solarjin1
solarjin1
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- solarjin1
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In the words of the Rock
it the biggest peice of dog....
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@[Deleted User] said:
I'd just rather 3v1 than have a bot (despite being one myself!)
^^^^🤣🤣^^^^^
i love the fax that this preson always in character
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@OneGoodBoyDemo said:
It is well known that the Déjà vu buff is a bandaid fix for the 3-gen solution and now that a plausible solution is coming, I have this feeling that perhaps the speed buff should be reversed.
I know that a good part of the community thinks this perk is not as good as it seems but I have seen the use of this perk increasing more and more and my experience as a veteran player at a high rank has been quite negative.
I'm realizing that the resilience and déjà vu combo is getting very frustrating in high ranks because if we're being honest, experienced players don't care about being injured and generators are being repaired very quickly.
I just had a match with 4 survivors using this combo and well... you can already imagine the result.
Maybe I'm wrong but I'd like to know your opinion on this perk!
You don't even know how effective the three Gen solution will be yet.
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Outside of blight addons I don't think it's nothing to egregious in the ptb. Most of it can stay the same.
Champion of the light- i think it just free slowdown for blinding at a pallet but whatever i guess.
grim embrace- excellent job
Billy buff- this is why behavior the goat
blight best addons- nerf them again
deadline & boon- useable in certain builds and the other one ok for newbies. Ok for live
SBFT- the main problem is people farming Stacks at the hook and denying saves. Instead they try to make it less effective in actual chase. i hope they just fully revert it now.
Quick Gambit-.... its the effort that counts
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@Astel said:
https://us.v-cdn.net/6030815/uploads/84OW6DL9GESZ/image.png
I think it is pretty fun to use
the only thing that keeping keys from being complete s***. It a pretty strong addon
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@Moman624 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3632597#Comment_3632597
Knights pretty easy to evade
well that solve that....
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It pretty much for the free when u running TS peice or infinite tier 3 with stalk increase addon. always been like that.
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Give her last will, workshop grease, and the straps at base. The dash will be at least useable then
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@Quizzy said:
Without a doubt, it's Renato with his default pants. His sandals are so quiet when running.
definitely Renato. basekit light footed
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It's strong but not under your control. Most of the time you have to open the gates yourself to get value out of it....which is a problem. Opening the gates is a big tail that you got it. The survivors can see the gates being done on the hud so they know if the killer opening it themselves. I pretty much only use it on Freddy with the black box.
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the forums been on repeat for years! i swear.
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Well he been heavily change twice so I'm going with a 5 out of 10. He definitely deserve some buffs but there so many characters who never been touch once. I don't think freddy should keep skipping the line. There 3 to 4 killers who should be buff way before him. shout out the sleepy boi tho
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i love zooming around the map as colossal titan oni roleplaying. im turbo trash with him tho
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Overcharge is on a decent amount of my killer builds. I just don't gotta go to perk sadly...
My favorite killer perk is definitely no where to hide tho.
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@Donkeybqlls said:
Bikini skin
mhhh
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@okaayletsgoo said:
because every game is either tunnel or slug at 5 gens. Solo q is such a nightmare man. Every single game is either tunneled out in the first couple minutes or slugged and bled out. It's just not fun at all. DS is useless, off the record is cool but most killers can catch right back up to you in a few seconds, ftp buckle up is a good counter but requires someone to be literally following killer around and not doing gens or doors. So many killers have insta down mechanics that I think and insta up is a fair trade. The only thing survivor has going for us right now is gens speeds and that's IF you can get your solo q mates to do gens. 90% of my irridecent rank games (not that it means much these days) is over at 3-4 gens with 4 dead. Not sure how that's considered balanced.
The combo is godly against tunneling but definitely busted. My advice is not to get use to it. I'm not going to pretend that I don't run it in every build tho 🤣. FTP/buckle up or hyper focus/built to last! I don't play solo queue without these anymore. Solp q just too much Agony without them
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@HaunterofShadows said:
What perks are actually helpful to your opponent but also helpful to you?
