latinfla4
latinfla4
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@Jasix said:
5 years and 1800 hours played as killer and never had a 20 minute 3 gen happen. Not saying it CAN'T happen, but I am saying it's not a guarantee that it will without Whispers.
Unfortunately it's when I go for adepts that it happens...yeah otherwise whispers works pretty well
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@I_am_Negan said:
Change your path up take different routes.
Look for the hatch and areas they might be hiding if their not doing gens.
Watch the gens from a distances let them get the courage to come out from hiding, and you might get lucky and see where they came from.
There have been time I am literally on the other side of the map from the gen and its locker roulette and urban evading time...I just DC after a while because that is ridiculous.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2360074#Comment_2360074
Because the survivors aren't doing anything in these types of situations, I understand hiding from the killer, but multiple times I'll go stand on the opposite side of the map for 5 minutes & not a single gen has been touched.
I feel for you...have wasted various games like this when I just want to move on to the next one
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/2360074#Comment_2360074
Because the survivors aren't doing anything in these types of situations, I understand hiding from the killer, but multiple times I'll go stand on the opposite side of the map for 5 minutes & not a single gen has been touched.
If nothing is done to further the game (Gens aren't touched for 5 minutes for example) then the egc can be started by the killer opening the exit gates...better than waiting 15+ minutes in a standstill situation
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@Starshadw said:
How is evading the Killer considered an outdated mechanic? What exactly would you like survivors to do, if they realize they are in a 3-gen situation?
How is that the killers fault that their team didnt spread out gens?
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@Zcarr said:
It started with the killer freezing now its the whole game that doesnt work anymore. My friends and I couldnt even connect to a game because of a timeout in the lobby (3 times in a row) even with reset of the game from all party. Then in solo q i’ve found a game … of course anything going on was making the game lag or freeze for 2/3 seconds wich made me lose my chases. All of that mixed with trolls/noobs/grinders and usual camper/focus tunnel…. Nice anniversary to many more years of useless cosmetics and infinite dlc realeases cant wait to not be able to play the 6th anniversary.
You got log in bonuses so yay🤑
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2358177#Comment_2358177
Here are the differences:
- That is one perk countering one other perk. Lightborn counters all blinding items and perks.
- Even new Stridor still helps against healthy survivors with Iron Will (breathing, when working properly). Iron Will only helps survivors in the injured state.
- Iron Will counters one aspect of tracking injured survivors. There are countless others. Lightborn hard stops all blinding items. (And don't forget Plague and Nemesis's infections stopping IW from working at all!)
Fine defend spine chill which counters all killers especially stealth killers🙄
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@CakeDuty said:
Survivors dont bother wasting your cakes during this event. All killers wanna do is camp and tunnel you
At least you can play in this event without console problems
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2359068#Comment_2359068
The game's performance was absolutely not fine before the RE chapter. That patch just made things worse for most and wreaked console. Both hotfixes afterward pretty much only helped PC.
It was playable at least not random disconnecting...yeah it was buggy but not so bad that people tried organizing a boycott 😯
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2358123#Comment_2358123
That's giving money away. Pretty counter productive from their POV.
As an apology here is a code for 500 auric cells so you can buy a DLC character...yeah breaking the bank🤑.
They lost more when I saw how buggy the game was...I was fully prepared to buy the resident evil chapter but wisely waited and then spent my money elsewhere 🙄
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@NomiNomad said:
https://forum.deadbydaylight.com/en/discussion/comment/2358123#Comment_2358123
So you want free money? Auric Cells are a paid currency.
That is put back in the game...not like I would be making a profit...killers and survivors have gone for as low as 250 auric cells. Iridescent shards and bps were given during the anniversary that isnt an apology...300000 BP is what like 3 webs in the bloodweb🤔
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358146#Comment_2358146
Yeah, I understand what you mean. I understand how much it sucked. I'm just saying compensation is compensation and not playing for a month due to issues with optimisation you cannot play. That isn't them wronging you. It sucks, but they haven't wronged you.
