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Blue_Archer33

Blue_Archer33

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Blue_Archer33
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  • Upon the chapter's release, I'm going to be running Dark Devotion and Unforseen on The Unknown and enjoy the chaos ๐Ÿ˜ˆ nobody can stop me What perk builds/combos do you have in mind??
    7 comments 123 views last activity
  • I'm a massive fan of this character/Killer. I just PRAY that they don't make her completely unenjoyable with this rework they have coming. I liked her on release with the AoE condemn while tapes build up passively, and now I REALLY like her with the universal condemn and catching tape-holder mechanic. I'm really scared but also intrigued at what they have in mind for her. I love playing as AND
    6 comments 91 views last activity
  • I don't remember these two animations looking the way they do: -Blessing a totem -Demogorgon emerging from portal While blessing, the survivor crouches with one hand on their leg and one hand parallel to the totem (like a praise hand). I swear this is new, like wasn't it initially the exact same animation as cleansing? Demogorgon rips out of a bubble-like film and hoists itself up and out.
    1 comments 81 views last activity
  • Title^ Recently I've been enjoying playing with the addons that make Killer powers so unique and different. I have loved reading Chucky's addons because I love the variety and uniqueness of some of them. I know it has been said that PH needs an addon pass for a while now, but I'm just curious - if you could make your own new addons (effect, that is. The items and lore are perfect) for PH, what
    2 comments 51 views last activity
  • I think I'm either misremembering these, or did Freddy get new Flavor texts?? Remember Me: "You don't remember? You must. You're my number one, and you'll never wake up again" Fire Up: "Now why don't you just fu**ing die?" Blood Warden: "This is my world. And you can't ever leave."
    4 comments 111 views last activity
  • I know that at one point, BHVR had the idea to make the appearance of hooks change depending on what Killer is being played. They scrapped that idea to not ruin the surprise of what Killer is being played before they are revealed (doesn't make sense anymore with so many Killers having special displays on survivor portraits right away). What I have noticed since the Alien release is that when Xe
    4 comments 141 views last activity
  • With Sadako's new change of Condemnation growing over time (as Killer uses projection), that is MUCH more like her actual lore and how her curse actually works. The curse builds as time goes on, not depending on proximity to the TVs. it has me thinking that it would be SO cool for the match to start by quickly displaying the images of the cursed tape. It would, lore-accurately, start the curse
    0 comments 72 views last activity
  • Is anyone else having a lot of fun with the Knight's new perks? Hex:FTD and Nowhere to Hide are specifically a LOT of fun on Sadako to me. Thoughts?
    0 comments 41 views last activity
  • I've played a lot of Knight since his release to try and get past the phase of "oh this is so cool" where you don't make much progress in learning how to realistically use the new power. The strategy that keeps working, almost without fail is this: -begin by approaching a generator that I suspect is being worked on. Discordance and/or Surveillance GREATLY help with this first step. -send a gu
    4 comments 141 views last activity
  • PREDITORIAL AWARENESS: Every good predator can predict what their prey thinks. Remind the prey of who does the hunting. When a survivor would have revealed the Killer's aura, they instead scream to reveal their location. The Killer becomes Undetectable for 10 seconds. This perk has a cooldown of 45 seconds.
    9 comments 191 views last activity
  • Quick question. I've never bought access to the premium rift before, so I've never considered this. Say that I buy access to this Halloween rift. If I don't have enough time to play and earn the entire thing (because being a Master's student, working, and being married will do that to you) will I never have access to the remainder of the rift ever again? For example, if I get only halfway thro
    2 comments 41 views last activity
  • To my fellow Hellraiser fans, and fans of Pinhead and the Cenobites: The new Hellraiser on HULU is worth the watch and I THOROUGHLY enjoyed it. I reccomend. I know it is likely complicated and would be a bit of a reach, but it would be so cool if we got new cosmetics from this movie. What do you all think? Did you like it? Will you watch it?
