kosmi
kosmi
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@Dwight_Fairfield said:
Apparently Myers and Pig are on the list. I am hoping its some nice quality of life buffs for both. I main Myers so I am excited to see what they come up with.
Pig on the nerf list or rework list (same question for myers)?
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@Angelicus23 said:
Keys, spirit, moris, exaustion addons and instadown addons
What should be done with spirit and keys?
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@vogit10102 said:
https://forum.deadbydaylight.com/en/discussion/179892/next-nerf
Guy, billy got a very small nerf, and bubba a very big buff. And you're crying?
I don't cry. I am asking who is getting next nerft who is not on the list that people crying. Since almost every time i see people crying at one killer. I never said billy nerf bad or bubba buff bad. I just asked who is next on the list. I lost the track who is on hate list now.
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@MusicNerd_TC said:
Huntress is getting a nerf next. Myers is getting a buff next.
I really would like mayers to get buffed! At this momment he is imposible to play normaly in high level plays...
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@stargazer9 said:
Hopefully it’s Spirit.
What you wan't to nerf on spirit?
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@VSchmitt said:
Hi guys, Oni main here so, take this with a grain of salt and a LOT of bias ofc.
I feel that patch after patch Oni's power is getting more and more inconsistent.
It's not the activation bug (thank god they patched it) but it's his hitbox/aim adjust.
I've lost the count on how many times I've been cucked by the aim system 'cause the survivor was running hugging a wall or a loop, so the game decided that the Kanabo should hit it instead of the survivor (no jukes, no 360, no DH, just the aim going straight to the wall/box/any object).
In loops too, I know that the hitbox of the kanabo is really weird, but when I'm going to flick in some loops, even though there's nothing in front of me in the screen, it seems that the weapon hit the invisibel pixel of the corner of something.
What do you guys think? Has anyone experienced this? Thanks for ur time.
The survs that can do fast left and right sift constantly is making about 30% attack to miss cz of aim assist or what ever. This can be countered if you move killer attack aim fast in the radius of min 90° so that hit that last from killer can make swipe area instead of single point hit. Also other way to counter this is to wait a little(that can cost killer a chase) and see how surv wiggle while running and to predict side for next attack.
So about that to wiggle really good while running and to attack with swipe area attack is hard and needs some skill and later muscles memory.
About invisible corners or wall, ye sometimes it gets weird but more for killers than surv since surv hug wall and they change direction as soon as there is no more block. But i didn't see it before i get to play surv in those same areas. Examples, basement invisible corners that gets you stuck both side, some corners in rotten field same invisible pixel corners. At first i thought it was killer funny hit box but then i realise it is objects that you really hit them but in the heat of the situation and chase you don't pay attention to it.
Oni is good and need some skill to evade him if you are out of position. So the inconsistent of the oni powers is coming from the side that he is getting picked more and more and survs getting addapted more and more to him.
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@EvilJoshy said:
I was waiting for the "whose next" thread on the survivors hit list. Will you guys not be satisfied until all killers are brain dead bots?
As for the topic at hand. If I had to guess it's probably going to be spirit, huntress or Freddy.
Nerf surv? Nah broooo that is soooo not cool right now. Killers are hot!
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@GoodBoyKaru said:
Fingers crossed its the spirit.
Most likely it's the huntress due to needing her add-ons brought up to the current standard.
Sry i forgot to mention iri heads are not under nerf section. XD
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@popoles said:
This system is flawed. It pairs clearly new players against experienced ones.
And yes, I have played way more than 10 games as a survivor and I still play against potatoes with 1 perk.
It is not flawed. The mmr set to 0 for every player if they didn't played for some time. Mmr need time to calibrate.
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@judge_fist said:
https://forum.deadbydaylight.com/en/discussion/comment/1506393#Comment_1506393
I'm really hopeing it's just an issue of people taking time to fall into their bracket and it just needs more time.
Well top tier surv will have problems. But mmr needs few game per killer to get them at least to close range of the survs they can go agains.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/1506405#Comment_1506405
I agree. I've been mori spammed by people who were mad from a previous match. Did I cuss them out or berate them? No. I asked if I did something and they came out swinging before realizing I wasn't mad. They told me what happened and I told them its all good. ######### happens and I told them to go face camp then mori them for me if they see that person again. Respect is earned, not given.