By putting the patches that screwed up everything when it was working. It was fine before the resident evil patch.
Any other business that values its customers would have fixed it before worrying about other trivial things (ptb test, character skins, buffing/nerfing killers, etc.)
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@GoshJosh said:
It’s a bogus perk with no counter play or feedback, punishes a survivor for simply trying to use an item for its intended purpose. There’s no other perk like it in the game, should be nerfed/reworked.
All of the survivor perks that were thought to counter specific killers were changed; why is a perk targeting one specific item still okay?
Have you seen iron will nerf stridor?
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@Angelicus23 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358152#Comment_2358152
you can see in the bindings down PC, constant 120fps and suddenly random total freezes
Trust me it's worse on console...last night I was running into walls in midwich as trapper, slugged a survivor and wiped my weapon and 10 seconds later the survivor was running away up the stairs, tried to break a pallet and got frozen for 15 seconds, etc.
I stuck around because there was 4 cakes and then DC just because🤬
Didnt even get my daily match since I just decided to play another game lag free.
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@CheyeneKL said:
https://forum.deadbydaylight.com/en/discussion/comment/2355560#Comment_2355560
It was the first time any of us got accused of hacking! He himself played a little weird so I legitimately was wondering if he somehow saw something ridiculously different on his screen.
And yessir!
Was the killer running into walls or swinging at things from far away from your perspective? Then yeah it is the dedicated server lags
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@CheyeneKL said:
Last night I played with my boyfriend and two of our friends in a 4 man. We went against a TTV Deathslinger (who very unfortunately was not live- I would have been interested in seeing his perspective lmao). We escaped and afterwards he asked us how it feels to play "with a hacker". We incredulously asked what he meant by that (none of us were hacking, nor have we ever hacked in a game), and he then accused my boyfriend of hacking because he "downed Steve 3 times and he picked himself off the ground up immediately".
Alright. I'll admit it. He was 1/3rd correct when he said that. My boyfriend DID go down and immediately get up ONCE... thanks to ADRENALINE. But that was the only time it happened, obviously, and the Deathslinger only even downed him twice, not three times like he claimed (the killer only got 2 hooks during the game, once on my friend and once on my boyfriend, iirc). So I'm not sure where he came up with his story, especially considering he was very easily able to hook my boyfriend on the first down
There weren't even any flashlight or pallet saves during the game- just that one Adrenaline play.
In any case, we pointed out what happened with Adrenaline but he still decided to report us, I think. Maybe it was just salty bluffing but if he was fr, I'm gonna assume that nothing will come of it 💀 I figure BHVR needs actual proof before they decide to do anything but LOWKEY he seemed so convinced of his story that he had me wondering if he was seeing something completely different on his screen somehow LOL
EDIT: I just saw an Otzdarva video (https://youtu.be/64HtX0V3FSo) where he got a hit but it got canceled (around the 1:25 mark iirc)... maybe something like that happened to the Deathslinger?
It has been happening on consoles...killer downs a player and then 10 seconds later it re-adjusts and they are running away. It has happened numerous times when I am playing trapper. Or I score a hit and wipe my weapon but nope survivor is running away like nothing.
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What system was that on?🤣
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358129#Comment_2358129
I play on both PC and PS4 (I have it on both).
Recently Mostly pc especially since PS4 I've had a few Frame drops.
So you can still play it you have a back up...we are all not as fortunate. I have to play it on xbox 1.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358123#Comment_2358123
Sure, but iri shards isn't bad
What system do you play on?
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357968#Comment_2357968
Yeah but the upside is that Its getting fixed, and yes they ######### up by extending the rift ect...
Maybe they should've extended the rift for a week after the fix, so people had a chance to play it?
Idk, the compensation is their only meaningful way of saying sorry. If they didn't give it then people would be screaming to the rooftops about no compensation.
PS4 and PS3 isn't majority of playerbase, but I feel you.
