ill_Boston_lli
ill_Boston_lli
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594810#Comment_1594810
I don't play fighting games like that. But what I can say is when I get hit no matter how I play even if I made the best play in. The world that says something. I just wish someone could prove they can counter her
if you got hit was it really the BEST play?
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1594772#Comment_1594772
I said someone was ignorant
cant say anyone is ignorant in here i got banned for the same thing lol only i said someone was ignorant to a situation and not actually ignorant in general
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1594805#Comment_1594805
So you run spine chill cause you dislike spirit? Kinda similar to the reason I run builds that help when slugged due to my dislike of Oni I'd guess?
honestly i run spinechill because its my favorite perk it counters all stealth in a way and gives you 6%bonus to vaults in chase. I dont dislike spirit at all i actually enjoy the challenge of facing her,
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594782#Comment_1594782
Perks are not something you should be forced to run. Second her ability means she can use that hearing better
She can hear ALL she wants if i know shes coming i have the upper hand
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594729#Comment_1594729
You could say that but this game is not the same because preemptively doing something against a person who can hear you at all times and then just avoid it is way worse. Imagine going against a spammer who is bad at mortal Kombat. So you block until they are open since they arent actually good. And THEN they hack and they can go through your blocks. That's what spirit is if she is good your input doesn't matter
Can't All killers hear you at all times? There are a lot of good spirits that make mistakes as they are human and they cannot play perfect all the time. The key is to condition her into thinking you are going to do something then do the exact opposite. I wouldn't call her ability hacks tbf. Like someone said in a previous response she requires you to think as a survivor not just mindless loop tiles and what not. Spinechill is affective against any spirit you know 100%if she is coming for you or not and you can figure out a way to defend against her. Yes its a perk and people think they shouldn't have to use a perk to counter a killer but there are a lot of perks that help well against killers survivors do not like.
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/1591698#Comment_1591698
I mean.. tbh youre not escaping from any good killer. There is times i got a 4k in red ranks with no perks on a pig. Game is weird
thats the point i am trying t prove.
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Define scumbags??? Is it a way you dont like or a way they feel they have to play??? I mean there are a lot of killers to which annoy me but i know they doing what they gotta to win the game.
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I truly love spinechill. Not for stealth killers but it helps with that extra 6% vault speed believe it or not 6% is a big difference in this game. I also love it for playing against spirit half the stuff spirit pulls is easily nerfed by spinechill. and of course It helps against stealth killers as well as lullaby killers like Freddy in dreamworld and Huntress. Ive been running Break out and mettle a lot lately with an alexes with charges and sabo speed it has been great on the breakout end not so much the mettle one tho lol.
I love agitation on the killer side Im all ears is good Save the best is a perk that i run on MOST of my M1 killers.
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@Veen said:
It's not like there 50 threads talking about it right now.
yeah thanks maybe i should scroll through hundreds of posts before asking a question. Thanks for answering my question with grace. Appreciate it.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1591600#Comment_1591600
You ran to the pallet where she would show up even though you claim you "read" her and knew where she would be. Running left would of had you avoid the encounter overall. Yes you were gonna escape 100% she was not a good spirit you can. Ot deny that.
You can make a bad stridor spirit mess up but any good one will pinpoint your location. Our spirit player I did jb t watch the game all I know was he lost you never was in a chase you hid the whole game from his words and apparently yours now. You have no say in that. He picked up spirit 2 weeks ago if you would verse my feiendnwho has played spirit since release it would be a different story.
You can bot outplay a spirit your input does not matter if you so somehow "outplay" her it's her fault. You have no info nor what you do will change what the spirit does. They can watch you then phase. Yeah it's usually a bad spirit if you can "outplay" them. You arent a very good survivor either based on your movement and how you play the game well atleast what I watched you will get destroyed by a good spirit.
dude i saw your video where you legit ran in circles in front of a spirit and claimed no counter play lol
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@Bullettimegod said:
https://forum.deadbydaylight.com/en/discussion/comment/1591682#Comment_1591682
Well. Nurse skill cap stops people from complaining. But, they did nerf nurse. Badly.
