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mikewelk

mikewelk

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mikewelk
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  • Trying to find a singular working TV after they teleport to each one is so boringgggg. Once you manage to find one they just focus on you, you get hit and those two stacks of condemned secure your death. Slugging Onryos are so common now, might as well just play some other game at this rate.

  • Some are definitely better than they previously were. Key word here is 'some'.

  • Depends on the build. If it's a condemned build then it's absolutely overpowered. They just teleport to every single TV possible and once you're the most condemned, they mainly focus on you. You want to go to a new loop? She'll teleport over there. The only counter is to literally stand still as far away from TVs as possible and that isn't fair. If they run the add-on that promotes slugging (since healing gives you condemned), you're basically screwed. Getting killed at zero hook states because all the TVs are seemingly disabled isn't fun, especially when your entire team is slugged and you have to decide whether to take the Mori for them. I got so annoyed by one Onryo that I didn't give them the satisfaction of getting their undeserved Mori and just left.


    Safe to say I won't be playing until the surge of Onryo players slowly declines because it's miserable and you can't counter it.

  • Very good observations. I was also intrigued by the similarity it resonated with my solo queue games!

  • @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493511#Comment_3493511

    oh boy. Is this buffed wraith 2.0? new players dying at 5 gens.... so therefore wraith over-performing. /shrug.

    You don't know me. Don't assume I'm new. Probably have more hours than you.

  • Zrzut ekranu 2023-07-25 213228.png

    @Devil_hit11 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493475#Comment_3493475

    I disagree. the survivor has fair counter-play in looping the killer. Sadako's mori feel more earned now because they're more about capitalizing on survivors positioning errors and looping.

    Yes lots of counter-play. I cannot counter Onryos that teleport to every available TV in a small map. I got fully condemned with zero hook states as I ran around trying to find any TV that wasn't disabled.

  • I went up against that and literally don't want to face another Onryo again.

  • Not a survivor main but hardcore tunneling at five gens and ending up with one teammate down with three gens remaining is just exhausting. It's always the really good players that do it as well so you basically have minimal chance of escape.

  • The more the merrier. Cant believe there were no changes for her this update.

  • Had a feeling that would happen.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492763#Comment_3492763

    That's DC for penalty.

    Just dying on hook, or bleed out are normal results of any game.

    Define a normal DBD game before Skull Merchant and Knight got introduced please. You wouldn't even think about a killer three genning from the very start of the game.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492530#Comment_3492530

    What a hypocrite...

    Accept defeat?

    I can say same for survivors. You didn't manage to break a 3-gen, so just accept defeat and let her kill all of you.

    But you don't like this option... It's not hostage situation, when you can give up.

    You can DC if you're being held hostage in a corner. Give the killer the win. That's also a form of giving up.

  • @pseudechis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492629#Comment_3492629

    Sure lets leave it on amicable terms. I over stepped the mark in my assessment of how people might feel about game outcome and their desire to give feedback. I was speaking flippantly but in reality what I said wasn't nice and I apologise if I offended anyone.

    For the record it was not my intent to imply you did that on purpose just that you may not have comprehended the gravity of such a quote being used in this context.

    To the topic at hand there have been a few folks throwing around ideas how to counter a 3 gen SM and it has been met with a lot of animosity.

    But isn't it the goal of tactical discussion to try and solve a seemingly unsolvable problem. That's at least part of the challenge till something gets reworked to make it less broken.

    For the record something about SM does need a rework, games can really drag on and be too hard to break a camping 3 gen build . But like anything that's seemingly broken the challenge is trying to beat it.

    I've seen a few reddit threads lately that talk about strategies to break a SM 3 gen, I think the discussion is mostly there given the overreaction the discussion tends to get on the official forums.

    They aren't going to killswitch it anytime soon and neither should they. In the meantime its an opportunity to brainstorm how to play around it.

    I'm glad we both addressed our wrongs and sorted it out. We only want what is best for the game and that is subjective. You believe there are possibilities to counter the three gen situations currently and I don't. That's fair. We just have to point out weaknesses in each others arguments in order for us to build a stronger point with different perspectives. Sometimes my arguments are flawed and I only acknowledge it when someone brings it up and then I build off of it.


    Sometimes I don't understand people's true intent so I summarize what they are trying to say and ask it in the form of a question. It then becomes easier to respectfully argue.


    Most strategies people are talking about now just seem too experimental in my eyes, especially for solo queue. I also don't believe the killswitch is too good of an idea.

