Time to admit Nurse isnt hard?

With the increase of Nurse players in the meta is it finally time to admit that nurse isnt actually that hard to pick up now? And honestly she was never even in the top 10 hardest killers to begin with, all they did is lower her skill floor which was the only difficulty with her.

This is just speculation but im guessing if they release new statistics now we'll see her with a pretty higher pick and kill rate.

Hope they just rework her add ons and leave her base kit be though.

Tagged: Mod

Comments

  • @BrokenSouI said:

    Wholey ######### man. Give it a rest.

    Someone had to say it.... Thank u

  • @BrokenSouI said:

    Wholey ######### man. Give it a rest.

    This.

  • @PapiFelixPSN said:

    Her killrates say otherwise. Unless, of course, you think Nurse is the weakest killer currently 😁

    Oh you have her current kill rates? : )

  • I mean aren't you the one making the point that completely falls apart without any valid statistics to back it up

  • @BrokenSouI said:

    Wholey ######### man. Give it a rest.

    It might get annoying seeing posts like this over and over but it's a good way to get changes made to the game. If no one complained, then the devs might think everything is fine.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118120#Comment_3118120

    Right, because Nurse was definitely underpowered before the patch, right? Stop saying Nurse isn't hard. Because at the end of the day, Nurse has had the lowest killrates for years as well as one of the highest pickrates. If the majority of players didn't suck with her, her killrate would've been much higher. In other words, Nurse will have a relatively similar killrate.

    Oh, and it also proves my point that Nurse is hard:)

    Yeah she got extremely easy after she got smoothed out when she was kill switched. Got the best add ons and now there is no dead hard, her biggest counter.

    There is a reason she went from being rare to see to being once every 3 games.

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118133#Comment_3118133

    Yeah she got extremely easy after she got smoothed out when she was kill switched. Got the best add ons and now there is no dead hard, her biggest counter.

    There is a reason she went from being rare to see to being once every 3 games.

    If only I saw Nurse that often. I’d be having a lot more fun matches while also escaping more frequently.

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118120#Comment_3118120

    I mean aren't you the one making the point that completely falls apart without any valid statistics to back it up

    Everything is anectodal till we get stats but how about why her play rate has seen a pretty significant rise lately?

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118138#Comment_3118138

    Everything is anectodal till we get stats but how about why her play rate has seen a pretty significant rise lately?

    Where do you find stats on that?

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118138#Comment_3118138

    Everything is anectodal till we get stats but how about why her play rate has seen a pretty significant rise lately?

    Some people just want to play nurse because she is strong and feels decently in control vs a lot of killers that just feel like a theme park attraction for the survivors

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118147#Comment_3118147

    Dead hard is quite literally stronger against Nurse now.

    And she only got one bug fixed after she was killswitched, so stop with the lies.

    Thats good mate, but no one is running dead hard so it doesnt matter.

    She didnt just get bug fixed, she got smoothed over. You can hold m1 for instant attacks when blinking, you can reclick and hold m2 to instantly start charging her power when you come out of a blink, you no longer get stunned first and then fatigued (this one was unintended imo so im not complaining about this one).

    You can look at all of those as ''bugs'' but no they werent, these are just friggin nice and makes her a lot easier to play. And yes her bugs have been dealt with as well that made her a lot easier to play.

    Is it that hard to admit for Nurse mains that these changes made her a lot easier to pick up :)

  • @bjorksnas said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118154#Comment_3118154

    Some people just want to play nurse because she is strong and feels decently in control vs a lot of killers that just feel like a theme park attraction for the survivors

    Well yes she does feel strong because she is strong. I'm a below average killer and i main nurse. Without add ons and only using PR as slow down im winning more than 8 times out of 10. Which is obviously anectodal and its hard to take my word for it when im advocating for some light nerfs on her but honestly, she is easy and she is strong

    ¯\_(ツ)_/¯


  • ''Everything is anectodal till we get stats''

  • “[Her] play rate has seen a pretty significant rise lately” doesn’t sound like an anecdotal claim to me. So I was wondering how you determined that.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118188#Comment_3118188

    DH still has a very high pickrate. I see it in most of my games.

    Her getting "smoothed over" happened before the Killswitch and those were all bugfixes.

    Nurse is easier to pick up now, but still not *easy*. She's still one of the hardest in the game, and if you can't admit that you're denying objective fact.

    Buddy if we are going with Dh is pretty high pick rate i think we are maybe too much on copium?

    No they ''smoothed her over'' she was more buggy than ever so they kill switched her and smoothed her out for real to the point she felt way better to play.