    12 comments 302 views last activity
  • Title. Or at LEAST one or two perks to mess with the survivors heads using TR altering perks. Nothing scares me more than a Killer that can really utilize perks that throw off the TR. It's one of my favorite things to do as Killer, especially when I can use it in chase to cut off where I correctly predict a survivor to be going by waiting in the doorway and jump-scaring them. That stuff startles
    40 comments 1,332 views last activity
  • Hey, friends! What do you all think of the idea of - as a community - attempting to agree on participating in a type of event? Say that on October 1st, all of us Killer enthusiasts play as the classic/iconic horror characters? Specifically Myers, Ghostface, Freddy, and Bubba? For my fellow niche, older horror enthusiasts we could include Sadako or Pinhead? I'm just thinking the ICONIC FACES of H
    5 comments 101 views last activity
  • As the title implies, we have several Killers that incorporate various (maybe common?) fears into the game as Killers, right? -fear of clowns (Caulrophobia as it is cleverly used as a perk name) is incorporated by The Clown. -fear of bodily fluids as incorporated by Plague -fear of the dark as incorporated by Dredge -fear of bodily mutilation as incorporated... well by a lot of character desi
    8 comments 181 views last activity
  • As the title implies, I want to ask you all what you think about using Wesker's Bound as a Map Mobility tool. When you factor in the slow walk speed while it charges, how slow you move during recovery, and how far it actually takes you (at full efficiency since you can bump into obstacles) do you think it is truly worth it to use the two Bounds to traverse the map? I'm unsure of the numbers and
    8 comments 271 views last activity
  • Forgive me if this is old news, but I haven't cone across this just yet! Is Onryo bugged so that you gain Condemnation over time even after inserting a tape to cancel it? Or is this some new buff to Onryo? I ask because I just had a match where the player never once hooked us so that we always had to save each other from Dying state while also progressing in Condemnation. I bled out, two other
    4 comments 151 views last activity
  • Hey, friends!! I'm really wanting to continue doing whatever I can to combat the toxicity this community is apparently known for. That being said, let's try this: Project W has now been out for slightly over a day! What are the POSITIVE things that came out of this chapter? What have you been enjoying a lot, and what does BHVR deserve praise for this chapter? (Positive posts only, please. Se
    16 comments 241 views last activity
  • I know it is only day one of official release, but does anyone else feel like Wesker's power is really hard to get a grasp of right now? I know that most Killers require practice and familiarity to play them well but dang, these Bound/dashes are really hard to land.
    2 comments 231 views last activity
  • So I'm a MASSIVE fan of the whole addition of Silent Hill (SH) to DBD and I love SH individually. I'm even making SH2-accurate props of PH's helmet and knife to create a Halloween costume for this year. Anyway - everything DBD did to add Silent Hill was awesome to me. PH as a Killer? Cheryl, Alessa, James, Cybil and Lisa being added as Survivors? Midwich as a map? THE MUSIC? YES. So as an ap
    8 comments 101 views last activity
  • Hey, friends ๐Ÿ˜ I've been thinking... with all the toxicity that our little community is famous for (and with how unique of a game we all commune over) I think that we need more positivity here to appreciate the game and developers that break their backs to maintain it and maintain our satisfaction. Say what you will about the state of the game or BHVR's choices, but I really do think that for ev
    Mod
    30 comments 481 views last activity
  • So it is a fact that Behaviour has partnered with the Jurassic World franchise since Jurassic World Primal Ops exists. If the interest is there, couldn't BHVR make a JW chapter on DBD? How would you all feel about that? Like what if a Velociraptor was added in as a Killer? We need more non-humanoid Killers anyway, right? Just my thoughts.
    1 comments 21 views last activity
  • I'm really impressed with this Masquerade skin for Dredge. Is anyone else genuinely more unsettled by this skin instead of the default Dredge design? There's something about the skull with a pursed grin on it that makes it much more disturbing as well as the dangling arms on the body. The jingling of the gold on his weapon/body is a super nice touch as well. Anyone else greatly appreciate the t
    15 comments 561 views last activity
  • So before I start, I just wanna state that I'm actually a MASSIVE fan of Sadako being added to this game. The animations, the sound effects, the power, all of it is VERY pleasing and fun to play as/against. To me. I know this is just my opinion. But also - she doesn't have the BEST pressure at the moment. Her 1v1 is just barely more unique than an average m1 and her 4v1 is spotty even when you
    7 comments 71 views last activity
  • Say what you will about BHVR, but can we raise a little bit of appreciation here for the fact that BHVR raised and donated $1.5 mil (or more, I haven't seen any other nunbers) for the Brain and Behavior Research Foundation? Sure, it was a few years ago, I just found out about this. As an almost graduated Psychologist, this means a lot to me. You're appreciated, BHVR. Thank you for what you do.
