jester20k
jester20k
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Comments
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@Huge_Bush said:
They refused to delay the abomination known as the twins, what makes you think they will ever delay pretty boi?
It's a joke, because of April 1st is April fools day, and this killer is a joke to many of us. Jokes just aren't as funny when you have to explain them
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@Shaped said:
I wish people would accept the idea of stronger killers more. Devs wouldn't be so hesitant to make them. But when you have people screeching and dc'ing when they hear a phase you get killers like this. At least they made Oni, PH and Blight decent.
But hey I can at least look forward to seeing Yun in tight pants soon hopefully. :D
The Problem they have is that the only way they seem to be able to make a strong killer is to make the killer feel cheap to go against, like pp head and his cheesy animation locked guaranteed hits, Freddy bs, spirit no mind game bs, blight cheaters using a high dpi mouse, Broken hit boxes huntress. The only killer that's good that survivors respect is nurse because it takes work to be good with her. And even then once you're a god nurse most teams give up/have no chance, so that's not really fun either. The game is a mess tbh.
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@EvanRaven said:
i was playing with a friend today and 2 games in a row the killer facecamped me because i flashlight saved him once. just once. i used to be a killer main so i get flashlights can be a nuisance but i literally didn't do anything that would be classed as 'toxic'. when i got unhooked in one game i got straight tunneled (i never use this term, but it did feel like it as killer completely ignored everyone else) even after ds still chases me. +hitting me on the hook and nodding. i died on my 1st hook in the other game. literally for flashlight saving. ? why?
What rank was the killer? Some killers take flashlight saves extremely harshly lol, usually they aren't red ranks
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Omg guys a mod visited the board!
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I bet man, I do okay on ps5 with Killers that require aim, but I'm trash compared to a good pc huntress/slinger/blight/whatever. Messed with all different sensitivity settings, it just sucks.
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@The_C12H15NO2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2025352#Comment_2025352
I'll still use it lol it's a strong perk. I honestly don't see its use dropping just b/c it deactivates after you are not in chase and able to heal and start doing gen work again.
Its pretty useless. How often do you get straight up knocked down right off the hook? 1 in 20? Might start happening more when killers play more like douches because Noone is running ds anymore though.
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With servers as bad as they are, this is a killer perk, giving them free hits because anyone using it will go for the stun every time.
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@ZtarShot said:
https://forum.deadbydaylight.com/en/discussion/comment/2023812#Comment_2023812
uuuuuhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
so no matter what you have three perks all game
To be fair, undying doesn't do anything for you either besides giving ruin a second lease on life, so it's essentially using three perks as well
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@The_C12H15NO2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2025279#Comment_2025279
Nerfing DS into the ground, how so? the change i saw coming only says if you heal or repair DS deactivates. That makes enough sense to me
It's such a huge nerf that Noone will use it anymore. Is that not nerfing it in to the ground?
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@juicypit said:
i'm now on half hours penalty, maybe they have my ip or something, wanna do something or i have to unistall ? cause the game its literally unpleyable
Did you dc yday, crash bc of the hacker, and dc twice again today or something? Noone is somehow getting you dc timeouts when you aren't crashing/dcing, if Noone is doing it to the big streamers trust me, Noones doing it to you
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I had to bring it one match for the self care challenge I sorry
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@RhysTheDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2023810#Comment_2023810
Says the survivors main who obviously had a bias to want it gutted with nothing to keep it viable, but you know run your 4 crutch perks and complain how they need to remain unchanged and that they are "fair"
They are nerfing ds into the ground also. If you couldn't see that ruin undying was utterly ridiculous and completely overpowered, you were getting carried by it far too much. I played a few games with it, and I'm like this is stupid mode, I couldn't do it I felt guilty.
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@RhysTheDemo said:
https://forum.deadbydaylight.com/en/discussion/comment/2023828#Comment_2023828
No one here yet actually answered my question as to why the devs wanted to address what made the combo so strong yet conveniently no one speaks on why it also can be so weak, great to see even the comments have the unbiasedness of a twitter raver.
