Should Perk Tiers Be Removed?

This is a question that has been lingering in my head for a while and wanted to get the community's thoughts. Maybe with this poll, something could change. I personally believe perk tiers should be removed. It can significantly decrease the grind and can make a lot of the player base happy. With this, you would only have to unlock each perk once and they would be at tier 3 from the start.

Comments

  • The grind is ridiculous and the Bloodweb's RNG absolutely sucks. It'd be nice if they got rid of tiers. It seems unlikely, though, given how people have already been spending BP for years to get those tier 3 perks unlocked.

    A good compromise would be to keep the Bloodweb as it is, but only tier 1 perks show up there. After the player buys the tier 1 version, they can put BP specifically into that perk to tier it up. That would cut down on the annoying RNG and horrible grind by a lot. This would also give the devs the option to release perks in the future that are only 1 tier, because I bet the requirement to create perks with 3 tiers has hurt perk design and caused some ideas to get scrapped.

  • Yes. Tiers are cute in theory but the grind is so atrocious that this would save players a fortune in bloodpoints. It is insane how you can each level 50 and still be missing so many perks. It took me 3 million blood points AFTER reaching level 50 to get purple Ruin on my Huntress. That is asinine.

  • It's a great idea and I'd love it but the devs like the grind because they feel it keeps people playing, which is right to a point.

    Id like to see a change to prestige, so for example if you p2 a character all the perks you have unlocked start at tier 2 and p3 they can be unlocked at tier 3.

    This would help with the huge grind in this game without massively impacting it to the point where you get everything to quickly.

  • i dont like having to grind 150 bloodwebs just for a decent build.

  • Literally has no good reason to exist except to bloat the game with more grinding.

  • I think perk tiers are just an outdated way of artificially inflating the grind back when there weren’t as many perks. Now that there are well over a hundred perks, the grind should really be adjusted to compensate.

  • My preferred solution would be to keep the tiers, but give the first tier for free. Meaning, if you have the teachable, then all of your characters immediately have tier one of that perk without you needing to grind for it. That way, you'd still have a reason to level up the perks in the blood web, but you'd also be able to play around with different builds right away.

  • It took me 5 whole ######### months to get feng to P3 and all the perks on her and now i have to grind to get yunjin's 3 perks ;-;

  • and will be nice if the game return us the bloodpoints from every lv1/2 tier perks


    the mayority of the people can't even use the bloodpoints to search good items/addons/offerings because first want to prestige every character and unlock a decent build on them


    i have 6K hours, and i have everybody at P3 with all perks, but then if i look at addons i have less than 5 ultrarare addons on every killer.... and i don't want search more, because im leveling up the Trickster aka the Depipster

  • I think that other perks should not have any perk tiers. You know why? it's like Starstruck that has perk tiers and if it's haddonfield. then that would be OP.

  • @Hex_Llama said:

    My preferred solution would be to keep the tiers, but give the first tier for free. Meaning, if you have the teachable, then all of your characters immediately have tier one of that perk without you needing to grind for it. That way, you'd still have a reason to level up the perks in the blood web, but you'd also be able to play around with different builds right away.

    i'd accept either change

  • @Hex_Llama said:

    My preferred solution would be to keep the tiers, but give the first tier for free. Meaning, if you have the teachable, then all of your characters immediately have tier one of that perk without you needing to grind for it. That way, you'd still have a reason to level up the perks in the blood web, but you'd also be able to play around with different builds right away.

    I'd rather perk tiers be removed completely, but if for some reason that's a no, this idea would be great

  • anything is better, any solution, is better than the insufferable grind we deal with these tiers

  • There are sooo many perks, now, that using perk tiers to inflate the grind is just disgusting. It's not even about getting tier 3 of the perk, it's just stupidly frustrating trying to get tier 1 of a damn perk because of how many freaking perks there are and it's all dependent on RNG.

    Shoving millions of Bloodpoints into the Bloodwebs and still not unlocking the perk you want is really, really frustrating.

    Future perks shouldn't have tiers. If the devs want to keep tiers for the current perks, they could put only tier 1 in the Bloodwebs and then let the player use BP to tier-up that specific perk.

  • Anything to reduce the awful grind.

  • Yes, 3 tiers is unnecessary especially since you can't choose which tier you want to use.

  • After 5 years I'm for YES, there are too many perks, Survs are almost at 100 and Kills are just behind with ridiculous amount of perks.

  • The grind sucks, and it grows by 4.5 bloodwebs every chapter release on each side for each character.

    Removing perk tiers means they no longer limit design space, ie. you don't need a scaling affect anymore while also reducing the grind and the rate at which it grows in 1/3

  • For a long time tiers were a good idea, and worked really well. But with all the perks in the game now it makes it way too hard to get tier 3 of one specific perk. I've had countless times where I had to spend 700,000 blood points or more just to get the perk that I wanted. Makes it way too hard to have a decent build. You just get stuck with a bunch of crap that you don't want.

  • I know this post is old but it's always good to give posts like these attention to see what the players think about outdated stuff like that.

    Anyways yes, perk tiers are no longer necessary and should be removed. It'd be a wonderful start of reducing the game's grind.

  • Absofkinglutely!!!!!!

  • They either need to remove them or make bloodhunts way more common

  • Won't miss them

  • Tiers had a sense when there were few characters and few perks, but now that the difference between tiers is minimal in most of the cases, and the roaster of characters has become so huge (and is still expanding), there's no point anymore to keep them.