    The only hard thing about nurse was her skill floor. She is no billy or artist, she has a pretty straightforward power power thats easy to understand and with just learning her distances becomes very deadly.

    The only real ''hard'' thing about nurse is learning where survivors might go when you dont see them but thats like 1/10 of playing nurse. The other 9/10 is just blinking accurately and thats easy af with little practice.

    Nurse is easy af.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118197#Comment_3118197

    “[Her] play rate has seen a pretty significant rise lately” doesn’t sound like an anecdotal claim to me. So I was wondering how you determined that.

    That sentence literally says all of these are anectodal, i pointed it out for you a few minutes ago and here we are still on this.

    I mean ... Ok buddy? You ... got me?

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118206#Comment_3118206

    DH does have a high pickrate. I see it on at least two people every game. They know how to time it too. See, the thing is, DH is still the strongest exhaustion perk at high skill levels. So as a good Nurse, I'll be facing survivors that run it over other perks.

    You don't know why they killswitched her. Nurse had one bug that froze her in place after grabbing someone. All of the other bugs were fixed before the Killswitch. Stop spreading false information.

    Nurse's skill floor is incredibly low. Learning how to Blink is the easy part. The hard part is learning survivor pathing and how to counter good players, who will all do different things. Nurse is hard because you have to adapt to literally everyone you face. If Nurse has a straightforward power, what exactly is a hard power? Because Artist is VERY easy.

    If Nurse was easy af she'd have a higher killrate. End of story.

    Yes i know why they kill switched her. It was pretty hard to miss. But you seem to have missed that she also still had blink bug etc. The bug fixes simply havent worked.

    Also. Nurses skill floor is incredibly low.

    Lol

    Artist is very easy.

    Lol

    Ok buddy : ) Lets just stop, i need air. Oh boy, that was some funny upside down crazies.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118206#Comment_3118206

    DH does have a high pickrate. I see it on at least two people every game. They know how to time it too. See, the thing is, DH is still the strongest exhaustion perk at high skill levels. So as a good Nurse, I'll be facing survivors that run it over other perks.

    You don't know why they killswitched her. Nurse had one bug that froze her in place after grabbing someone. All of the other bugs were fixed before the Killswitch. Stop spreading false information.

    Nurse's skill floor is incredibly low. Learning how to Blink is the easy part. The hard part is learning survivor pathing and how to counter good players, who will all do different things. Nurse is hard because you have to adapt to literally everyone you face. If Nurse has a straightforward power, what exactly is a hard power? Because Artist is VERY easy.

    If Nurse was easy af she'd have a higher killrate. End of story.

    Where do you get these pickrate and killrate stats?

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118133#Comment_3118133

    Yeah she got extremely easy after she got smoothed out when she was kill switched. Got the best add ons and now there is no dead hard, her biggest counter.

    There is a reason she went from being rare to see to being once every 3 games.

    Dead hard literally still counters her perfectly lmao, I use it every game. Either the nurse hits my dead hard, or chooses to fatigue on her own.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118188#Comment_3118188

    DH still has a very high pickrate. I see it in most of my games.

    Her getting "smoothed over" happened before the Killswitch and those were all bugfixes.

    Nurse is easier to pick up now, but still not *easy*. She's still one of the hardest in the game, and if you can't admit that you're denying objective fact.

    You are the only one who defends nurse in this sub. Wonder why🤔

    Don't want to lose your easy 4k machine?

  • @Droneinthrwind said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118196#Comment_3118196

    You are the only one who defends nurse in this sub. Wonder why🤔

    Don't want to lose your easy 4k machine?

    Wrong. On both fronts.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118223#Comment_3118223

    Blink bug was your argument? It happened once every 500 games. Removing it didn't make Nurse any easier.

    Nurse's skill floor is a muscle memory that can be picked up in 5 minutes. She has one of the lowest skill floors.

    What's hard about Artist?

    I was pointing out that nurse still had bugs between her first smooth over and kill switch ... what are you talking about.

    Nurse has one of the lowest skill floors. Ah, no further comments on this one. Its pretty hilarious for all to see : )

    Even semi regularly injuring or downing people across the map or just very far away with artist is harder than literally anything nurse can do. Artists skill ceiling is so far above nurses that its funny just comparing these two. I think when you refer to artist as easy you are again, mistakenly : ), refering to her skill floor.

  • @RatbasterdJr said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118147#Comment_3118147

    Dead hard literally still counters her perfectly lmao, I use it every game. Either the nurse hits my dead hard, or chooses to fatigue on her own.

