will_i_am_14_85
will_i_am_14_85
About
- Username
- will_i_am_14_85
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Comments
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What adjustments are you asking for though? I think its fine as it is.
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The best way I deal with Toxic survivors when I play killer is not to show them I am frustrated, I say GG and tell them they played well. I might be pissed and angry as a mofo but I don't give them the satisfaction of knowing they got to me.
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Maybe the '80%' of killers got tired of being BM'd over and over again.
Otzdarva: “then you wonder why you only play against Nurses and Spirits”
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it's not always a tunnel, sometimes the first person you find after an unhook is the person who got unhooked :/
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Still broken, wait ages for a lobby then get BM'd by survivors who are nearly 10 ranks higher then you, perfect way to spend an evening.
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@Kenshin said:
i havent played the game since the patch yesterday. now the game wants me to accept the EULA again? is it only me? im kinda scared that my progress gets resetet after accepting it. at least it was like that in the past.
I saw this as well, I was worried that my entire account had been reset :/
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I'm not a big werewolf fan, but Dog Soldiers is a great one.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/725406#Comment_725406
Clown I have not seen since release of plague
Jake is a rare sight
I doubt i'll ever get Jake's face for Leatherface.
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Probably standing, is there something I am not understanding about how to knock him out of his Shroud? Now whenever I see a Ghostface I just run XD
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Have you ever had a Mexican Stand-off with a Ghostface? The survivor always loses :-P
I can be staring and standing right in-front of him while he is staking me, I aint knocking him out of his shroud, but he for sure is one tapping me to the ground.
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But the long queues are not the fault of the devs, you could of always just played the other side.
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The whole reason the end game was created was so survivors wouldn't hang around, just leave, you don't need to go back for that save, especially if the killer is camping to secure a kill.
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@Exerlin said:
Glad you had a good time! I wish that I felt like playing the game more during the bloodhunt, but I just couldn't get myself to do it. I might be burned out
I forced myself to play beyond my pain threshold for the game, just because it was double BP.
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@baesik said:
????? wow even community manager's view is skewed
do you not realize that the most popular dbd streamers went to twitchcon??? and that since they're not streaming you lose viewers in the game? and all the viewers that like to play with that streamer don't play??? i'm shocked that a community manager is belittling its own community lmao
edit: go check out the viewers for dbd. it's more than halved, but "The amount of people going to Twitchcon is fairly small."
What did I just read?! If anything, because I WASN'T watching my favorite streamers I was playing the game MORE.
Check out the steamcharts for the game, they are correct, it is only a small % of the playerbase.
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Steam was only down for about an hour, and the devs had no control over Steam going down, nor can they do anything about the killer lobby wait time (more people playing killer).
No reason to extend it.
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@Mr_K said:
They wanted the Blood Hunt to be less toxic.
I lol'd
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I wonder if they removed the plants because no gens ever got done last year, and also, people got annoyed if they were the only one to burn and offering and never got a chance to harvest the nectar because they were found first and got chased.
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/717878#Comment_717878
Beast of Prey, which is better than Thrill of the Hunt imo.
Ah yes. I forgot about the change they made to it, thanks for reminding me :-)
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BBQ & Chilli, Hex: Thrill of the Hunt & Distressing are the only BP perks I can think of for killer
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If all the games I have are like the games I have had so far this weekend I would stop playing the game, it has really been a miserable experience, but got to get those BP........
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Was there a sound when they disconnected? If there was a sound then it was intentional, if no sound then they were booted from the game, since the patch went live I've seen a lot of unintentional disconnects, me included.
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@[Deleted User] said:
Queues are long, people keep getting kicked out of the game randomly, frames start dropping as Demo after 2 matches so I have to restart the app, and the sensitivity keeps resetting every match.
I'll be skipping the majority of this one.
Yeah, I have noticed this too, a sharp rise in the unintentional DC's, especially frustrating when someone is running to rescue you off of the hook and then there aura just vanishes! XD
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Yeah, i've stopped burning BSP, most of the killers i've faced don't deserve the extra points
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@twistedmonkey said:
It's how people wish to play the game.
Any time a DBP or event is on some wish others to change up they play so they can earn more. Some however just want to play normally and don't care about these events. Each to their own.
No build or item use is playing toxic it's just part of the game and players can use anything they wish and if they think it gives them an advantage they probably will.
You missed out the third kind, those who will go out of there way to play scummy just to frustrate players.
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if people want to suicide on hook they are going to suicide on hook, they won't be thinking "Damn, if I suicide on hook the killer is going to get more points", they are probably thinking, "######### this ######### i'm out"
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True, no one is entitled to an easy BP farm, but its just one weekend, 4 days, for those people who have not maxed out perks, for those new players dealing with the grind, show some compassion.
