th3syst3m
th3syst3m
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Old data, imagine what it looks like now lol. They'll never show current stats.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3126660#Comment_3126660
This is the closest we have been to ranked based matchmaking since mmr released...
It's strange I remember having a lot more fun when it was ranked based. Also I really don't like how they calculate MMR, even if it is a decent indicator of skill over the long term (I don't think it is, especially with how matchmaking favors quick matches over actual MMR) it really feels like ######### game to game.
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@PapiFelixPSN said:
https://forum.deadbydaylight.com/en/discussion/comment/3125631#Comment_3125631
It's not an issue, period.
I notice you end a lot of your statements with "period" or "end of discussion" as if anything you say could actually end a discussion.
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@Legoshissweatyballs said:
All the nurse hate started happening when her range addons got bugged and now they are fixed and back to normal
It'll stop when she's disabled so she can be gutted.
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@jamally093 said:
If a teammate is injured and in no where near the exit gate why do you not wait for them or simple enough 99 the exit gate if they go down open it and then go rescue them why do people just open and leave not waiting for a teammate who is injured to get to them or to make sure their healed.
BHVR rewards selfish play which really just ######### with the idea that survivors are on the same team. They should promote teamwork more, with BP and MMR. Really MMR should be based on how you played during the match and not escapes, maybe survivors would stop DCing and killing themself on hook if they felt there was a point in playing the match out.
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@Veinslay said:
https://forum.deadbydaylight.com/en/discussion/comment/3121989#Comment_3121989
Hexy also was blatantly abusing the Overcharge/CoB bug the entire time despite chat telling him about it. He also frequently hard camps and tunnels, anything to win while simultaneously whining about that stuff when he plays survivor. I love the guy and I think he has the most entertaining DbD stream, but probably not the best reference for balance concerns
I agree with everything you said except I do feel he represents how a large portion of the player base actually plays.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3121286#Comment_3121286
Killer streamers have over 90% 4k for sure
Yeah Hexy has a crazy win rate since patch and mechanically he's pretty #########.
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2 escapes out of 5 would be welcome in my experience.
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@Carnivorone said:
https://forum.deadbydaylight.com/en/discussion/comment/3118286#Comment_3118286
If Jake has lost 10 games in a row because the update was too killer sided, then plays a game, gets downed within 30 seconds and DC's, says 'to hell with this' and DC's, then it is also the developers fault for making the game too difficult for survivors.
What is so hard to understand about that
I agree with this post. Solo q is bullshit and there are reasons for the mass DCs.
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@Pulsar said:
That's not really all that significant honestly.
I would think it's quite significant considering how long the game has been available and thousands of reviews it has.
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Just disable that ######### until solo gets a rework, put her "on the back burner."
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@Taxman232 said:
As a solo survivor, this game is no longer balanced or fun. I understand needing to rebalance killer to tackle toxic SWF, but this has been done at the expense of the solo q experience.
Game 1
Artist with Plaything, Dead Man Switch (DMS), Pain Res and Pentimento
First two survivors were tunnelled and camped out of the game before the second gen popped. Third survivor was slugged and DCd after not being picked up, just as I was downed. Killer then stood over me waiting for me to bleed out.
Game 2
Huntress with DMS, Pain Res, Surge and Thana
First two survivors camped and tunneled out of the game (even with DS, BT and OTR - unbroken tunnel vision). Third survivor slugged, I am downed with 2 gens being done. Rubbing salt in the wound being sent to RPD.
Game 3
Deathslinger with DMS, Pain Res, Starstruck and Thana
First survivor face camped in the basement, next two proxy camped. Actually managed 4 gens this game as Badham hook layout favourable but last survivor killed before finding hatch.
Game 4
Nurse with recovery add ons DMS, Pain Res, BBQ and Furtive
You can probably guess how this went, nurse recovers from blink and hit as the haste speed burst wears off - downed in 20seconds. 4 slugs left to bleed out.
If you've stuck with me this far I have some other observations. I rarely see a killer bring an end game perk because they know they just dont need it now. Camping and Tunnelling are worse than before the rework and solo survivors feel incredibly weak.
Personally I would like to see Devs focus on rebalancing and fixing DBD rather than promoting their gimmicky dating sim.
It's crazy that survivors are dcing/first hooking themselves. Almost always one survivor easy to tunnel out and any killer with half brain can apply enough pressure to get the win.
