pootis_Bear
pootis_Bear
About
- Username
- pootis_Bear
- Joined
- Visits
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Comments
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Someone has to right
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jokes on you I like this song
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/898200#Comment_898200
Noooo, we're both too busy pursuing the noble call of JUSTICE.
What if you cannot answer the call
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@Spooky13 said:
"Ok, we hear you. We are making Feral Frenzy a basic attack, allowing STBFL and Sloppy Butcher to work with it. To compensate Legion will now be stunned for 10 seconds after exiting Feral Frenzy. We will also make a 5 second animation for activating Feral Frenzy during which Legion moves at 10% movement speed."
why hasn't bhvr hired you yet
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would be cool to see a werewolf in this game
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The smell in here is just atrocious
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no
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@xllxENIGMAxllx said:
https://forum.deadbydaylight.com/en/discussion/comment/893935#Comment_893935
I think he drunk too much that day.
I can forgive him if he gives them back
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/893983#Comment_893983
They would find a way to link these 2 to do that lol.
all I see here is that legion needs more nerfs
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893986#Comment_893986
1.5.0 was the fix of the bug where killers could have any power
lol I guess 1.4.0 was broken to
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893960#Comment_893960
Here is every single bug fix in 1.4.0
- Fixed an issue causing Claudette's customization option "The Orange Smhock" to not display properly during a match
- Fixed an issue causing Hag traps to be immune to the flashlight if placed under a hooked survivor
- Fixed an issue causing a chest to spawn improperly between an outer wall and hook in The Pale Rose
- Fixed an issue causing a hooked survivor to die without the chance to struggle if the unhooking survivor would get interrupted
- Fixed an issue causing a survivor to receive full repair & coop points while repairing a generator if the last required generator is repaired by another survivor simultaneously
- Fixed an issue causing bear traps to appear under the ground past the exit gate and inside the foundry building in "Ironworks of Misery"
- Fixed an issue causing fireflies FX to not display in the Backwater Swamp
- Fixed an issue causing killers to get stuck in a door frame on the 2nd floor of the foundry building in "Ironworks of Misery"
- Fixed an issue causing partially used item energy bars to appear full when swapped or dropped
- Fixed an issue causing players to see the "Open Hatch" interaction when holding a key even with the hatch being invisible
- Fixed an issue causing some completed daily rituals texts to be cut off on the tally screen
- Fixed an issue causing survivor and The Nurse getting stuck in between certain walls in The Asylum
- Fixed an issue causing survivors to be able to interact while being picked up by the killer
- Fixed an issue causing survivors to get stuck in the ground when getting free from The Nurse's grasp by any means
- Fixed an issue causing survivors to receive the "Reunited" scoring event when approaching a dead survivor
- Fixed an issue causing survivors to warp at the end of the Hag Memento Mori's interaction
- Fixed an issue causing the "Ready" & "Unready" buttons inside a lobby to become inverted when repeatedly clicked
- Fixed an issue causing the "Splinter" offerings to spawn the killer with the power of the currently selected killer instead of the killer associated with the offering
- Fixed an issue causing the Hag "Half Eggshell" add-on to display the wrong UI icon
- Fixed an issue causing the Hag to not receive a loud noise notification when a trap is triggered while using the "rusty shackles" add-on
- Fixed an issue causing the Hag's traps to not produce a loud noise notification when getting destroyed with a flashlight
- Fixed an issue causing the Hillbilly to hit an invisible collision when revving his chainsaw next to a hook
- Fixed an issue causing the Wraith's bell to appear after being stunned
- Fixed an issue causing the effects of the mist thickening offerings to be invisible to spectators
- Fixed an issue causing the hatch escape score to be awarded multiple times if a survivor repeatedly attempts the interaction
- Fixed an issue causing the host to crash when attempting to slash a survivor going into a locker while carrying another survivor on their shoulder
- Fixed an issue causing the host to crash when loading into The Pale Rose map with an AMD graphics card
- Fixed an issue causing the offering "Muddy Splinter" offering to appear in the bloodweb even if a the player would own the DLC "Of Flesh and Mud"
- Fixed an issue causing the perk "Balanced Landing" to trigger on other survivor's falls
- Fixed an issue causing the perk "Balanced Landing" to trigger without providing the speed bonus and stagger reduction to the survivor
- Fixed an issue causing the perk "Decisive Strike" to continue triggering skill checks (which would provide no effect) after the perk had been used
- Fixed an issue causing the perk "Hex: Devour Hope" to not grant a token for an unhook if the killer is too close to another hooked survivor (other than the one being unhooked)
- Fixed an issue causing the perk "Hex: The Third Seal" to potentially remain active after its hex totem has been cleansed
- Fixed an issue causing the perk "Spies from the Shadows" to not trigger notifications when crows are startled
- Fixed an issue causing the perk "Streetwise" to provide a smaller decrease in energy usage at level 3 (was 13% instead of 15%)
- Fixed an issue making it impossible for the Hag to place traps while going down a slope
- Fixed an issue making it impossible for the Trapper to pick up a survivor in a bear trap while he attempts to escape
- Fixed an issue making it possible for a hooked survivor to be stuck and not bleed out if getting hooked while the hook is getting sabotaged
- Fixed an issue making it possible for a hooked survivor to be stuck and not bleed out if multiple survivors were sacrificed simultaneously
