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justarandy

justarandy

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  • @KuromiStarwind said:

    Pretty much, yeah. You're not screwing the killer over but you're screwing your teammates over.

    And again, the only way to fix it is to actually. punish. people. If reporting people who did this and they got enough reports actually got them a punishment, then people may stop. But instead people just sit around making up BS excuses for why we can't punish people.

    You forgot about salty and toxic people who do false reports.

  • @MegaWaffle said:

    https://forum.deadbydaylight.com/en/discussion/comment/788117#Comment_788117

    You fix the DC issue because (just like every game in existence) this is a common problem.

    Then if things switch to "everyone suicide on first hook" you find a way to tackle that too. You cannot ignore resolving one issue because another might pop up.

    @Peanits - Do you have anything you can tell us about how this DC epidemic will be addressed with the dedicated servers being release? I think it is pretty obvious that the current "threshold" method does next to nothing to stem the amount of people who are DCing regularly. Not to sound like a "negative Nancy" but I'm surprised its not been a primary focus thus far, or if it is that the community has heard nothing about it.

    Devs already made the statement that they are NOT going to punish suiciding on hook.

  • And then? The game experience is going to be much better or what? How naive to believe that. Everyone who can think 2 steps ahead knows this won't change anything because people will just suicide on first hook instead or stay afk. You are just shifting symptoms without actually fixing the problem

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/787338#Comment_787338

    i think we both know how ridiculous the argument "you will lose against a perfectly coordinated 4 man team with the strongest perks and items" is - that applies to everyone, including old nurse.

    again: it takes you 3 seconds longer to catch someone, so instead of catching a survivor within 12 seconds, you'll spend 15 seconds now. huge.

    she is still easily able to catch survivors 10 times faster than a Wraith could - and ppl still play Wraith in high ranks pretty efficiently i'd like to add.

    not every team, heck not even 1 out of 10 teams is even near as good as you described them. you will still dominate ~9 out of 10 games with ease, there is no reason why that shouldnt be the case. and taking games as an example where literally no one stands a chance against is just ridiculous. this should be used as an argument to increase objective times and not to say killer XY is too weak.

    for her add ons, hey you can actually use them now without completely screwing over your muscle memory. they are gimmicky and fun to use, so overall a nice improvement over the old ones.

    i do agree that her red add ons are too weak though. like, remove 1 blink to get 105% mms and add 1 blink but not being able to blink through walls is... questionable. at best.

    and no. devs are not "trying to kill her" and "only survivors are happy about it". devs are not biased towards one side. they rework all the OP stuff - which includes nurse. also, since you seem to allude to "only survivors being happy about that", i am a killer main and yet here i am, defending the nerf, because i look at the overall games health and not only on one side. i am not saying their timing is perfect, i do believe the big nerfs should only come after survivors are in a fair place and killers in general stand a good chance against them, but the nurse nerfs are certainly needed in the long run.

    Sorry but you have no clue.

  • @Zixology said:

    I used to do this. But now there's a bug where your daily can just randomly change on it's own. If that happens when it is already complete, then the completed daily will be deleted and the bloodpoints are lost.

    Happens to me aswell

    @Peanits is this bug known in the office?

  • Spirits as survivor

    Ormondt (Legion map) as killer, I insta DC on this map because of broken scratchmarks and auras

  • The funny part: there were only 2 types of addons which needed a change and it was range and additional blinks.

  • @newduls said:

    https://forum.deadbydaylight.com/en/discussion/comment/786588#Comment_786588

    and there is just as many times when a killer misses when he should have hit and curses the hit box. It cuts both ways

    True, both things happen for me aswell, even on p2p connection. This just shows something is buggy with the hitboxes which causes these inconsistencies

  • Pro tip for those who play windowed mode: activate to show the seconds in the right taskbar corner via editing in the registry. Very useful

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/786176#Comment_786176

    That's not the entire truth, a lot of people don't like her because she has such huge potential to snowball during the first few seconds of the game...

