wimpy
wimpy
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You need to directly grab 100 trapped Survivors out of the Bear Trap, but never attack them.
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Is this part in the EULA okay? It seems to me to be a prohibition.
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Offerings such as Shattered Glasses and Heart Locket increase the chance of being sent to those realms. They are not guaranteed to be sent, so there is no conflict if they are offered at the same time.
So, the chance of being sent to 2 different realms is increased as well, and as a result, 1 of the 2 realms is selected by lottery. It is therefore normal to consume offerings.
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@Nightf4ll said:
PlayStation: after trying to log in from the title screen it keeps say cannot connect to store asked friends to try log in and they are having it to
It is not a bug in the game as it is a PlayStation Network failure.
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After rolling back to 22.2.2 the problem is gone.
As you yourself proved, it is an AMD Software Adrenalin problem, and only AMD can fix it.
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@bonbonunicorn said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3356962#Comment_3356962
Hi wimpy! I recognize you from the old discussion I had with the same issue. Appreciate the response. My laptop actually came with a 4GB ram stick for some reason and I bought it because the store had no other options at the time. I was able to play DBD even with just that much ram during the past without issues.
Thinking that the ram sticks might be mismatched or the old one is faulty, I tried running DBD with only the new 16gb ram stick as well. The game still has the glitching issue. Do you think that my laptop is simply too old to run DBD or that the GPU is dying? Maybe I just need to get a new pc? Feel free to roast my pc btw, no holds barred, I don't mind. Haha! 😂
I don't know if I'm allowed to mention this, but I'm having the same issue with another game called Devil in Me from the Dark Pictures Anthology. I also can't play that game due to the similar glitching issue. Playing some YouTube videos can also be annoying because sometimes there are random black and green pixels. I know that something is wrong with my pc, but I'm perplexed that it only occurs in some games or some YouTube videos.
https://us.v-cdn.net/6030815/uploads/7Y1WTXTFW53F/youtube1.png
My laptop actually came with a 4GB ram stick for some reason and I bought it because the store had no other options at the time.
If you are sure of what you are saying, does that mean that your laptop was purchased used? Because a genuine brand new "Acer Nitro AN515-43" can't have only one 4GB of memory.
If you bought it used and it had only one 4GB of original memory built into slot 1, then there may have been a problem with slot 2. It could be a physical problem with slot 2 itself, or it could be a problem with the memory originally installed in slot 2, or it could be both. It could be a memory controller malfunction.
In any case, it is impossible to analyze your PC's problem here. As I answered in a previous thread, your previous bug report was caused by a lack of memory in your PC.
As I replied above, the cause of this bug report cannot be identified by anyone because you have not installed the memory correctly. If I had access to your PC, I could fix it and make it usable...
The only advice I can give you is, as I said before, to go to a reputable PC store for repair or buy a new PC.
Again, your problem is not caused by Dead by Daylight. Therefore, it is not a bug.
Best of luck to you!
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I know you don't know much about PCs, so I'll just give you the gist.
You made two mistakes this time.
- The first is that you did not replace the memory with a set of 2 cards when you added the memory.
- The second is that you mixed the original memory with new memory that has different specifications.
In order to operate in dual-channel mode, a set of memory with the same specifications must be incorporated.
The original memory is 4GB and single rank. The new memory is 16 GB and dual rank.
On CPU-Z, it appears to be operating in dual channel, but in reality, only 4GB of the new memory is operating in dual channel, and the remaining 12GB is operating in single channel.
Furthermore, your early, older Ryzen systems are difficult to match up with memory.
No offense, but you should buy the memory that comes in a set of 2 cards and get both cards new at the same time.
And for the memory bundled in the set of 2, choose the single rank.
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What is the BIOS version of your PC's mainboard? Can you show me a screenshot of the mainboard section of CPU-Z?
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You are so selfish.