Right to every single word!
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1506374#Comment_1506374
You assumed that I play toxic as a survivor. You were wrong. Stop hardcore assuming and maybe you'll see the other person's point for once.
I didn't assumed anything. I said from general expiriance. Many killer gets frustrated from those kind of surv and they vent of normal group if he gets against them. The thing is still the same as long as those players do that kind of thing they will simply stick to those tactics...
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@DatBeardedGuy1 said:
Nothing like being a Rank 16 killer just trying to Challenges done and getting into games with nothing but Red 1 rank survivors EVERY game. It brings so much joy into my life getting pallet stunned, teabagged, flash lighted, body blocked, hooks dropped, totems gone in 30 secs, teams. I woke up this morning and I couldn’t wait to get online and face it over and over and over and over and over and over and over again trying to get my last challenge done.
Wait till mmr gets calibrated all starting from same ground. Ranks means nothing now. And there are some red ranks that have skills like rank 15 players since they only play swf groups and get their asses boosted.
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@danielmaster87 said:
Multiple games now the killer has tunneled 1 person to death for the 3v1 without chasing hardly anyone else, then get easy hook trade camps the rest of the match. Their defense? "I'm better than you. Get good." These aren't yellow rank noobs either. These are red ranks which legitimately worries me. I know we can't exactly play on an honor system, because even I as killer tunnel/slug when the gens are going too fast for me. But I have never said that playing like that wasn't scummy. It just has to be done when you as the killer are rapidly running out of time. To claim that kills that came from tunneling and camping was skillful is ridiculous, and disgusts me as a fellow killer player. Yes, playing scummy can be the optimal thing to do, like having 2 hooked people and patrolling them both. But it's still scummy, nothing to be proud of like these guys are. If you think it was all skill that made the survivors lose when you're using a mori, or NOED, or camping, mass slugging, or tunneling, you're delusional.
Hey tunneling works same as gen rushing killer focus on fast and secure hooks. But also killers can get more punish for it. If you wan't killers to stop doing that well maybe when you gen rush them simply stop t-baging at gate and clicking for tilt reaction since tunneling and camping and slugging works against swf since they really wan't to be alturistic. It is not scumy since it is fair tactic...
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1493538#Comment_1493538
Infinite Tier III Myers with Tombstone and Whispers. There was two Neas, a Steve, and a Dwight.
Edit: Haddonfield.
No. We went against demogorgon at saloon map. One nea and two claudettes.
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@Kind_Lemon said:
https://forum.deadbydaylight.com/en/discussion/comment/1493373#Comment_1493373
...were you the group I faced? They used diversion too...
The 25 minute game sounds like you were playing against a killer not meant for your rank(s), and that's a problem with matchmaking than game balance. Don't get me wrong, though. There are huge gameplay issues currently, and the devs seem enamored by everything but them.
Which killer you played?
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@Kind_Lemon said:
No. It is not holding the game hostage. As long as the survivors have a goal of survival (or are trying to just hide nearby you without you noticing) in mind and are not in it just for extending the match needlessly, it is not taking the game hostage (eg. a 4 man SWF that all have keys and their goal is to see who dies last without doing gens. I faced this group as an Evil Incarnate Myers because they scared me in the lobby by all being Meg).
In theory, finding survivors is much less stressful once you know they're not doing generators.
But 25 min game? Maybe even more if we didn't use diversion for getting his attention.
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@Terra92 said:
I don't think it is, honestly.
The game is still going, the odds are heavily stacked against you, but honestly anything could happen. The game hasn't ended yet.
The EGC fixed the problem of actually holding the game hostage, this new interpretation just makes anything you do other than sprinting from generator to generator be considered holding the game hostage, which is just definitively not true. You're not holding the game hostage for trying to survive.
You might be stubborn as a mule and refuse to give up, but that doesn't mean you're holding the game hostage.
