solarjin1
solarjin1
About
- Username
- solarjin1
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Comments
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@MikaelaWantsYourBoon said:
Why? I am seeing a lot Boil Over lately but they are doing almost nothing. I am still hooking them.
definitely been a rise in boil over players. I'm also seeing more spine chills as well
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@Ghoste said:
You can have 1000+ hours and still not be good.
I don't mean to sound rude but you just stating the obvious. Yes u can be bad with 1000 hours and yes u can be good with a low amount of hours. On average the better players will have higher prestige numbers/more hours so of course u would wanna team with them over a lower rank player if possible. Why wouldn't u wanna put yourself in the best possible position to win.
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well that was a huge leap
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i love when u pull up and see the killer repeatedly swinging at thin air.
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@Cynwale said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3413335#Comment_3413335
Ah yes, good old "Divide the playerbase for my ego."
lol if that how u wanna spin it
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last patch DH: cause even jesus use dead hard.
flashlight spamming: was toxic but very fun.
old freddy: way more true to his movies.
Orginal eruption: before it got buff.
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Definitely need a better way to gauge the team skill level before readying up. Prestige levels are sometimes a decent indicator but your devotion level would be way more useful indeterminate play time. This is clearly the best behavior can do with the matchmaking or they would've been change it. So why not let the survivors be able to vet their team more effectively. If u level 20 devotion I'll at least know u around 4000 hours and i can have more confidence going into the match. Every time i see a lobby of prestige level ones i think "f**k this".
@yato said:
we need something to understand who we have in team... we meet console players and we don't know how much hours they have. We that have kinda 3k+ hours cannot meet 200/300 hours ppl, it ruins our game... devs may put some stuff to tell us the mmr they have, like the rank, player level/devotion, something...
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pain res hit the gen with the most progress so some people would 99 a gen across map cause they know the killer not defending outside the 3 gen. Also just like @sluc16 said u can time adrenaline
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@AnchorTea said:
+1
need to be in a way that don't buff pinky finger.
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@Beatricks said:
I genuinely don't know anymore what's going on.
2 weeks before the patch dropped, I went on an insanely crazy SoloQ loss streak of being sacrificed 76 times in a row, more than double my old "record" (36 losses in a row).
The patch dropped and I escaped 11 games in a row.
Since then my escape rate is hovering steadily at 20-15%, the same as after the killer patch. I have not noticed a significant difference in either teammate or killer performance. I go up against blink god Nurses and completely potato M1 killers that I can spin multiple times in a row in the wide open with no discernible pattern.
#########. 76 times in row? jesus
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The game is far more balance with the DH, infinite healing, and infinite regression nerf.....but am i happy NO SIR!!
Dead hard was way more fun to play against in my opinion. I actually had input and could bait to a certain exstent. now It just hold w fest with all these Sprint bursts everywhere. I get close to have some fun with the survivors and bam (zoom) they speed off BORING zzzzzzzz. When i play survivor everyone run sloppy so u constantly one tap or u get unlucky and be the survivor who get camp. Just boring all around. Less looping, more gen rushing, more pre dropping, more gens flying, More ruthless tactics, etc. I'm just ranting tho
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Camping and tunneling out the gate is definitely valid but scummy at the same time. Survivors play scummy as well tho! Pre dropping everything when the killer got a few hooks is just as scummy. Map offerings giving a huge advantage isn't scummy? It just how stuff go in dbd
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410183#Comment_3410183
Tombstone is actually pretty bad TBH. Generally, when you see that myers is taking a strangely large amount of time to get to tier 3, you should assume he has tombstone. Then slam gens, when he hits tier 3, jump into a locker if he starts chasing you instead of letting tombstone happen. By the time he gets to tier 3, he probably lost 3 gens, then he'll lose the other 2 in a couple of hooks, and then let him camp someone out of the game while 3 of you escape. Super "fun" and "engaging" game, but its really easy to counter.
It does not take a large amount time to get tier 3 with tombstone piece. played over 40 matches using TS peice just to see how people deal with it and 8 out 10 times someone was dead at 4 gens. Going against as a survivor it feel roughly the same. TS peice has counter play but still it very broken. Myers get free locker grabs all the time even when he not running TS peice. Much like old dead hard u just gotta assume he running it which is terrible.
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@NotAnotherDoctor said:
Yeah if I see that map getting offered I just close the game and open it again.
No thanks
u must be closing all the time cause that all i see lol. garden and farm maps all day long
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My swf matches been easier and my solo q been harder.
