mikewelk
mikewelk
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https://twitter.com/g0rejira/status/1766161396339786066?t=nQ6glDsmHuQXifofkip-DA&s=19 I just don't understand how people enjoy facing Skull Merchant when stuff like this happens so often. They got outplayed at the most unsafe loop on RPD and got rewarded for it??? Yes, the survivor could've crouched, but they would have got M1'd anyways since you need to compensate for133 comments 2,393 views last activity
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Demo got a slight buff which is nice but I mean I feel like it has been one thousand days since we got any new cosmetics for them. Obviously the situation with Netflix didn't help, and I'm grateful that it was resolved, but the map still not getting a rework even after all the feedback when it came back is a bit odd. Come to think of it, I don't remember the last time I was sent to Hawkins which3 comments 41 views last activity
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These are the current effects: While you have a reputation for being self-centred, you risk it all to help those in need. When you unhook a Survivor , the Aura of the Killer is revealed to you for 8 seconds and the unhooked Survivor benefits from the following effects for 4 / 6 / 8 seconds : Suppresses their Scratch Marks and Pools of Blood Increases their Haste Status8 comments 62 views last activity
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There are other killers in desperate need of changes and yet you change one of the most solid killers in the game to have two more hatchets (which is okay I guess) AND increase movement speed while holding a hatchet by 0.46 AND increase her wind up speed by 10%? This is OVERKILL. She is a powerhouse in the right hands and these are some huge buffs!0 comments 21 views last activity
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Really wish they didn't release the information/stats. What I learned from them does not compensate for the amount of gruelling games I've had from tunneling Merchants just today. The kill-rates aren't just randomly going to get lower and I truly wonder how much DC's affected them since they had to be removed from the data. Similar spurt happened when Team Eternal (I think) were held hostage36 comments 661 views last activity
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Had a game against a skull Merchant where she was spamming drones at the obsession, injuring them whilst also never losing STBFL stacks.1 comments 41 views last activity
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I let myself get hooked just for the Fengs to come to the rescue so I'd get mori'd off hook! I might start lobby dodging because this is just insane. I'm not shaming the killer, they can play however they want, just showing you how brilliant MMR is. I'm done with solo q15 comments 362 views last activity
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This game mode has succesfully allowed us to witness DBD's issues in an amplified manner, as someone mentioned here on the forums. With multiple discussions being formed regarding the unpleasant experiences people have encountered, one thing seems to repeat the most - tunneling. Who would've thought that in a game mode where anti-tunnel perks are non-existent and killers are ENCOURAGED to tunnel136 comments 3,334 views last activity
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I just hopped on the game and got greeted by a Blight hard tunneling at five generators. How is it even possible to do anything with a 3v1 at basically four gens?70 comments 1,263 views last activity
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Shouldn't we look into tunneling in general...? Incentivize spreading hooks maybe?14 comments 271 views last activity
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This is BHVR's definition of holding the game hostage: Wouldn't removing collisions for like five seconds, when you get a crow above your head or something, literally solve this issue? Why do we have to report people playing like that when preventing its existence entirely would take less effort?8 comments 241 views last activity
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From the killer perspective: When someone asks me as to why I don't tunnel often and care about 4k's, I tend to scramble for a reason. Not reasons, just a singular reason. I like to take the approach of playing how I'd like to be played against but I don't do it for fun or to challenge myself, I find myself getting irritated more often and get punished for it. All the forms of toxicity you coul26 comments 321 views last activity
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The entire time I've been playing today, each killer has hard/turbo tunneled each survivor out of the game. They proximity camp and immediately disregard the unhooker to tunnel. Once it comes to a two person situation, they just slug the other survivor and stand right on top of them and I was forced to just wait four entire minutes because the killer needs to get their 4k that desperately. One ha47 comments 1,492 views last activity
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Ever since I have started observing (not really participating) in the forums, I have noticed that many people would claim that their report went unnoticed on such subjects. I don't know if the times have changed and perhaps BHVR put more emphasis on the report system following its update, but for me they actually took action very quickly and I got a cheater banned alongside someone trying to get17 comments 301 views last activity
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The only thing I'll see regarding the lobby will be features that DBD mobile already has implemented ages ago. Please, you cannot keep taking years for simple stuff numerous other games have.0 comments 41 views last activity
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This combination is uncounterable if used correctly. I want to prove my point by addressing points made about it's validity in the game. There's the argument that two people will be off generators as the perks require it. That could be the case sometimes, but people seem to forget about communication. It's very easy to predict when you'll go down to killers based on their skill and distance.2 comments 81 views last activity
