nursewannabe
nursewannabe
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- nursewannabe
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No
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@GentlemanFridge said:
Very few killers' nicknames actually allude to what their power actually is. On the top of my head, those would be Trapper, Plague, Nightmare, Deathslinger, Twins and maybe Doctor.
Huntress and Wraith too
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2248120#Comment_2248120
Nurse with 4 Slowdown-Perks and Double Recharge...yikes.
@Topic:
No. Some Perks are too strong on some Killers, but I would rather nerf the Perk and not prevent the Killer from using it. A Prime Example would be Infectious Fright, not useful on most of the Killers but on Killers like Nurse, Billy and especially Oni simply overkill. So this should be nerfed, but it should not be the case that those Killers are not allowed to run those Perks.
But I have to say, banning Perks from specific Killers would at least help with the Balancing, because some Perks are alright on Killers and not too strong, but become busted when used on the best Killers.
And mcmillan offering, because she wasn't having it easy enough already)
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2248120#Comment_2248120
What are you trying to tell us with these screenshots?
Based on points, I'd say the killers had a bad match. Those points look like what a survivor who doesn't escape earns.
Based on the points, you can tell they decided to kill rush us :) But why am I even replying to you
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/comment/2248148#Comment_2248148
By perk limitations do you mean you can't run certain perks?
I'd be fine with that actually. Nurse shouldn't be able to run slowdown perks. Thats actually too much. So basically just disable all slowdown for her, right?
Exactly:
https://i.imgur.com/rwJIxbt.png https://i.imgur.com/8RGBvuY.png https://i.imgur.com/oxleGbV.pngThis should just NOT be allowed. Actual convo with the first one, they think they were actually a good nurse player. Fun games btw /s (even though I actually escaped from the IF one but she was god awful). Point is, there isn't much skill required to stomp the vast majority of the playerbase with these builds. You can consider yourself garbage if people manage to do more than a couple of gens while running this stuff.
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/255207/why-do-we-excuse-nurse
As a Nurse main, she's fine. She has the highest skill cap in the game to the point that the only way a Nurse can win is if she outskills the team. It's not a Spirit situation.
It's not a "glaring issue with balance" at all. In fact, I'd argue that she's the most balanced killer in the game, as she's only as good as the person playing her.
I get that she isn't fun to go against for most, but she still has counters, so I don't see an issue.
Also, they won't change Nurse. They know there would be huge backlash from the community. Every Nurse main would likely quit or switch to survivor, adding to the queue times that are already far too long. Every influential content creator would be pissed too, which will REALLY hurt the game in the long run, as most people join because of content creators. Ayrun, Ussylis, Ardetha, Rayoxium, Umbra, etc., some of the most influential content creators, would be talking about it in their videos, and this might drive new players away. The latter three might quit. Well, probably not Umbra, but Ardetha and Rayoxium might.
Not to mention the fact that changing Nurse is just a massive ######### YOU to anyone who bothered learning her.
They literally can't change her without an extremely unfavorable outcome for them, so they won't change her. You might as well not even ask because they won't change her. BHVR might be stupid, but they're not THAT stupid.
She should not be changed, she should be given huge perk limitations tho, in line with what i posted in that other thread
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Yes. This:
https://imgur.com/rwJIxbt https://imgur.com/8RGBvuY https://i.imgur.com/oxleGbV.pngThis stuff should not be allowed, nor should stridor spirit even be conceivable
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I wouldn't want affected gens to be highlighted: right now i really love its synergy with surveillance, so i get the white aura already. But if someone is working on an affected gen, surge goes on cd, but the gen remains red. So i know there's someone actively working on that gen. If the gen was highlighted by surge too, it'd go white regardless right? So i wouldn't know there's someone there.
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@MadLordJack said:
People excuse Nurse because they're arrogant and convinced she's harder than she really is. In reality, you don't need to be a god Nurse to steamroll nearly every team you go against, because on NA and EU servers most teams are shite even on peak hours and will be caught by basic knowledge of blinking and reasonable accuracy.
This^^^^
Nurse is really not as hard as people make her to be. I'd hate it if they reworked her because her unique power is the only thing I'm interested in dbd, but man do i hate when people say "she can because she's hard" no she's NOT
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Don't hold your hopes up, when they will finally "address" her, they will not touch anything that makes her problematic, just like freddy. She will still be broken af, easy to play and with little to no counterplay
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I'm 100% sure I've seen that nickname already but I really can't recall where 🙁
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@GoodBoyKaru can't find the link to your guide
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When the addon pass was announced i wanted to make a thread saying the same thing, but honestly it was too much work for something that won't be touched again
I completely agree with you btw, this is why I just call it an addon pass, Freddy is completely unchanged
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@Aneurysm said:
I've played with and against a few, my steam name is often different to this one though. If you've seen someone called Erdbeerkäse, Sonig der Mettigel , the urban evader or George W Key Bush it was probably me
EU? The George name reminds me of something. But maybe you just posted screenshots here. Can't recall? :S
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2244629#Comment_2244629
Would be really difficult to play like a scumbag while getting all 4 stacks at the same time.