Isn't the reason you were disconnected because your internet connection is unstable? In the seconds or dozens of seconds leading up to your disconnection, other players were annoyed because of you. Let's say you were restored to the game. There is no guarantee that you will not disconnect again. Don't you understand that when you do it again, other players get fed up?
If my teammate had an unstable internet connection, I would never be happy to see him back in the game. I would be rather angry that he would try to participate in an online game in spite of such a situation.
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Your unstable internet connection is having a negative impact on the other players participating in the match. The penalty for your disconnection is a punishment for you, but it is also a safeguard for the other players. You need to be patient for a little while so that you do not immediately join the next match when your internet connection is unstable and cause the same result again.
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https://twitter.com/nvidiacc/status/1621625204404371456@Predated said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3335349#Comment_3335349
yeah, exactly, there was no way I could deduce where it was coming from, but it was literally just DBD and discord. Everything else just worked fine. Both discord and DBD just recieved an update, so it could have gone either way.
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That bug has nothing to do with Dead by Daylight. This is the cause of the problem and a solution is described for your reference.
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The act of healing oneself from a dying state to an injured state is not a "heal" but a "recover".
If you heal another survivor from a dying state to an injured state, that is a "heal".
This is not just a difference in terminology. It is defined in the game to clearly categorize each action.
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It is not a bug. The devs have already announced it.
Please also see the Kill Switch Master List.
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@DREDGE said:
Why is my name still visible to other players despite having 'Hide Your Name' enabled in tab Online under Gameplay Privacy? Also, is there no option to hide my prestige levels? I play on console if that helps.
Thank you for your assistance.
It is the 'Anonymous Mode' that will fulfill your request, not 'Hide Your Name'.
The reason why devs removed the 'Anonymous Mode' from the console is described in the 6.2.2 patch notes.
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To achieve the challenge, you must earn a "Safe Hook Rescue" Score Event.
It is not a bug, because you earned the " Safe Cage Rescue" Score Event during the match.
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Flashbang only takes your contribution to Generator Repair into consideration. If a survivor who worked with you to repair successfully completes a Great Skill Check with more QTEs than you, isn't your contribution less than half?
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I already own the LEATHERFACE DLC, so I don't have a problem....But it is still a shame that Bubba will look like The Demogorgon. I hope and believe that it will not happen.
I checked on PTB and it is still VERY RARE THE CANNIBAL PERK as shown in the top of the image, but what I saw on Twitter has changed to VERY RARE PERK as shown in the bottom of the image.
So, does this mean that people like me who own the LEATHERFACE DLC will see the same as before, but people who don't own the DLC will see a different notation on the PTB?
If anyone can explain this, please let me know.
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u r using a PC that can't even play Dead by Daylight stably... poor you. Well, I have nothing to do with it...lol
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https://youtu.be/wIocxDbQ-9g?t=1567
PlayStation 4 Pro and PlayStation 5 can play Dead by Daylight comfortably at 60fps.
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https://youtu.be/Lhvmd2iR0Wo
Getting a full Killer Score is not easy.
But it is not impossible, and it may not be fun to get a full score too easily.
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That is fine, not a bug. The offerings about map are [Tremendously increases the chances of ****]. and not [confirmed].
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Sacrificial Ward offering is shared by survivors and killers. It is not a bug.
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Maybe...
- Hide Your Name : Replaces your own name with your selected character's name or "You" on your own screen.
- Anonymous Mode : Replaces your account name with your selected character's name for other players' screens.
Anonymous Mode : Removed from PS5 in patch 6.2.2.
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@byorz said:
To answer your doubt I did modify the GameUserSettings.ini files Vsync/FPSlimit lines ONLY but had the bug months before I even knew this file existed. Same for some friends who happened to have the audio bug and they still don't know about this file, therefore didn't touch it.
So basically having to delete a folder to "correct" a bug is kinda annoying since this issue has been reported many times for years over different forums. All I want is someone to tell me it is reviewed.
Ok, then my meddling was a mistake, sorry for that. I'll be careful not to reply after that.