    Sure its still pretty strong but its pick rate is nowhere near before and its not as easy to use as before. I agree that its pretty strong now and even stronger when you do parry a hit with it. Glad you still use it : )

  • @Dead_Harder said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118235#Comment_3118235

    Sure its still pretty strong but its pick rate is nowhere near before and its not as easy to use as before. I agree that its pretty strong now and even stronger when you do parry a hit with it. Glad you still use it : )

    its cause people are scared to get used to it. It’s honestly easy after you get used to it. Just pop DH while greeding a pallet or faking a window and 9/10 you’ll always get value. It also does very well against killers that have to attack in their power, nurse, blight, oni, etc. it forces them to either abandon the attack or eat the DH.

  • @Dead_Harder said:

    With the increase of Nurse players in the meta is it finally time to admit that nurse isnt actually that hard to pick up now? And honestly she was never even in the top 10 hardest killers to begin with, all they did is lower her skill floor which was the only difficulty with her.

    This is just speculation but im guessing if they release new statistics now we'll see her with a pretty higher pick and kill rate.

    Hope they just rework her add ons and leave her base kit be though.

    Another one of the "Buff Nurses" Posts. Don't you get tired of that?

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118242#Comment_3118242

    Doing that is "harder than Nurse" because it literally doesn't work if you're against good survivors. It isn't hard, it's just impractical. If you're hitting people across the map on a regular basis, you're at pretty low MMR.

    I play a lot of Artist. The power is good, but not hard to use. Artist and Bubba are who I play when I want to turn my brain off and still win.

    As impractical as regularly getting cross map hatchet shots.

    You can of course use artist in a way similar to bubba. That is because her skill floor is pretty low and its easy to be effective with her by just doing the minimum. But again, that is the skill floor. I feel like we keep revisiting this subject

    Anyway, you are free to think nurse has the lowest skill ceiling and artist is easier than nurse. Live and let live : )

  • Another one of these? And yet again with no proof?

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118262#Comment_3118262

    Nope. Huntress snipes are actually a matter of skill. Survivors don't get a warning and an easy dodge. It's actually possible to hit those consistently against good players. You know, if you had said that HUNTRESS was harder than Nurse, I would've agreed.

    Artist's skill floor is practically all there is to her. You don't have anything else to learn. Snipes are a matter of predictions or aura reading, and neither is hard, they just don't happen often against players who know what they're doing. Nurse's skill floor is the bare minimum and you'll lose most of not all games if that's all you know.

    Dunno mate, it was the only thing i practiced with her game after game and i got at least a few cross map injures/down pretty much each game.

    You can say it only works against bad survivors and i agree. I used to sacrifice 2 let 2 go while playing her and matches werent exactly hard. Still, to me comparing that to nurse is like comparing formula 1 to bumper cars. As impractical as it might be lol

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118226#Comment_3118226

    Before the patch, the last stats to release. They won't have changed because of the reason Nurse's killrate is low, and on top of that, Nurse is more popular now, so I'm willing to bet her killrate dropped further from the surge of baby Nurses.

    Without seeing updated data on kill rates we can't make any assumptions, especially since so much has changed since that data dropped.

    You can bet all you like but you are quoting the kill rates like they are relevant now when they are not.

    I don't know if NightLight is any good, but they list Nurse as 4th highest picked and also 4th in kill rate over the last 30 days.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118140#Comment_3118140

    It's cringey, and not the best way. Especially when all evidence. Other then people whining about her. Points to she's fine.

    She isn't fine. She needs some nerfs.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118120#Comment_3118120

    Right, because Nurse was definitely underpowered before the patch, right? Stop saying Nurse isn't hard. Because at the end of the day, Nurse has had the lowest killrates for years as well as one of the highest pickrates. If the majority of players didn't suck with her, her killrate would've been much higher. In other words, Nurse will have a relatively similar killrate.

    Oh, and it also proves my point that Nurse is hard:)

    What do you mean by hard? Because while she is the hardest killer to pick up, it's really just how fast can you learn the muscle memory. The killer has no real depth, and her skill ceiling really isn't that high. Sure you may have to learn to read survivor's but pretty much everyone else does that too.

    The reason the kill rate on nurse is so low is not because she is so incredibly hard, It's because everyone hears how broken she is and then go and play 2 games of her. They then get absolutely destroyed because they have no muscle memory and then give up. I wouldn't call her easy but definitely not hard.