Even with that nerf you are NOT escaping a good nurse. I was referring to the nerfed version. Im just saying no one bats an eye to her and she is gross lol
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@HuntressGurl103 you say we bring invalid arguments in yet you are saying because someone makes a video its fact. I could say that Tru3Ta1ent is right because he plays a lot of this game on both sides and he believes spirit has counter play lol. I would never use someone elses views as my own i am not a sheep I play and gather my own info and decide from there. ANY good killer is killing you regardless of who it is spirit nurse billy ETC...... Its funny because if you face an insanely good nurse your cucked regardless of counter play yet no one cries about her it makes 0 sense
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@KingFrost said:
Okay, if Spirit can be read, then tell us how to read them. I look forward to hearing this game changing information.
the thing is she cant right but there are things you do that it doesn't matter. you mean to tell me if a spirit stands still especially shortly after already coming out of her power running back towards her is a thought??? NO you run to a tile where it is safe pallet vault anything to help you against her.
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@HuntressGurl103 said:
https://forum.deadbydaylight.com/en/discussion/comment/1590299#Comment_1590299
Nah, I just look at these discussion and click on your comments, how that's exactly weird and what does this has to do with the argument?
" secondly I have nothing to prove to anyone on these forums. I play well vs Spirit because I know how to play well vs Spirit that's all there is to it. Believe that or don't,"
Then sorry, but if you're just going to make false facts, then we can say your opinion is worthless, this is internet, anyone here can lie pretty easily, why should we trust a random guy on the internet?
says the one who trusts someone in a youtube video stating his opinions
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@HuntressGurl103 said:
https://forum.deadbydaylight.com/en/discussion/comment/1590267#Comment_1590267
"post a video of a guy talking about the game as proof"
A guy that has more game knowledge than you and me, a guy that play this game for a living and could beat the depip squad in 2018 when the game was clearly survivor sided.
But yeah, he is just a guy that's you like me, average.
"Where is your proof that Spirit has no counterplay then?"
You can clearly see my channel to see my arguments.
"Who TF cares about SWF comms?"
I was using a example, by using your logic, seems you dont like using your brain, smh.
"It's funny how you ask for proof of something, we give it to you, you dismiss it"
Cherry picked clips are not proof, I repeat. As I said by using your logic of cherry picked "proof" everything is fine in the game then, nothing is unbalanced cause I could win against it.
See how stupid that sounds?
If you really think a 59s clip of you escaping against a spirit is a "proof", then sorry m8 but you're baiting at this point.
U know what's a real proof? A stream, a discussion vid, a lot of vid... not a 59s clip.
I have over 7000 hours in this game with 19k plus sacrifices and go against four stacks on comms on a daily basis I also play survivor alot as well but like scott i enjoy killer more But my opinion is not based on the side i play. I don't need someone elses opinion to sway mine. I never said I didn't agree with him on most of the stuff he talks about or I didn't have respect for him. I Posted a little joke that you took very seriously. I dont see a problem with spirit nor do i play as her often I Love going against a spirit because it is a challenge nothing more nothing less. She has weaknesses like every other killer just less of them which is fine with me. Its also funny how you stoop as low as insulting intelligence because someone has a different take on the situation.
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Oh my goodness you really are too far gone we cant save you. I've officially conceded this argument. lolololol
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@HuntressGurl103 said:
https://forum.deadbydaylight.com/en/discussion/comment/1590245#Comment_1590245
I didn't ask for a vid of you, lmao but nice try tho.
https://www.youtube.com/watch?v=-QlJ6nlKp5A
I played against a swf squad, and win, guess SWF on comms is perfectly fine now, right? Hope to never see you complaining about SWF
You won't. Im only saying that because you people honestly act like she is unbeatable. If i had known you would need proof i would have more I will clip all my spirit games from now on as well as go through all my vods this past week alone of all the spirits at rank one i have faced. you people are so funny someone makes a video of their "opinion" and you take their word as god.