  • I don't know for certain. In the lobby the characters look sharper but in-game it's harder to notice.

  • @catslayer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492641#Comment_3492641

    at that time i didn't really main mikaela yet, that's why i didn't buy them, which i regret now a bit. honestly i just wish they didn't make those skins of hers limited, the same goes for every other survivor and killers. no one wants to wait so long just to buy one or two skins for their main...but damn i was waiting for this moment for like 3 weeks since they showed us the july roadmap, but it just made me so goddamn sad when i saw what we actually got for this "christmas in july", more like "disappointment in july". i saw a lot of other people talking about this too, hopefully bhvr will see it and maybe bring the old ones back, even just for a limited time.

    Yeah exactly. Now that I know that the christmas outfits will be most likely for auric cells I don't even know what to do with my iri shards. The only christmas outfit I can probably get is Mikaela's pyjama outfit if they keep the iri shard price. It is what it is. Limited time outfits will always be annoying.

  • I played on PS5 + PS4 and now currently play on PC (Steam) and I've always seen them as blue so I would guess Xbox does too.

  • If they ever had a poll about if survivors should have backpacks it would've been so funny seeing the results, especially the comments.

  • @catslayer said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492632#Comment_3492632

    even though i've just bought hecate's offering, i'm still kinda disappointed. i was hoping for her north of the witch & pyjamas skins so much...i mean, everyone was, and yet they've decide to give us just 2 ugly new skins that don't even look like they'd fit into the christmas theme. guess we'll have to wait for her christmas ones for 4 whole months

    I knew I should've bought them, I just never knew they would turn time-limited.

  • I thought Mikaela's Hecate's Offering outfit would be for iri shards so I saved up just for it... I was also hoping most of the christmas skins would be back in store but I guess that's not the case. They'll probably be for auric cells once they come out again any way.

  • @pseudechis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492610#Comment_3492610

    Dude give it up you aren't going to justify this one... we are no longer talking about a video game.

    That ended the moment you misunderstood what you were writing.

    The mods are already trimming this one down and I don't blame them. Stop and have a think.

    Okay, I apologize that I used the quote in this particular discussion. Thank you Rizzo for editing it out. I'll stop justifying it. Do you apologize for calling me, and many others on here, moaning victims or is editing out that part enough to forget about it?

  • @pseudechis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492593#Comment_3492593

    The context is a little out on this one.

    You aren't protesting anything of consequence and it belittles the suffering of millions to do so using this quote.

    This is monumentally tone-deaf.

    Whether you find the quote inspirational or not you clearly misunderstood its gravity and the person saying it.

    We are off topic now so lets put this one to bed, but seriously you need to have a think.

    You call people moaning victims because they don't like what you like. Every quote about protesting is made by influential leaders that tackled huge problems. No matter what quote I would have said, you would have painted me as the bad guy. You need to have a think as well because you're using the word victim like it's worth nothing.

  • She always had blue shoes. Might just be a Nintendo Switch thing.

  • @pseudechis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492557#Comment_3492557

    Did you just invoke holocaust survivor Elie Wiesel's words on human rights violations as rationale for being upset over a video game mechanic?

    For context the quote I used is a joke from comedy series Red Dwarf to highlight the triviality of dying in a video game.

    Did you know who Elie Wiesel was or what the quote was reference to? or did you just grab that one from sound smart.com?

    Either way you need to think long and hard about this one. Maybe do some reading.

    It's a quote. You can shape them into many situations if the context is right. I learned about him in school and that quote stuck with me for a long time. Don't you dare try to paint me the bad guy for using a quote from a person I find to be inspiring.

  • @MaTtRoSiTy said:

    Well anyway... think my position is clear and I guess we have to suffer this until the devs fix it. Clearly there is a problem and the more trolls that realise they can do this, the worse it will get until BHVR fixes it.

    It should've been this update. It should've been.

  • @pseudechis said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492479#Comment_3492479

    If by this you mean try and play out the game win or lose then yeah... or you could sit in game hiding on the other side of the map for 50 mins and then come to the forums and moan about how miserable you were the whole time till they patch it out.

    I know what I'd do in that scenario. I'd go for the win and die a hero and move on.

    "Its better to live one hour as a tiger than a whole lifetime as a worm" - Old cat saying.

    There's a thin line between bravery and stupidity. You aren't brave for giving Skull Merchant players free kills. You do that every game against them? You aren't a hero for doing that, don't know where you got that idea from. You die a loser to the very thing you are protecting - three genning.

