katoptris
katoptris
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- katoptris
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Comments
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Gonna try it with PWYF and just run the movement speed add ons as well.
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Play as a killer and don't use your power. If a survivor is on the hook you should not be next to it. If a survivor dc you need to farm with the other. These are the rules for killers. Did you not receive the handbook when you bought the game???
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/1932865#Comment_1932865
wonder why hackers always chose her or Dwight. Those two bring out the worst players.
Had a hacker played as cheryl. They did everything from insta heal and sprinting faster than the flash. They did suck at blinding tho so that was funny to see. Guess people need hack to do things. Devs need to do something bout this
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You were upset over someone playstyle lol. If anything both of y'all were upset over something in the match. Cheryl got tunneled so you decide to get the aggro off her. He was upset over a totem getting destroyed.
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As doctor:had someone dc cause they screwed up their dead hard tryin to save someone on death hook. In another match I got reported on stream cause they slug everyone and let them bleed out. Apparently I was supposed to get banned but nothing happen. The person said I was keeping the game hostage by slugging them.
As survivor: I got camp by ghostface but I'm not sure why. I suck at looping. My friend kept getting spammed by party invite by a killer for surviving.
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Clown is still the same except for the antidote effect and new add ons. If anything he got a bit better but question how do you play clown?
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First game as clown on The Game map and my poor clown was stuttering. Apparently survivors figure out I was slower than the nurse and just kept them gens going. I don't know what cause it but y'all did a pretty good job so far.
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People tend to get cocky and teabag to annoyed you. They will most likely dc if you assert your own dominance on them.
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@Tizzle said:
Add a small cooldown for placing snares, pallets are fine
Remove passive sleep, bring back beam to place Survivor in sleep (hit is fine too)
Allow BT to work based on Killer radius to hook, not status effects
They took it away cause it has 7 second to fall asleep. Killers and survivors were frustrated by how he non-existent until you sleep and had to missed skill check.
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@Phasmamain said:
If freddy’s main skill lied in keeping survivors asleep I would love that. I remember one of the reasons they changed doc was because of his madness being to easy to accumulate. Freddy literally has the same mechanic with survivors going asleep on their own. I want Freddy to have to be active to put survivors asleep.
The fact I get point for sleep survivors is stupid cause I didn't even hit them yet.
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My games sometime consist of no borrow time and crouching around. Gens usually get done but then I get the feeling of noed on the back of me.
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@Angelicus23 said:
if they were hacking they would have just opened the exit gate faster instead
Had a hacker as well but I got lucky they suck at using flashlight lol.
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@celesteismore said:
https://forum.deadbydaylight.com/en/discussion/comment/1924758#Comment_1924758
Well I faced a very sweaty doctor who proxy camped everyone and spamed the shock so they couldn't unhook them.
If a doc does that just use 2 people. There a window to using the shock on unhooked. You will get an injured person when doc decide to m1.
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I play as everyone cause I get bored easily. I tend to play nurse or spirit for daily challenges only. No I'm not good with them nor am I good with billy's chainsaw.
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@[Deleted User] said:
Freddy shouldn't be able to bypass BT and Hag needs some kind of buffer zone around the hook and especially the basement stairs.
Change my mind
Freddy's dream world has no terror radius. Borrow time need a terror radius for it to activate.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1924359#Comment_1924359
Your comment couldn't be more biased. Tunneling is a problem in the game, both killers and survivors are in agreement of that.
This right here shows that you agree they can abuse their ability, but you just don't get it:
"If the killer want you dead you better get gud at looping."
The same could have been said about DS and even old before it was nerfed (again). But we all know how that turned out. ;)
If I'm getting tunnel I'm gonna loop him until I goes down. I play both side and dealt with both playstyle involving camp and DS. If you are getting tunneled the other can do gens or can use an instant heal for you. You can even run ds or even soul guard if killer decides to slug you.
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/1920392#Comment_1920392
We all know it's not but it doesn't stop killers from abusing it. So since they changed DS because of it's 'abuse-able' feature, I am bringing up the very thing DS is countering that is also abusable.
Tunneling isn't abusable and camping hindered the killer. If the killer want you dead you better get gud at looping. Ds is now a anti tunneling perk but you would rather have it be 60 sec invincibility to do things.