Because sometimes/often it was far too oppressive and everyone survivor would stop playing if that ######### was allowed to continue. Does that address why they didn't care that 1 in 6 games it did you no good?
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@BubbaMain64 said:
So I took a short break from the game to do some grinding on Genshin Impact. (Still haven't gotten the new character) :<
Anyways my first few matches back were complete hell. I played some Pyramid Head, Miguel and Booba. I was actually excited to get back into the game since it had been almost 2 weeks since I've played. Well I load into my matches and OOPS! ALL MAP OFFERINGS!
Went to had-no-fun, Midwich and then I got a ds+unbreakable key squad who called me ######### for not being able to counter their busted builds with my casual perk builds. It's either sweat or lose, and losing wouldn't be so bad if you didn't get it shoved in your face by the opponent afterward. Toxicity comes from the abusable ######### in the game, I believe. Survivors can't be toxic if the game is balanced since the only ones who could would be the actually good ones (like 3 people in the world btw). And yes, I say survivors, because while I have had my fair share of toxic killers survivors are the ones who I see act like asses the most. Even when I'm playing surv I can still see some survivors being shitheads. I understand for some people it may be funny and it's even a potential mindgame if you can infuriate the killer enough to stay on you the whole game. I think that is a very core part of the dbd experience is going against a killer who wants you dead or that one survivor you're making sure doesn't escape. But as it is right now I cannot stand to play the game. It's better, sure, but it's still so wildly imbalanced and there's so many outdated features. I love the game, but it's ass.
I think a lot are playing maps because for whatever reason the only maps you get randomly are auto haven auto haven MacMillan. It gets old fast
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/2021452#Comment_2021452
The word laceration is pretty specific and isn’t used in the description of any other Killer’s power just Trickster.
Also, the description describes the Survivors dying rather quickly or lasting a long time depending. Again Trickster can melt people in his power with Main Event. Or miss a decent amount of shots and take a long time for his down with his Laceration Meter. That seems pretty specific to him. Most Killers instantly deal damage with their hits the only exception is Trickster and maybe Plague.
Oh I didn't remember that his power gave a laceration meter lol
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@DemonDaddy said:
That's my favorite version of huntress to vs. Honestly wish I wouldn't have to deal with teammates like that so I could enjoy those games. Dc needs a way to detect when players do it after a down/hook and a time increase.
Oh yeah what's so fun about that? because everyone else on earth hates it. It's fine if the huntress sucks, but that's not usually the case.
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Elodie possibly. But that original reference has nothing whatsoever to do with the trickster. It fits even legion way better with mending. No killer actually slashes a femoral artery, and at least half of them use blades.
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@DemonDaddy said:
Dc is always a bs move. Whining Survivors that just want to deny points/kill cause they're not able to best you.
I think its funny when a huntress uses iri head and infantry belt, I've had multiple games where at the first down 3 people immediately dc and the 4th gets the hatch, she ends up with like 4k points. That's how you teach a lesson about using op bs addons.
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@HuDawg said:
https://forum.deadbydaylight.com/en/discussion/comment/1994383#Comment_1994383
Right might as well dc on first hook if you're that salty. The reason is i think i tunneled that guy which i feel bad about. But still no reason to dc.
Yeah why the hard tunnel bro
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2020123#Comment_2020123
Sad blight face
Blight does take some skill, I think Noone gives him props because the only ones using him for the most part is adjustable dpi mouse pc cheaters. I hate Blight.
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No buffs for pp head
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Yeah pretty much
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/2018220#Comment_2018220
There's people who said Nurse was unplayable on console, but if you know who SupaAlf is he started out on console before switching to PC. Guy mains Nurse, and basically showed how playable she is with a controller.
Why Did he switch to pc? Because ylu.can do way better with certain killers on pc. Nurse, blight, oni, huntress, slinger. As far as survivors, I've seen awful on both sides and I don't think there is any handicap, except for video lag on previous gen consoles.
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Do you have crossplay off? It's possible they are all friends, it's easy to get your friends as killer with crossplay off
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Hm, that's odd
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Can be both. Sometimes I make the most boneheaded move, only to be outdone by the survivors boneheaded move, resulting in a hit
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How long did they do that for?