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@HuntressGurl103 said:
https://forum.deadbydaylight.com/en/discussion/comment/1590237#Comment_1590237
I dont know why people keep claiming 59 seconds clips as "spirit is balanced" lol.
We dont actually know how she played
We dont know if it was a SWF on comms
Why tf was she using such a trash build like that? You will never see that against a rank 1 smart spirit...
https://www.youtube.com/watch?v=G4bsPIdct_Q
This is a real example of why you think X is unbalanced.
Sorry but this was a tournament match destiny by daylight style. to where you can only use the teachables plus a perk of your choice.
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@ill_Boston_lli said:
https://twitter.com/JakeyyPark/status/1300993115180982273?s=20 this is rank reset doesnt show much but we 4 escaped a spirit in a tourny she had stridor also.
But spirit is SOOO op swf shouldn't be a problem for her right?
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https://twitter.com/JakeyyPark/status/1300993115180982273?s=20 this is rank reset doesnt show much but we 4 escaped a spirit in a tourny she had stridor also.
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@HuntressGurl103 said:
Uhh, right.... So what are you exactly trying to prove here? That every survivor that complains about spirit plays like that? So you're saying E.V.E.R.Y single survivor plays like that?
It's like me saying "Oh hey, you're complaining about swf on comms, you obviously play like a rank 20"
And stridor, lol....
Why so defensive?.... I know spirit is a touchy subject but C.H.I.L.L.A.X Bruh its a MEME. Also on a serious note, Where does it say EVERY survivor it says people not EVERYONE lol . and this was a rank one game with rank one survivors just to lyk.
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@OldHunterLight said:
https://forum.deadbydaylight.com/en/discussion/comment/1584964#Comment_1584964
We meant next gen, aka ps5 and xbox(Idk the actual name)
of course thats what you meant but both systems are capable now no need to wait. Its silly to drop crossplay with the way it is atm people talk all this crap about console gamers and pc literally has the advantage.
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@OldHunterLight The thing is next gen have been here the one x and what ever the ps version is can both run up to 60fps so idk.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1584858#Comment_1584858
Yeah,it really is silly.
Console players suffered years under the bad performance of this game.
And the devs seem to have absolutely 0 plans to change that whatsoever.
The only problem i have is the systems can handle it well at least Xbox one x and the same version of ps4 can do it so i dont see why they couldnt do that a smidge before cross play.
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@OniWantsYourMacaroni said:
I'm pretty sure that we'll get cross progression sooner than proper optimization :]
Which is quite silly imo. You have crossplay out but pc still holds the advantage of fps and optimization. hence why i will not play crossplay.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1576678#Comment_1576678
Saying you are predicting someone when you have no idea who they are or how they play is yes, stroking your ego. All players are not the same.
ok but if you guess something and it happens to be correct that is a prediction right? I guess people are just wrong for feeling good about a prediction. That is what I'm getting from that. Also i never said everyone is the same. But as spirit there is only so much she can do right? Guessing someones move isn't assuming they are going to do something its just that..... a guess.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1576528#Comment_1576528
As far as what to change on someone like Deathslinger, I have no idea. I just know the problems people have with him and Spirit. I don't really care personally as I mostly play killer.
But no, I disagree that if you take actions that results in the Spirit messing up that that is counterplay, only because the actions you are taking have little to no strategy behind them. Yes, you can attempt things like early pallet drops, reverse pallet drops, pallet drops then vaulting, running back into the Spirit,etc. but the fact remains all you are doing with every single one of these choices is making a random decision and hoping the Spirit doesn't hear properly.