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@byorz said:
Bug came back just now, it ran fine for hours of gametime though
I think it can be fixed by deleting the DeadByDaylight folder in AppData once and then launching the game and setting it up in the game, just like last time.
As for the cause, I think the GameUserSettings.ini file has been rewritten due to some influence.
It is forbidden for users to modify the saved file themselves, so it is hard for me to believe that you modified it.
At least I have never had this trouble, so I think it is an inherent trouble on your side, but you might want to try the above method every time you have a trouble until the cause is clarified.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/3283103#Comment_3283103
Ok cool, i feel like it's still probably the best routes, i'll keep that in mind for next time. Thanks! I'll edit the OP later when i get break from work.
I am always grateful that @Reinami and @CaulDrohn are continuing this posting, following @CashelP14's intention.
Keep up the cool posts, please!
You can use the 4 SSs I attached to my reply above if you need them to edit the OP.
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Since this post was pinned, I'll reply here: all 4 routes are the same savings. Take the route you prefer.
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https://youtu.be/gbFRca3-uLE
Yes, here you go. This rule has not changed from the beginning. At the end of the video, I also recorded LV4 of Tome12. This is the same.
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I feel that both routes have one thing in common and that is the need to add a blue line to make it work....
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Dead by Daylight has been updated to 6.4.1 | Bugfix Patch.
And I can't even Get Key anymore....
Without giving anyone 200,000 BP... I feel like I was scammed.
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You seem very troubled.
I think it can be fixed by deleting the DeadByDaylight folder in AppData once, then launching the game and configuring the in-game settings.
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@Mooks said:
Yes this is against game rules and reportable.
keep in mind, for them to actually be able to look at the report you have to have made an in-game report as well as an additional player report ticket with evidence (video) of this..
also I would have given you the link to the game rules on these forums, but apparently, those are empty:
https://forum.deadbydaylight.com/en/categories/game-rules
@Mandy is this known? can they be viewed on another official site?
Well, I'm not Mandy... Maybe you mean this one?
Reminder: EULA Please remember that Dead by Daylight’s end user license agreement which can be found on https://deadbydaylight.com/eula (the “EULA”) governs your participation and use of the game and its associated upgrades, patches, and updates and related services. In case of conflict between the EULA and this page, the… -
Is the "server error" a BHVR problem or a SteelSeries problem?
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@Mandy said:
From my understanding the survivors grunt of pain there is not a bug. It's intended that the character gives an audible grunt of pain when the healing action is stopped.
Naturally, our feedback section is open if you wish to give feedback on this feature. Thank you.
This was mentioned by the devs as an intended change, not a bug, when Haemorrhage was reworked in patch 5.7.0.
In reply to several posts, the devs mentioned that it was an intended change, not a bug, and asked that if you had any ideas about it, you could post them in the Feedback section.
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Everyone should be relieved. I have checked and this bug seems to have been fixed.
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I hope the bug will be fixed in the new chapter in a few hours!
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@xatlasapollo said:
So me and my friends were playing on Dead Dawg against a super sweaty Pyramid Head. Basically after being tunneled and everything we were gonna throw the game. Unfortunately, I was able to unhook myself from first hook and looped him for a while.
I made contact with his Torment and was swiftly downed thereafter. For some reason, once I was put up in a box, behind the shops on the porch in the corner (not the water tower end but same side) my second hook progression would NOT activate. And shortly before, my friend who was boxed in the same spot ended up losing connection and counting as a DC. Anyway, I told my last remaining friend to just leave me in the box to die, despite the timer not activating right away. Again, I WANTED to die. I didn’t wish to play against the killer anymore. Despite this, we were all confused as to why it wouldn’t start the timer. Long story short, killer claims to have recorded the game and accused us and reported us for cheating claiming we “held the game hostage” by me not getting got from the box (but he was face camping) and allowing my friend to complete the gens to escape (there was still 4 gens left to complete). Now, as a survivor, with common sense, instead of expecting my singular teammate to fully complete all 4 gens while remaining undetected, I would much rather die on hook and let him get hatch. Not sure if this is a glitch with the killer or the map itself. But I can guarantee we were NOT cheating. I guess he was upset he couldn’t sweat his little heart out and disconnected?
