Avatar

rvzrvzrvz

rvzrvzrvz

About

Username
rvzrvzrvz
Joined
Visits
0
Last Active
—

Comments

  • people rush gens just cus of dbd anniversary, they're camping the gens so hard and use OP event toolboxes, game is over in 5min I literally cannot play

  • Do you even play killer ? If you don't "sweat" gens are flying and you finish game with 2 hooks, especially with the OP event toolboxes

  • These kind of changes will punish solo Q as always, some players aren't doing gens at all they just play for fun, do challenges, search totems for 5+ minutes, taunt killers...you can't slowdown gens that much

    Something simple against tunneling : give us BT basekit and maybe kindred so we can play more fun builds with our perk slots.

    For gen speed I have no idea, maybe slow them at 2 gens left

  • They're complaining about the knock out perk I guess ? It's kinda broken in solo queue you can't find ur mates

  • @NerfedFreddy said:

    People are giving up on playing survivor due to poor balance and toxic killer-sided state of the game

    lol y it's horribly unbalanced, unless you're a masochist it's hard to enjoy solo Q

  • Imho it's kinda easy to be a good killer with mouse/keyboard, it's harder to get good at looping, killer gameplay is "easy" I was a decent killer from the get go but a terrible surv

  • Nope, and DS + BT should be basekit just because 2/3 of killers tunnel way too hard, I'm tired of these 2 mandatory perks it's boring I want to play some fun builds, and it's not even useful against sweaty nurses, blight, huntress etc... nothing can stop the tunneling

  • NOED should be removed it's trash, another noob perk that only works against solo queuers and ruin games

  • True, farming BP should be easy for both roles, healing should give stacks and maybe 1 gen repaired=1 stack ? 1 boon purified ?

    I mean BBQ chili you can almost ignore it, play normally and you end up with full stacks... solo survivors need some love

  • @Xernoton said:

    Camping definitely is an issue. It's no fun for either side to have 1 person on the hook knowing that they will die in 120 (or 60) seconds, just waiting for it to happen. However camping works. Camping is often a lot stronger than leaving the hook and going for someone else. As soon as the killer leaves the hook they have no pressure anymore. 2 people work on gens, 1 goes for the rescue, the killer needs to make their way over to the next survivor. That's it. The biggest problem for many killers is, that they can't traverse the map fast enough to actually not give survivors free quality time pressing M1 (and sometimes Space, I know) and doing their objective without any interruption. So instead of calling for punishments (that would be abused by SWFs, let's be real), why does no one ever ask for incentives for killers to decide against camping? Even something small would be a possible reason to consider leaving as the better option.

    Also there is a very similar strategy, that is often used by survivors, which is considered annoying but not unfair. Commiting on a gen means you STAY near your objective even though technically it could put you at a disadvantage to achieve something the killer cannot revert. Finished gens can't be reverted, same with hook stages.

    Losing to a gen rush doesn't feel that bad tho, it just means you have zero pressure and you get no value out of your perks but at least you still get to play the game.

    Dying on first hook in solo queue because you're facecamped and your mates are afraid/can't save you is far more frustrating, lot of players just DC or suicide on hook when it happens it's so lame, and if you DC you get the penalty not the killer

  • @Marik1987 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2993455#Comment_2993455

    If u dont want to throw the game, than u have to. Of course, try to save that one guy (ye, it could be myself - happened in the nearby past), but thats a issue (one of a lot) which has to be fixed by the devs.

    It's a design flaw, facecamp can secure 1-2 kills easily sometimes whole team lol, zero skill needed you just stay in front like a moron, they also swing at you until you're dead and it works like a charm against solo queuers, I'm sorry it's just trash

    I'm iridescent and facecamp is like 30% of my matches, it's not even a low rank thing people do it because they can... If I want a fun match nowadays I have to go killer and play "nicely", solo q survivor is just BS camp and tunneling

  • Also there are fixes to facecamp that don't require complete overhaul, for example reward HOOKS not kills, if someone die on first hook you can even give a malus, just stop rewarding facecamp if it give very low BP most people will stop, a few can still do it out of spite but no reward atleast

  • @Marik1987 said:

    You play against Bubba. He facecamps. What are u supposed to do?

    Well, do the gens and let that one guy die.

    I keep reading this answer it's so dumb, do you even play solo queue guys ? Most players will totally try to save the camped guy and it's a good thing, your" just gen rush" doesn't work in practice no one want to let that guy die it's lame as fk and it could be you

  • @burt0r said:

    Solo is broken in most team games.

    I played lol, rocket league, rainbow six siege and others and being solo is always a hefty disadvantage and the second main reason i quit most of those games.

    If you don't have a team, you can't expect to win above a certain level and that level is sadly way to easy to reach.

    True all games are bad in solo Q but Dbd is worse, solo q is really a slaughter and BP gain is too low, it's a shame cause it's my favorite role but it feels pointless right now, I can just play killer with BBQ and gain 3x more BP even if I play like a monkey

  • Solo queue is miserable, and it doesn't help that BP gain is too low, imo BP gain should be boosted for solo Q survivor it's the weakest role by far it's not even close, atleast give me points to compensate for the pain

  • Biggest issue for me is solo queue, solo survivor experience is terrible it's 2-3 good games out of 10... playing killer is too easy against randoms and too hard against SWF, everything is unbalanced tbh it's not very fun

  • what is this it's so long and annoying, + he's undetectable and you can't prevent it like pinhead passive ?? It's so stupid who thought it was a good idea, really not fun

  • If they can't fix facecampers I think BT should be basekit, anyone unhooked as endurance for 10 seconds, BT and DS are mandatory right now because camping/tunneling is the best strategy, 2 perks just to try to survive tunneling is boring it destroy variety

  • Why not just send survivor far away like a pyramid heads cage ? Only for first hook and adjust gen repair speed to compensate ?

    I don't understand people defending facecamp it's by far the most unhealthy thing in this game, yes it's bad against swf but it just works against 4 randoms, you facecamp your very first hook and win games like this it's pathetic and totally ruin someone's game

  • I play a lot more killer but low rank survivor is full of facecampers tbh, it's 1/3 of my games if not more, and since I always play solo very few teammates are able to coordinate and counter it, these games are the worst it's not fun in the slightest when killer just facecamp his very first hook

    I find pyramid heads cages have a cool design, it simply relocate far away if you stay too close for too long.. if all hooks are like that then facecamp isn't a thing anymore, or possibly only the first hook could relocate not the second ? Idk but just to avoid that first hook facecamp, very frustrating

  • I play a lot more killer but low rank survivor is full of facecampers tbh, it's 1/3 of my games if not more, and since I always play solo very few teammates are able to coordinate and counter it, these games are the worst it's not fun in the slightest when killer just facecamp his very first hook

    I find pyramid heads cages have a cool design, it simply relocate far away if you stay too close for too long.. if all hooks are like that then facecamp isn't a thing anymore, or possibly only the first hook could relocate not the second ? Idk but just to avoid that first hook facecamp, very frustrating

  • I play a lot more killer but low rank survivor is full of facecampers tbh, it's 1/3 of my games if not more, and since I always play solo very few teammates are able to coordinate and counter it, these games are the worst it's not fun in the slightest when killer just facecamp his very first hook

    I find pyramid heads cages have a cool design, it simply relocate far away if you stay too close for too long.. if all hooks are like that then facecamp isn't a thing anymore, or possibly only the first hook could relocate not the second ? Idk but just to avoid that first hook facecamp, very frustrating

1 … 20 21 22 ›