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@averagemikaelamain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3410066#Comment_3410066
This is kind of how I feel too. I'm still very much terrible at Killer and am substantially more proficient at survivor,yet I lose as survivor consistently when Killer I've been doing pretty well... I even managed a 3K on badham.
Yeah to see any type of success u gotta play swf. At some point u wanna actually go on a win streak to validate your skills. Solo q make that impossible.
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@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404489#Comment_3404489
They're bad at playing killer and it seems hard to them. I win 80% of my killer games and 30-40% as survivor (solo). I will never understand how anyone thinks killer is harder than survivor. Playing solo survivor is the hardest thing anyone will ever do in this game and it's not even close. Every game is people rage quitting either by DCing/hook suiciding or a killer who thinks he's playing a comp match against randoms who have no idea what they're doing.
my record similar in both 75 to 80 win rate with killer. 35 to 45 win rate with survivor. I'm not a good killer at all! I constantly get spin. Way more skill in survivor yet i can't win nearly as much.
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Didn't someone win over a hundred games with pig, Willy got over 300 wins with sadako or something like that, hens swf team won over 200 games, etc. U can be a trash killer or a top tier killer it dosen't matter. You can go on streak with almost any killer if u willing to play completely ruthless, boring, and most importantly very efficiently which 99% of players won't do.
Same with a good swf! if u willing to call out the killer location every second, rush gens, let someone die on hook to get 3 out, and pre run any time the killer get in 40 meters of range cause again u know their exact location....welll u to can win a significant amount of matches back to back. Did i mention u don't have to loop that well either? just drop everything. Nurse will be yall only difficult match.
With that being said some of blight addons should've been nuke by now.
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@IWasLrft2Die said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408187#Comment_3408187
I feel like your team should be given a good amount of BPs for you using it at least
That don't sound to bad actually
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@H2H said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3408374#Comment_3408374
Why should a killer get punished for winning?
By that logic why should OTR deactivate at the end game just cause survivors did there objective?
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TS peice take absolutely no time to get off and the draw back isn't harsh enough. "Drain evil within" ah thanks! Someone is dead at 4 gens but i guess the fax that he can only instant kill one more survivor balance things out.....
I will never feel bad for Myers basekit when he's running around with addons like infinite & TS peice.
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The perk just throw the match most of the time
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well it good thing no one run normal Myers hu?? Even a mirror myers, infinite, or The auto win addon TS.......9 out of 10 times it TS.
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E forever! Already wasted money buying the spooyloopz DH jesus Shirt...
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Solo q been terrible forever. Just be content with losing the majority of your matches regardless of skill level and u will be just fine. 60% kill rate the goal so survivor will lose more on average by default. good SWFs will make up the majority of those wins while the average solo q survivor feed off the crumbs (not because of your SKILL but just the fax u playing with randoms)
Look back through Twitter and old forums on the topic of solo q win rates. Most people claim to escape 2 out of 10 matches. Look at the top survivor streamers...they can win endlessly in a swf but once u put them in solo q they barely breaking even.
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Window kinderd bond and SB
just took dh out most of the builds for sb but beside that nothing really change for me.
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@stvnhthr said:
DBD has been stuck at about 65% kill rate for killers with them getting high score only 90% of the time. Hopefully this new patch is working for everyone else. I play survivor and in thirty plus games since update I have died every time and have yet to see 5 gens get done. That is 120 kills for the killer at least with zero escapes by anyone. It looks like it might be working as intended at making sure solo queue stays the most dismal playing experience on the planet.
join a SWF
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corrupt: This is needed and out of everything here the most likely to happen
lethal: HORRIBLE IDEA
dead lock: I don't even think this perk is that good. I never hear anyone complain about it
Jolt: whyyyy!! The most balance gen regression perk ever.
Pain res: :(
OTR: At best survivors will probably get a new anti tunnel perk.
Toolboxes: A couple more patches and survivors best items will be a green map and a dull key.
Prove and resilience: I can kinda see that happening one day.
I really hope they do something about busted addons across the board next patch. BNP, TS peice, MD
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The deja vu crazy. I seen at least 3 different threads in the last 2 to 3 weeks asking this question and people giving the same answer almost word for word.
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@VikingDragonXii said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3406337#Comment_3406337
Before patch it was DH>Lithe>SB>BL
Lithe was always better than SB because you could still sprint without accidently activating your perk.