Auric cells would be a real a apology
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/2358086#Comment_2358086
My P3 Nea barely gets any cakes. I've had to do more than 10 blood webs to get a single cake on her.
But yeah I just keep shaking my head at how this game has always treated PC players compared to console. I'm sure there are games that are worse, but none that I've ever played.
I feel your pain...you think they would bend over backwards to keep a chunk of their player base happier...bad word of mouth will spread sooner.
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1641922#Comment_1641922
get over gen-rushing, killers. Its necessary against good killers to reduce the # of kills the killer can get. Teabagging is okay to complain abouy, but gen-rushing is 100% valid, especually with combos like Prove Thyself and a BNP. There are plenty of playstyle ways to ckmbat this too, not just perks.
Doesn't feel nice when it's flipped, eh?
You are right about gen rushing 😯 you opened my eyes tunneling is the way thank you😁
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@mightygiraffe said:
There needs to be something in place against tunneling rather than borrowed time and ds, why do I get punished just because I chased you around for 4 gens...split off and get people off the gens! Even I know this as the killer. But yet there's that one guy that ruins your game by going for you right when you get off the hook everytime.
Sounds like your teammates prioritize gens over friends if they cant be bothered to body block and take aggro for you...if it was 4 gens why would the killer bother and is trying to secure that 1k?
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@Pilot said:
https://forum.deadbydaylight.com/en/discussion/comment/2358051#Comment_2358051
No, my friend, the issues are present at all times, however, some machines have a better time dealing with the burden than others.
https://www.youtube.com/watch?v=8AJgwlMUH3A&t=1113s&ab_channel=T%C3%A2n%C4%83ru%27Emy
Timestamp 18:41 - The guy lost 40 Frames when the generator got completed with that PC Build, I understand it's 4k & all but still. And this was before the 5.0.0 update, aka the RE chapter, aka the performance disaster update.
And again at 19:11, my man lost ~30 frames.
Edit: Let's not forget the price one has to pay to achieve such results in DBD, especially in today's market when it comes to parts...
Exactly your friend got lags not complete dcs...I feel bad for your friend but at least they could finish their game.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/265942/congrats-pc-players
LOL, yeah. I know it's not PC players' fault that the devs don't care about console players at all, but it is frustrating. I'm not bringing in cakes either because as a survivor, I maybe get one out of 4-5 full bloodwebs if I'm lucky. I've had to spend more than 315,000 to get cakes before on Yun Jin. Just not worth it with so many killers tunneling.
It's a slap to the face to see PC players playing the PTB when it's so broken on console. I'm glad they're worried about buffing Trickster though. That should be the #1 priority.
Exactly it's the other things that took priority instead of stabalising the game so everyone could enjoy the anniversary event.
Yeah on my main trapper I get at least 1 to 3 cakes every bloodweb (you get them more on killers that have all the perks unlocked it seems).
The ptb could have waited...
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@Pilot said:
People realize that the performance issues are affecting PC players as well, right?
Gaming budget builds & those that share the same specs as consoles suffer from this as well.
But there are PC players who can play without the problems...which console players got a break? The ones I feel the worst for are the Nintendo switch users.
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@ilovedbd123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2357931#Comment_2357931
Your saying "until they take 5 steps back", maybe they won't. That's quite pessimistic of you. I prefer to be optimistic about changes, especially ones that are obviously going in the right direction.
Compensation is compensation, they haven't wronged you or harmed you physically. Be grateful that your getting anything.
It probably took this long due to the two recent chapters (trickster and nemisis)
So the people who played for the game weren't wronged...sorry you cant play for more than a month thanks for buying out game?
Cyberpunk was recalled from Sony store for less.
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@Mistikus said:
you know what you can do tread em like they treat you with your wallet im on pc and im not planning to give any more money to them
I was going to buy the rift pass and DLC right before the first post resident evil patch and saw how bad it was lagging(still slogged through and got all the possible crowns to help.the community) and decided to spend my money elsewhere🤨
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/2357969#Comment_2357969
Yep,it's insanely dumb and just shows how ignorant BHVR is.
