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@versacefeng said:
Basement should go honestly.
True it ruins so many games
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@Ryuhi said:
Its just getting a 5th perk for free, since the majority of people who complain about solo queue don't even bother running it in the first place.
meh you need OTR to counter tunneling and soon reassurance to counter camping, 2 things that killers can do basekit very easily, kindred is needed too to make solo q less unbearable, 1 free slot is not that great
honestly kindred basekit without killer's aura I can't see any downside, with killer aura it's probably a bit strong
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The problem is not total player decreasing it's too many killers, you need 4 for 1, imagine queues with Wesker release if they're already bad now
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@Brokenbones said:
If off the record didn't exist, tunnelling would basically be uncounterable without good teammates having good perks
DS was reduced to such a non threat, nobody respects it anymore.
Nobody respects OTR either, tunneling is easier than ever, I'm not saying OTR is a bad perk but why nerf DS when you claim in the patchnote that you want to nerf tunneling it's weird, everytime I see someone using DS he's always dead 5 seconds later
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Because solo Q is awful only addicted people like me are still playing, 6.1 was the worst patch they ever did, it could be fine with incentives and bonus BP for the awful side but nah we have to wait months for it
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@dugman said:
Well the good news is the matchmaking incentives will be live when the new chapter is up. That should help even out the queues a bit.
When is new chapter ? Can we have a 6.1.4 just with incentives ? I can wait for wesker but waiting another month with this queue time... actually best parts of 6.2 are incentives and range addons nerf just hotfix it before project w
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When are incentives coming back btw ? is there an update today ?
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@Kira4Evr said:
I'm okay with COH being nerfed IF bhvr buff Self-Care back to 50% again
same you can nerf coh all you want but revert self care then, I can't get over it self care is awful now
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@Cameragosha said:
https://forum.deadbydaylight.com/en/discussion/comment/3136707#Comment_3136707
https://forum.deadbydaylight.com/en/discussion/comment/3136694#Comment_3136694
Wesker very weak if not have add-on and he still not have anti-loop.
His power cooldown so long.
https://us.v-cdn.net/6030815/uploads/SAVRY030CKR5/20220812-052417.gif
https://us.v-cdn.net/6030815/uploads/QOZCCU5ACEP4/20220816-004000.gif
maybe just get good, don't use power in short loops and break the pallet
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@I_CAME said:
Why is everyone obsessed with punishing people? Is there a problem with trying to give people more incentive to finish a game? There is clearly some fundamental problem that makes people hook suicide as much as they do. Making gameplay better and increasing rewards should be the route they go down.
I agree it's always punish, punish,punish, how about giving more points for being facecamped on hook ? that way your solo q mates will wait the full timer against insidious bubba because they gain something at least and your team can do gens, find solutions instead of always punishing
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Tricksters and deathslingers camp a lot too especially tricksters, it's a 4,4ms thing if game is not going well you're forced to camp
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I'm surprised no one said Wraith it's my favorite, not that strong but I like moving at 6m/s with no terror radius he's just fun, and not unplayable on huge maps or maps like Lerys
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They will nerf reassurance before live no ? surely increase cooldown or something
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They don't want to revert DS to 5 seconds it was at least a small inconvenience for tunneling and without DS and BBQ there is no reason to go for someone else, especially against strong teams you're almost forced to tunnel (and camp), it's just game design
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You're wasting your time it's very killer sided here, and honestly queue times says it all survivor side is crap after 6.1 especially if you play solo, overnerfed and unplayable for casuals
I don't even care about their game balance I just want fast queues, please put generator back to 80s or 85 it's incredibly boring
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We need BBQ and WGLF back it was perfect for people who want to farm points, 2 great perks anyway encourage not camping and altruism
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No you're the problem if you're not satisfied with a 3k, maybe they're DCing because they're sick of people slugging for their 4k it's so obnoxious.. 3k is a win just hook and 80% of the time you will find hatch before last player anyway
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It's not exagerration it's a plague, I play mostly killer because 7/10 games are huntress/nurses "proxy" camping, people are incredibly boring/unoriginal, they're all very proud too like they invented starstruck nurse or something, we've never seen that before
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Pig is secretly OP I can't remember losing with her, just need bamboozle on some maps, tunneling someone with a trap on is still broken it's impossible to counter
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Head on
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Skill issue and fragile ego, loop someone for too long = facecamp it's too funny... doing gens, looping, using pallets, if chase last for more than 15 seconds.. literally anything is toxic
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Even playing killer is boring atm strong teams are not that common, it's almost like they balanced the game for SWFs and players that know how to loop every tiles to perfection, so yeah the game is dead for solo Q/ casuals/ average players, that's what the devs wanted 10-20% escape rate for these players
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I hope they fixed incentives for real this time, everyone will want to play wesker at release so queue should be worse than now, hopefully we'll get +100% bonus all day for survivor
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Just play trapper without perks
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@Kaitsja said:
I think initially there'll be a lot of buzz around the perk and survivors will have fun sticking it to killers but that will get old fast. I'd hate to be the poor guy hooked at 5 gens, camped and just left there until EGC.