    She traverses the map just as fast as Billy and can down people faster THAN Billy himself... She can also down multiple people at a hook in the span of 30 seconds if she's that good...

    That's kinda why her base-kit is being nerfed, cause most nurses don't really use add-ons or even offerings since they'll just get an easy 31k points...

    Uhm You are missing my point: nearly every nurse plays with addons, most if them with range addons. The people who hate nurse on red ranks never got enough references to a basekit nurse. They always verse a nurse with the strongest addon and perk combination. If they would verse some basekit nurses they would enjoy it more. It's just how it is. I by myself rarely verse basekit nurses. But when I do I immediately notice that and I have a lot of fun since I can juke her long enough with really fun chases even in open field.

  • @FireHazard said:

    https://forum.deadbydaylight.com/en/discussion/comment/785896#Comment_785896

    Most don't, they just run with no offering or add-on because it's pretty easy to down an entire team with literally just base-kit a lone... That's kind of another reason why they're nerfing base-kit but that's a different discussion.

    The point is, depending on if they're the apex Nurse or Spirit main will definitely impact how you enjoy the game. A lot of Nurse's or Spirits are kind of acting toxic as of late for some reason, not all of them of course but a fair bit of them are...

    Probably because Nurse is soon going to not be considered a "crutch" to Survivors facing those Nurse mains, and Killers that don't want to associate with that Killer.

    Most don't like her because most use multiple blinks or range addons.

  • @FireHazard said:

    I mean, facing a Spirit is about almost as unfun as facing Pre-Nerf Nurse.

    If both are pro's at their main, they'll just destroy the entire team... Trust me, I've faced some pros tonight, and some bad Spirits, but the point is the Killer is just one of the meta Killers now, so of course people will see her more often. And like Nurse, they'll get tired of facing Pro-Spirits with no room for error.

    And that of course, will spark more conversations for a nerf. I don't really think she needs a nerf tbh, but her add-ons like Prayer Beads need to be changed for sure.

    But like I said, both are pretty boring to face (Nurse and Spirit) depending on if they destroy your team without a shadow of a doubt or not. Facing a decent Spirit is actually fun, same with Nurse. Since they don't just end the chase in under a minute...

    I have fun versing Nurse as long as she doesn't use omegablink or multiple blinks addons.

  • Get a crosshair on your center. This will make it much easier to learn her.

  • Yes. I mean, grabbing was buggy previously aswell. But at least with the p2p connection you would get a hit instead. However dedicated servers you don't get the grab nor a hit. Just stuck in animation and the survivor can run away for free.

  • @PigMainBigBrain said:

    https://forum.deadbydaylight.com/en/discussion/comment/782526#Comment_782526

    Isn't the point of the doctor to torture people? Working as intended....

    Isn't the point of video games to have fun and enjoyment and not a headache? Not working as intended.

  • Removing old Freddy feels like something very special just got taken away. He wasn't the strongest, but he was so much fun to play, juggling between multiple survivors putting them into sleep etc.

    I really wish both Freddy would be available. Would also spice it up for survivors.

  • Not only myers. Nurse blinking? Very difficult, delay + blinks that don't work (you blink on the spot with free LoS and looking to the sky). Wraith stunned while uncloaking? You stay visible with heartbeat and can't attack till you actually uncloak again and cloak back. Trapper traps randomly disarming themselves. Billy has even more ghosthits now. Huntress is just omegalul. Rubberbanding all over the place. Random DCs. It's a shitshow

  • It's nearly impossible to hear them with the chase music bursting away your ears.

    I can only hear them sometimes. It's depended on being in a location which us very quite + having floor which makes loud footsteps (swamp). However, this is not reliable

  • @Mochan said:

    "B: listen bud, I have enough experience on Nurse and played her since she came out. It's just simply that survivors with the same amount of experience know the counters know to genrush. Also, I never said she isn't the best. All I said is that compared to what a swf group can pull out she doesn't look as strong anymore. I have no problem to kick some butts of random solos or casual SWFs. It's about the sweaty swf groups with multiple thousands of hours bringing the strongest stuff into the game."