  • @sanees said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492525#Comment_3492525

    You have a problem 3 gen killer you have a perk to completely counter it, but you just don't feel like removing 1 perk to completely eliminate the problem

    I am not running a mediocre perk to counter a terribly designed killer. It doesn't help against any other killer and just slows gen progress down. Also, it's one perk sure. We only get to have four. Using three perks because your fourth one is useless against all other killers will only inconvenience you. To get one token, you lose 0.5% gen progress each time and your work on that particular gen doesn't progress.

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492473#Comment_3492473

    I don't really need to send him tips. They did figure it out in the end, so next time they will just do it from start.

    I play Skull merchant quite a lot, that's why I know what works. I simply remember what was annoying for me, when survivors did it.

    How exactly you want skully to punish them for being injured? She is M1 killer, they are all top tier survivors and won't get downed easily. She didn't have any hooks except on Dan.

    If Skully tried to commit to chase, they would finish gen meanwhile. Mainly when they were baiting on Dan, who was using MFT.

    Maybe not fall for an easy to predict Dead Hard? Maybe accept defeat and end with a 1K by tunneling the person on second hook? I don't know, holding a game hostage doesn't sound like winning.

  • @sanees said:

    https://forums.bhvr.com/dead-by-daylight/discussion/384579/please-kill-switch-skull-merchant

    potential energy still destroys SM and any 3 gen killer, seriously remove your 1 meta perk and take potential energy to fully counter 3 gen killers

    Running a mediocre perk just to counter a singular killer you might not even face for a couple games is not a good solution.

  • @FilthyLegionRevival said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492508#Comment_3492508

    Had something happen of a similar thing happen but I was on the receiving end. I dead harded and as soon as I did, MYERS ######### 360 SWUNG WITH HIS OMEGA LUNGE AND HIT ME AT THE END OF HIS SWING WHEN MY ENDURANCE WAS GONE. Like, I'm really impressed but man, that is such a stupid play.

    Dead hard is no match for his lunge

  • Eleven minutes from now I'm pretty sure.

  • @MaTtRoSiTy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492483#Comment_3492483

    I agree, so I pretty much stopped responding to people defending this, as it reduces to ridiculous arguments over semantics etc

    Clearly this is broken and I am sure BHVR are well aware of it, Hens did a favour exposing it but also he made a whole lot of trolls aware of a way they can intentionally annoy a lot of people

    Unfortunately as always, a small minority ruin things for a lot of people


    There's no Skull Merchant changes for this update... Wow, I'm going to have so much fun! Clearly we lost all those arguments because they had far stronger points than we did.

  • I went for the swing and a survivor dead harded at the same time. The swing managed to hit them as soon as the 0.5 seconds were up. Awesome perk.

  • @MaTtRoSiTy said:

    Amazing to see people actually defending this as if it isn't completely broken. I play both sides and I am always on the side of killers when something is clearly broken (MFT stacking with Hope is broken imo).

    People who defend this are just plain wrong, this is a toxic strategy that ruins the fun in the game for 4 people and it is being exploited by childish trolls who get their kicks out of ruining games for others.

    I just cant respect people who will defend this

    I'm trying my best to argue respectfully but it feels like a lost cause. They'll keep defending her and say they spent money on her so they can play however they want. They don't three gen so we should accommodate our opinion based on their gameplay and not the majorities.

  • @pseudechis said:

    The bleed out timer is 4 mins if they are refusing to hook you. Just saying.

    Feed the killer kills because they 'outsmarted' you by taking advantage of gen proximity via their ability. This is your argument?

  • I really hope the Skull Merchant changes will come with this update. I really do.

  • Too busy giving everyone false hope with PlayStation linking for absolutely ZERO reason...

  • @DaddyMyers_Mori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491356#Comment_3491356

    They themselves said they didn't prepare or practice on skull merchant and just kept testing how to counter it during the game.

    Next game would be way faster. You could see panicking gameplay from Skully when they just stayed injured and focused all gens.

    Btw since when is prestige 100 inexperienced?

    The Skull Merchant hasn't even played DBD for one thousand hours. You could tell they were inexperienced by silly mistakes throughout the game even though all they had to do was patrol generators. That's the only reason Team Eternal won. They wouldn't have won no matter how much they prepared if the Skull Merchant took advantage of them all being injured. Did you even watch the game where one survivor pulled off a easy dead hard?