But i said our main objective was to hide instead of doing gens. So if someone is not hooked or killer is not near we would usualy do slowly two 1 or two gens and the rest would be hide and seek since killer would usualy proxy camp hooked surv (for a reason ofc). Game would get longer then the normal ones also. So that is why i asked is it that holding a hostage.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/1493032#Comment_1493032
No, they only appear after a minute of inactivity. Even if you're just crouching around or change lockers occasionally they won't show up, which is why it's considered holding the game hostage. The killer has no reasonable way to find you.
Got it, was not sure about it but yea point proven. Thanks!
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@TAG said:
If no one is doing gens and everyone is opting to hide indefinitely, yes.
Well he found us in the end but the primary objective was to hide and seek with a killer. While unhooking and doing gen would be secondary. Thanks for the answer.
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@Zeidoktor said:
https://forum.deadbydaylight.com/en/discussion/177319/is-hiding-holding-a-game-hostage
Holding the Game Hostage refers to actions that prevent the game from progressing and/or concluding in any way. In your example, if all the Survivors are just hiding around doing nothing then you're holding the game hostage because you're not doing anything to progress the game forward (doing gens) and preventing the Killer from doing what they can to progress the game (killing you).
This kind of thing is why the Endgame Collapse exists. Were you the last Survivor standing, but refusing to leave/open the gate/use the hatch/whatever the Killer can close the hatch or open the gate themselves and force you to either leave or die.
It's for this reason that holding the game hostage is primarily a thing only Survivors can do. Though Killers can, also, if they simply corner you and refuse to hit or down you while you can't move.
Thanks for the answer!
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@xGodSendDeath said:
Are you on PS4? You and your buddy were probably the toxic Blendettes that did this ######### to me yesterday so I threatened to report you. Then after I found your stupid ass you called me a face camper cause I camped until you died so I can end the damn game
No we are not on ps4, and me and my friend did that few mins before only one game. Even i got bored after some time but was funny to get chased and run for hiding. Don't know about game time tought... And we were never toxic at least i am not toxic.
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@miachan22 said:
https://forum.deadbydaylight.com/en/discussion/177319/is-hiding-holding-a-game-hostage
Did one of you two had Object of Obsession?
No only urban evasion, iron will and left behind.
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1493032#Comment_1493032
I mean, that's true but most survivors know to move (crouch) around and go in and out of lockers to prevent themselves from getting crows.
Well yes but you risk to get cought in lockers since you make sound or you are locked for few seconds doing that action. We used urban evasion to rotate on the map just for the lols but then cz game went for 20min i was wondering is it that a holding game hostage? Thanks for the answer.
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@handfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1493018#Comment_1493018
Yes. In that scenario the only way the killer can get out of the game is to DC.
Ok, i thought that crows would prevent you from hiding at one spot but instead to run around and hiding from the killer would not be since there is a chance to find you. I was goofing around with friend only to hide and run but was not sure about rules about that so wanted to chek it. Thanks :)
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@handfulofrain said:
Yes.
Really just hiding is that?
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again...
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Why it duplicated pics?
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1489012#Comment_1489012
Oh sorry I guess not.
Well, the devs have been silent so far on the hacking pandemic and there's no sign of the cheats stopping anytime soon so errr.....buy more cosmetics I guess? there's a new greek collection didn't you know.
Team that do cosmetics are not the same team responsible for programing game or doing security thing. But i see your point... I don't know what to think really, one thing is for sure i won't play rigged game as killer, since i never encounter killers as hackers unlike survs that was insane in last few mounts...
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1488884#Comment_1488884
LMAO
If you haven't noticed, EAC isn't detecting anything these days hence the hundreds of hacker vids in 2020 circulating on youtube and twitch. EAC is worthless.
LMAO i allready said that in sarcastic way! Can't you see i used same sentence as the person i was answering to? Also i said I won't play rigged game as a killer since i don't trust EAC and many times devs "fixed" backdoors cheaters came back more and more, even with more invasive hacks like teleporting killer and locking it in the place, speed hacks, insta heals and so on...
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1488872#Comment_1488872
If survivors are still finding a way to get information without using the backdoor that was patched i have no clue what to tell you at that point your only hope there is that EAC detects it.