Like,what is extending the event by a week supposed to do if the game is STILL pretty much unplayable for the majority of the playerbase
That's why said congrats PC players...console players fell on their swords and they reap the benefits🤣🤑
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@Laluzi said:
I do think it's pretty bizarre they extended the event a week because all of the problems people have been having, then scheduled the fixes for those problems for after the extended event finishes.
Why not just... extend the event a while past that? Or stop the event and restart it then, if duration is somehow a problem?
Console players get nothing from the extended event really...I have some friends who stopped playing on ps4 and uninstalled the game.
I just do my dailies and move on to play something else
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@Mr_K said:
Thank you 🤗
Your welcome...I just hate being bhvred🤑
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@TwitchyMike said:
This is an amazing game and it may not be perfect but it's made by a great gaming company that cares about it's fans. This game is filled with a diverse community and it is amazing. The only issue I see is the attitudes of many players, myself included that needs to get better. From now on I am going to do my pest to be positive!
When lag spikes on xbox are gone and dedicated servers work better we will all be a positive community😁
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@Pilot said:
Ruin, Undying, Tinkerer, BBQ & Devour Hope sometimes to replace one of the perks. Throw an Alchemist's Ring in the mix & the match is going to be super fun...
Blight players never heard of build variety.
I'm glad Blight has received 50 buffs up his ass since his release & Billy hasn't been touched since August, almost a year...
I'm honestly mentally exhausted from seeing Blight...
I'm a SoloQ Player, I honestly despise going against Blight cause I know what to expect. He's honestly the only killer that kills me in a majority of matches. The same story, the same build, the same wait last second before you hit someone in lethal rush. Going against a decent & patient blight is a bloody nightmare and a half...
Not to mention how extremely forgiving the lunge in Lethal Rush is...
So what builds do you use versus killer?
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@[Deleted User] said:
Lethal? No. Corrupt? Perhaps.
Corrupt basekit IMO the following:
3 Generators nearest Survivors at the start of the Trial start in Disrepair, needing a part to allow repair progress to be made. Parts can be found in Chests. (chest spawns might need to be upped)
Corrupt the Perk shows you and blocks the Generators in disrepair.
Do you have faith they can add gen parts without it causing issues? Your idea is excellent though😁
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@xEmoGirlxAlexisx said:
I always wondering this also goes when the Killer use Corrupted sometimes 2 Survivor spawn on a Gen that isnt blocked this is just stupid
They really need to change the Spawn Points of Survivor they should spawn 1mm away from a Gen so they can instant work on it so it almost at 30% before the Killer is at the Gen
But sadly they will never change that because Survivor are going to complain that they cant Gen Rush at the Start of the Match
Survivor still should spawn together but they should spawn 2cm away from a Gen
Exactly
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@xEmoGirlxAlexisx said:
I always wondering this also goes when the Killer use Corrupted sometimes 2 Survivor spawn on a Gen that isnt blocked this is just stupid
They really need to change the Spawn Points of Survivor they should spawn 1mm away from a Gen so they can instant work on it so it almost at 30% before the Killer is at the Gen
But sadly they will never change that because Survivor are going to complain that they cant Gen Rush at the Start of the Match
Survivor still should spawn together but they should spawn 2cm away from a Gen
Yeah I ran I to this bug as well...totally defeats the purpose of the perk🤬
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@Bwsted said:
Spawning separate is optimal for survivors. Your suggestion works against your goal.
Yeah that's true and and so does having 2 or more near a gen 🤔...they need to make at least a mini corrupt intervention be basekit for killers
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@ShinobuSK said:
No, no, no and no.
Play stronger killers instead. You know, those which would be unbeatable if these perks were their basekit
Yeah we need more spirits and nurses why buff up other killers to that level.
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@Trickstaaaaa said:
No, the stat showed the game is pretty balanced.