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With this nerf they should
1) make it a 10 second stun
2) make an obsession every game even with no ds
If we are going to discourage tunneling, let's discourage tunneling
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@Marc_go_solo said:
Currently, if I play as killer, I've experienced at least one time when I was blinded, heard that blinding sound and everything suggests that I should drop the survivor I'm carrying, yet that doesn't happen. Seems a little buggy.
They were early with the blind. I get them on console, it's probably the most difficult single thing for a survivor to do, but you just need to know the timing
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What's actually going to happen is that Noone is going to use it anymore, because the nerfed ds will be total trash, so most games won't have an obsession, and killers will tunnel off the hook. I predict they will revert the change probably sooner rather than later, because it's going to be nasty, even if there is an obsession if the killer sees a recently unhooked injured survivor on a gen even for a second, they're going to go straight after them and tunnel the f out of them. Ds in its current state is sadly a needed part of the game, because gens are too fast and killers are under too much pressure, targeting one survivor until they are dead makes for a win. But that sucks for the one that's targeted, and then everyone else that has to play the rest of the match a man down. It's a nasty vicious circle. I think they need to extend gens or Add a secondary objective, and make tunneling/camping so harshly punished that doing so is extremely detrimental for the killer. Also, some.new game modes would be really good for the game.
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Ok..
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@SpitefulHateful said:
https://forum.deadbydaylight.com/en/discussion/comment/2011583#Comment_2011583
When it's a Hillbilly or a Nurse or a Spirit? There is no way of getting out. Same for the Trapper and the Hag. It's particularly bad on small maps, where gates aren't located too far from each other, letting killers just take a short stroll from one door to another.
Yeah but what about the other 90% of games that don't involve anything you mention? Always worth a shot at any rate. The only map that's really hopeless is midwich, and sometimes if you're busted and you boop the snoot the killer let's you go. What's the point in just hiding in a corner to waste time and die I don't get it? Worst case you get some bps partially opening the door. If I'm the killer I let them get all the door points before I down em, and if it seemed like a baby or it's a meg they get to escape. Lots of killers do the same.
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@SpitefulHateful said:
Just hide away from him whenever the endgame collapse starts. There is no fricking way you'll ever open the gate with the killer walking between them, so just play some hide and seek untill the time runs out. Sure, it's still a lose, but you'll deny the freak the pleasure of slugging you or hooking you.
That's Bad advice, I get a door open on a killer all the time this way.
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@killz4fun said:
https://forum.deadbydaylight.com/en/discussion/comment/2009750#Comment_2009750
Beware of salty survivor here..
Nope. Just can't stand no talent killers that rely on spirit/freddy/hack blight
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Yes you're asking for it
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Thanks for video evidence proving my point in many posts about how busted ass this game is, and they've said they're done with hit validation. I beg to differ.
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@ElliePirhana said:
Hi, I'm relatively new to the game and already I'm really struggling with mental health issues whenever I decide to pick up the game for a few matches.
I'm honestly just looking for someone who can provide some of the ways you guys have been able to cope with the toxicity in the game? (Body blocking, flashlight stunning, tea bagging, etc) A few games I can take and let me be clear I don't mind losing but the bullying and harassment is really getting to me.
I mostly play killer, namely Bubba/Lestherface/Cannibal but a few others as well. I feel like especially recently the cruelty among survivor players has spiked significantly and I don't know what to do... I do my best to be calm and not let it get to me but it's really affecting my sanity and causing me to become severely depressed and in some cases causing me to self harm (Something I haven't done since years and years ago). I honestly am just looking to improve and play with people but I can't take much more of the unnecessary cruelty...
Play something different best advice ever right here
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They basically are free if you choose to save up and use shards on them. Surprised to see someone actually post this, if i ran bhvr I would get rid of being able to buy chapters with shards at all. Also, the game would get fixed lol.
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@NekoGamerX said:
I love this I play mostly on ps4 but have the game on steam too and I can't see how sony or MS would be losing money I pay for most dlc on psn.