Please try to be more creative than a perk that is pretty much throwing the game like No Mither.
Survivor: Whenever a killer brings corrupt intervention, it prevents me and my team from 3-genning ourselves.
Killer: I run Haunted Grounds on a lot of my builds, so when a survivor brings Small Game or Counterforce, its incredibly beneficial to me.
Potential energy- half the time they get hit afterwards. Just free gen slowdown.
Monster shrine- you sprint away from the hook hoping the Survivor magically go to Second Stage. Leaving a free save wide open unhook. You know what would be better than running a perk that rarely get u a second stage? just proxy camping
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@IamFran said:
Feng Ming is the cutest, you don't admit it because you hate her.
Even her moans when she is hurt are cute.
People like her moans? dbd a strange place indeed
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3628502#Comment_3628502
Let's be real, what would be useful enough that the hardcore survivors would choose them over medkits and toolboxes?
Nothing makes people deviate from the meta unless it's borderline broken, or actually broken. It doesn't matter how good it is, if it can't outperform Adrenaline/Windows/Resilience/ExhaustionPerk, it may as well not exist. Like how nothing makes killers stop running PainRes/PGTW.
Don't get me wrong, I'd love to make maps and keys do more things, or at least do what they do now much better, but there's very little BHVR can change that would please the hardcore demographic while also maintaining good game health.
Do you see how many survivors be running around with flashlights and never save anything? Survivors will gladly use non meta items if they are fun. Give them landmines, bats, or just about anything that could hurt the Killer. Guarantee survivors flock to it even if the effects are terrible
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It don't even have to be anything groundbreaking. Just some new items! they don't wanna clutter the survival blood web i guess. At least think about reworking maps and keys to something useful.
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Bald Dwight and a noob Claudette trying to blend
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The Entity definitely get upset about that. Why you think the entity kept the knight disabled for so long? Punishment for his sins.
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@Clee said:
You can usually predict when a killer is running Noed by their gameplay. Most of the time it just gets an extra kill, not really a big deal if everyone else just leaves
When they playing pretty bad 90% of the time they have it. It also basekit on wraith and bubba from my experience
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@[Deleted User] said:
I've got over 2K hours in this game and fun fact is I've only encountered a P100 killer once. It was a Doctor. Guess it goes to show how I've never crawled out of low MMR.
so u just don't play survivor much?
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@Vlarian said:
I've had over double digit games now where my teammates completely give up on hook or go to second stage immediately and go to the next game. I just want to play the game, why is this happening??? As a solo q player I feel so incredibly helpless, like every game I load into is an automatic loss.
I don't know but I personally believe solo q players have lost faith in the system. Even veteran streamers will "go next" and the newest generation of players have learn the same. who know why at this point? maybe certain tactics being quite unfun to go against remaining in the game. From what i see survivors complain about tactics far more than any other issue. You can nerf tunneling, camping, and nurse...people will still give up. People don't feel like they can win in solo queue and it been ingrained in them.
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This is why I get on the forms baby. let em cook
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she feel a slightly weaker to me but way better than her orginal form. You can't just mindlessly teleport your way to win like the last iteration which is good.
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@Skittlesthehusky said:
this is a general question i have for the forum community purely out of interest. i noticed that there's a very large set of individuals on these forums that suggest all sorts of different changes and recommendations, primarily paired with strong opinions about their vision of the game. it made me wonder how we as players feel about these suggestions when we come across them and what our general beliefs are.
please share if you can! and please, if you are going to debate, do so in a constructive way and encourage conversation rather than trying to stifle it. <3
hit or miss! mostly miss. Some people be having decent ideas but let their bias views get in the way.
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@HerInfernalMajesty said:
You went to sleep last night and when you woke up this morning you are shocked to find yourself inside of the Entity’s realm.