    6 comments 101 views last activity
  • What do you all think of a player/forumer-driven event? What I mean by this is what if we - as a community - agree on a type of event to hold for ourselves? Like what if we map out this type of event where each day has a specific request for players to follow. Say that one day, the theme is for everyone to play Executioner. Another day, the theme is for everyone to use map offerings for The Game.
    6 comments 81 views last activity
  • Hey, all!! I'm absolutely PUMPED about this upcoming chapter. In the spirit of this, I wanted to ask you all; What do you predict will be Sadako's power? Everything horrific about her boils down to the fact that she has the ability to burn her thoughts/will onto other things whether or be a VHS tape or someone else's mind. What do you all think will be DBD's use of her supernatural abilities?
    2 comments 111 views last activity
  • I just discovered last night that the synergy between Hex:Plaything and Hex:Pentimento is immense. I'm freakin constantly encouraging the survivors to break totems, then I rekindle them for Pentimento stacks. I ran it about 3-4 times last night and 3 of those matches were 4k. The totem side objective becomes seemingly endless for these survivors if you can juggle it well ๐Ÿ˜ˆ๐Ÿ˜ˆ -edit: I forgot to me
    14 comments 422 views last activity
  • 18 comments 231 views last activity
  • Does anybody else think that Ghosty's new winter-themed cosmetic is super underwhelming? Compared to the rest of the killers with their super unique winter-themed cosmetics, GF's is too similar to his default costume and is not very unique. Anyone else agree?
    2 comments 151 views last activity
  • ^^ title. PH - in my biased opinion - is one of the most intimidating and unsettling Killers to go against in the entire game. Maybe it's his strength, maybe it's his unpredictability, maybe it's his pleasingly unsettling music, but I wish that more people played as him so I could enjoy the experience more!!
    13 comments 171 views last activity
  • Hey, everyone! Just had a thought pop into my head. With the new perk, Scourge Hooks: The Gift of Pain, we have the FIRST perk to directly alter hooks themselves, and their nature. Sure, PH has a BUILT-IN mechanic to use an ALTERNATE hook, no perks to date have the ability to alter the hooks THEMSELVES. This opened door ( or window ;) ) of opportunity has me excited. I would love to see mor
    7 comments 161 views last activity
  • I know it may be a bit of a reach, but I thought of the possibility that the next chapter is The Ring? The Killer could be Samara?
    4 comments 101 views last activity
  • Here's something I have wondered for quite a while now; We have The Oni, which was released after The Spirit along with a deepened lore that the two come from the same line of family (although far apart in said lineage). As far as we know, whether or not BHVR PLANNED on doing something similar with OTHER killers, here's my question to you all! Do you think that BHVR plans to add another Kille
    11 comments 91 views last activity
  • With the excitement rising as Jordan Peele's rendition of CandyMan is approaching, I wanted to ask you all: What do you all think that CandyMan's power would be if he IS added to DBD? (My thoughts here are based on the FIRST original movie and the trailers for this new rendition) CandyMan has always reminded me greatly of Freddy Kreuger, both in backstory AND "function" if you will. HOWEVER -
    13 comments 141 views last activity
  • What does you all think about the newly (kind of) adjusted version of Franklin's where the item isn't CONSUMED at the end of the timer? Also, how does that affect key usage for the hatch?