Hope that EAC detects it! Like other more invasive cheats... I really don't know how to answer on that. Anyway thank you for answering it and sending dev answer i really don't know what to say. I refuse to play killers while being forced to play rigged game, like killers are not stressful enough...
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@MonsterInMyMind said:
https://us.v-cdn.net/6030815/uploads/T3DZW7IMMT1K/untitled.png
Peantis already made a comment saying as of this patch survivor programs should no longer be working they fixed the backdoor in the files.
And if it does gets around like last time, what should we do? As the only proof for lobby viewer is that if surv brags about it in the chat! How then to deal with that?
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The only thing killers could do is to last second switch before game start in order to have some decent and fair match...
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@MonsterInMyMind said:
https://us.v-cdn.net/6030815/uploads/T3DZW7IMMT1K/untitled.png
Peantis already made a comment saying as of this patch survivor programs should no longer be working they fixed the backdoor in the files.
Like that did last time? This was taken 4-5 days before this update(which they said too was fixed)
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@MaybeShesCrazy said:
Attachments aren't showing up for me.
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@CronaWins said:
Killers can no longer change characters while searching for a match / in a lobby (excluding custom matches). This will soon be used by the new matchmaking system to provide better match balance based on your skill with each killer individually, instead of a global killer rating.
This is by far the worst upcoming change i have seen.
Why are you enticing lobby dodging which in turn will increase lobby wait times?
If i am playing Wraith or Hag, do you think i would queue into 4 flashlights? No.
I thought the whole point of seeing survivor items was so you can counter build suitable for that situation. If i can't play someone like Plague or Legion against 4 medkits, again, i'd just leave.
Not to mention, experienced killers will queue into easy games and completely dominate because they have a killer they don't play very much. Your individual skill for each killer doesn't matter if you know how to run loops, what pallets you should break etc.
When i saw that i stoped playing killer. I even have proof that survs using killer lobby viewer, even submited reports and they did this???? Ok when they change that i will back to play killer.
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@OniWantsUrLocation said:
Since his release I've played nothing but Pyramid Head. Probably over 50 games with only 2-3 black pips. I couldn't even think of a depip considering how great this killer is. And now we have this day here. 5 games. Two De-Pips. Two Black Pips. One pip.
First depip against a super sweaty 3-man SWF with 1 random good player. We all know that kind of games. Super rare and super unfun to go against. Then I had 2 games in a row against really good people who did nothing else but press W (imo the best thing you can do against Pyramid Head) and rush gens. And then the second depip. Again a super sweaty team with full meta perks and gen rush mentality.
It is active experimentaly in some regions. Last weeks before this i had the sweatiest teams ever. Not i have mix of chill and sweaty teams. Don't know if they deactivated for polishing or not but i heard it was or it is active experiment in some regions.
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/172886/killer-viewer-lobby-app
I'm pretty sure you overestimate the amount of people using things like that as if to counter the fact that you lost a match. I've played with loads of survivors and friends, spoken to a bunch of them but not once have I ever heard of this app. I'm not too surprised it exists but I think the amount of people using it is likely less than 5%
Soooo much of my overestimating the numbers. Later i even have more speed and scratch mark hakers increased in my game as a killer! And god knows how many survs have with killer viewing additional hakcs... Almost every third game i have some random bragging about it...
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Oh that makes sense. Since when? I didn't see much of dcing when SH chapter went live.
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@Khakuate said:
Why do you ask like if we know the answer
Don't maybe cz someone will know it.
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What what? Add one more jet engine in console and double the power. :)
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@luvcraft said:
as the subject says, blinding the killer while he's carrying a survivor has been nerfed to the point that it's only possible with a purple flashlight with purple add-ons and a prevailing wind. There should not be a tome challenge to do this, and / or the mechanic should be reworked.
OH boy you don't know how wrong you are. There are survs that can blind you almost behind the wall how good they are.