Just because you take an action that causes an opponent to screw up does not mean its counterplay. If the action was an informed, educated decision then I would lean more towards it being counterplay. The problem is, against a good Spirit, you do not have enough time to analyze the player before you are dead, and then you get a different killer, so all of that talk of "making reads" on Spirit is completely BS because you cannot make reads on someone based on 30 seconds of chasing. You are just guessing, stop stroking your ego.
But isn't this game base don guessing what the killer/survivor is doing??? Its all a guessing game with spirit its just more of a gamble. I wouldn't say predicting something a spirit or any killer for that matter does correctly is "stroking an ego, because it does feel good to get away from a good killer. I don't see anything wrong with feeling good about that.
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@ScottJund said:
https://forum.deadbydaylight.com/en/discussion/comment/1574977#Comment_1574977
What does that have to do with what I said?
I'm just curious Scott. Do you want these killers changed? If so what can you do to either of them without destroying them completely. I play against a bunch of spirits and deathslingers as well as pyramid heads at rank one and i VERY rarely have trouble against them. Tbh Deathslinger is the one killer that destroys me most out of the three. When you say that making a spirit mess up that it isn't skill I would have to disagree. If you can make a spirit mess up its obviously your actions that leads to the killer messing up yes???? Imo that is skill. I can also agree that you never said they were overpowered but i can also understand why people are perceiving this. I just don't agree that when you force a spirit to make a mistake that it isn't skill.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1568673#Comment_1568673
Lol then hes worse than clown..terrible idea
ye lol its a joke ther really isnt much they can do to him without making him terrible lol
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@NursesBootie said:
https://forum.deadbydaylight.com/en/discussion/comment/1567395#Comment_1567395
You mean they table the turnes?
Exactly. Every other killer relies on survivor mistakes, nurse, spirit and DS don't.
I think thats totally fine as well. I love going against a killer that can actually dictate the chase. It makes the game more challenging. To want a killer that you can just loop and waste so much of their time is silly imo. The key to these 3 are to waste as much as you can before going down. They are strong killers but they still cant win if survivors do the objective
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@Inferno427 said:
Combat straps and video tape are the best add-ons. They make the dash much more usable on loops and during chases.
Last will and crate of gears is nice for extra slowdown.
i like combining crate and bag of gears together.
And i also agree that straps and tape are her best
i like the broken syringe too with straps its pretty good.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1568174#Comment_1568174
Well I dunno how to do that without ruining him..nobody else seems to either
Just make it so you have to aim for 2 seconds before shooting lolololololol
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1568430#Comment_1568430
I was just agreeing with you.
sorry for the mis conception
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/1568311#Comment_1568311
To be fair Scott's pretty well spoken and sometimes I agree with what he says, sometimes I don't. In this case I disagree with his definition of "boring".
On a related tangent, I keep seeing some people saying Scott thinks Deathslinger is "overpowered". That's not what he's saying, in fact in his videos he literally says he doesn't think Deathslinger is that great. What he's saying is he thinks Deathslinger is "boring" to play against in a chase because you can't literally dodge his shots. That's pretty much it - if you could see Deathslinger's shot coming beforehand and could have a split second to dodge it he'd apparently be happy with Deathslinger because he thinks that would be "interactive". It has nothing to do with game balance or how often Deathslinger wins or loses matches, it's all about him wanting to be able to dodge Deathslinger's shots.
And with Spirit it's about him wanting to be able to see what Spirit is doing and just do a countermove to that. Again, it's not about game balance per se (although he does think Spirit is really powerful, it's just not relevant to his argument), it's about him wanting to be able to see the Spirit do something a split second beforehand and do a countermove because, to him, that's "interactive."
So yeah, I obviously disagree with his opinion here. I think he's pretty much flipping on its head what I would consider "interactive". To me using muscle memory to dodge people is just reflexes or twitch gaming, it's not interesting. Things that require you to make educated guesses about what someone is about to do before they do it, that's more engaging.