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@Madman_Abraham23 said:
https://forum.deadbydaylight.com/en/discussion/comment/1924334#Comment_1924334
No need to be rude, and I'm not applying "real world" logic to the issue. I'm simply addressing the very obvious problems with having a 9 foot biotank that can leap over buildings being added to the game. Or an alien clown that manifests specific fears and warps reality. Or a hell priest that summons chains from the walls to slowly torture it's victims. The killers in the game are limited by their weaknesses, and are only made slightly stronger and given slightly more stamina than normal humans by the Entity. Pig's ability to carry giant men can be chalked up to the Entity giving her strength. While the Oni has demonic strength and speed, he's still mostly human or at least limited by human form. Freddy might be a dream demon, but his physical body is still there in game so he's not in our heads, he's really there and we're only affected by his power in microsleep. Demogorgon gets beaten with a bat. There are very clear indications of why these things work in game.
Actually freddy's power was tampered by the entity. Any killers can work but devs just gotta be creative with their powers.
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If you get the basement hook expect a death scene.
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@Marigoria said:
Solo Q can be the most miserable experience on this game.
I see a lot of people saying how Killer is worse, and it can be against SWF, but have those people played survivor solo? Sometimes it feels like it is a 1v5.
I play it in solo and as killer. I normally run a team build as survivor with kindred and borrow time. I usually get the good,the bad and the alright for both sides.
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@KlapzCheeks said:
those games i just sit in the corner and give them no interaction so they depip.
Run the wraith and stay invisible
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So a nurse that can beat a swf is op. How do you play against nurse? If you tried to loop a nurse you deserve to lose. Nurses are rare cause of how many bugs she keeps getting. You need to lose line of sight with her. Why do you think most nurses run whisper,bbq and some other perks to get rid of this? I appreciate those who can sweat with nurse on console and pcs.
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Idk I put victor on one side and I guess a survivor forgot until they would on his side. I'm pretty sure I scared them with him.
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Rule 2400: KILLERS CAN'T USE THEIR POWERS.
Rule 30000: KILLERS NEED TO RUN PERKS APPROVED BY SURVIVORS. CONDUCT YOURSELF TO THE NEAREST CLAUDETTE OR MEG FOR HELP.
Rule 6000: LET SURVIVORS UNHOOKED THEIR GROUP EVEN WHEN YOU CAN SEE THEM.
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https://youtu.be/7_yixIT0p58
https://youtu.be/DIDI_YChbsYYou can watch these videos of otz but nice work on trapper. I main him and doc when I first play as killer.
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I actually think this perk is alright if you don't have borrow time.
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they're probably going to go against a sweaty player next time. You might wanna take off monitor and add another perk. Doc is all bout bigger terror radius with overcharge.
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That cause it hard mode for survivors. You pretty much are the sacrifice of the group.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/1906690#Comment_1906690
BT only worked ONCE. Now you can use it as often as you want.
Killers could dribble survivors to the hook and thus avoid DS.
That what made borrowed time more of a strategic play in my opinion. Now you can be cocky with it and unhooked the hooked survivor.
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@Shirokinukatsukami said:
https://forum.deadbydaylight.com/en/discussion/comment/1906685#Comment_1906685
Killers like to feel so victimized but the truth is Killer parks are way stronger than Survivor perks in general, and survivor perks have been nerfed way more than killer perks in general.
In the Dennisreep community there are 7 S-Rank Killer Perks and 0 (yes Zero) S-Rank Survivor Perks.
Other people in this thread have pointed how many of the survivor perks newb killers think never got nerfed were nerfed ages before they even started playing (pretty obvious they're newbs because they never even knew they were nerfed).
Killers perk are supposed to be more powerful than a survivor. When have you ever seen a horror film where killer couldn't catch you cause of how many items you have? Every perks that killer have is counter able even hexes.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1905052#Comment_1905052
Every killer perk is a gamble.
Just hex perks are more of a gamble.
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@RayrafLPP said:
Well you dont counter oni by winning chases, you split up and if he uses his power everyone should hide so that he can get only one person with his power.
I played oni a bunch too.
The weakness is his early game and not being able to down multiple survivors with your power at once.
Structures are not there to counter an oni.
But survivors are so used to loop killers that finding the right time for stealth doesnt come to mind.
You can hit multiple but it rare.
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I don't run that combo cause it rng. Ain't tryna to gamble with my perks.
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@jrinkwater said:
https://forum.deadbydaylight.com/en/discussion/comment/1901242#Comment_1901242
Like this is anything new in the gaming world lol
Nah it more entertaining to see especially if it cause of a killer or a perk you use.