  • nurse is the one who got LEAST benefit from the buff, I'll laugh if she suddenly got higher kill rates.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118236#Comment_3118236

    My easy 4k machine? I main Sadako. Do you really want to talk about an easy 4k machine with me? There are more who agree with me, like:

    @SuzuKR

    I think you should ping sluzzy because apparently that guy is probably easy 4k machine with rather biased opinion.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118348#Comment_3118348

    They are for Nurse. We all know why Nurse had a low killrate. Gens could take three minutes and her killrate would still be low.

    If Nurse is suddenly one of the highest in killrate, it means that most Nurse players quit, or bad Nurses are being fed easy wins by DCs. The second one is more likely.

    But again, Nurse's killrates shouldn't have changed because of why they were low in the first place.

    How do you know, though? You don't. And you continue to make broad statements (like saying "we" when you only speak for yourself) even after I presented data that refutes your statements.

    Click here for a link to that data. 4th in pick rate and 4th in kill rate over the last month. Please refute this data if you can. It might not be complete as it requires data to be submitted to it, but at least it's recent.

  • @ByeByeQ said:

    https://forum.deadbydaylight.com/en/discussion/comment/3118368#Comment_3118368

    How do you know, though? You don't. And you continue to make broad statements (like saying "we" when you only speak for yourself) even after I presented data that refutes your statements.

    Click here for a link to that data. 4th in pick rate and 4th in kill rate over the last month. Please refute this data if you can. It might not be complete as it requires data to be submitted to it, but at least it's recent.

    Fourth in kill rate sounds like three other killers need to be looked at/nerfed before Nurse then. If we’re sticking to that line of thinking. And high kill rates in and of itself does not automatically make a killer problematic.

  • Addon Nurse wasn't the same experience from when I started maining Nurse in the past, It's easier and I don't need any guessing at all, even with just two blinks I can hit people without line of sight, just as long as the first blink is near the target.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3119015#Comment_3119015

    If I'm only speaking for myself, you're less experienced than I thought.

    Anyways, that site is completely anecdotal and doesn't capture everything, so it's even more unreliable than the dev's stats.

    Completely anecdotal. That made me chuckle. The site requires screenshots of tally screens from survivors to be submitted so it's far from "completely anecdotal."

    When you say something like: "Before the patch, the last stats to release. They won't have changed because of the reason Nurse's killrate is low, and on top of that, Nurse is more popular now, so I'm willing to bet her killrate dropped further from the surge of baby Nurses." that is way more anecdotal than the data I just provided.

    What makes you think NightLight's data is irrelevant, specifically? I suppose it might be a bit skewed by the fact that noobs probably aren't submitting their tallies, but that doesn't make it irrelevant. In fact, this would mean this is data from experienced survivors so her kill rate could even be higher than NightLight says. Just because it doesn't capture everything doesn't mean we can't infer something from the data it provided. It's like a survey where a portion of the population gets surveyed and there is a margin for error. Even if we give it a generous margin of error the Nurse's 58.37% kill rate stands far higher than the lowest kill rate listed on the site; Ghostface's 41.54%.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3119052#Comment_3119052

    It's skewed because of the fact that most players probably don't know what that site is. And of the ones that do, how many submit to that site?

    Sorry, but I'm sticking with the dev's killrates, because that's not a credible site.

    Just because it is skewed doesn't make it completely irrelevant. As I said already surveys in the real world do the same thing. Do you think they put up that information to purposefully mislead people? What purpose would that serve?

    I give up. If you're going to completely disregard relevant data, than there is no point going on with you.

    All the kill rate data we have from the devs is old. Ancient. Might as well be carved on stone tablets it's that old. The game has changed so much since then that not a shred of it is relevant anymore. Period.

    The fact that you keep quoting it in thread after thread as if it is relevant when clearly it's not makes a parrot. A mindless parrot.

    Good day.

  • Nurse isn’t hard and she’s unhealthy for the game. Even more so after the recent update. People are literally just playing nurse now and she’s free.

  • She's hard for me, I struggle against anyone who's not even vaguely potato.

    Arguing over her difficulty is a red herring anyway. People got annoyed at old spirit because she got excellent results while being easy as piss to play as. But even if she was difficult it wouldn't matter, there was nothing consistent you could do. Killers that take specific effort to learn should be the stronger ones, that doesn't mean once they've gotten good at them they should rarely lose.

  • Nurse is hard to pick up. She isn't hard to learn. Big difference.

  • So you're just making things up to suit your agenda. Figured but it's nice to see you admit it.

  • Nurse is extremely hard, is necessaryi to play her perfectly against good survivors, not bad survs or low mmr survs, nurse needs a QoL change to make her welcoming for new players, a nerf would have to buff her with a normal speed and 30s cooldown of power after each down, otherwise it is a bad unbalanced nerf

  • Nurse is so easy she takes minimal skill.