I agree with you here. I enjoy guessing what she is doing. A lot of the time my guesses are correct. and to be completely honesty I love everything about the challenge of going against spirit.
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@Momentosis said:
https://forum.deadbydaylight.com/en/discussion/comment/1568304#Comment_1568304
The whole premise of "mindgaming" is making your opponent guess wrong.
correct.... But its still a guessing game either way. I don't see what you are getting at here.
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I really have little to no trouble running a spirit. If shes good and catches me sooner than later so be it but i have at least 30 to 40 second chases at worst with her. There are techniques (In chase) that can be used to "counter" spirit. And people should really learn them.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/185678/no-counter-play-lol
There is no chase counterplay against, spirit,ph, and slinger. It's all guesses. I cant wrap my head around how people think they do.
isn't it ALL a guessing game??? If I am against a trapper at a longwall jungle gym and he is on the opposite side of the wall isn't he "guessing" which way I'm going and aren't I doing the same??? at the end of the day the whole premise of the game is GUESSING lol.
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@thesuicidefox said:
If you play with a survivor's 3 teachable perks you should get some kind of bloodpoint bonus.
It helps with survivor grind.
Encourages survivors to play off-meta which can make the game better for killers.
This is actually a great idea. It will make a lot of matches a bit more interesting.
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@MrsHag said:
I am currently Rank 4 and whenever rank resets we get nothing, but i think the Devs should make it like:
Whenever Rank resets u are getting a certain ammount of Iridiscent Shards atleast.
I mean for what are the Ranks here for?
For Matchmaking? Well, i think if u get a good Rank, u should also get Rewarded and, Iridiscent Shards are hard to Farm since u have to Level Up and, if ur like LVL 68, it gets harder to LVL up so i think they should give us some rewards if rank reset is coming.
i understand your point there. BUT!!!! Waht about our devotion levels? I am devotion lvl 1864 and i still get the same amount of shards as someone who is devotion 1. I dont see that fair at all.
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@Buttercake said:
But if someone's playstyle is to camp and tunnel. Eventually they are gonna have a same player again. It doesn't mean They are targeting you as a human being.
They would literally have to camp and tunnel the 1 person the whole game and then not do anything else to other survivors for several games, to even consider they are griefings player.
How often has anyone seen someone facecamp\tunnel the one player and cease to do anything else after they have died? I've only seen it twice.
you can tell "strategic" camping from grief camping its very discernable.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/183682/ptb-killer-queues
Even Blizzard, a much larger financial company, stated they won't ever add consoles to PTB. The main reasons stated are that each PTB patch would still have to go through the Microsoft and Sony approval process, that means even patches that tweaked what is already on the PTB. And then there is a charge from Microsoft and Sony for each patch. So, putting consoles on the PTB just becomes too much backend hassle.
Now, Blizzard doesn't do Crossplay, but Hi-Rez does for Paladins and Realm Royale, and they stated the same reasons.
makess sense.. just very frustrating. i wanted to try the new killer perks on diff killers but when getting one game takes up most of the session its near impossible. but then again kyf is a good idea
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@MadLordJack said:
The problem is that looping is not an advertised part of the game. If they are going to introduce new players to the concept, it had better be in the trailer and game description. But, even though its balanced around looping (it's not balanced around stealth, stealth is either ridiculously OP or ridiculously inadequate) the marketing still pretends the game is a hide-and-seek sim.
So imagine how many new players will load in to the tutorial and find out that they were lied to. At least give them a couple dozen hours with other new players before they realise that looping is the core of DBD.
well at least introduce pallets. show them that at least. as a new player i would have loved to know there were other ways to go about it rather than just hiding you know?
I get they market the game that hiding is key but its stupid imo.
