the new servers tomorrow but [SESSION CLOSED] This discussion has been closed due to an unexpected situation0 comments 61 views last activity
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And yet the entire front page is nothing but complaints about Billy not being leagues above most other m1 killers anymore. Almost as if there’s a slight bias in this forum...59 comments 1,232 views last activity
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I know I’ve been hard on the devs but you did the right thing here. Finally stood up to the loudest voices and gave Billy what he deserves. I’m proud of you guys. 👍🏻 LETS CELEBERATE!! https://kapwi.ng/c/efnA7UGs69 comments 7,491 views last activity
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Remember that the developers consider this perfectly fine gameplay. Glad they are improving the killer experience every patch and ignoring the second-class players aka survivors 😀 https://youtu.be/y00Y9imYoko?t=46453 comments 891 views last activity
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So Otz set out to prove that NOED is overpowered and more importantly - unfair. As everyone who doesn’t play one side exclusively would tell you. He decided to play like 90%+ of the EU servers, that being proxy camp, tunnel and NOED. He was shocked to find that he won game after game after game after game after game. No effort, no skill required, just proxy camp to bait the unhook then tunnel m281 comments 5,723 views last activity
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So for those in the know (which seems to be everyone now) theres a god loop on the new map. Since it hasn’t been fixed in this update its currently the only one in the game...I think. Now this map is brand new and yet somehow this was overlooked. So the question if a new map comes out with an exploit window, will it be addressed on whatever ptb is on? Or will the map hit live and the loop be a2 comments 121 views last activity
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It's strong but not overbearing on some killers, but it becomes OP on the top tier killers. Killers that can pressure the map well like Spirit and Hillbilly. Far stronger than old Ruin. These killers can get around fast and put so much pressure on survivors that gen progress gets deleted. It's even worse if you're solo as you can be sure it will regress to nothing with nobody to jump on it for yo11 comments 81 views last activity
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Or are you done with it? Got the money, lets move on? Its ridiculous and out of control.1 comments 41 views last activity
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Solos and 2 man teams are irrelevant. Every game you get survivors that have zero intention of playing the game normally. They just want to troll the killer and will often just hold a flashlight in their face all game. Often small groups of 2-3 man swf who will all mess about in front of the killer and go down at once. Unless you’re in a 4 man group who all have the intention of winning there’s3 comments 71 views last activity
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The game is in such a state right now. Its almost impossible to win games. As for Hillbilly there’s literally nothing balanced about this chump. You gain distance in a chase? He sprints and catches right back up. He can pressure multiple hooks and gens at once with no penalty and no cooldown. Unlimited instadowns on demand. He requires such little skill for such massive pressure. And why? Be13 comments 131 views last activity
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9 out of 10 games now they refuse. There’s no such thing as a safe unhook without BT.48 comments 1,391 views last activity
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Speed hacks, wall hacks, they’ve become far more common than ever the past few months. EAC isn’t fit for purpose. You do nothing except decide to punish people who disconnect against cheaters, because cheaters deserve to have their fun too right? it’s disgusting. Absolutely disgusting. You won’t be getting a dime from me ever again.0 comments 11 views last activity
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1) Ping is AWFUL. If I’m in Britain then why on Earth am I playing with someone on the far East of Russia? You never get a good connection. 2) They never leave the hook. Literally never. If you see a killer that just runs around the hook all game waiting to hard tunnel you can be sure they will have Russian letters as their steamname postgame. Now I’m not here to rip on how people play, if thats1 comments 11 views last activity
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So with all the talk of breakable walls taking skill out of shack recently it got me thinking about Dead Hard. You see some of us like shack because it's strong but it can be mindgamed. It's one of the higher levels of play by DBD standards. A strong loop for survivor but the killer has the opportunity to outsmart his opponent. It's not like a god loop with no mindgame, but it's not a weak pallet54 comments 1,351 views last activity
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Just a reflection after the past few days of playing. Previously if the killer didn't like the map they got? DC. It sucked but at least you weren't wasting your time, you just moved on to the next game where people wanted to participate. Now? they're just going afk. So you have to sit and hold M1 for a few minutes before you're allowed to actually play a proper game. Survivors didn't like the0 comments 61 views last activity
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The developer update mentions shortening window loops. Ironworks, rancid abbatoir, wretched shop. Can we expect breakable walls to appear in these buildings?11 comments 291 views last activity
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Play killer (rank 10 after reset). Go against swf that are already red rank. Check profiles, 2500hrs, 4800hrs etc. Now I'm not a genuine green rank but that's even way too much for me. I could only imagine how a genuine green rank would feel. Not only that but these people are incredibly toxic. Burn map offering, last second switching, and verbal abuse post game. Then I go against genuine gre3 comments 81 views last activity
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2 survivors disconnect - not uncommon, because your system does NOTHING to stop disconnects, it only punishes them after the fact. Killer now slugs for the 4k because your stupid points system decides that the killer is getting a de-pip for those disconnects Survivor who is pissed off that the game has just been ruined for them by 2 disconnecting morons now has to sit slugged for 4 minutes bef4 comments 181 views last activity