    Prestige 100 doesn't equal experience anymore when events like Bloodrush and the 7th anniversary just recently happened. Getting Bloodpoints isn't a problem anymore. Prestige one hundred isn't a flex anymore.


    Also, make sure to send some tips to KnightLight, seems like you know exactly what to do in such situations. They don't need to practice against a low tier killer if they can handle the best. KnightLight went against that Skull Merchant as well, that's why the Skull Merchant made fun of him and then KnightLight called them out. It's not like they've never been against a three gen Skull Merchant.

  • @TheEvilShape said:

    What in the world is the point of linking your PS account if you cannot merge it? Seems silly to allow it but then not allow CP, especially since only 2 BHVR games are even on PS and the others are all Steam exclusives. What a disappointment, ya'll knew what you were doing when you for some random useless reason decided to allow account linking.

    Got our hopes up for literally NOTHING. Such a shame.

  • @Necromonicon said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491913#Comment_3491913

    What about maps? You didn't even mention them they're so outdated. They serve no purpose besides finding totems and finding gens on indoor maps. At least a key could clutch a single escape in the EGC. Plus the Aura addons aren't half bad.

    Forgot they existed tbh.

  • Keys. Ever since the nerf where you have to go through a whole animation to open hatch I have never seen anyone willingly run them in their build.


    Chests can win you games though? You get a flashlight and you can surprise killers with it. You get a medkit and you can self heal. You get a toolbox and you can sabotage hooks. You get a key and you leave it in the chest.

  • Hopefully tomorrow the update for her comes. I predicted Skull Merchants would get inspired by that event.

  • @Ayodam said:

    Isn’t that an issue of latency/lag? If so it’s because it prioritizes the killer’s connection/perspective. So if on the killer’s screen it looks like you were hit, even if on yours it looks like you cleared the window & were outside of hit range, you will get hit. I heard that this works for survivors when it comes to like hook and Gen grabs but I don’t really think that’s true.

    Yeah it's latency. That's why VPNs are becoming more common, it gives killers a slight advantage when they play certain killers.

  • Those DC bots will start protesting in the forums real soon ha ha.

  • It's a good idea to come back so often and reply to the discussion. Can't believe it's been acknowledged for so long but nothing got done.

  • Merciless Storm has always had some sort of bug issues every so often. It's weird.

  • You have to contact customer support, you can find that by following the link I sent. You can use the chat bot and press the option about progress where you'll have to explain the issue.


    https://support.deadbydaylight.com/hc/en-us

  • @Crowman said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491517#Comment_3491517

    You're talking about unofficial tournaments that have their own rules. This does nothing to show they are the best players.

    And the devs have already stated they plan to make adjustments to skull merchant. There's no need for them to state it again, because 4 players you like won a game against her.

    Otz called KnightLight one of the best players in DBD. He also called Team Eternal one of the best teams in the world, if not the best. You know, the Fog Whisperer with a huge reputation who sometimes commentates competetive DBD games?

  • @ReikoMori said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3491522#Comment_3491522

    The trolley problem is both inadequate and flawed even in the proper philosophical context it was created for.

    The Greater Good theory is often far too binary to truly be applicable to basically most situations in life that don't boil don't to "Do X or Die". Situations in life are often more akin the outcome of Kobayashi Meru test in Star Trek where the only real answer was to not engage with the binary choice to begin with.

    Also they do something minor to compensate, they buff the heck outta Deja Vu specifically to aid in pointing out a potential 3 gen cluster and giving you a decent bonus to repair speed so you can do those gens faster. They also made slight changes to Merchant herself to try and encourage more players to do other playstyles outside of hard 3 gen, but minor number changes can only do so much when the power itself is so centralized to whether or not she can make full and free use of her drones. Ultimately, every other way of playing her is suboptimal compared to just playing her in a highly territorial way because from the killer's side, she NEEDS survivors to interact with the drones to have a power at all. From the Survivors' side if the killer doesn't place the drones in areas where they need to be interacted with it is exceptionally easy to just path around them and Skull Merchant doesn't exist as a result.

    Her power has good bits to that make her fairly decent in a chase and it has potential make her an excellent stealth killer, but those factors are contingent on her drones rather than her and need addon from addons that are a bit pricey.

    The Deja Vu buff is ueseless against her. A minor inconvenience. It mainly causes a bigger problem to all the other killers. No one really runs it if you haven't noticed because it's not crazy good.

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