The only time a camper could get the other 3 stacks with BBQ is if the survivors play like morons.
You're saying this as if it's not the majority of the cases, considering the greatest part of survivors doesn't play in full 4mans and there's always a random
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I think there are more maps i dislike than the ones I like
Swamp obviously is among those i dislike
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2242903#Comment_2242903
That probably wasn't us because we've only changed to [PFG] literally today but yeah it's [PFG] David and Dwight lol.
Also if your name in game is also nursewannabe I think I've faced you before- I was killer, literally playing Nurse, and you were a bald Dweet in a red shirt.
Nope, my steam name has nothing to do with dbd, although you'd probably find me either playing Nurse or Dwight too, but then again, that's waaaaay too generic 🙁
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It doesn't stop pop, but it will force the killer to kick the gen twice.
It's pretty good because of the amount of time the killer loses, making pop not that worth anymore.
It's also better than repressed alliance (unless you have sprint burst), because in that case the killer won't stop to kick the gen, so unless you leave early, you won't make much distance
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@GoodBoyKaru said:
I've played against @ReverseVelocity a couple of times, but the time I remember vividly they were playing Frank's Mixtape and even though I got hatch I was getting so many flashbacks to old Legion that I think I needed therapy after.
(btw if you've ever faced "I'm Karu :)", "Pope of the Donkerydoo", or "[PFG] David" that'd be me. What does PFG stand for? Well my bf wants it to be Pride Flag Gang but in going for Pretty ######### Gay)
Is your bf, or were you playing with, someone called [pfg] Dwight? 🤔🤔
I remember a couple of days ago a [something] David and a [something] Dwight in my lobby, but my internet crashed (not even sure if you entered loading screen or if it just looked as if i left). Anyway, if that so, we almost got matched against each others then
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/2240439#Comment_2240439
Its about broken combos i think. Some which break the game.
It's not about broken combos or anything like that, it's about the modularity of code chunks. M1 attacks are the same for all killers, meanwhile every power behaves in a different way and is a piece of code per se.
It's a lot easier this way, otherwise for every killer they'd have to add tons of conditions depending on the power and the specific perk (trapper's traps?)
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@SilentHillOnDvD said:
https://forum.deadbydaylight.com/en/discussion/comment/2237657#Comment_2237657
He doesn't you just need to git gud i outplayed a wraith 3 hours ago using the same addons as me the whole game.
Who said i can't play against wraith? I said that it needs tuning, not that i can't play against him 💅
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If the killer used an indoor map offering and i was alt tabbed so i couldn't crash the game.
I'll just get out. If the killer realizes it and slugs me (or i get saved from the hook), i just alt tab and go back to twitch/YouTube/whatever until game is over
As killer i don't have a give up condition, if I'm losing I'll just try to get 4/4 bbq stacks and hopefully a kill
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Thanks for supporting the cause that wraith needs some tuning with more proofs 🥰🥰
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@MongolPSR said:
I hate..... HATE any I shaped maps. so azarovs resting place and sanctum of wrath are my least favorites in the game.
Sanctum of wrath is next on my list yes. Same problems as estate but at least from the central building you can get a good view of the map and spot stuff like crows or scratches
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@GoodBoyKaru said:
D e a d. D a w g. S a l o o n
@GeneralV said:
Every single reworked map is tedious. And Dead Dawg Saloon, of course. Can't forget that poor excuse of a map.
I love that map but it's pretty good for nurse so yeah there's that
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>it's proven that killer doesn't have an advantage on soloqueue
Case dismissed
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@Vetrathene said:
https://forum.deadbydaylight.com/en/discussion/comment/2235222#Comment_2235222
Thats fine, then at least I know I got outplayed and didn't lose from cheating
>cheating
Exactly what my sarcasm was addressing
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@Aneurysm said:
I wouldn't be against it, although there might be some outcry when people realise how often they go against some form of swf. (i.e. people usually talk about solo and swf as if every match is either a 4-man or 4 solos when these are probably the rarest combinations)
Imagine some of the people of this forum finding out that they did not in fact lose to a 4man
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@Swampoffering said:
https://forum.deadbydaylight.com/en/discussion/comment/2235129#Comment_2235129
You can off Crossplay and get matched with Trauma team mates, Closer to your skill level
I do in the evening when queues are faster
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@Moundshroud said:
I don't lose more, but I do get a lot less support. I find that Console Players seem to be a bit less team-oriented unless they are already a SWF. When it comes to Solo, I prefer pulling PC over Console every time.
This is my same experience. I've come to the point where i dodge a lobby if all other team mates are console players
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When EGC starts a gnome spawns randomly in the map (search totem and chest locations, i found it multiple times in the shack for example). Break it as killer, or break it and escape as survivor, and you'll get the charm
The gnome is blue with a red cap and as big as totems so not hard to spot
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Boobas
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@Lucent said:
The issue is you are lazy. Let's be honest, you don't want to learn how to counter her because it's inconvenient for you so you whine and complain. She is simple to play and simple to counter.