It will cost them money because by far most migration will be from console to steam. Pc killers have a massive advantage, survivor it doesn't really matter one way or the other.
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@FilthyTrapperMain said:
If Behaviour is anything like the company I work for, only by beating a dead horse over and over again does a suggestion/ problem/ solution come to fruition. But cross progression for Xbox and PS to Steam would be amazing and would only help the game in my opinion. Before I get flamed:
I know they are trying
I know it isn't all on them, it's mostly on Sony/ Xbox and probably monetization based
In fact, I have bought dbd TWICE because I love it that much and play my Steam acct when my GF wants to play the Xbox. It would just be nice to know that they are, in fact, still trying to exhaust all outlets to make cross progression happen.
Hell I would even PAY a fee (similar to WOW and their fee's to transfer servers, change character names etc) to port my progression to my Steam acct.
What do you want them to do exactly? Sony and Microsoft won't allow it because they'll lose money. what is bhvr supposed to do about that?
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@madradfox said:
https://forum.deadbydaylight.com/en/discussion/comment/2007068#Comment_2007068
Typically for chase-based challenges doesn't the chase have to be fully in effect for them to register as complete?. I.e. doesn't it require both proximity and being in the field of view of the killer? In other words, completing this challenge pretty much requires trading a hit/grab for it
It's either during chase or within 5 seconds of getting the escaped BP notifier.
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@CountVampyr said:
https://forum.deadbydaylight.com/en/discussion/comment/2007086#Comment_2007086
I was going to mention that if the challenge makes you hop into a closet within the first 5 seconds of a chase then that isn’t a challenge, that’s just giving the killer a free hook. That wouldn’t even give you the time to activate Head On in that scenario.
If you go around a corner and hop in quick, they will keep going for a second before they see the scratch marks stop, then come back and figure out you went in a locker. Then you stun them. Always takes them longer than 3 seconds to figure it out.
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My sister is one like that, she feels like it's some kind of victory, it is def not lol
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I always get autohaven and McMillan. It's ridiculous.
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It's easy, either while being chased, or within 5 seconds of the chase ending (you'll get the Escaped BP notification), hop in a locker. Just bring quick and quiet and head on for one match.
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@FellowKillerMain said:
I don't think anyone can reliably say they know how the game determines hits that land or do not land. Meaning, that you have no idea if killers are getting free hits because they have a bad connection. I mean, how do you know that's the case and it's not something else? Because, as killer, sometimes I start teleporting around when I get near a survivor with a bad connection, and I know that my connection was fine by checking my router logs afterward.
Well, I know that when I get really laggy killers, which you can tell easily because when they bend over to pick you up, or hook you, break pallets etc, they pause Mid animation, these guys get the most bullshit hits of all so I just assume it's a scale of connection quality, the better the connection the more fair the hits are.
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I've played against half a dozen of these blight cheaters, yeah I consider it cheating, it's crap there is virtually nothing you can do about it, unless they mess up or dead hard is available, you're gonna get hit.
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Yeah I just made a big post about this too its trash. Get ready for a bunch of killers that have really bad connections or vpn for their kills to come insult you.
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@Snap_Tobiyume said:
https://forum.deadbydaylight.com/en/discussion/comment/2005844#Comment_2005844
No, because on their screen they didn't miss. Also, half the time it's the survivors fault. Why should the killer be punished for that?
How is it fair for survivors to get hit two steps after a vault because the killers internet sucks or they're using a VPN?
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@th3 said:
Keep in mind the ping indicator only shows your connection to the server not the killers. It goes like this
You > to > Server
Server > to > killer
killer > to > server
Server > to > you
It still doesn't help that hit authority will still be with Killers since they haven't migrated that entirely to the server being the authority, which hit validation only mitigates the outliers. The real issue is still the Killer having server authority since it accepts what they hit as true unless their ping exceeds the parameter before their hit validation kicks in which as we've seen before, still sucks.
If this is how it works, which you seem to know what you're talking about, that sucks. Take me back to p2p pls lol