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If there's a duo running Buckle Up + For The People, they have no valid reason for whining about killers tunneling. I went up against it for the first time and this is disgustingly overpowered. Luckily I was playing Pyramid Head so I didn't have too much trouble, especially since they were so bad they relied on it. I was also lucky enough that the other two survivors caught on and didn't tak68 comments 981 views last activity
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Staggering means 'causing great astonishment, amazement, or dismay; overwhelming.' Staggering is not the correct word to use in this context BHVR. Some iri shards would make it staggering though. ;)0 comments 31 views last activity
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Killer fully knocked a different survivor just to wait for Claudette to get unhooked. She got sacrificed at five gens btw. Cheap strategy got them the 4k. Either fix solo queue matchmaking or make it more bearable by allowing survivors to counter the least fun playstyle to face. I can't carry my team when stu31 comments 534 views last activity
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I appreciate them existing but the main reason people DC is because they're getting tunneled. When I unhook the bots, they just self-heal right under the hook (if the previous survivor had a med-kit) and the killer gets an easy down on them. I remember playing custom games before and the bots were overtuned really badly but now they aren't even worth healing. They can't hold a chase at all and th4 comments 61 views last activity
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Just wanted to point out how tragically bad this sale is. The outfits are only 20% off, 10% is always automatically applied 16 outfits are on sale collectively for killers and survivors Only one outfit for each seemingly random survivor/killer chosen No iri shard price discount These outfits are labelled as popular, just extra salt in the wound Only licensed outfit sales for survivors are6 comments 81 views last activity
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This discussion has been merged .0 comments 1 views last activity
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I was really looking forward to saving some auric cells (thanks to the Black Friday event) but the DLC not being on sale on any platform is making me doubtful. Is BHVR treating Stranger Things as a new DLC? If they are, when can we expect cosmetic sales for them?2 comments 91 views last activity
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I just wanted to start this off by asking the people reading to not assume anything about who I main or my skill, they have little to no influence on this. Skull Merchant is a 4.6 m/s killer. This makes her among the fastest killers in the game. What makes her even faster is the passive haste effect: 1 trackable Survivor equals +3 % 2 trackable Survivors equal +5 % 3 trackable Survi141 comments 2,658 views last activity
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I might have to inform my wallet ahead of time...0 comments 41 views last activity
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Had a friend ask me how to counter them today due to the unwanted uprising of SM mains recently and I genuinely didn't know what to tell him. Please help both me and him... Also drinking water to stay awake during a Skull Merchant game is my most effective tip for anyone who needs it.11 comments 241 views last activity
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Had an Oni game and got a cheeky pallet save pretty early on for Dwight. The Oni didn't tunnel me but they did show their frustration when downing me by nodding their head excessively and hitting me on hook a couple of times before they went on there way to tunnel the less-experienced Dwight out of the game. I got unhooked in basement and Oni was body-blocking the stairs, lucky for me they were v11 comments 361 views last activity
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It's really not entertaining seeing your solo queue all slugged and the killer staring at your bottom (can I even say the 'a' word here?) as you die thanks to the amazing skill-based matchmaking! Can't forget the intense roleplaying that comes alongside an aroused killer. Make it only an option if your entire team is slugged and/or hooked and it won't be a feature easy to exploit.0 comments 11 views last activity
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I know this may sound silly but I have genuinely never paid attention to auric cell outfit discounts. And now that I do have auric cells, I don't know if I should wait for outfit discounts. I just know that regular outfits are like 1080 from 1200 automatically. Thanks in advance :)2 comments 241 views last activity
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Had a game against a experienced Billy. Ended up in shack and he was just camping it the entire time. The progress bar was filling so slowly that I reached stage two whilst no one could save me because he was just there revving his chainsaw. After I reached stage two he left so that I couldn't get the final progress and then proceeded to tunnel me out of the game at four gens. It's like he learnt8 comments 161 views last activity
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Had a game against a Ghostface who got mad I pallet stunned him every chance I could since he didn't respect pallets. No, I didn't camp pallets in any way and yes, I greeded loops at least twice before dropping. In total I dropped about five pallets, when I was about to get hit, throughout the entire game. When a survivor asked in endgame chat what happened to all the pallets, the Ghostface proce23 comments 561 views last activity
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In my recent discussion, which was a contrast to all the "Xenomorph is balanced" dicussions, I asked about how Xenomorph's tail attack, in this state, is balanced. Here is a summary of all that happened. . I got called an "entitled survivor main" for asking (didn't even bother arguing his point) . Blamed for not giving Xeno time and to stop "crying for nerfs" . The topic got deflected to th74 comments 1,263 views last activity
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I've seen lots of commotion about Xeno being a fair killer so this should be a easy question to answer. Pyramid Head has a similar ability but he has a sound cue AND a whole animation before he's able to release his ability. Nemesis can't injure people with his tentacle unless they're infected beforehand and this also has a animation and a sound cue. Huntress also has a sound cue and animati85 comments 1,673 views last activity