Wow, mind accepting Scott's spirit challenge then? Show us all what's the counterplay to spirit
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Spirit. I just mindgame myself when phasing
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@TheClownIsKing said:
Because closing the hatch starts EGC. It doesn’t matter under conditions the hatch was open.
Does EGC start even if you don't close the hatch, but wait the full 10 seconds for it to close by itself?
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Most of the times no. There's that once in a blue moon game where you wish you had slowdowns. So if you're scared of losing take them, if you want easy games most of the times take them too
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Also i know you're into cows, but i don't have any pic of them right now, so here's a picture of my cats begging me for food so you can forget about that game
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2233644#Comment_2233644
Those perks are always guaranteed to be in a match..And the person I was responding to was complaining about the typical "killer build" What is the difference exactly.
That the "typical killer build" carries garbage killers to high ranks where they punctually get destroyed by an above average and come to the forums to cry about "survivors being op"
Meanwhile a meta survivor build won't carry a soloqueuer to end game and to ultimately survive, because they have to rely on their mostly uncoordinated team mates, and usually it won't carry normal sega either
Here, that's the difference
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2232972#Comment_2232972
I don't wanna be caught agreeing with you but I actually agree against solos- it's incredibly oppressive and the opposite of fun when used on a high-mobility killer.
Allow me to once again highlight against solos.
What's wrong with agreeing with sluzzy? Just because he's provocative it doesn't mean he says wrong stuff. It's just stuff people don't want to hear. Sometimes he exaggerates (bbq is fine come on) but the overall message is not wrong, killers have it extremely easy most of the times
That build btw is oppressive against most swfs too, it's just killer easy mode, and I'm sorry you had to go against it, but hey what do you expect by a blight?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2233161#Comment_2233161
I find playing against survivors so boring. I can tell the exact same sweaty builds one min in to the match. Dead hard, Borrowed Time, Spine Chill, Unbreakable, DS
Ah yes, the typical 5 perks meta survivor build (also complaining about spine chill and nerfed ds o k bro)
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@th3 said:
I find blight boring because they all run the exact same build. Not op but just very boring when I can tell the exact sweaty build 10 seconds into a match (ruin undying tinkerer bbq)
Blight would be extremely fun to play against... If it wasn't exactly for this. I've counted like 2 blights that didn't run this build 🤷🏻♂️ made the game so much more fun
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@CoalTower said:
https://forum.deadbydaylight.com/en/discussion/253997/i-think-blight-will-be-most-hated-killer
Let me tell you why Freddy and Spirit were, and are, hated.
This is prenerf Freddy btw.
They both have no counterplay. Freddy just has to spam snares and double back to render a loop completely useless. Spirit just has to hit you and phase, and you'll go down unless she messes up, because although it's a mindgame, it's completely and totally in her favor.
They're both boring to go against. Freddy would spam slowdown add-ons with Pop and Corrupt, making the game far too long. Spirit isn't fun because there's no actual chase interaction.
They both take no skill to play. All Freddy had to do to win was spam slowdown add-ons and snares to win. Spirits skillcap is quite literally a good headset. There's no skill requirements to stomp pretty much all teams with them.
Blight, on the other hand, takes skill to play. You said it yourself. People are still new to him, and it's been a while since he released. This means that he has a very high skill cap.
He also has counterplay. You can dodge a Blight hit, and you can path in a way that prevents him from rushing you.
He's also one of the most fun killers to go against. He's strong, but not braindead or overpowered. He has amazing chase interaction as well.
Reminder that Freddy can *still* spam snares. He gets slowdown while HOLDING them before placing, so when the bar is already full. If he insta places aka spams them, he's still 4.6
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Yes they're fine
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Sis lemme explain
I mean
-uh, ok maybe bonk yes
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No I like my handcuffs 🥴
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Hackers can do it somehow, I've seen 4x urban evasions which let the survivor move faster than the killer without ever starting the chase event (as they're crouching, not running) so bloodlust wouldn't happen either
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Hex perks without undying, especially devour, are what makes the game most fun. Sometimes they work, sometimes they don't, but it's rare you don't get any value out of them. It's almost like gambling, it can't go your way every time
Running stuff like devour undying removes most of the "thrill" about running the main hex perk, giving you almost guaranteed full potential. In that case its just not fun for anyone, unless you just want to be, well, boring af
Signed: someone who's addicted to devour (by itself)
Btw undying was a mistake and the devs should delete
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Basically what you're saying is you have no friends
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2230431#Comment_2230431
I do like that meme though :)
Yes it's a must in my reaction memes folder
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2230431#Comment_2230431
Lol if you read again you can see I wasn't the one trying to start an argument. Or even making an argument.
You built a whole argument over a typo gsjajfkakdnskdfjcj