And that nurse is the worst killer in the game🤔
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2353387#Comment_2353387
It's possible that the mods finally discovered that they were a troll (took them long enough), not sure tho.
Aaaa but his posts are hilarious🤣
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@Draku69 said:
Long time player, first time interacting with the community lol But as far as killers go...
Has anybody ever thought to mention The Tall Man as a possible killer??
🤔🤔🤔🤔
Long range killer with his metal spheres...nice🤔
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2353150#Comment_2353150
Sluzzy did get banned, not sure if it's a 1-month ban. If it's permanent then I'm afraid Sluzzy can be dethroned. Not saying that's a good thing at all.
Why did he get banned? 😯
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@Wavy said:
Currently, there is only 1 window in the Killer Shack. And i dont think Killer Shack is good enough for survivors. Killers can easily play around Killer Shack and easily catch the survivor. Or they can just use bamboozle on the window and force survivors to drop shack pallet or catch them. Killer Shack doesnt give an interactive gameplay for both sides. But with 2 windows, both sides can use their mind gaming skills and it will be fair for everyone. They need to make killer shack interactive. Its not a good building. Or they can just remove the vault blocks. Survivors get punished for playing well, and its not fair. As i said If they make the Killer Shack interactive it will be better for everyone.
How high are you?
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Thanks 😁
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You chose bubba the defense rests /s 🤣
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@IlliterateGenocide said:
A outfit for David and wraith, also something else I think bloodpoints mabye.
Type code: pieceofcake for a birthday candle charm and a naughty bear charm
Type code: betterthanone for David king and wraith headpiece
Type. Code: goldenbros for a David and torso and wraith body
Third code is not reveled yet but should be later today I assume
Thank you just entered the codes...where did you find them?
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@ItzZane_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2347044#Comment_2347044
H20 was honestly just a cash-grab lmao
Yeah so was resurrection...kung fu beats mikey 🙄 if it was Jason he would have punched his head off😂
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@BenihimeWrath said:
Honestly I've suggested a 2.5% instant damage to the kick a few times, as repair speed is 1.25%/s before bonuses so base kit it would force survivors to go even with the killer in the 2 second investment, so whatever regression the killer manages to secure on top of that is actually felt. This would also cause gen tapping to be more risk/reward as obviously if you are only tapping it you aren't taking the 2 seconds to recover the previous kick damage, but its also not so much regression to always be the right choice in every situation.
https://forum.deadbydaylight.com/en/discussion/comment/2348618#Comment_2348618
Unfortunately it takes 3 minutes for survivors to finish 5 generators, comfortably. BHVR has to increase the value of pressure on survivors for the gen regression meta to relax.
I don't think they are going to do anything about gen regression unfortunately...it is even more ridiculous with brand new parts and prove thyself
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2313982#Comment_2313982
That is a really good point, it is not fair for the killer to see the hatch until after it is opened. Killers roam around the map way more than survivors and they almost always know where the hatch is when it is spawn. I've been keeping mental notes and at least 9 out of 10 times they beeline to the hatch to close it. If they don't, they slug. This why I think keys should always spawn to at least give a chance to escape.
I take it you just hide for hatch escapes since you don't seem to roam to do gens😏
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@Huge_Bush said:
https://forum.deadbydaylight.com/en/discussion/comment/2344444#Comment_2344444
I'm honestly going to try and break away from this game completely. It's just disappointment after disappointment. The devs are too scared to change things up and it's obvious that it's the bean counters who dictate what happens to the game.
They need a new mode or to radically change the base game.
On a different note, if I start seeing the new RPD map more often, it will hasten my departure. I literally couldn't do anything on it yesterday and I'm just going to afk every time I see it.
Yeah that map is broken😂 and I feel for you the game does get very repetitive. Once you rank up it just becomes to uneven on the killer side and it just becomes stressful.
Like I said, take a break play something else and then come back in short bursts to rediscover your love for the game.😎