Logic

You get grabbed out of or off something fully healed and wiggle out and come out injured? I think we did a pretty good job so far.

Comments

  • When you get grabbed you technically immediately enter the dying state at the very start of the animation, and then get picked up. By the time you're on the killer's shoulder it's functionally identical to being knocked down and then picked up. Follows the logic of the game perfectly.

    It's just how the game works.

  • @[Deleted User] said:

    Grabs are very situational and more difficult to accomplish so I think it should be more rewarding, other wise people would simply abuse the system to negate damage with boil over

    Ha, boil over.

  • You mean grabbing someone DOESN'T normally give them stab wounds instantaneously?