    And like I said. Just because you're bad at Nurse, doesn't mean she isn't strong enough to deal with the sweatiest SWF. She is. My proof. The streamers who do it over and over live. Like that long hair beard guy who looks like a hippy. I've seen him crush sweaty SWF with all manner of toolkits and instaheals.

    Nurse is more than powerful enough to deal with any SWF group. Of course in the end a hefty dose of luck is part of any match. But there is more than enough room for her to beat any group.

    I'm good, unlike others who look like being "godlike" I don't use any addons that's the difference.

    Furthermore I'm playing in EU region which is known as the most sweatiest and tryhard region

  • @Peanits can you please stop the dedicated servers tests? It's really enough, I think this is the 3rd week in a row now with all the issues which came with it. It's clearly not finished and needs many bugfixing

  • I think I just hate myself and want to suffer lol

  • Something similar happened to me. Bubba, facecamps with chainsaw up. 4.5k hours played, his whole comment section around 50 pages filled "facecamper"

    Oldest comment from 2017 already contained "facecamper" comments. I was shocked because I think his 4.5k hours is just facecamping. How is that even remotely fun to do?

  • @BunnyTheHutt said:

    https://forum.deadbydaylight.com/en/discussion/98134/nurse-isnt-even-that-strong-why-nerfing-her-basekit-again

    This entire post is simply wrong.

    A: You can't burn addons and say you are using base kit Nurse. It's literally impossible too do both. This is just a flat out lie.

    B: Nurse is the best killer in the game, it just seems you don't know how too play her. Ask Literally anyone and they will all say she's the best, because her power let's her completely void loops and pallets, a survivors best tool's too escape a killer. After the nerf's IMO it will switch too Spirit, but right now she's still the top of the food chain.

    C: Stop burning insta heal's and Nurse addons just because they are getting nerfed. They are still incredibly powerful, and Purple Insta's are still the same, just a different effect happens but it's still a "get out of jail free" card. And New Nurse with the right addons is still a threat and is still scary. Stop wasting everything because you're scared of change.

    D: The only thing you got right was the fact that base kit shouldn't of been nerfed, but it's for the complete wrong reasons. Nurse basekit is, IMO, the most balanced thing in this entire game. It's super strong but still has fun gameplay for both sides. The nerf's completely ruin this and add an un-needed hindrance too base Nurse for no reason. Tru3 uses no addon Nurse unless someone buys a build, and he has (roughly) almost 5k hours in the game, so you should easily be able too make Nurse work with addons.

    A: it's still basekit nurse when I burn a pudding, what are you talking about

    B: listen bud, I have enough experience on Nurse and played her since she came out. It's just simply that survivors with the same amount of experience know the counters know to genrush. Also, I never said she isn't the best. All I said is that compared to what a swf group can pull out she doesn't look as strong anymore. I have no problem to kick some butts of random solos or casual SWFs. It's about the sweaty swf groups with multiple thousands of hours bringing the strongest stuff into the game. Maybe train your reading comprehension, idk.

    C: I do whatever I want. Stop telling me to stop.

    D: what??? The whole time you disagree about my basekit opinion and then you agree out of the sudden? I'm confused now. I was saying the whole that basekit shouldn't be touched.

  • He was already a buggy mess without dedicated servers, no suprise here. And yes I can confirm to you there is much more delay but also much more bugs in general with revealing and stalking.

  • Yeah this game can tilt a lot. Hopefully you will find a better game. Try out Apex, much more fun with friends. Or dark souls if you like difficult but fair games.

  • @Seltas0208 said:

    No survivors are definitely the more relaxed and relatively easier role, all you have to do is press m1 on gens, hide or loop.