- Fixed an issue making it possible for a killer to pick-up a crawling survivor at the exit gate after the survivor has exited
- Fixed an issue making it possible for a survivor to exit through the hatch during a Memento Mori kill
- Fixed an issue making traps immune to the flashlight depending on the Hag's orientation & position relative to the survivor
- Fixed an issue that made it impossible to trigger activated abilities of add-ons attached to items spawned in chests (see perk "Ace in the Hole" and add-ons "Styptic Agent" & "Anti-Haemorrhagic Syringe)
- Fixed some issues causing perks to display improperly in the HUD while spectating other players
- Fixed some issues causing players to get stuck on a game logo screen while attempting to join a lobby
- Fixed some issues causing survivors to lose pips if the killer disconnects
- Fixed some issues causing the Nurse to be unable to blink in certain sections of The Pale Rose map
- Fixed various totem placements in various maps that made them impossible to cleanse
hmm
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lol this was a mistake
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893951#Comment_893951
How do we know that 0.4.0, during the testing of DBD, wasn't just a bug that made a game?
obviously this game was an accident
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5.4.0 will delete the game
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@xllxENIGMAxllx said:
My poor jeffrey what have they done to you.
he took all my cookies and I want them back
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893911#Comment_893911
Thanks
btw my favorite pokemon is lampent and chandelure
glad the meme could work out in your favor
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@TAG said:
Burf...clown? Nuff said.
an excellent compromise
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take this
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893882#Comment_893882
I ######### you not, that is a real picture, that is actually my boi shrek hiding behind the christmas tree
He is taking people out of his swamp and bringing duolingo with him
hold me im scared
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@Hoodied said:
https://us.v-cdn.net/6030815/uploads/386/J5CK1KQ7L6JI.jpeg
Does this make you happy to know that this is in my Spanish classroom?
Its all ogre now
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@Spooky13 said:
https://forum.deadbydaylight.com/en/discussion/comment/893786#Comment_893786
Hard to fry a corpse, no?
It will taste better fried then raw
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893786#Comment_893786
They don't deserve that death
but he is already dead
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893768#Comment_893768
TO THE GUILLOTINE WITH THE LEGION!
why not the electric chair
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@Thanatos_x said:
https://forum.deadbydaylight.com/en/discussion/comment/893722#Comment_893722
What's Legion gonna do lol stab me? Deep wound big deal psh
legion will nerf you :(
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/893720#Comment_893720
Stop saying that, legion might here it in his hiding place
well legion has been nerfed and is now nothing
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Its nerf or nothing
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I am getting conflicting thoughts
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man you really hate selfcare
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@NoahSLX said:
https://forum.deadbydaylight.com/en/discussion/comment/817630#Comment_817630
For that you can wait long because Sony doesn’t allow CrossPlay between Xbox and their own console (PS4). And they are never going to allow it, because they want to make money (friends have PS4, you have Xbox and buy PS4 because you want to play with them) 😂
Sony actually allows crossplay now
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lol
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eeeeee
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Feels bad
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@Awakey said:
I have several question that I'm not sure I want answered.
But you have to know dont you
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To spooky 4 me
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ah so this is what you are doing on gmod
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I don't want either of them to become chickens :(
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wish they didn't suck so much
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knock knock
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@gamerscrybecauseofme said:
https://forum.deadbydaylight.com/en/discussion/comment/854750#Comment_854750
So, on top of ruin, overcharge, dying light, Thana, pop, you also want a no progress window too? You must really suck at catching survivors, therefore you're not representative of a competent killer, so your suggestion is unnecessary to implement.
Next!
can you not say next
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These nerfs aren't good enough we need more
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you are very wholesome
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/852994#Comment_852994
I know about the pootis heavy meme, but you are about to have a spy on that wall
if you ever find me in tf2 I would like to know
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/852322#Comment_852322
Thank you for letting me know that you play TF2, you will like your wall for now on pootis
oh well my name is a reference to a meme from tf2 so it could be easier to figure it out that way
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I play overwatch and teamfortress 2
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@KillermainBTWm8 said:
https://forum.deadbydaylight.com/en/discussion/comment/832232#Comment_832232
idk How did you find out that I found out that I already did?
Maybe you never knew in the first place
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The only one I will have a problem with is probably nurse
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/815444#Comment_815444
How am I gonna beat that exactly?
Oh, use Ditto
or destiny bond

