tt_ivi_99
tt_ivi_99
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- tt_ivi_99
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Comments
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@aidNbsns said:
https://forum.deadbydaylight.com/en/discussion/comment/1743622#Comment_1743622
Players tend to complain about Freddy's lunge range as it always seems to hit them from much further than intended distances. This change would stop the complaining and make everybody happy
Freddys lunge is the same as every other killer, if survivors get greedy at the loop it's their problem.
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@NoOneKnowsNova said:
Right now I’d say low B high C. With some changes I’d say they can be a low A high B tier killer depending on the changes made.
Yh but... Do the devs want them to be A - High B tier??
They have the potential to have really good mindgames and stuff like that but... I try not to get my hopes up.
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Nope.
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@BeHasU said:
https://forum.deadbydaylight.com/en/discussion/comment/1731412#Comment_1731412
Never do that against a Legion lol. If i am hitting you with FF and you start mending right after i hit you, im coming back to finish what i started :p
Good legion players won't let you disrespect them like that
That's the thing, there are not many good Legion players lol
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@ImBrakingBike said:
You can disable Crossplay, just go to options, scroll down and unselect the ONLINE CROSS-PLAY option
Last I checked It was grey and It wouldnt let me, that's why I said that, havent really tried again, but I'll do when I can.
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Being able to make objects like pallets or totems invisible is pretty ######### awesome tbh.
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And having to hold R1 even more? No thanks.
We need a complete rework on the gen mechanic.
Something like finding the parts of the gen around the map and then come back to repair It for like 10 seconds, do that for 4 times for a gen. That way at least you move around the map, get the chance to be able to play stealthy around the killer, the killer gets more time as well.
That'd be fun, but no, we get skins and battle passes, and nerfs and buffs, and map reworks that dont really help the game because the chore mechanics are obsolete and broken.
I dont know, something other than just sit there holding the same button for 80 seconds.
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I have a solution for your Freedy problem, It's called getting good at the game instead of asking for unnecesary nerfs.
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I never heal against Legion, so when he comes with his Frenzy I let him hit me so I can mend as soon as he turns around. This time I was in rotten fields, in the middle of the corn, repairing a gen, injured, and he was coming to me with his frenzy, and Im like "ok, fine, hit me and go chase someone else" so when he is right next to me he manually ends his Frenzy and then I suddendly realized the fact that I was in the middle of the corn, injured, and I didnt have any ######### loops nearby... My next stop was a nice hook :)
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Just remove them from the game.
Honestly, no one ever asked for the walls, we asked for infinites to get removed and we got that instead.
So the killer has 2 options, either ignore them completely and waste time because of a broken mechanic like infinites, or waste time on breaking them, which doesnt really help him in any way cuz most of them are either useless or help survivors more than the killer :/
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Whispers is really good, as soon as you see it active, use his Static Blast.
You should try to max Hag just so you can unlock Hex Ruin, the "best" killer perk in the game. Use It.
Hex Undying is also pretty good when combined with Ruin
NOED is pretty good as well.
The doctor doesnt really need any specific perks, his power, if used correctly can counter most loops in the game.
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@[Deleted User] said:
Bones
I guess you mean Totems? So no, there are still no new secondary objectives?
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If they ######### up Billy a lot of people is gonna uninstall lol
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LMAO, the devs will nerf Survelliance because of Ruin, just like they nerfed Thanatophobia because of Legion, just like they nerfed Enduring because of DS...
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If there were secondary objectives this wouldnt be a problem, until then I think it's pretty fair game to make the match last more than 5 min.
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NEVER AGAIN.
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Everyone is free to speak their own mind, the devs should know who to listen to. Then again, sometimes I'd like to just slap them in the face when they listen to the wrong people.
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Billy for fun and also the one Im most familiar with, tho I have to admit that Pig was my way to go if I wanted to have a fun time, that was before the devs nerfed her.
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Those are some pretty good ideas, hopefully something like those will be implemented once BHV decides to "show" more meat on the Moris.
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@Andreyu44 said:
I remember you xD
@Andreyu44 hey, I might see you again Soon™ ;)
@twistedmonkey said:
1 - yes and no. A few new spots where they are a lot more hidden but can a to spawn in the open or next to a gen.
2 - no
3 - no
4 - yes and no. Still same windows but Insta heals are changed. Styptic gives a borrowed time effect when used and syringe takes 8 seconds to heal to full.
5 - Yes Freddy is really good. His snares are better than the dream pallets as you can spam them while chasing around a loop.
Nurse is just a little but weaker but the general consensus is she isn't as fun to play and feels clunky.
Spirit isn't being changed a lot copared to nurse. No collision anymore and some add-on changes. Prayer beads now has a sound all over the map instead of no sound at all.