What are the perks you come with if you were an original character in the game?
Boom automatic win: u learn this in the back of a pizza parlor
If you can bless a totem for 120 seconds uninterrupted then all five gens will instantly complete themselves.
Let me win: your will to live is unmatched
If you are the last survive left you can conjure up one med kit with the killer name engrave on it. The speed in which u can drop your item is increase by 80%.
Omega Dead hard: In David We Trust
This version of dead hard does not cause exhaustion or deep wound. You have unlimited usage. Being put in the dying state will instantly sacrifice you to the Entity
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@Triplehoo said:
Sooo... Alan Wake is coming to DbD. Thoughts?
Very hype! the devs did a great job here. Although.... the champion of light perk look kinda unfair if u ask me. A good amount of pallets are safe so it's quite easy to lock a killer into a breaking animation. Why should i be hit with clown level amount of slowdown? because i broke a pallet?
PTB looking good! shout out the devs
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did u really get cook up by a local sheriff in season 3?
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HugTechLover screaming anything is possible somewhere right now
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great job devs! No sarcasm
I kinda disagree with the save the best for last nerf but overall pretty good changes
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@Chocolate_Cosmos said:
First of all, none of the top tier killers use or need this perk to beggin with. So we are nerfing perk that is fine since strong killers don't use it anyway and it helps mid to low tier killers to catch up in chase.
Second, since now Obsession needs to be healthy in order for this perk to work, you will have to play with 3 Survivors and just totaly ignore the obsession. Before, when you used it on killer who could sometimes bypass the losing stack (Trapper, Nemi, Demo, etc.), you could still want to chase the 4rd Survivor and lowering the overall heat for the rest of the team.
Now when someonebody unhooks and its obsession... why the hell would you go for the obsession since you can't even touch them? Yea...
Eliminating (M2-ing/ a way) to circumvent losing stacks was a bad idea. The core problem was farming stacks at the hook and making it impossible to save. neither was adress
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@KA149108 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3623246#Comment_3623246
I hate when a new rift releases because I know my teammates are gonna thrown the match 😂
Don't worry they're going to do that regardless
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@sluc16 said:
I am sick of missing hit after hit just because survivor do this stupid little zig zag motion and that's it, hit falls short and completely misses even tho survivor is right there in front of you, doesn't matter I am fully pressing the hit button, swing just stops in a fraction of a second and hits nothing, is absolutely ridiculous.
fov increase right around the corner. hopefully that helps
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something something M1 killer!!
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@glitchboi said:
Feel free to disagree (in fact, I want people to disagree because I want to hear opinions from others) or post your own tier lists down here, this is only my take. This is a tier list on the skill ceilings of killers rather than the skill floors of killers, so keep that in mind.
https://us.v-cdn.net/6030815/uploads/HPXFDDZ9YXJO/my-image-289-29.png
This is based on how difficult it is to reach the peak of a killer's skill ceiling, which is why you might see easier killers such as Cannibal and Clown, two killers with quite low skill floors in higher tiers of mastery. This is because while they may be easy to learn, they have a lot more in their kit that they are capable of: for Bubba, flicks, and Clown, various potential anti-loop methods using both bottles and utilizing the full potential of the bottle angle. Even Wraith, a killer that people underestimate in terms of skill ceiling, has a lunge (the surprise attack) that is difficult but effective in loops if used correctly.
Have you play all these killers or are some of these just base off of observation? Personally I agree with a good 2/3 of the list
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Players are really friending for that NWTH aura reading myself included
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This one got a potty mouth. knight return is going to be powerful.