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@Zamblot said:
https://forum.deadbydaylight.com/en/discussion/comment/1455578#Comment_1455578
No but it seems like a massive excuse. Like the people that complain because the survivors were good so say it's not their fault, they got unlucky they went against a SWF. If people accept that they make mistakes in-game and it's not always an issue with other survivors then they will actually start getting better
First i didn't coplain while i got swf with non meta counter perks. But when i saw they get perks strictly for some killers and i last second switch it. Many of them started dcing when i started doing last sec switch and the ones that did not dc played with at least 1 useless perk. So no excuses just facts! And then after some investigations i got info about that lobby viewing app, which as you can see i am not the only one that has same experience.
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@Leyoyo said:
https://forum.deadbydaylight.com/en/discussion/comment/1456903#Comment_1456903
I haven't say this is gonna be easy to detect but like a anti cheat can detect external cheat i believe he can detect the app
There are evidence that ea have flaws with detections. This post should at least rise awareness of it so that it gets investigated even more.
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@ich_häng_mal_rum said:
I think the biggest problem in dead by daylight is that a lot of killer don’t understand or can’t accept that the game is/ will be balanced around 50/50, that means that a killer played well if he gets 2 or more kills. But why so many killer expect to get 4k every match? A lot of them think „it don’t feels like a win if a survivor escape“. I can understand those killer cause it’s the goal of killer to kill survivors and if they don’t kill all four survivors think they miss their goal. So it’s a psychological problem of the game: it’s hard to understand that 3k are still a „win“. But those killer who can’t accept this 50/50 are the players who are crying for all the survivor perk nerfs and say the game is unbalanced or survivor sided. These are the player with a tryhard playstyles (tunneling, camping, insta mori, slug for 4k) what makes the game really unfun. You have to take a look on the other side, the survivor: if a killer could easy 4k every single game there are four players who couldn’t „win“, escape. It’s needed that every killer have different results: 0-1k, 2k or 3-4k, so the survivor gave the chance of 50/50 too. Sometimes you have some „bad games“ in a row, but in total you will get your 50/50, and that’s needed on both sides.
It’s a bit sad that the devs don’t show us the actual stats but here you can see the last one from november 2019:
https://us.v-cdn.net/6030815/uploads/ZXJWYCSPGSIV/105f3345-bf87-4f87-bfc4-86fcad0798c5.jpeg
You can see that the killrates were over 50% (2 kills) so it’s nearly balanced for both sides or more killersided (70%). When I play killer I’m still fine with 2k and around 25.000 bloodpoints, that’s mostly a „gg“ for both sides. So please stop crying and try to find a way to count 3k as your personal win and know that 2k are still fine. Play the game in a fair way and accept that you don’t need 4k every game and have fun. Nobody can „win“ always ;)
The only real issue is the actual matchmaking which makes it very difficult and unfair for lower rank killer who faces highrank survivors, but I hope the new matchmaking will coming soon and makes the matches for these player more fun.
I‘m very interested in what you are think about that, so feel free to leave a comment.
Game should not be punishing good play. Killer should be good and fast at chaseing a surv should be good at evading without lots of pallets. That is good and skillful play. Wich is not atm.
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@caz_ said:
i've read somewhere (i think it was LeaksbyDaylight not sure) that devs want to implement bots in the PC version? for DC's etc?
do you think its true, and what do you think about a mechanic like that?
Oh boy oh boy swf will get insane wait time xD. I don't like idea of bots only for training pourpose. But still as surv and killer q-time could get insane.
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@SaFwAn_X3 said:
I found it from a russian hackers that program and it's cheat i reported to the devs about the program and send them the files so it'd help them to investigate and have ability to block people(cheaters) to access to these things
And then some survs come and say no proof no cheat... And others can clearly see changes in the games whille others have randoms bragging about it.
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@Ghoste said:
As far as I'm aware, the program you're talking about hasn't worked since the Silent Hill patch. So unless you've got proof, this issue has been solved already.
Read comments bellow that are talking about randoms telling which killer is in the lobby after silent hill chapter.
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@Leyoyo said:
It's more like a cheat than anything else, they want to know the killer .
Hope that their will be some ban
Well hard to ban them cz you can only guess if they using it or not. But on the other hand statistically you can see diference with killer baits in the lobby that something is off. And in games if you don't know about it.
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Well i don't expect nothing op just to get some more perks that can make gap between non meta perks so that we can combine more.




