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8obot1c

8obot1c

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8obot1c
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  • I was just wondering cause the only thing that doesn’t set it off is tier 1 Myers
    4 comments 291 views last activity
  • I’m on console and this is a problem. I saw surge has been changed which is stupid and I saw camaraderie has been changed which is okay. Devs probs wot look at this, but please change surge back to 32 meters or at least increase the range as you tier up.
    3 comments 71 views last activity
  • 2 comments 101 views last activity
  • When you throw down a pallet you sprint at 150% your normal running speed. Afterwards you gain the exhausted effect for 60/50/40 seconds. Any stuns created by you the killer recovers 30%/40%/50% slower from them. Edit: Thanks for feedback. I wanted the effect kinda like balanced landing where even if you had exhaustion you still recover from jumping from high places. So it’s like that, but an
    4 comments 48 views last activity
  • I’ve been trying to tag stuff like dev or mod, but couldn’t. The. All of a sudden in the fan creation some of my things said mod underneath. Idk where else to post this really.
    1 comments 61 views last activity
  • New killer: The Engineer 1 ability: Camera You are able to set up to 6 cameras. The cameras can catch anything in front of it with a 45 degree cone within 32 meters. If there’s a wall it can’t see past it. Your cameras auras are in white and when a survivor is seen by a camera it turns yellow and when a survivor goes out of view from the camera it turns white again. You don’t get an actual v
    0 comments 31 views last activity
  • I get that you can attach stuff so you can see auras, but like it’s only used to open hatch. Can’t there be something else?
    13 comments 171 views last activity
  • A hex rooting its power to survivors senses. While this hex is up, survivors are forced into first person perspective. Noises by anything are 50%/75%/100% louder for survivors and they aren’t directional. Idk I had a thought of changing survivors perspective, but idk what do you guys think?
    Mod
    9 comments 61 views last activity
  • Searches through chests are 40%/60%/80% faster and the noises they cause along with their hearing distance is reduced by 8 meters. Nature’s Toolshed guarantees a commodious Toolbox on your first completes chest search. If pharmacy is equipped you will get an emergency medkit before you get a commodious toolbox. There could also be one with a flashlight and you get a green one maybe and it goes
    Mod
    2 comments 51 views last activity
  • A hex rooting its power to everything untouched. Whenever this hex totem is cleansed the 3 most done generators and other hex totems are blocked by the entity for 40/50/60 seconds. This hex is on hold if 3 generators are already blocked. I made this because somebody mentioned that there is not a lot of trap totems so I thought I would make my own. Any thoughts?
    3 comments 31 views last activity
  • 4 comments 81 views last activity
  • Karma (Very Rare) You start off with 4/5/6 tokens to a maximum of 8/10/12. Each time anybody rescues somebody from a hook, heals somebody else, does a generator, takes a protection hit, or each 20 seconds the killer stays within 32 meters of a hooked person you gain a token. If somebody gets to 2nd or 3rd stage without being rescued off a hook, blind the killer, disarming traps, or every 1/2/3
    0 comments 31 views last activity
  • it Should show vaults, pallets, totems, chests, and generators in a certain radius for the first set amount of time. Not this “shows up to 3 generators” garbage. This perk as well as others has potential, but they just aren’t good.
    6 comments 101 views last activity
  • The need to protect somebody is greater in this place. Whenever you are within 20 meters of an injured survivor and they get hit you take the hit instead. If you are already injured you get put into the deep wound status effect. Armed Guards can only be triggered every 60/45/30 seconds.
