psionic
psionic
About
- Username
- psionic
- Joined
- Visits
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Comments
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Zarina and Felix, both have gorgeous outfits.
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Killers are try harder.
That's about it.
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This somehow happened to me too, but when I was grabbing a downed survivor. My killer simply frozen. I couldn't do nothing, but I could see the survivors making actions in game.
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Use Iridescent Seal + Ashen Apple addons.
Hook the first survivor. If the fountain is next to the hooked person, use it. Proxy camp (almost face camp, pay attention or people will rescue and you gonna miss the free hits).
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211938#Comment_2211938
This might be the worst take I've seen on here, if you know that the survivor has Iron Will and you see that their scratchmarks stop, all you have to do is stop phasing. It is literally that easy. As a Spirit main who has no problems getting 4 Ks at red ranks without having to rely on Stridor, Stridor needs changed.
"All you have to do is stop phasing".
Against 4 randoms playins on consle at red ranks, it is literally this easy.
Tell this to the competitive spirits and top spirits worldwide. What a joke.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211868#Comment_2211868
Yes, I do play killer. However Iron Will is the ONLY perk that gives survivors any sort of hope in chase against a Spirit. With Stridor negating Iron Will's effect, it makes Spirit uncounterable in every sense of the word. Because of this, either Spirit or Stridor need changed, and seeing as Stridor is pretty bad on all killers other than Spirit, it would probably benefit from a rework.
Actually, Iron Will negates Spirit Power 100% without Stridor. There's no breathing, no grunts of pains. If the survivors doesn't even move, how do you expect the Spirit to find him? Guessing too?
To be honest, Iron Will needs more rework than Stridor.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2211855#Comment_2211855
Have you heard of Spirit?
Since when Iron Will is only good against Spirit? Do you even play Killer? Iron Will is strong against all the killers.
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Why can you use a crutch perk (Iron Will) and the killer can't (stridor)?
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It's funny that almost everyone that complains about Spirit used to "love", "main" her.
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I'm a really anxious person. When things don't go in the right way, when I start making mistakes or even survivors being toxic, I start panicking and then everything
literallygoes wrong.Honestly, as a killer I think I lack map control, I like to chase more survivors and sometimes the gens goes with a blink.
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What's the point of saying that players do not speak english?
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45 seconds is more than enough for ONE survivor have the value of ther perk.
You guys act like the game is an 1vs1.
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I think Ruin, Undying and Tinkerer should be basekit honestly.
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2192947#Comment_2192947
Flawed conclusion. Old moonwalking Legion had no counterplay too. Were they stronger than Nurse?
Why is Nurse stronger than Spirit?
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@Squirrel_Thicc said:
Nurse has a very long and painful learning curve while spirit doesn't. Nurse also has counter play, spirit does not.
If Spirit has no counterplay, than she is stronger than Nurse, right?
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@Dustin said:
https://forum.deadbydaylight.com/en/discussion/comment/2191906#Comment_2191906
Here's the issue with Nurse - You need to understand how she works mechanically to be able to reliably predict what she does. I main her and even I'll admit this. However if you have a basic understanding of Nurse at least you can counter and outplay her but all survivors need to be on the same wavelength or it's easy for Nurse to single out the weak links really quickly. I personally wouldn't change Nurse aside from nerfing any addons that buff her base power like charge time and such. I play her ONLY without addons and I feel this is the only way she is balanced. The reason so many people get destroyed by Nurse is because they either haven't seen one lately and it's basically relearning on how to verse the killer again or they've never played Nurse. If Nurse was more common everyone would realize you can outplay her granted it's difficult against good ones.
Spirit is basically guesswork I don't even need to explain it.
Main difference between the two though
Nurse telegraphs her power - Spirit doesn't
For those who don't know what that means
"convey (an intentional or unconscious message), especially with facial expression or body language."
I'm main Nurse too, with more than 20 thousand blink attacks and I do agree with everything that you said about Nurse.
But I've being playing Spirit for the last two months consistently, I reached a peak that facing really good survivors is much more challenging than with Nurse. To begin with: windows and pallets do work against Spirit...
There's A LOT of prediction with Spirit, it's not only "FolLoW tHe SoUnD", she is not a breainless killer that people likes to say everywhere.
I definitely don't agree with the hate towards her.
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@MadLordJack said:
Nurse has a bigger learning curve. She's still pretty easy once you put in ten hours, but we're not supposed to say that so that people keep thinking she's super hard and don't play her.
Yes.
Bigger learning curve because she is 100% power usage due to her weaker walking speed.
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@Northener1907 said:
Nurse is rewarding hard gameplay. Spirit is easy 4k.so Spirit needs nerf first.
"Easy" is a subjective therm.
I've seen people spent 1 week playing Nurse and destroying competitive matches :)
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2191885#Comment_2191885
So what you're saying is that I can go into fatigue...? well duh.
That's not a cancel, that's just going into the regular animation from the first blink.
Cancel would be charging the second blink, and attacking instead.
In theory it's not a cancel, in the practice it does. You can hold the second blink for as long as you want and you still will be able to blink anywhere in a range of 12m, it all depends of the angle of nurse's hand.
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@Alice_pbg said:
You can cancel second blink?