  • I'm indifferent on Nurse in general (although making her blinks special attacks would be more than welcome) but the one thing I am adamant needs to be changed are her range addons. Speaking from personal experience she plays much easier and is less punishing for mistakes if you run one or both of these because they increase your speed when you blink by a considerable margin regardless of how long you charge the blink.

    I will give you an example. I played two Nurse games. The first was on The Game with the brown flannel blink seeing addon and something else like recharge. I got two hooks the whole game. The survivors weren't good either as they took forever to finish gens. I was just too bad at catching them and kept losing them.

    Then the second game was on RPD, an arguably much worse map for Nurse (if it isn't, feel free to explain, I am not a Nurse main). I was running both of the range addons. I got a 2k with the other two on death hook. And I suck with Nurse hard. The difference between playing her with and without these two addons is literally night and day. I would encourage you to try this yourself and see the difference. It's nuts, and it's no wonder you see nearly all Nurses run one or both of these addons whenever you face them. I guarantee they are a major factor to contributing to the Nurse hate lately, which seems to have spiked around the time these 'bugged' speed buffs were passed off as intended.

    The speed buff really should be removed, by the way. Nowhere in either of the addon's descriptions is blink speed mentioned. All that is affected according to the descriptions are maximum blink range and the time it takes to fully charge a blink. How they can be portrayed as intended effects is beyond me when they are not even listed as an official effect of the addon. Revert these addons to their original form and I am sure the hate will die down.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3119793#Comment_3119793

    No one's a parrot here. Nurse benefitted the least from the buffs out of every killer in the game. On top of that, you could make Spencer's Last Breath move at 600% speed and have Blink attacks be instadowns and Nurse's killrate would still be low. No amount of buffs to Nurse or nerfs to survivors can change Nurse's low killrate, because it's caused by inexperienced Nurses that can't even hit people unless they mess up badly.

    "Just because it's skewed doesn't mean it's completely irrelevant"

    Yes it does. Because it fails to acknowledge anything other than mid MMR, which is where survivors lose against Nurse the most. High MMR and low MMR would bring Nurse's killrate back to the normal levels.

    My dude most people are not running dead hard, nurses biggest counter and its harder to use now anyway. To say nurse benefited least from the patches is incredibly delusional.

    Well half the stuff you wrote sounds incredibly delusional to me but live and let live you know. Yeah nurse got nothing from the patches sure why not <3

  • @PapiFelixPSN said:

    Her killrates say otherwise. Unless, of course, you think Nurse is the weakest killer currently 😁

    Arent Killers always said things should be balance on high MMR?

    I wonder whats the kill rate of Nurse at top 33% MMR though.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/339617/time-to-admit-nurse-isnt-hard

    Im courious, how would your top 10 of the hardest killers look like?

    I dont actually have a list really but let me make a quick and dirty one

    Artist

    Hillbilly

    Twins

    Blight

    Huntress

    Cenobite

    Nurse

    Sadako

    Dredge

    Oni

    What do you know she is on the list.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3120511#Comment_3120511

    I face at least one DH every game. And it should be hard to use, it's a third health state.

    Nurse benefitted from the 10% attack cooldown buff? Or the 10% less speed boost? Or the kicking speed buff? No. The only thing Nurse benefitted from is gen speed. Every other killer benefitted from the other changes, Nurse outright didn't.

    Oh no at least 1 you say? The humanity.

    Sorry dude at this point i know not to take anything you write seriously. I think the only one who believes the things you write is yourself and im half convinced even you dont buy it entirely. I dont know if you are a master troll or if you are really like that but yeah. No.

  • @PapiFelixPSN said:

    https://forum.deadbydaylight.com/en/discussion/comment/3120530#Comment_3120530

    I never said DH was an issue, you know. It should be being used way more, because it's still the second strongest exhaustion perk. Just because it's no longer bullshit doesn't mean it isn't good. I wouldn't mind facing more DH. And I probably will as survivors start to become more skilled.

    If you aren't taking me seriously, that's fine. But I won't take you seriously either. Because you've made it clear that you aren't as good at the game as you think you are.

    Buddy trust me im trying to to take you seriously. But you are without embellishment the single most deluded person i met in this game. Nop, scratch that, any game. And i swear this is not a hyperbole or meant as an insult or anything like that. I hope this is not rude but yeah. Well not like it matters, its just a game, who cares if i think you are deluding yourself. Not like the game actually matters.

    Enough talking about nurse lol, have a nice day.

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