swager21
swager21
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- swager21
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Comments
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if noed was that easy to counter no one would be running it
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@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2089232#Comment_2089232
That would be OP on dead dawg saloon
maybe make it so it only has 1-2 uses? also make it an ultra rare item.
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its a pointless action that is used to invoke a negative reaction. basically, hes being a dik to you for no reason (unless you teabagged him, then you kinda deserve it). they could also just be trying to interrupt the scream but i dont know why you would do that unless you have some sort of hearing disease
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it is kinda annoying. the skill check isnt hard or anything but the pressure of potentially losing the entire game for a simple mistake is usually what makes me miss it. i think it should just be an active ability button
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probably so you dont hop into a locker and sprint burst away once you get the stun. basically, its so you dont synergize it with any other exhaustion perks
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@sesawyer3127 said:
Ash is super loud which is why most people dont run him. He sounds like he is going to croke while running lol, you have to run Iron Will with him LOL.
ash is one of my mains and i dont use iron will on him. iron will usually doesnt do me much good since the killer is always on my tail
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i get you. tunneling is so common now. especially if you have teammates that farm off hook. and you cant even blame the killer because "hes just punishing bad gameplay", even though its my teammates fault and im the one who has to pay the price. oh not to mention how many times teammates have lead the killer to me when i was cleansing 5 stack devour hope. i always wonder: how can my teammates be morons but the killer is always a rank 1 8k hours sweatbag. ds is starting to feel mandatory now. the fact that you are forced to run a certain perk just to have an itch of fun makes gameplay even more miserable. im not saying that i hate the game, i love it and ive had so many moments of joy in it but holy bajeez teammates suck. tunneling wouldnt even be an issue if it werent for solo queue players
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i miss the old sluzzy. these baits just look too real now. ill give you a solid bait idea: make a thread about how every single killer perk in the game is op
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i dont really main anyone, i kind of just play whoever i feel like playing
but anyways heres who i play the most to least
ash (for some reason i become so much better at the game when im playing ash, he also has sick voice lines in the lobby)
quentin (killers usually dont tunnel a poor quentin due to how rare they are)
nea (bl is fun, the fact that im playing nea makes the killer not even want to chase me)
david (my former main, it genuinely makes me shed tears thinking about how many memories we've had with together)
tapp (i love his perks, really stealthy and pretty much no one plays him so killers usually underestimate tapps)
dwight (i have some spicy cosmetics on him)
laurie (i run the meta on her and usually play her if i feel sweaty)
meg (same as laurie)
bill (he has no cosmetics and hes really loud)
claudette (i ######### hate claudettes more than anything, especially p3 ones)
jake (he isnt anything special and i dont have a lot of perks on him, cant see why everyone loves jakes)
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i would actually like it. i could go to their profile and see profile comments that are saying "facecamping bubba" so i would know if its better for me to dodge. then again, this would create more problems than it would solve. mass dodging & profile harassment
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my escape rate is about the same, i get tunneled about 70% of the time, i am kind of forced to use ds now, pallet stuns dont work, i get bmd on the hook for no reason, i also get slugged too. basically, solo survivor at red ranks has been hell ever since the all kill chapter
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here
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2089228#Comment_2089228
No they don't.
I had like...one trickster play campy out of the dozens and dozens I've had. What rank are you? If you are like super low rank maybe I can see that happening but even the purple and green rank ones I've seen haven't done anything that bad.
Most people playing trickster are the exact opposite, people who don't play like crap because they are the only ones who can stomach it. Most people that care THAT much about getting ONE kill; are going to play something they can actually get that kill with.
im at red ranks
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bl is already a really good perk. the only buff id add is make it so you create no grunts while falling even if youre exhausted.
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maybe a sledgehammer that you can use to break walls. could come in really handy on maps like the game
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yeah, most trickster players play in a really scummy way. just take it to the chin and wait for the tricksters buff instead of using it as an excuse to use cheap and boring strategies. the worst part about this is that he said "mad cuz bad imagine dying to the worst killer in the game" like dude, if you tunnel someone theyre bound to go down at some point even if you are playing the worst killer in the game
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tunneling is only so common because of the ds nerf. it isnt the nerf that made them tunnel harder, its the fact that youll only see one ds every 3 matches or something like that. also, whenever i equip ds now i am almost guaranteed to be able to use it. statistically speaking the ds nerf was good but it also made tunneling 3 times more frequent
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i hate hawkins pallets. you cant loop anything on them
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@Lord_Tony said:
and I'm not playing against SWF without nurse.