    2 comments 62 views last activity
  • So judging by other reworks that punish killers for tunneling and what not I think I can fix mettle of Man again since it’s garbage now. When you are within 16/20/24 meters of an injured survivor the next hit they take you will get it instead and if you are injured you will be put into the deep wound status effect. You can only take hits every 30 seconds. For every 3 safe unhooks you get the
    10 comments 262 views last activity
  • So Steve’s perks are a meh. Mainly because you want to prevent getting on the hook and stuff. His perks compared to Nancy’s are just not as good. Here are some small tweaks to them. Babysitter - The unhooked survivor also sees the aura of the killer so they can get away and the rescuer can take the hits. Camaraderie - This perk works for everyone not just you and when the killer is in a
    7 comments 141 views last activity
  • Okay so new players should get items to help them out with the first couple games. Here’s what I’m suggestion 1st play toolbox Slightly increases repair speed 180 charges Can be used for 5 games cant get add ons good skill checks are increased by 50% Great Skill Checks are increased by 50% 1st play medkit Moderately increases healing speed 30 charges Can be used for 5 games cant put a
    2 comments 51 views last activity
  • I just don’t want to keep the same one cause it’s boring
    1 comments 61 views last activity
  • I just don’t want to keep the same one cause it’s boring
    0 comments 11 views last activity
  • You get grabbed out of or off something fully healed and wiggle out and come out injured? I think we did a pretty good job so far.
    3 comments 41 views last activity
  • When a lit totem that is not this one is broken, the lit totem gets swapped with this one and this perk becomes deactivated. While this hex is up gain 50/75/100% more bloodpoints in the sacrifice category
    1 comments 51 views last activity
  • Okay so these are easily two of the worst killers in the game (some argue for pig over cannibal) and I might know some ways you can fix it. Wraiths outline is only visible when within a 32 meter radius of a survivor and add ons can change that. He should also be just a bit faster without add ons when cloaked Ragged Cloak (Common) - Decreases meters that survivors can see your outline by 6
    1 comments 31 views last activity
  • 3 comments 121 views last activity
  • So I just saw the trailer on YouTube and I’m not going to spoil anything, but what do you think the Killer’s ability will be and what do you think the killer and survivor(s) perks will be?
    10 comments 151 views last activity
  • I’m not totally into reading lore and stuff, but they didn’t specify games that Feng played beside competitive, this girl gamer plays horror games (Slenderman, Fnaf, etc.) She was in for the thrill and not the gameplay, every jumpscare made her scream. This is the description that will build her perks. I present... Alexia Turwood Perks Sense Danger (Rare) Level 30 Gain a noise notifi
    0 comments 11 views last activity
  • Tom Burgas After doing hardcore drugs in his basement and doing illegal deals with people somebody finally decided to snitch on him. He was sent to prison for 15 years and was over all of the rest of the prisoners. He would constantly get into brawls and would spend more time in solitary than the rest of the inmates. He finally decided he wanted to escape, after 8 months of planning and gettin
    0 comments 11 views last activity
  • For campers sandbagging so they get instant kill even though we can’t leave the basement. Death is not an escape? Well I’m going to kill myself when this happens so they can’t camp.
    2 comments 61 views last activity
  • Okay except Iron Will, that perk is fine. I’m mostly talking about Saboteur and Calm Spirit. Saboteur isn’t good because it only last a couples seconds longer and Calm Spirit only goes good against 2 things, The Doctor and Spies from the Shadows. I honestly don’t know how to fix Saboteur leave seluggestions down below. For Calm Spirit you can sprint around Hags traps without setting them off. I
    7 comments 1,321 views last activity
  • Iron Skin (Very Rare) Your skin is tough and impenetrable. You start out with 3/4/5 tokens. Any time you would get the asleep Wound or Exposed status effect, you use up a token and gets ignored. After you lost all tokens this perk becomes inactive. Iron Skin has a cooldown of 30 seconds. they can still pull you off of stuff and get you out of closets. For NOED a token will get removed an
    3 comments 41 views last activity
  • (Okay So this might seem like a wishlist, but it actually belongs on here and realized I posted it on the wrong category. I actually didn’t know this was a category and I don’t know how to delete the other one, maybe it belongs on there too? Idk maybe) it would be nice to have 2 survivors like that. I know character suggestions aren’t really the attention right now and people don’t look at t
    0 comments 21 views last activity
  • it would be nice to have 2 survivors like that. I know character suggestions aren’t really the attention right now and people don’t look at them, but I enjoy creating them and there has to be somebody that likes reading these. Anyways.... Whatever name you want. Backstory: Can do cool party tricks and play some sports, got too drunk at a party and vanished. Perks Sike Out (Rare) - Teachabl