    15 comments 221 views last activity
  • At his current state, Nemesis' zombies are a very minimal help. Granted that these zombies make up about half of his kit, the fact that zombies get MAYBE 1 or 2 hits each match (which is a generous guess) when used correctly, half of his kit super weak. I think that not only does the zombie AI need to be patched up, but should include either better stats or just a 3rd zombie. What do you all thi
    18 comments 361 views last activity
  • As of June 20th, I feel very torn about Nemesis. I LOVE the ideas behind this chapter's content, specifically Nemesis since killer content always excites me most. However, his transition from PTB to live has been... less than smooth. On the PTB he was a force to be reckoned with. Now? He feels so incredibly weak. The AI is bugged out the wazoo and (on PS4) the game lags when you charge his tentac
    33 comments 731 views last activity
  • One of my bros (ID - Stonewall) came up with this idea during one of our survivor sessions. The Backpack - Ultra Rare Item (Iridescent) A backpack that you salvaged from your life before The Entity. The backpack can be used to to hold 2 items - and pressing the item use button twice makes you swap items you are actively using/holding in hand. (I'm not great at trying to suggest balances - so
    0 comments 21 views last activity
  • Everybody likes to focus their theorizing onto the next new Killer (as a mostly Killer-main, I am guilty of this!) so I wanna know what Survivors you all want to have added into the game! Maybe even perks to go with them, if you can think of any?? And.. go!!
    10 comments 81 views last activity
  • The Servant is a tall, faceless man with chains running down past his arms and broken up shackles attached to his feet - these features being the product of his servitude to The Fog. Because of these bindings, The Servant makes noise separate from and larger than his Terror Radius (like the Huntress) in the form of his chains/shackles rattling as he moves. Height: Tall Terror Radius: 24 Meters
    3 comments 111 views last activity
  • Ever since release, I've always thought that Demogorgon is quite underwhelming - and pretty unrewarding even when playing well as it. If there was a big or small rework to Demo, what would you all want to see? Please specify?
    8 comments 141 views last activity
  • Hello, all! (Especially BHVR/Devs) I just wanted to take a second and thank BHVR and the Devs for this patch update (especially for contacting/responding to us via the forum in some threads recently). I know that this Chapter has been hard, and that this game's audience is always so hard to please since there are two opposing sides to accommodate for. I thought I'd put this out there to help com
    1 comments 41 views last activity
  • I want to start by stating this... I've played this game basically since release. For a long while now, I've read through this forum as well. Only recently did I make this account so that I could get involved in the conversations. That being said, I know how most people think of this game and how it runs - and thus - how most of you will probably react to this. Just my thoughts: -DBD is suppos
    0 comments 11 views last activity
  • Hey, Killer mains! First off - tip of the hat to my fellow Killer players. Tell me what your favorite builds are for your favorite Killers! I like to learn from you all, so let's see what you got. I'll be posting some of mine shortly - I just want to try and get this ball rolling!!
    3 comments 111 views last activity
  • Literally nobody uses Insidious. Nobody. If you stay still for longer than 5 seconds, you've lost the game. A portion of killers have methods of defending objectives stealthily that makes Insidious a joke. If they don't have it in their base-kit, you can apply perks to make it so. I think that Insidious needs to be reworked into something more applicable because it has to be the only perk that I
    9 comments 91 views last activity
  • I have a question for any of you that may have this exact statistic - I kept looking to find it ANYWHERE and can't seem to. A method I like to OCCASIONALLY use as Pyramid Head is to send a survivor to a Cage of Atonement, then strategically move close to it when preferrably 2 survivors have flocked to it so that it teleports away and and gives the opportunity for more bleedout. The only thing abo
    0 comments 31 views last activity
  • As soon as I unlocked each of PH's teachables, I went to other killer bloodwebs to try and transfer them over to test around with new builds- specifically with Forced Penance. I think I've only gotten 1 killer with Forced Penance but it seems IMPOSSIBLE to get anyone else with it. Is anyone else having this issue?
    4 comments 41 views last activity
  • Who else thinks that the death animation for a survivor in the Cage of Atonement should be a little bit less anticlimactic than just a scream and... death? The Pig's traps give a cool death animation, even the basic sacrifice does!
    3 comments 81 views last activity
  • Is it just me, or do a lot of survivors know EXACTLY where Cages of Atonement are going to spawn? So I know that when survivors are sent to cages, they are very often far across the map from your current location (and thus survivors can stay far away in case a cage is used instead of a hook) but I swear that I keep playing these matches where survivors KNOW where the cages are going to spawn. Any
    6 comments 91 views last activity
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