Reassurance is blatantly overtuned, but rather than giving it an excessive cooldown, it should just be limited to twice per game, per survivor. That extends the hook timer by 60 seconds, which is equivalent to an extra hook state, and encourages survivors to use it wisely.
No it should stay as it is it's perfect, facecamping killers will have to choose between their 1k or chasing someone else for more hooks, atm you can get 2-3k by facecamping depending on circumstances, solo q/bad teams, it's incredibly boring and still too effective just let it die
you don't deserve 4k every games just because you can proxy camp hooks with top tier killers, go chase players
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@Xendritch said:
I feel like people don't understand how absolutely in the gutter killer populations were before this. It was pretty common for the survivor to killer ratio to be around 30:1 at any given time because nobody wanted to deal with how stressful playing killer was which put strains on queue times and on sbmm. I'm not sure if they went overboard or not although I lean towards no but regardless BHVR absolutely needed to make playing killer more enjoyable than it was.
Not true, before 6.1 during that anniversary event with the flans killer queues were insanely long too, even with old DH and DS working during endgame playing killer was fine, especially with bbq farming BP was very easy even if you lost the game it didn't matter, it was never as bad as current solo Q
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@ausanimal said:
https://forum.deadbydaylight.com/en/discussion/comment/3127369#Comment_3127369
And how many times did killers have to suffer though something that was incredibly unfun over the years like DS or DH before they both got changed, a lot of streamers that played this were able to play music and talk to people in chat while playing survivor but now they can't as much because they had to adjust how they played the game.
Well I disagree solo Q teams were typically weaker than a good killer BEFORE 6.1, for casual/average players and solo Q it hasn't been survivor sided for a long time, playing killer was fine even with DS and DH and more importantly most wins felt good because it was pretty hard, now beating your average solo Q team is kind of a joke
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They just made survivor incredibly unfun end of story, why would you play solo Q when you can play killer or any other game, it's pretty clear with these queue times no matter what this killer sided forum is saying, give me double/triple BP and maybe I'll play solo q again the grind is atrocious...
honestly played other games for a week and I already feel better, if you're playing long solo Q sessions like I used to do the game is not fine, it's anything but fun
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Can we revert DS, self care, iron will already ? Killers got PR+DMS back....enough time has passed now we know meta shake up was a failure and we know these changes are trash, give us good perks back so we have MORE choice not less
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No I think survivor score events could get a buff especially more way to gain points in survival and less for escaping 7k is insane, encouraging altruism more in endgame would be nice.. atm you can tap gens to max survival points, you know it's bad when the game is better thanks to a bug
some killers have really bad deviousness gains too, and sacrifice is impossible to max ?
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I have another one remove DC penalty after the first one just like dota 2, only first person leaving get a penalty the others can leave and go play another match, 3v1 games are such a waste of time in dbd just let us leave
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@Hannacia said:
https://forum.deadbydaylight.com/en/discussion/comment/3122420#Comment_3122420
They wouldnt have buffed the killers if there wasnt an actual issue with the kill rates so yeah im sure the biggest problem still lies on the survivors themselfs and not leaning against very strong perks like DH and endgame DS.
Dcs and insta rage quits are the biggest issue for me not the fact that killers are playing well. I still see survivors that can loop even good killers very well while others do gens and dont hide in corners. Usually these matches end 3-4 survivors getting out of the matches.