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Yeah I think self care was treated harshly, I think Dead Hard is a good change. This is coming from a disgruntled solo survivor.
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@ThatOneDemoPlayer said:
If she is that easy, please proceed to go on a 20+ kill streak with no Perks and Add-Ons against good Survivors
Yeah you have to go on a 20 win kill street to prove she's easy lol. God this community is full of morons.
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@Alex_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3116333#Comment_3116333
Then why do you waste your time with DbD and it's forum if you seem to hate it so much? If you don't like it, don't play it, and do not annoy the people that actually enjoy the game with your negativity.
As I said it's a great concept, unfortunately it's being hindered by awful dev leadership. I could hardly care if you're annoyed, if you can't handle negativity maybe you shouldn't visit the forums.
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No #########.
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75 on both although I use to run 100 on survivor but kept ######### up my flashlight saves so I keep it on 75. I'm sure if I played more Oni/Blight I would probably try 100 on killer.
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Their new game will fail just like the last one. They're a sub par developer that had a great concept (DBD) that they will just milk until it does finally die and then they'll disappear.
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@Tsela said:
DC penalty is the way to go, and a quite heavy one. It's not the killer's fault if some survivors behave like entitled children. If some people don't want to play, they don't have to, probably give them 24 hour ban for 2 times they DC in a day. It's not like they will remove a killer to please these people who drop their games
They'll just kill themself on hook instead.
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Wait so you won 18 in a row just staying in basement?
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/3109257#Comment_3109257
I have some solid guesses but I'm not trying to get banned.
I have no idea either, in other news I was just able to purchase a "Tickle Me Elmo" on ebay.
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@Grigerbest said:
Hey.
So recently I played like 6 matches as a killer (3 nurse, 2 hag and 1 sadako)... And from each of this match, I've had people DC, afk (giving up) after 3 gen pops. I suppouse soloq only. And I swear, it's getting so ridiculous.
In some of this matches, they were ragequitting and afking even when I was actually losing, and I'm not kidding.
It was a match with hag, the match for me was awful, maybe the worst possible scenario (who playing hag, knows...) the only thing why I won this match, it's coz 1 guy just DC'd after I (somehow) downed him.
What is happening with survivors? What is the point of even getting into the match, if you know you're going to dc or ######### on hook?
Are they hoping to get a "baby killer" to go against? Are they protesting the changes that way? If so, I don't think it's a smart way.
I also looked up some Youtube vids to see how some survivors playing soloq, and they're mad. Don't get me wrong, they're mad on their teammates, ruining the game, killing themselves on hooks and denying to play.
I looked up more, and I've seen more people just ragequitting in a 100% winnable match. The killer 100% will lose this match, and they still DC or K themselves on hooks...
Dear survivors, what is going on? What are you exactly want to achieve like this?
Playing Nurse in half your matches and asking a question like that? You're pretty much using an exploit the devs refuse to remove from the game.
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@EvilSerje said:
https://forum.deadbydaylight.com/en/discussion/comment/3087892#Comment_3087892
Bro, my survivor MMR technically couldn't be any lower with amount of deaths I have and had. And all perks I'm using stayed the same, unchanged.
Did you even read or it's just weak taunting attempt? :)
Typical killer main response. They don't want to admit that after patch other than high MMR killer takes next to no skill to win.
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A new dev team.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3075167#Comment_3075167
Even otz or Tru don't win 80% of the time. Your numbers don't sound very realistic. They sound made up and if you can't handle someone poking holes in your logic don't open a discussion.
I agree but imagine if you're a Nurse main, you'll win well over 80%
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@FreakPrince said:
Any nerf for Nurse is well deserved.
I would prefer they just deleted that #########.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3032326#Comment_3032326
Yes, it's the longest thread on the Forum.
Yeah you'd think they'd actually fix the performance issues by now.
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Nurse starts at normal killer speed with no blinks and a small terror radius. Each successful M1 gives her a charge and lowers her base movement speed up to a max of 2 charges and what her current base movement speed is.
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3024457#Comment_3024457
Thats not true at all that’s just what lazy people decide to think because it’s easier than to actually fix things.
Something as basic as kindred basekit would already be a big improvement.
Between match making, survivors killing themself on first hook or DCing, players just throwing for challenges solo queue really needs some help. I don't agree it will be a big improvement but any little bit helps.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3026481#Comment_3026481
Name me one time the developers have SPECIFICALLY replied to a community request and given a definitive NO and then changed their minds.