    2 comments 21 views last activity
  • So I saw this post on reddit and I thought it was actually good. This guy spent so much time on this and I thought I would share it here because maybe the devs could take something from this. This is not mine, it’s somebody else’s that I thought I would share with you. This post doesn’t nearly have as much views on it as it should and you could tell he did some research. https://
    1 comments 41 views last activity
  • i had a different post saying just do the dull totems. I still do agree with it, but maybe some buffs could be in play. I’m not saying buff the perks that are already good, but buffing ones that could legitimately go against NOED, but nobody uses them because it’s crap. These are just perks that could be buffed so people would use them more Small Game: You have an undeniable capability to se
    4 comments 51 views last activity
  • Okay so this is assuming you do have friends that love you and you have at least 2 of them. so you go for the usually Sprint Burst, Bond, Adrenaline, and Urban Evasion. (I will explain in a moment You ask your friend to put on Streetwise, Vigil, Leader, and Prove Thyself. you then ask your friend David to put on Aftercare and Up the Ante. Ask him to heal you sometime or unhook eachother. So b
    5 comments 111 views last activity
  • Okay so matchmaking is an issue, I’m not covering that. As all of you know there are color ranks 20-17 white 16-13 greenish yellow white 12-9 Green 8-5 purple 4-1 red As you go up the ranks there should be changes to each thing so that it’s harder for you for your rank set. Let’s say each time you go up a color rank a certain number will be increased each time you do it. Survivor White:
    5 comments 61 views last activity
  • I don’t get why people think it’s a big deal. If you hate NOED do the full totems. It doesn’t hurt to do the dull totems and get more bloodpoints. If anything it cancels out the hurt. If you hate adrenaline play a killer that can instadown (Hillbilly, Cannibal) or somebody that can damage from range (Huntress or Plague) or you could bring NOED. There are many ways to counter all these per
    3 comments 41 views last activity
  • Okay so they posted once about new game modes and there isn’t one out yet. When will more game modes come out? I know I still have to prestige and get all the perks, but I can’t keep doing that forever. Does anybody know if another game mode will come out? No I don’t mean events either.
    2 comments 51 views last activity
  • okay so yeah I like looking at Scps and that’s stuff so I thought of a new idea The Dimension (I believe this is SCP 106) His ability is he can grab you and put you in the pocket dimension and you have to go through a maze to get out. If you are in for 30 seconds you go to the injured state. If in for 60 second shot you come out and are in the dying state. When entering the dying state you c
    3 comments 62 views last activity
  • These are some perks I thought up of from the top of my head. Some I got from other people and I’m going to put it in one post. Here’s you go. Heavy Weight - When the Killeen is carrying you they are slowed down 6%/12%/18% (Combat to Agitation) Wood Worker - Gain the ability to rebuild pallets that were destroyed at 50% the normal speed. When using a hammer build 15%/25%/35% faster than t
    0 comments 21 views last activity
  • Okay so I feel that you should get more bloodpoints when you get into the different color ranks. They should definitely reward the higher ranks with better things. I think they should add tier 4 and 5 perks to the game to make things more hectic. It rewards the player with better perks and actually feel at the red ranks. There probably would be some flaws with this, but I think it’s a great idea.
    8 comments 131 views last activity
  • Okay so I don’t mean punish like giving them a disadvantage I just mean discourage it. If these perks were reworked I think it might help. Decisive Strike The timer for it only starts going down when the killer goes away from you and stops when they start chasing you again. Make the timer 35/40/45 seconds instead of 40/50/60 seconds. Kindred Kindred shoulda Have a slightly large tree range.
    3 comments 21 views last activity
  • Okay screw it, I posted the this on reddit, but Im willing to make a couple changes so this killer isn’t somewhat bad and you guys could give me feedback. I made this killer idea because there isn’t a lot of killer perks that involve chests, but from feedback on reddit I think this killer could be good. The pirate. height : Medium Speed - 110% radius - 40 meters ability - Grapple You
    7 comments 187 views last activity
  • Okay so I don’t mean punish like giving them a disadvantage I just mean discourage it. If these perks were reworked I think it might help. Decisive Strike The timer for it only starts going down when the killer goes away from you and stops when they start chasing you again. Make the timer 35/40/45 seconds instead of 40/50/60 seconds. Kindred Kindred shoulda Have a slightly large tree range.
    16 comments 141 views last activity
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