@Gamergirl69OWO said:
I hate this ######### Sword for Knight so much
Its no secret that Knights cosmetics are all over the place, including his base look. And because he is so unpopular and unliked its unlikely we will be getting any more chances for good cosmetics any time soon
which brings me to this sword
It is so ######### close to being perfect, its one of the best looking swords in his collection, and its very close to my favorite sword from Ds1 (The Zwei)
but then they ######### it up with those two ######### prongs at the very tip which throws the whole design off making it look ridiculous and stupid, what was even the point of them. They have zero historical backing for why they would be there and seem to only exist because whoever designed it thought it would look "cool"
looking at it pisses me off so much
ill at least appreciate the passion behind this
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it not any good honestly. The problem is most instant down addons allow you to camp with little to no counterplay.
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@Iron_Cutlass said:
Demogorgan.
Into The Void ~ 9 Inch Nails. I really like the funky beat and I think it really matches the vibe that Demogorgan has, Demogorgan would 100% like industrial rock music.
Deathslinger- old town road
Maurice charm on the hook
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boring
1 Legion: The master of repetition
2 Freddy: Forgettable matches
3 Trapper: slow walking through a havey grass area.....extremely nerve inducing yet somehow boring at the same time. If this guy was even remotely strong he would be quite hated.
Annoying
1 Spirit: unhook and u hear the phase back immediately.
2 clown: pretty much abomination all the way around with bad counter play.
3 Trickster: Counter play to situational and annoying chuckles
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@adsads123123123123 said:
Someone recently did an experiment where they played the most liked killer (Hillbilly) and as nice as possible, and survivors still complained about how the killer played. Also, if you played less liked killers and normally, you would get get far more complaints. Killers should just play how they want because survivors will complain as long as they die or lose.
We can agree on the core message! play how u want. As for the data? I can appreciate the work but can't relate to it. My billy experience is pretty much the complete opposite and I don't use tactics or slow down with him either. I usually get very good vibes from survivors when playing him.
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@WaveyTrey said:
When you match up with players they’re still either really bad, or really good. Nowhere in between like it was before.
This is why SWF will always be a thing. It ensures you play with people within your skill level.
You end up stuck with players that don’t know how to play regardless of MMR. So you will continue to lose; Therefore, you will lose MMR… So you keep playing with awful players… It’s like an antlion trap. Especially so if you play solo. It’s a miserable experience. Even if you try to survive SWFs will spectate the solo player. Tell their remaining buddy to kite the killer to you. I’ve witnessed this before.
As killer it’s always a SWF. Who will likely make you lose unless you tunnel one out immediately… So you never learn to play effectively… This is also why tunneling is a thing. It counters higher MMR, comms, and everything else the survivors employ.
… Why not just make it like it was before? If the survivors were iridescent I knew they were competent. Gold meant they were seasoned. Anything else meant they were learning, or rising back up.
Good survivors would rise back up to Red really fast. Would dodge anyone less than Gold. During these times whenever I was Red rank I had good matches regardless of the situation.
Now as MMR goes on every match is typically miserable…
short story time. Once Upon a time the killer role suffer immensely! mmr was loosen and now solo q suffer. The end
Solo q isn't a place you go to win these days. The average team will fold to killer tactics and the meta been only tactics since ruin nerf. 3genning, tunneling, and camping all require a somewhat competent team. Honestly i feel the devs done their best to help solo q but the lack of coordination is preyed on constantly. Just play swf if u wanna win & have fun
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@Caiman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619786#Comment_3619786
Every new perk is either busted or worthless, no in-between, and sometimes new perks are simultaneously both.
lol that pretty much force hesitation in nutshell. Completely worthless 99% of the time unless u force hook trades. Then it become quite dirty
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@BubMickey07 said:
Will the chapter releasing in January be a survivor and killer or just a survivor cause chucky was by himself and so was Nicholas cage...
Also anybody got an idea if it's licensed or not?
idk but i can tell you one thing! I'm ready to overhype any perk that look even slightly usable because welllll....
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I'm getting mad deja vu. A few people made threads asking this exact same question on the doc TR.
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It very strong but i don't like running it. Obviously it's mandatory on setup killers