So if you want nurse nerfed then swf must be nerfed
i only play solo queue anyway. i wouldnt mind
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as much as i hate it, sometimes you dont really have a choice (unless you dont mind a double depip+5 min- 6 hour penalties)
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i like this rework but i think the perk should just be removed itself. it would encourage heavy basement camping
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play it safe. continuously taking risks would lead to the games demise very quickly considering the community is already what it is
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descent beyond had an interesting survivor and a cool killer. meh perks
a binding of kin had a killer with a great concept and a good survivor. somewhat okay perks
all kill had a great killer (trickster sucks rn but i believe they will make him a decent killer) and a unique survivor. decent perks
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i think 60 seconds is enough to go down to a tunneler. all i would change is maybe increase the stun duration to 6 or 7 seconds cuz it clearly isnt long enough to make the killer lose you. not to mention that the getting off the killers shoulder already eats up a solid second or two
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we already have huntress, spirit, nurse, 2 female legions, plague, pig, charlotte.
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i usually do it if i have a specific chest perk like pharmacy, plunderers, ace in the hole.... or im just looking for a medkit. generally i dont waste time searching chests
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i would just put on spine chill and live with it
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i dont like having to grind 150 bloodwebs just for a decent build.
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dont worry, youll start feeling it again eventually. dbd becomes boring and you get 4 ######### matches in a row but one day youll get an entire day of good matches.
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it usually takes 50+ bloodwebs just to buy a certain perk you want. a better way is to make it so you can upgrade perks directly once you get them from the bloodweb
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its always annoying no matter what killer it is. playing really good and expecting all of that hard work to pay off just to get struck by noed and camped on hook feels like a robbery. before calling them crybabies, try to understand their perspective first
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i love watching that urban evasion self care claudette who did nothing all game besides sit in a corner get penetrated with a meat hook.
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my first game was as david against wraith on gideon meat plant
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@JimbusCrimbus said:
https://forum.deadbydaylight.com/en/discussion/comment/2084294#Comment_2084294
At the same time, gens go fast regardless. So it shouldn't really matter.
you clearly dont know what it feels like. also, my solo queue team dies before we get to 2 gens so what are you talking about
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statistically speaking its not a problem but you cannot imagine how painful it is to see your 99d gen get killed by teleporting freddy
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it isnt as frustrating when it doesnt take 150 bloodwebs just to get a perk you want
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oh come on, i just bought the nightmare dlc
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i cant give you any advice, but heres a nice build:
monitor and abuse
stbfl
whispers
any gen perk you like: ruin/corrupt/pgtw
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what do you mean "ds will continue to release survivors (or maybe not)? what would be the point of the perk then?
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2083221#Comment_2083221
There’s a lot to be surprised about. Even getting perfect wins, it’s impossible to go from rank 20 to rank 4 in just 15 games.
i havent done the math but i think its physically impossible to go from rank 20 to rank 4 in 15 games even if you only get double pips
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ghostface and oni have pretty cool moris, ghostface for the meme value and oni for the gore. my least favorite might be freddy cuz he has such a boring mori, like why the hell does the survivor just sit there not expecting anything
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i mean you are playing a high tier killer so there isnt much to be surprised about.
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she is kind of ugly, i love and hate her scream at the same time. sometimes im like "yo what is this scream haha" and other times im like "would you shut the ######### up already?"
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visionary sucks on outside maps. you dont need a perk just to be able to find generators
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you dont even need ds when you have an entire extra health state. you are pretty much just wasting the survivors time healing you
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probably cuz they want to experience survivor gameplay for a change
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id usually expect freddy games to go like that
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deathslinger doesnt need to go to lockers+his harpoon is really accurate. sure he has terrible map pressure and he cant spam shoot like huntress can but he can end 1v1 chases pretty quickly
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i would like a whisper chat feature. you press esc+there is a chat box next to the other survivors names so you can click on it and then you can type a message to the survivor. voice chat would be toxic as hell and wouldnt fit at all into dbd. you could ask them stuff like which gen they are working on, tell them that you have a certain perk, etc..
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the thing is, most people who got to red ranks by solo queue are actual experts. but that doesnt change the fact that most red rank survivors got carried by their friends so id say lobbies with friends should have inflated emblem scores