One example would be increasing gen speeds which they said for years they wouldn't do. There are many, many more.
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@WesCravenFan said:
https://forum.deadbydaylight.com/en/discussion/comment/3017305#Comment_3017305
Why do people expect kindred base kit when the developers have SPECIFICALLY said on more than one occasion they are not doing this request?
Devs say a lot of ######### and change their mind 6 months later.
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@Babadook83 said:
devs won't fix anything, they can increase gen time, increase gen regression (perks) shorten chases, shorten speed boost, as long as they don't bring solo Q near swf levels, this game will not even CLOSE to being balanced
Solo q should be buffed as much as possible to bring them as close as possible to SWF and balance around that.
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@IronKnight55 said:
I'm pretty sure this upcoming update will make a lot of players quit (mostly solo). They'll probably try to revert some changes afterwards, but will it be enough to bring people back? Who knows?
Kinda how I feel, solo's quit, killers get more swf, kill rates go down more.
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@TheMadCat said:
I think the issue is matchmaking. I have 2k hours and, sometimes, I'm paired with people who have under 50 hours. I can clearly see we don't have the same experience.
It's fine to be a new player. I was one two years ago. But I'm expecting people with similar experience than me to be with and against me.
But let's see how it works during the PTB.
You're right, the biggest problem is matchmaking, but I don't think that will ever work properly. The least the Devs can do is give solo q survivor information similar to SWF, it won't fix how ######### solo q is but I'm sure it would help a little.
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@Mazoobi said:
This patch was something...
But it seems like there's no acknowledgment for solo que at all. So self-care having a high pick-rate justified it being gutted, stomped, and thrown to the dumpster? Oh okay sure.
Killers getting general improvements, but nothing to help solo's? The mini base-kit BT will do VERY little if not nothing in a solo group.
When can we expect to have changes that are suppose to bridge the gap between solo's and swf's? This gap is responsible for the balance too.
Shouldn't be playing it now. There really must be such a small population of solo survivors for the Devs not to do anything about it at this point. I guess I'm done unless I feel like finding a SWF, because solo is beyond ######### stupid.
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@FrostySeal said:
I don't know if it's just me or not but recently I feel like survivor just isn't fun anymore. With survivor it constantly feels like I'm having to deal with something extremely unfun whether it be stupid teammates, killers I hate going up against (Looking right at you Deathslinger), aggravating bugs (Like the most recent pallet bug which makes stunning killers borderline impossible), or people using really unfun strategies (Tunneling, Camping, etc.)
I've always been annoyed by these things but it feels like only in recent times that I've just been avoiding survivor and playing more killer. I still play survivor from time to time but 9.9 times out of 10 I won't have any fun in a match and instead be frustrated or bored. It really sucks because I enjoy looping and the whole team thing on the survivor side, but I just can't seem to get much enjoyment out of it.
Is anyone else just not enjoying survivor as much recently? Or is this just me taking the game too seriously?
Yeah I kinda find it pointless to play survivor unless you just play for the gameplay/memes. Like solo queue feels like it doesn't even matter how you play 90% of the time, the match is decided before it starts.
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Who gives a #########, it make some people happy.
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@cordonrouge said:
forced antialiasing literally ######### my fps up. i get around 25 if im lucky with constat drops and certain maps like rpd are UNPLAYABLE, which is ironic because i literally played resident evil 2 and 3 with no problems so i can't even imagine how badly optimized your game must be.
also im getting infinite loading screens and when i do get a game i can never reach after game lobby cause it just disconnects me after taking so long to load. now that last one was always an issue even in earlier patches.
game sucks on last gen consoles too despite having garbage 2010 graphics.
but you know what? at least one of your characters gets erections from men instead of women. that's really great. good for him.
fix your game or start giving refunds because:
1) the game has subpar perfomance both on consoles (last and new gen) and on pc's who meet minimum and recommended specs.
2) you do not advertise a laggy or stuttering product so it's literally false advertising.
3) tampering with the config files just to play the game properly was already unacceptable and now we dont have even that.
honestly embarassing. go free to play if you're gonna mismanage the game this badly. you're basically scamming people.
not that it's even worth it to go through all those issues to play the game, since it has 0 innovation, useless updates once every 2 months with maybe one perk change, no updates to the mechanics ever, and the balance is laughable.
i just want my money's worth though because you dont deserve it.