The potential for legion is there but you will need bl1 or to be stunned first to make it happen.
The oni looks fun but I can see some changes happening. His power isn't as useful after a hit as its wastes his map pressure potential and you lose it if you pick up the survivor which means slugging to get the use from it. Kinda a damned if you do damned if you don't scenario.
@twistedmonkey Glad to see some familiar names around here :)
Thank you guys for answering the questions. I'll give the game a chance again, might even stay around the forums as well as I used to.
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Gonna take a lot more than new content to bring some players back tho... Mostly balance.
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Alien and Predator confirmed... Soon™
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Him and Laurie look like crack addicts tbh. A rework for both of them would be great, and behaviour can make that happen, I mean... Steve and Nancy are ######### great designs...
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/66612/ghostfaces-power-doesnt-feel-unique-and-or-fun
Basically Slenderman? :)
Now that you said it... It is true, it's basically Slenderman. Maybe my subconscious reminded me of him this way because I actually forgot about that character. Cant remember the amount of times I've screamed like a little ######### when I had only 1 of those pages remaining to beat the game...
Edit:
Btw I associated this power with a Gorgon, not a Slenderman :)
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I mean... They could just make her not wear the hood, and wear just a wool hat with bunny ears...
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Just a little reminder, this is how everyone that makes a thread saying "I was right" looks like:
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There's this thing called offerings. Also, the minimum distance between hooks changes depending on the maps, check The Game and you'll see that hooks are terrible for killers there.
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It's based on distance now, that's why Iredescent Pin doesnt show you locations sometimes.
I believe it's 32m.
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Auto aim doesnt exist anymore. However, hit detection is another thing that fits more with your description.
Whenever the killer's hitbox touches a survivor's hitbox the hit detection will end the lunge and will make the hit animation that makes the hit connect, that's why sometimes survivors do a little twist right in front of you and your lunge ends without hitting them, that animation delay messes up your hit. Also, the hit detection will end the lunge with the first hitbox your lunge finds in it's way, making bodyblock very powerful.
I think there should be a way to turn it off so that whenever you have 2 survivors next to each other you can choose who to hit.
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He loses chase just like any other killer.
You could see that with old Legion + M&A. When you lost chase your TR would go from 40m to 24m, that would result in the Legion loosing his tracking ability.
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If he gets inside a locker it better be for a good reason, otherwise that ability would be useless.
Maybe when he enters a locker he phones a random survivor and reveals his aura for x seconds, the survivor gets a ring tone to know he's being observed.
That would be useful, but it's just a thought. I doubt the devs give him the ability to hide in lockers...
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That's actually a good gen for killers...
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He'll probably cost the same as Bubba.
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Deerstalker, Third Seal, Knockout, Infectious Fright.
Use Lery's offering.
Enjoy the postgame salt :)
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Survivors getting balanced again.*
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@BBQnDemogorgon said:
@tt_ivi_99 If you look closely Freddy has a recharge power bar 👀
With the red timer/charge around the icon.
Maybe his power charges when survivors enter the dreamworld. It would be nice to build your power when everyone is asleep :)
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It's nice to see Daddy Mat again. Cant wait to see what they have planned :)
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@GrootDude said:
@tt_ivi_99 it only happens with dbd, once I come back I’ll try the vertical trick.
Vertical possition is worse than horizontal because you are taking away one of the vents. However, It is better if you have the official vertical stand.
I have my Ps4 in horizontal possition and have it on a wood table so that It doesnt overheat. I also check the dirt every 6-7 months, that's very important because it can really ######### your console up.
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You can wait for the summer/winter sales and get all DLCs for leds than 20€.
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About the overheat. It's caused because the console can have dirt inside or it's fan is just not working correctly, you should check It out. I suggest you also eliminate some games or data so that It has more space and works better. Also place it on a surface like marble so that It doesnt get so much heat.
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It is a thing on Ps4 as well. Both killer and survivor have the same issue.
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His FF ms is awful, just like his vaulting speed, which btw those not the only problem, he goes back to 0ms when he finishes the vaulting animation, survivors on the other hand keep their 4.0ms after they've done a fast vault, which makes It even harder for the Legion to catch up with them. Then you take a stun of 4 seconds for a power that cant down anyone... Do you realize how stupid this sounds from a balance point of view 😂?
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So that genrush gets worse? Thanks but no.
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So we got a perk that serves no purpose other than BP gain thanks to a nerfed Legion...
Yh, great...
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Why dont you just copy what you wrote on reddit and post it here?
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No.
Adrenaline is balanced as it is. We need second objectives.
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At least we can all agree that it's not the case on console.
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He's trash at purple/red ranks. Even if you play him super optimally you'll get your ass kicked by good survivors.
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Either Legion or Yamaoka, both are awesome :)