Also the fact that you say going against a good killer is not fun just tells me all i need to know... I love going against good killers that dont lean on tunneling and camping anyone but kill survivors with their actual skill. I dont mind losing at all to them and i always give them props at the endgame chat
Yeah 😴 last paragraph is funny pretty sure you rarely touch solo Q, tunneling is still the best way to win for good or bad killers it doesn't matter, it's at an all time high right now because it's easy, effective and DS is dead, the game rewards it massively
if you enjoy solo Q good for you but some things need to be fixed it has nothing to do with DCs
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I find spirit, legion or even a good huntress extremely unfun to go against more than nurse/blight , honestly just delete legion
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@Hannacia said:
Sadly SoloQ is bad because of survivors and not because of killers.
If people stopped being entitled Dcers and first hook im going to get out of heres types the games would be much better. Also if people would stop hiding and did gens while someone is running the killer the games would be better but it is what it is...
Sure there are those camping and tunneling killers too but mostly im putting the blame on entitled survivors that leave teammates just because they got downed or they dont like something.
No even games with no DC are unfun if killer is half decent and know what he's doing, killer was already stronger than solo Q in previous patch so maybe stop lying it's not a DC problem, what happens if you nerf the weakest role in the game ? It gets even weaker and close to unplayable
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They're really slow everyone including a lot of killer mains told them DS was a joke at 3 seconds, they nerf it just because it's popular but maybe it's popular for a reason, no one use DS for fun they use it because tunneling is meta and basically a free win if you can hard tunnel someone in the first 5 minutes of the game
Then we get an useless basekit BT that doesn't even stack with OTR, you don't need months to understand that tunneling/camping are a lot stronger now, it's obvious just by playing the game
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I just want basekit kindred so I can equip actual perks , like just seeing your team when someone is on hook is really basic stuff and needed in solo Q
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This game will never be balanced, they should focus on fun factor not balance, make solo Q more enjoyable and nerf boring strats like facecamp, probably rework some maps too they are way too big or with BS loops, I cry when I play M1 killers on Haddonfield, badham, garden of joy ...
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3120676#Comment_3120676
Old dead hard did nothing to a good nurse 🤣
extending chase is nothing ? even if it's only 2 more blinks it's still something, don't know what your point is you're just admitting she's broken, she's not playing the same game than the other 27 killers
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@fulltonon said:
nurse is the one who got LEAST benefit from the buff, I'll laugh if she suddenly got higher kill rates.
DH nerf was huge for nurse, it's probably high right now even against potato nurses I notice my teams tend to crumble easily, average survivors aren't good enough to counter an average nurse, every other killers have to deal with pallets/windows even blight and spirit
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Just increase hook timers by 10-15 seconds same amount than new gens, everything else is too complex I can't see BHVR fixing these problems anytime soon, we need a simple fix for now
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survivor queue is instant at any time of the day and killer queue takes forever, can you guess why or you need help ?
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@JohnnyB87 said:
The game itself is just in a bad state right now....No one wants to play survivor, and the player pool has dropped dramatically. It's nothing but camping and tunneling killers, which isn't a legit strategy or a needed play style with all the buffs to killer. The game is just trash cause of all the entitled killers now, used to be entitled survivors, who actually think camping and tunneling are legit. This game is quickly gonna die unless something drastic happens soon.
I agree tbh I keep reading here that solo Q is perfectly fine but no one is playing surv, if it's fine then go queue for it my dudes I can't even do my killer challenges/dailies right now, more time in queue than in game (EU server)
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Yeah DH is probably a bad idea but I want old self care and old botany, so much better than what we have now... and DS too
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survivor score events are trash it's one of the many reasons killer queues are so long
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Kindred is still good but BT / DH not really, DS is dead too you should run OTR now tunneling is strong and meta atm, you're an easy target without it
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@Viktor1853 said:
Yes it is still survivor sided
How ? you can win most games easily by hard tunneling someone in the first 5 minutes / camping (and running 3-4 slowdowns), it's only "survivor sided" if killer go out of his way to play nice
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You're a Blight main you should be fine, I don't understand posts like this sometimes I'm losing hard too but generally I have a lot of easy games between 2 hard games, I think it's the same for you or you're just lying and want 4ks 100% of the time, be honest average teams are pretty easy to beat atm
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It would be fine if they choose either basekit buffs or 90s generators not both at the same time then watch killrates for a while and buff more if needed, solo Q is pretty dead right now
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and compared to SB / Lithe you can't use it with OTR it's stupid imo
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I disagree it doesn't work half of the time even with good timing, it's really inconsistent dead perk for me