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@aregularplayer said:
"make it not useless"
its educational is some ways so it isn't completely useless imo. The first thing it teaches new survivors is to do gens which is good but other than that its not to useful. go to the basement ohh no the killer is coming dont dart out of there hide in a locker!!! lol come on bhvr lets get this tutorial rolling and teach a survivor the ways to protect themselves from killer rather than hide from them
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@behave_pt said:
https://forum.deadbydaylight.com/en/discussion/comment/1536081#Comment_1536081
Dont worry everything I said was cordial. Though you must understand, you have the potential to last as long in a chase against a spirit as a rank 15 survivor more often than not. Thats simply not good game design. You also have to understand that you are missing my overall point which is the chase. If you survive against the spirit good for you but you arent telling me you are consistently looping Spirits with your methods. If your argument just boils down to you like her now then that should not change with my tweaks. I feel an inevitable Spirit rework anyways and I doubt im going to find you in the discussions saying how you are going to quit the game after 7k hours because of the Spirit changes. lxl
No I wont stop playing for that. I just don't see a need to change her again. I also feel that a chase should be that hard as a survivor I enjoy the challenge. But no way in hell would let a killer getting nerfed lol. MY views are different from yours and i respect it. I in no way have any ill will against you for you thoughts either. I just honestly love when i out play her as i know she is the queen of mind games.
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@liviu1911 said:
Lol... it's a bit impossible to hack now... devs added some security, so people can't bypass eac... but also they have trouble with resource hacks and some exploits as far i know
I am on Xbox EAC doesn’t exist on Xbox
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@aGoodOldRub said:
If steam servers go down you also can't play dbd and might drop from a game so I assume steam servers went down and u all got disconnected. I don't think it was a hacker. If it was they are usually the survivors I never seen a killer hacker for over a year now. Been playing since 2017 winter. Hacker survivors don't care about other survivors they just use their hacks to win or try to mess with the killer.
im on xbox tho with crossplay on thats why i ask
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@SacrilegeGG said:
I was just booted to title screen with a "no network/connecting to server" for a few minutes too, so presumably the servers hiccuped for a minute or two.
that was the worst time for me lol
i was literally about to kill the fourth survivor as wraith on rotten fields lol thats a verry rare occasion at rank one lol
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@behave_pt said:
https://forum.deadbydaylight.com/en/discussion/comment/1531883#Comment_1531883
I decided to look up videos by trusted veteran players of dbd because so far everything I said has been mostly what I have deciphered from this issue. Turns out for the most part my views align with their thoughts on the subject.
"There are def things you can do to counter her and i wont sit here and argue with someone who obv already has their mind made up."
ok...... but this is me:
"I never wrote that there are no counterplays to Spirit and I also never wrote anything about her not being able to lose a match."
There is no argument here because I havent taken the opposing side to what you have been saying. I will say you cant necessarily "counter" the Spirit with what you suggested those are merely things survivors do to trick her. I will also point out that these scenarios do not guarantee anything. Im curious to know how many hours you have in the game and which role do you play the most as well as average rank.
I have over 7k hours rank one on both sides. So what is your argument then?? Trick her out play her counter play her all the same to me. Yes there are spirits where it feels almost impossible to beat but you can figure out their faults and use them against her. I play rank one spirits ALL the time and escape and pip against them. I just honestly think she just needed a few tweaks to her addons and of course ill agree with you on the collision factor but all in all I do enjoy playing against a good spirit.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/1534989#Comment_1534989
Yeah i can understand that complaint but i wouldn't be to quick to grab your pitchforks just yet im sure behavior is gonna do an optimization patch soon they did promise it and now that crossplay is out thats a shared issue so im sure its gonna jump in priority.
Im just saying maybe they should do the optimization first and then drop this because it is def a HUGE advantage on top of the fact that its Keyboard and mouse against all controllers you know?
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@MonsterInMyMind said:
Its INSANELY good killer queues are instant by far one of the best things behavior has added i gotta say i didn't expect it to be this good for queues props to the devs also mmr is off so its being based on the emblem system so far im getting red to purples as a red rank so its working pretty well.
The one problem i have is the optimization difference between console and pc players.