SB is useful but you have to walk everywhere so you don't activate it. That's why SB was more fair than DH
no u don't have to walk everywhere. U can 99 it and have full control. Sit on a gen and if the killer pull up use it. Lithe require u to take a bad route sometimes just to proc it. SB allow u to be safe in A DEAD ZONE. The best thing about SB is the versatility.
●You can 99 it! bait a swing and SB off which could be the equivalent of hitting a dh
●You can Traverse the map quick with it and sit on a gen to get it back.
●You can make builds around it with fixated and vigil. Which make dropping chase a bad idea for the killer given how fast u can get it back & get right back on the gen.
●You can fool killers into thinking u got lithe or balance at the beginning of the game. SB after dropping from a hill or before vaulting a window (this can sometimes fool even good killers)
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behavior need a meta shake up patch strictly base on nerfing and buffing addons. BNP, TS peice & infinite, mother daughter, and some blight stuff need to go.
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legion and trickster
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everything feel about the same just less ovepowering. Was winning 80% before the patch and that still remain the same. Co2 still being run haven't change. People still pressing E! again haven't change (just less op). Never use pain res or COB so i cant even speak on that. Over charge the only regression perk i ever use and it feel harder to hold the 3gen now (which is a good thing)
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@sluc16 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3405390#Comment_3405390
I always payed surv until recently started killer
unlucky i didn't run into my first bully squad into i was 50 games in. You gonna get destroy for a little while into you learn but some bully squads will literally gift you the win no matter how bad u performing (they don't do gens)
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@NothingThere said:
Prestige is not skill.
It's not but it good tell that the player is experience.
If u get a prestige 100 most of the time they are pretty good or at least decent.
If u get super low prestige like two or three....on average they will be trash at the game. Not all the time but more often than not
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at least blight is fun to die to. i much rather see the automatic win button known as tombstone peice nerf
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i heard eruption was over performing again hehe
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DRONE MOMMY SCAN ME
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@Chocolate_Cosmos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404168#Comment_3404168
Med-kits are still good tho, just not OP.
u can say the same thing about gen regression perks in my opinion. pan res still good, jolt still good, eruption even decent just not op anymore. I feel both sides in better spot now
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@ehe said:
the window and pallet one on coldwind, shack, the one you mentioned. I think its clear that windows and pallets shouldnt often mix lol.
u would think so lol. behavior cooking up something even better on the next map I'm guessing
@Veinslay said:
The dining room window in the main building of that map. Also when the long wall jungle gym spawns with the window facing the shack window on Crotus Prenn. Absolutely disgusting
If the survivor know it there it pretty much a wrap for that side of the map.
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@Pepsidot said:
Lampkin Lane's main house window loop is very very good. Basically throwing the game unless you've got mobility to follow a survivor (that has a bit of distance) there. Come to think of it, there are lots of busted windows on that map. But all require a little bit of a head start to be used well.
All the houses are like that. The maps a nightmare if u don't 3 gen.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3404038#Comment_3404038
I only play survivor if I got a SWF on. Otherwise I’m strictly on killer. I can’t do solo q. Lol
What lunatic would send themselves into solo q over playing some fun games of killer and swf
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she was ever playable? That was just call of brine and over charge fooling you
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don't be fool they still pressing E.
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My experience been the same as it always been. You play with a decent swf u probably win and anything else u likely to lose. That pretty much why i play killer 80% of the time now . still losing my solo q matches (don't feel any different) and to no suprise I'm still winning most of my killer games. Every update i like to go back in for a good 20 games to see is it playable without my team behind me.
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both sides been crying so u know the update good
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3403852#Comment_3403852
Game should be balanced around Supa Nurse though.
What can Devs do to improve the low MMR survivors to be on par with his Nurse?
give all survivors jetpacks!!
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@maybelawliet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3391162#Comment_3391162
Some people can’t make friends
sad but true. Nobody want proximity chat in this game so i don't know what more could realistically be done for solo q players
@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3391162#Comment_3391162
Time constraints. I can't speak for everyone but I'm a mum with young kids. Most swfs (understandably) need time commitments. Between the kids, sports commitments, and just real life responsibilities, it's really only feasible for some people to play solo.
ah understandable
Yeah u sound super busy so u just gotta deal with solo q unfortunately.
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I gotta disagree with nearly everything u said. TS peice definitely should get nerf severely tho
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@ironblade said:
Now killers are finally a killer. No more having to think about dead hard is a dream coming true. I can finally hit survivors without them having a crutch perk third health state.
I'm also glad that survivors are giving up or disconnecting. Sweet, sweet karma.
There there! the bad SWFs can't hurt you anymore.
This is a SAFE space.