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Xenomorph's tail attack ability is a lose/lose situation versus people with good aim. Anything that guarantees a animation lock will get you injured/slugged. Xenomorph's rarely even break pallets since they don't need to thanks to the tail attack. Some people may say that Pyramid Head also has this ability. However, Pyramid Head has a whole animation and sound cue to tell survivors that they are0 comments 31 views last activity
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I've seen quite a lot of people complaining about Xenomorph's tail ability being a lose/lose and I don't want to risk losing my sanity. I frequently go up against laggy killers that get absurd hits so you can probably tell why I'm hesitant. Should I wait it out a bit? I also heard about the survivor vault changes and I'm genuinely dissapointed, BHVR is just making silly decisions 24/7. Let's1 comments 21 views last activity
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I keep getting servers with high ping where I need to pre-drop pallets in order to not get hit from absurd lunges. Changed my settings on Steam with no result. My internet is perfectly fine on other games. Also, are we testing new matchmaking? I'm on a six-game losing streak right now because I got a Onryo with a full hex build spam-teleporting 24/7, a basement Trapper, a P100 Wesker main, tw0 comments 21 views last activity
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Just got reported for letting a survivor with a personality have hatch. Great.8 comments 181 views last activity
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Since teaming with a killer is reportable, how will BHVR check what actually happened? What if a survivor hid all game and the last survivor deserved hatch more than a locker dweller? Are killers going to be falsely banned for giving a different survivor hatch even though it's their choice on what to do? Realistically, the more serious cases of teaming was only reported via the website with acces0 comments 41 views last activity
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Can't believe it hasn't gotten nerfed.6 comments 52 views last activity
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I was just wondering if anyone has gone up against it and if it's more balanced than it actually sounds.6 comments 351 views last activity
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Decided to take a half month break after a influx of Skull Merchant mains getting inspired by the Team Eternal situation. First game on and it's a Skull Merchant. One survivor DC'd and the other one died on hook willingly. Awesome! Such a warm welcome back, I might have to stop playing and come back just to experience my smile fade away into oblivion again!0 comments 31 views last activity
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With zero news about the future of cross progression, I don't know what to do with my disk. I moved to PC from PlayStation after moving to a whole different continent in 2022. I didn't buy a PS5 again due to the PS5 scalpers (individuals who buy high-demand products, usually limited in quantity, to sell at a much higher rate than retail value) that made buying a PC seem like a more sensible0 comments 101 views last activity
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Decisive Strike was mostly hated on because it activated during endgame, usually guaranteeing all survivors left in the game to escape since the unhooked person would body block so that other survivors wouldn't get downed. The killer would be forced to pick you up in hopes of you not having DS otherwise you would just crawl out. The five second stun wasn't anything too crazy but it punished tunn10 comments 121 views last activity
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Just had a solo queue game against a Wesker (as usual) and this EGC should be self-explanatory of why I made this discussion. The build I was running was: We'll Make it, Desperate Measures, Windows of Opportunity, and Botany Knowledge. I didn't get any value from that build whatsoever because the game was hectic. I also had a yellow flashlight which I ne21 comments 421 views last activity
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I went onto my BHVR account and saw that you could link your PlayStation account and I was shocked. I linked it instantly and it worked, even saw my PlayStation username on there. If I managed to link it, clearly that means something is brewing, right? Right? I'm really hopeful it's one step forward to cross-progression!2 comments 1,212 views last activity
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Literally just got saved from basement with no pallets around. I was actively getting tunneled (killer had a mori). The person that unhooked me didn't take a hit (wasn't even hooked) and I got downed. Cycle repeated until I died. Ten second Borrowed Time couldn't get me to any sort of safety. In a previous game I had a Rebecca fully hide from the killer behind an obstacle as I was zoned in0 comments 11 views last activity
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When mobile outfits get slowly added into the core game (please hurry up with that), can we please get this Nea outfit ASAP? It would be so nice to see Nea with long, blonde hair without the mask covering half of her face. No, she doesn't need the labyrinth hair treatment nor the side shave treatment. We've got plenty of that already... The con12 comments 912 views last activity
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I just saw this Dead By Daylight Mobile collection and I just wanted to ask this. If this got implemented into the base game, can you please not give Nea a random bowl cut or make a labyrinth out of her hair? Like I'm really desperate at this point, especially after that hairstyle she had with the masquerade mask.0 comments 21 views last activity
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With the Christmas in July and Greek Legends collection, will they bring back most of the older time-limited stuff for iri shards (non-licensed outfits)? Obviously only developers can answer that but has that been the case with previous collections? I'm finding it really hard to play Dead by Daylight right now, collecting iri shards is miserably slow and I just wanna spend it to be honest.3 comments 141 views last activity