    Whereas with a killer it depends on their power

    Trapper, hag - stressful to set up

    Nurse , spirit , Billy - stressful to learn

    Ghostface - stressful to be seen

    Myres - stressful when you accidentally pop your t3

    Any other m1 killer - stressful to deal with the sheer amount of survivor sided maps

    I mean the 1v4 scenario is already stressful by default. You have to use your 1 single brain and always keep track on what the other 4 brains currently doing and where, micro managing time, juggling between gens, deciding when to commit or not etc with constantly knowing the timer is ticking.

    The stress factor on killer side is 10 times higher than on survivor side, if not more.

    And to clarify: I'm only talking about high level play. Versing potatoes is obviously not stressful at all.

  • @not_Queen said:

    @HorrorLover74

    If you didn't break the rules, you don't have to stress about these reports. Body blocking to hit a target isn't an issue. If you body block and take a game hostage, you are breaking the rules. I don't know what the situation was in your game, but if you didn't break any rule, salt won't get you banned.

    Little question about bodyblocking: am I allowed to bodyblock someone for the entire EGC time so the EGC kills the survivor at the end?

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/776060#Comment_776060

    We'll be answering some in the Q&A this week. The ones answered in the post in the Q&A thread are the simple questions that typically already have an answer out there (e.g. Do I get my cells back from The Rift? is something that was already answered). The rest of them, we collect and get answered so we can talk about it on stream.

    Do you have a date to share with us for that Q&A? This is going to be the most important Q&A ever. At least for me

  • @Peanits said:

    We are not planning to buff killers across the board*. We're reviewing things on a case by case basis. Sometimes that'll mean a weaker killer gets a buff (Freddy), other times it'll mean that killers that are too strong get a nerf (Nurse). The Doctor is coming up on our list and will be our next focus.

    * There are some thing's that'll help regardless, though. Things like map reworks are going to take some of the problem spots and make them a little bit more fair for both sides. Though this isn't intended as a buff, more so to help with the edge cases where you can get a really good setup or a really bad setup.

    About doctor: please make sure to change his annoyance factor. It's unbearable for me to verse him.

  • What do you mean with the shrine?

  • Because every pvp game is a competitive game by definition.

  • Just play 4 men swf and you good.

  • I just adjust my loadout accordingly. 4 medkits (especially now with the insta heal nerf incoming)? Legacy skins? Over 3k hours? "toxic" names? Okay alright, I will switch back from wraith to nurse with mori. Gg have fun

  • You can use clicking to follow up a chainblind or correct a misstimed FL safe attempt. It has all rights to stay in the game, get over it.

  • This has to do with dedicated servers for sure.

    BHVR PLEASE!! Stop the dedicated severs testing already! You have already stuff to fix, so fix them first please and run another test!

    @not_Queen @Patricia @Peanits

  • @johnmwarner said:

    Nurse will still at the top, maybe second? I have seen good players, even streamers with plenty of hours playing her at rank 1 and still getting 4k so to say she is weak I'd have to hear your reasoning other than just "feeling it."

    Anyone who thinks 5 blink or Omega range isn't overpowered is leaning on those as a crutch, good Nurse players are gonna be just fine.

    It doesn't matter that someone is getting 4ks. I can get my 4ks as perkless addonless wraith aswell. Does it mean wraith is viable against the sweaty swf groups? Everyone can stomp potatoes, stop using this as measurement.

  • But you are wrong. It was the same noobs who said that. But they also say that Billy is OP or even myers.

  • Double bp would hype it up aswell so I'm all for that

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/778416#Comment_778416

    Wanna clarify then? How are they making her unrewarding and unfun?

    You have to experience this by yourself in the PTB on red ranks against some sweaty swf groups. Or go to the feedback section, there are multiple posts of Nurse mains with multiple thousands of hours going into detail.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/777635#Comment_777635

    How are they making her unrewarding? Seriously the two blink version of Nurse is almost the same, the extra 3 seconds to wait for the second recharge isn’t going to make her unviable.

    If you only have fun when you playing 4-5 blinks or Omega nurse then yeah I guess get it out of your system. But that wasn’t exactly rewarding skillful play in the fiery place.