If Pyramid Head stays within 5 meters of Cages of Atonement for 3.5 seconds, Cages of Atonement moves and stops the Entity Progression for 10 seconds, isn't that the thing?
I think you should write a brief post about what was bugged and how.
It seems to me... that you are slavishly writing excuses for getting angry and abandoning the match because you were tunnelled...which I am sure is not your intention....Please don't be offended.
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@ASurvkillivorer said:
I've heard of this bug and its apparentlly related to the 4 mori Myers achievement also being impossible right now?
But what is also confusing to me is I have gotten Merciless like 4 different times on 3ks. I thought you needed a 4k to get a Merciless?
If your grade is not iri, you don't necessarily need 4K. If you get Double-Pipping in a match, you will be "Merciless Killer".
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@Ricky2525 said:
https://forum.deadbydaylight.com/en/discussion/comment/3269934#Comment_3269934
I mistakenly assumed that the report previously made had been resolved!
I haven't seen the thread yet, so I'll check it and report there.
Glad to see that Wimpy agrees with me about effect of perk.
Since you have collected a lot of useful information, videos, etc., maybe you could reply to the previous post and ask Mandy what the answer was after checking with the Design team.
Maybe they will say it is not a bug, but that would also clear things up for me.
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@Ricky2525 said:
https://forum.deadbydaylight.com/en/discussion/comment/3269816#Comment_3269816
Thanks for your comment.
I looked for your previous post but couldn't find it myself, so thanks for the help.
Does this mean that the fact that I could see the aura before was a bug?
I am shocked.
Hmmm... considering the information in the description of the perk, I believe that seeing the aura is normal and the current state is a bug....
Mandy said '- will check with Design.' I was waiting for a reply after that.... I was curious but forgot about it because no matter how long I waited, there was no answer. So I thought it would be good to reply to the previous report and get an answer from Mandy.
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@Zimxahuew said:
Skill: LIGHTBORN Killer belt skill: LIGHTBORN, when blown up by Survivor's skill: BLAST MINE, the aura of the survivor who placed BLAST MINE cannot be seen. Survivors don't have any anti-aura skills or hide in cabinets, even if they squat at a very close distance (for example: just across a wall), but they don't have aura to report when they are bombed by BLAST MINE. In other ways for the survivor to blind the killer, LIGHTBORN will still display the survivor's aura position to the killer normally.
There is no copying step, that is, the killer with the skill: LIGHBORN, the survivor with the skill: BLAST MINE, blown up with a generator, there is no skill to hide the aura, and there is no hiding in the cabinet, just across a wall, But LIGHTBORN will not show the killer the aura of the survivor who placed BLAST MINE.
The same report was submitted and acknowledged a long time ago. You may want to reply to that report, as there is a response from the devs.
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Whatever we report here, the devs aren't going to fix it until the next 6.4.0 patch. I feel ridiculous to hope for that.
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They don't think of players as customers. They think of us as just beta players and debuggers.
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The devs are making fun of the players. No sensible member of society would do such a thing.
They really have no common sense.
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Even though there will be a 6.4.0 chapter the week after next, I have to say that not adding a hotfix patch to fix such a serious bug was neglecting us players and prioritizing the schedule.
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Eventually, the Grade-Reset-Day was reached without any fixes being made.
It seems that the devs failed to realize how much this bug had demotivated the players. It's really sad that they can't get their priorities straight.
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If your game crashes that often, why don't you try submitting a technical support instead of a bug report?
I also play on PC-steam and have never had a game crash at all. The same goes for when I am playing on Killer and on Survivor. In both Killer and Survivor I'm Iri 1, so I have won most of my matches in Killer and the game has never crashed.
https://forum.deadbydaylight.com/en/categories/technical-issues