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I'm still tryna to figure why both sides dc cause they lose or goes down first.
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You can't stop me from talking to my group.
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Nice
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Do you run back for the item injured when franklin in play? I get survivors running back for the 🗝️ when I smack them with franklin. Most of the smart ones tend to leave it somewhere and then picked it back up. Maybe you should try this too cause franklin is a waste of a slot.
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@hardtimefun said:
https://forum.deadbydaylight.com/en/discussion/comment/1889965#Comment_1889965
well tbh it's so easy, you freeze or shock her twice and burn her 2 times, can be done in like a minute
Nope ran out of ammo for the shock bow so now I'm stuck on that part with low ammo.
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@MeatBycicle said:
I've mentioned before that Laura (creature) from the first game would be a terrifying killer, if added to DBD.
I swear I hate that girl with a passion. Her boss fight in part 2 is so annoying. She creep me out too much too.
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@Splinterverse said:
Doctor needs a nerf anyway. No killer should have a BASE kit that is both anti-stealth AND anti-vault. One or the other not both (without addons). Add to that snap out of it and bad skill checks again as BASE. Then you add perks and addons to make it worse? No thanks. I know he was in a bad way before but they've swung too far to the other side. He needs to be adjusted.
Killer mains and tryhard survivors don't bother quoting and replying with "you just need to know how to run the Doctor". I already know that and do do that. I just don't think it's balanced. It's overkill as BASE. Make some of those things addon or perk dependent.
He was designed to be annoying that the point of him. You weren't meant to stealth and the denied a vault is all bout timing for the doctor. I'm surprised you weren't talking about his hook lockdown interruption on him.
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1881053#Comment_1881053
And if survs do 5 gens and you can kill anyone and then you hit someone at egc and facemper him isn’t a broken mechanism?
You can't exactly face camp anymore. Face camp was when the unhooked prompt didn't appeared due to killer standing in front. You can unhooked from either side. Mori can be used on death hooks now and if I hook someone at EGC then pray your team of randoms have borrow time.
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@Damarus said:
https://forum.deadbydaylight.com/en/discussion/comment/1880698#Comment_1880698
Well, isn't "wanting the meta" the reason why so many people start threads crying about Ruin+Undying being nerfed? And that happened even BEFORE they actually had a chance to test it out in the PTB, and check how it worked with token based hexes. Can't the same be said about the fact that there are so MANY people playing Spirit and Freddy, without ever being able to play killers that actually require a hint of skill? Or wasn't that the reason why people kept playing instasaw Billy, when it still was a thing? Calling names is easy, ain't it?
Oh I could careless about what goes on. I play both side and don't bother with undying and ruin. Both sides complained about everything don't you know? I haven't play freddy since his pre-work cause of how bland he gotten.
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@Dennis_van_eijk said:
https://forum.deadbydaylight.com/en/discussion/comment/1880645#Comment_1880645
It's 60 seconds to be exact.
And like I said it most of the time doesn't have anything to do with tunneling but abusing it and forcing the killer to grab you because you are invulnerable for 1 minute.
The best way to change ds is just to deactivate it as soon as you start working on a gen, heal another or yourself, do a unhook or something like that.
About burning it, i can only say what the person above my previous post said.
What's the crying about ruin/undying?
Totem spawns are easy to find and to cleanse and so you got 2 killer perks deactivated.
See itot that hard
Don't forget you have small game and of course a map with an add on. If you really wanted get it easier you can even run detective hunch but nah survivors want the meta.
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I like using her occasionally cause I bought the maggot infested one.
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@horrortale_sans said:
we don't want him to get ruined by teabagging survivors and now Pennywise is scared of flashlights and pallets
Can't even see Mr.x from resident evil in it cause of this reason.
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Huntress and trapper cause them traps and hatchets shot are astounding. Gotta keep survivors on their toes when going up against a trapper.
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@HellDescent said:
The doctor got out though after he hacked through his foot, as did Matthews. I think Adam was the only one who might have died in there.
No hoffman did too in the saw 3D
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Pretty sure it adam unless he wearing a blue shirt. If it a blue shirt it Gordon. I love The game map cause of the references from the movies.
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/1871892#Comment_1871892
That's really not true they obviously care, why change anything if you don't care.Maybe their throwing to much at us and we're overwhelmed?
You need to understand that this game has bugs all over. The hackers in this game are hacking in broad daylight. They even hack on streamer's broadcast.