    The only reason you say this:

    - You never played Nurse (or in general killer)

    - You never played Nurse against the top survivors

  • @Walker_of_the_fog_96 said:

    If the killer is nea i dc🎃

    Ooof, "new is the killer" jokes in end of 2019. When is this finally going to stop..

  • @pemberley said:

    I don’t commit suicide against any killers because even though I have clinical depression mama didn’t raise no spineless coward who can’t take a loss in a game.

    He actually took the loss, what are you on about?

  • @StevePerryPsychOut said:

    https://forum.deadbydaylight.com/en/discussion/comment/777635#Comment_777635

    I bet a lot of survivor mains said the same thing about the DS and MoM nerfs.

    Only noobs said that. It was a crutch perk,majority knew it has to get changed.

  • Are you playing solo? Just accept that the experience in solo can be pretty garbage. You need swf (good team mates tho) with bt, insta heals and DS. Good luck and have fun destroying tunneling killers life :)

  • @CaptainCastle said:

    https://forum.deadbydaylight.com/en/discussion/comment/777417#Comment_777417

    I know exactly what you meant. I'm saying it doesn't need to be either or. Its absolutely possible for a development team to properly implement things that aren't broken

    Yes if its broken or delayed delayed is better, but how about they stop waiting until a week prior to do a ptb and or actually hire a qa team.

    Well, that's how it is. I think they just put to much together this time, the rift pass is so much new content and idk how long they are working on that. Tho, they actually skipped summer event because of that. Lets just hope the waiting will be worth, we can't do much at this point.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/776813#Comment_776813

    The math though, even with the best case circumstances, doesn't seem to add up though.

    Still needing to play over 100 hours, without considering queue times or games ending prematurely, and just having all of the challenge rewards done, is still a very long time.

    As someone who doesn't care much for challenges, because I absolutely despise having to throw my team under the bus because I wanted to do a challenge, let's say I only do 25% of all of the challenges -- I'm still looking at needing to do over 150 hours worth of matches. That means I'd need to play roughly over 10 matches a day to be able to get to the end of the rift track, even with the bonus XP.

    That's not casual. It just simply isn't.

    10 matches per day is hardcore. Seriously nowhere near casual. How much does it take to play 10 matches? Assuming one match takes 10 minutes om average you would spend 100 minutes purely playtime. This isn't including lobby time, matchmaking, loading screen, leveling your bloodweb etc.

    I personally see a casual player as someone who spends like 4 hours just on the weekend and that's it.

  • @se05239 said:

    I'll never be excited to stuff in games that requires me to open up my wallet in order to have the full experience.

    So, you don't buy games? Jk, I know what you mean and I can relate to that. It's not hyping me much either. Remember back then the real event exclusives? That was some really good hype man, just playing and grinding for the cosmetics. Was a great feeling

  • Thin skin Confirmed? Imagine you want to deny others to play the game just because they pressed ctrl multiple times at a specific spot. Geeg, you don't even have to chase them out anymore with EGC timer introduced. Just look away if this is hurting your soul and heart to much

  • @savevatznick said:

    I killed a team of survivors today that had 3 red instaheal syringes. It's both extremely frustrating and immensely entertaining to watch potatoes try to get to know their crutches before they're kicked out from under them.

    It's kinda cute isn't it? I verse insta heals all the time since the nerf announcement (I'm not complaining tho) and sometimes I get these cute little newbies with around 100 hours and saying "sorry for the insta heal in your face, I just want to have some fun with them till they get nerfed"

  • I'm part of that. Im currently using up all my omegablink addons, black wards, puddings, party streamers and moris on Nurse because I'm very convinced that I won't touch her if the basekit nerf won't get reverted. It's good to feel powerful, it's the last chance so why not.

    Same with insta heals, I'm currently popping all my addons. Had 100 straight games using them and still around 200 left. I probably won't make it to use them all up till the update, depends on how long the delay will be.

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