If you don't use it, you can cancel it
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@deckyr said:
i hate it when i'm in a chase with one survivor and their friend somewhere is just spam fast vaulting a window to explode my game audio as much as possible and fill up a section of my screen with bubbles that i can't see through, literally blocking my sight.
it's frustrating af.
Yes!
I can't even see to where the survivor is running after vaulting a window because of the annoying bubble.
When the game chooses Lerys I just die inside, it's not fun, it's a lot of sound polution, it's irritating as hell.
Survivors spamming the locker notification, pallet/window vaulting...
I can't even use Spies from The Shadows, it irritates me a lot.
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The worst map rework, by far.
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Thanks! 😊
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Because she has an enormous gameplay potential, she is able to deal with lots of situations and create inesperate plays. She is able to deal with those arrogant swfs that think they are in the charge of the match. Nothing is better than to see people desperately rushing the gens and not treating you like a clown literally.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/2182128#Comment_2182128
To be fair there are certain posters who could make a survivor vs killer war out of anything.
“Here’s a funny piece of toast I made that kind of looks like Trapper”
”And I bet you teabagged it before you ate it didn’t you survivor main?!?!?!”
LOOL
This is indeed depressing...
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@GoodBoyKaru said:
out of everything possible you could use as the beginning of an us vs them argument i never though charms would be one of them...
lol?
My post is definitely NOT a survivor vs killer, get over it.
It's just my worries that I had do pay to actually get charms for killers. That's all.
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After the 4th year's bugged anniversary cake offering that took weeks to Behaviour fix it, nothing impresses me anymore. Really.
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As a main killer, I can always see the survivors charms while chasing them, I do like it to be honest.
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They need to improve the mechanics behind the Corrupt Purge. It is so inconsistent and really annoying to hit survivors.
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It's not a VPN thing.
If the killer disable the crossplay option, he will be paired with people from another region.
I'm from South America, I get paired with survivors from North America. Do I like it? Not even a bit.
And sometimes, at evening, without deactivating the crossplay options, the game chooses survivors from other regions to be paired with me.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2153205#Comment_2153205
How did I manage to get the first hit? By phasing and looking for footsteps/moving grass and hearing them because that's what her power is??
You say there is no counterplay, but you're using Stridor to counter exactly what?
Perks aren't counterplay.
Pretty much yes, but only if the survivors actually give you this information, supposing you're not playing against robots.
So can we agree that there's counterplay?
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2153140#Comment_2153140
I've played her for a long time, there's no counterplay. Survivors can't do anything against me because Stridor exists. "Play Spirit"- I did. I got her to P350 and as @TurboTOne and @NoOneKnowsNova can confirm learned her pretty well.
There's ######### all you can do.
You say there is no counterplay, but you're using Stridor to counter exactly what?
Stridor only works when they are injured, how did you manage to get the first hit being a 4.4 killer?
That's curious!
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2153161#Comment_2153161
How do you know what the spirit is going to do though? Every time she phases you’re flipping a coin.
Not to mention if you don’t have iron will you’re just dead no questions about it
How do I know she's phasing? Forcing her to use the phase. Running from the loop, breaking line of sight (when possible) and not being predictive. At the worst of situations, I am making her to waste her power. If she messes up (believe me, it's not difficult), it's more 20 seconds of chase. Don't forget she is a 4.4 killer.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2153078#Comment_2153078
You’re not supposed to beat a survivor by standing still either
You're right. But it's survivors fault.
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@DoomedMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2153087#Comment_2153087
It can easily costs you a win if it happens in a really bad moment, and you can't do anything about it...
Yes!!
Nurse is my main, but latly everytime a pick her I only feel stress.
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@Pig_Is_Pog said:
https://forum.deadbydaylight.com/en/discussion/comment/2153078#Comment_2153078
yeah okay i’ll just accept the fact i get phased on by a spirit and there’s no counterplay to do. shut up spirit main
Play Spirit and you will find out that there is A LOT of counterplay.
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This bug is getting worse day by day.
Every single match it happens 4, 5 times.
It's being really a pain, unfun and frustrating to play her.
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You're not supposed to loop a Spirit for 5 gens like Legion, just accept it.
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Nurse and Spirit
- They are challenger characters and there's always room to improve.
- They gives me a chance even against the best survivors.
- Nurse has telekinetic Power. And I'm a headphone addicted.
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@Bard Fascinating the idea of Third Seal. Do you have a complete build that works for you?
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Lol?
Look at Spirit. She is the sexiest dbd symbol.
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Sometimes it seems that ghosts are running this company. It amazes me how things happen so slowly and if they happen.
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I think it shouldn't show the name of players nowhere
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Fixing and Behaviour is something contraditory.
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1) Chains of Hate
2) Jake, now Felix
3) Huntress, now Nurse
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SWF have so much information and the game is designed with the lack of informations the survivors should have.
That's why Spirit is basically hated: she gives 0 informations, the swf doesn't know who she's chasing, what she is doing etc.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/244768/perk-idea-hex-apocalypse
I appreciate the creativity, but the problem with this type of perk is if it’s combo’d with NOED, No Way Out, and Remember Me.
do the bones
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It's an extremely OP perk when the survivor most need it: not to be found. And he won't be found indeed.
Another crutch perk that takes 0 skill and only endorses a really boring gameplay.
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I think almost all Nurse addon's are memes, literally.
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Survivors don't need stronger perks because they already have all the map as a defense.