I feel ya, never gonna happen though. They would have to refund every switch/ps4/xbox player too.
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I play at night and match making doesn't work. I play survivor and my team are potatoes, I play killer and the survivors are potatoes. You might think well play killer but it isn't fun killing new players and it's really not fun playing solo q survivor when most matches are a loss/draw. Seriously 8/10 of my solo queue matches at night are impossible to win. During the day I escape 60-70 percent of the time and at night I escape 20 - 30 percent. Too bad my work schedule doesn't allow me to play the game when match making actually kind of works.
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@BenSanderson55 said:
You can disable maps and perks when they're broken, what about killers?
This isn't me saying pinhead is op or strong. He's broken.
1) Being attacked by chains when doing the box isn't fixed. "So then do it before chainhunt timer completes" brings me to point #2
2) Soloq can't coordinate to do the box efficiently.
3) I can't force console players to remap their buttons (vault, remove chains) or perhaps they don't even know.
I'm finally saying something because I've been getting a lot more pinheads lately. I assume his new voicelines, but I surmise mainly most killers know of the points I mentioned above and use him for those reasons, especially during the event. Because why use a bad killer (which i've heard numerous times since he was nerfed) otherwise.
And finally just my opinion, he isn't fun to play against, I prefer a nurse or blight to pinhead. Wonder why he gets so many DCs and deadhooks if he's so bad? lol
He's not broken, solo queue is. Any console survivor that isn't new should have their buttons rebinded. Any survivor that isn't new should know how to play against Pinhead. The only way to fix this is not play solo queue. Even with basic communication you can't make "inexperienced" players play efficiently. Maybe it might help a little but really the only way to not have awful matches is to pick who you play with, since SBMM doesn't seem very reliable.
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@Edilibs said:
All i know is i've gotten 25-28 wins straight with Nemesis with my newest build with him and within the last two weeks! Survivors literally cant do anything!
All IM saying is that i play at a high MMR WITH NEMESIS, and that atm my highest MMR killer is Nemesis since i play him the most. Theres not one person that can argue with this and tell me im wrong!
What's your build?
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Nah, game was better without it. If you don't like reading about it maybe visit another forum.
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I have the same problem but it doesn't happen often. I've checked the controller on PC and everything seems fine.
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@KolbyKolbyKolby said:
https://forum.deadbydaylight.com/en/discussion/comment/2731938#Comment_2731938
Are you suggesting that when people of color experience targeted harassment made easier by a cosmetic, they should simply no longer stream because it is instead racist for them to show people the racism they encounter? Rather than Behaviour removing a cosmetic that was unnecessary and often used for harassment, instead, black content creators should be silenced when people behave poorly towards them in racist manners using cosmetics that can instead be removed as to not be used as a tool that way?
You say it was used often but I can only remember once in 1500 hours that I remember seeing a Claudette mask.
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@throwaway79465468797 said:
There was conversation on this for a while but went mostly ignored and even Mandy said that racist behavior was impossible to stop
I mean what is racist behavior? If someone uses racial slurs ban them or chat ban them so they can't do it anymore.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/2710858#Comment_2710858
lol? Do the 2 window shack again and watch how every survivor will run there with Overcome so you will never be able to catch a survivor again
And to OP:
https://us.v-cdn.net/6030815/uploads/7MR1O0RMRYNZ/grafik.png
DBD is pretty fine, although there was a drop, we are still at a level 10% ABOVE May 2021 where DBD cracked the 40k mark for the first time. If you blend out the July hype the last year has been pretty stable and growing
And Im pretty sure you all refer to the "SWF time queue" which grows at like 5pm as people are finishing their work and play together. This has been a thing like 3 years now
I don't get how the population is so high and yet it takes so long to find a match and the skill level of the survivors seem so different.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2696338#Comment_2696338
Depends what is your MMR.
I really wouldn't want to be new and play soloQ, but if you get high enough as SWF, then you can actually play soloQ and it's not that painful.
I have no idea, sometimes I feel like I'm playing with new players and then I'll get matched with Zubat or Ohtofu. I think MMR is just ######### when I play.
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I reinstalled the game and it's running better
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@BigHat said:
Titles sums it up is it true that even if they fix it this weekend playstation will take a week min to certify it? Or is there an exception for hotfix patches?
Thank you!
My understanding is that Sony and MS do same day certification for hotfixes.