I've played mainly survivor and its been rough, when I play killer I don't bring OP perks or addons, no ruin, I let everyone escape but try to play a normal game.
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I could look past all the killers who are going out of there way to make this event as un-fun as possible for survivors, but man, the RNG I am getting on the bloodwebs is terrible! Stop giving me trash perks I will never use :-(
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Prayer beads Spirit during a BP event? Instant hook suicide from me, would rather get into another game as quickly as possible.
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Just had a killer whose name was 'DoubleBP=DoubleSweat', it was a Freddy with iridescent add-ons.
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What games are you in?! I have come across 1 farmer so far, all the rest has been the usual apart from the really sweaty killer now and then.
Also, don't tell people how to play the game.
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Even playing against SWF its still RNG, so many factors can determine the outcome of a match, not all SWF are sweaty elite groups, nor are they all toxic squads, more often they will be overly altruistic, screwing around with meme builds etc.
Yes you will get occasional stomped and humiliated, others you'll find yourself laughing when you come across 4 Claudette's all in the basement crouching around in a circle.
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I think the Clown has the best P3, totally covered in blood.
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I had a survivor die in my game yesterday when they could have easily escaped, they then said in the post-game chat that they still had time left, seems like a bug, or a buff.
If you can escape and don't but would rather wait until the last second then get punished for it I guess.
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@Spirez said:
https://forum.deadbydaylight.com/en/discussion/comment/712404#Comment_712404
Horrible, especially when the killer would see you so you make a run for it and loop the killer for 10 mins and by the time you get hooked no gens done and other survivors are making use of your offering for spawning flowers and sucking them dry leaving you to die on first hook or using all of them while you are being chased and hooked.You either end up dead on first hook or dead on 2nd hook with no flowers to use. Offering wasted :(
This explains it all, especially when you are the only one to burn the offering and get chased etc and all the plants get drained.
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So, lets discuss possible original killers.
One way to look at it is Wrestling gimmicks in the late 80's early 90's, So think of any kind of profession and make a killer out of it.
For example:
- Garbage Man Killer - M1 attack is hitting you over the head with a trash can.
- Australian Outbacker
- Policeman?
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@csandman1977 said:
In my opinion matchmaking shouldnt be based on rank at all. Instead it should be based on hours spent playing. We have all heard that rank means nothing. Especially during rank reset. Its nothing to be able to get to green ranks. And really a couple of lucky games and you are at purple. But a green rank with 700 hours is most likely going to be better than a purple rank with 250 hours.
Sure there would be outliers but i think the match making would be better evened out.
As for rank, make incentives to rank up.
Ending the stetch at yellow ranks gives you 5000 bp, with 100 bp given for every day you are at yellow ranks
Green would get 10k bp and 200bp for every day at green.
Purple would give 1000 shards and 100 for every day at purple.
Red would get 100 cells at the end plus 10 for every day they were at red ranks.
These are just numbers off the top of my head. Obviously the game rewards those who play more and why shouldnt it?
You can play a game for hundreds of hours and still be ######### at it.
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@PeepingPeacock said:
https://forum.deadbydaylight.com/en/discussion/comment/707866#Comment_707866
Blows my mind how people still don't get new killer = more killers = longer killer que times
But in the 40 games or so I have played Survivor since the DLC dropped I have faced like 5 Demogorgons.
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Nice bait
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@Mochan said:
Oh different title. No, the game isn't "slowly dying" the player base has been consistently at around 20k-ish for the past couple of years.
The game isn't dying by any stretch.
Not dying, but not growing
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BPS are cursed for me, I can survive 5 games in a row, score lots of BP, first time I burn a BPS I get found first and killed off quickly :/
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it's only got a one time use, if the killer knows you have it, they'll just wait it out until you use it and then swing.
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it's only got a one time use, if the killer knows you have it, they'll just wait it out until you use it and then swing.
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Add to that the aura reading is still terrible, very hard to spot my ruin at the start of the game, only to find it spawned on the other side of the map, in the open, near survivors. Gone in 30 seconds.
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I went up against a Dying light, and didn't notice any real difference.
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I love the change in chase music, makes the game feel a little fresher, different atmosphere.
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I wouldn't say it was a flop, but I can't really say a success either as in 10 games I have faced 1 Demogorgon and have yet to play on the new map.
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Haven't played the new map yet, only seen one Demogorgon, other than that, its all been killers running super sweaty builds, double iridescent add-ons, slugging etc
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Or this whole follow thing is just a troll to those people who read too much into the tiniest things.
Like last month, data-mined sounds "Hellraiser confirmed"
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i'm surprised there are not any achievements to do with any of the new survivor perks.
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Why would they go one step forward and two steps back?