ill_Boston_lli
ill_Boston_lli
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Yoink - Interrupt Ie grabbed out of locker/off gen/ through window.
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1705250#Comment_1705250
Exactly, when I try and hit a survivor, aim dressing or aim assist makes me hit a wall instead, or it cuts my lunge short.
ever have it pull into a wall at a loop???
terrible. Its just ANNOYING
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@Yamaoka said:
Why do you play a game that you obviously don't enjoy?
I do normally enjoy it. But since the recent patch i havent.
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@Mister_xD said:
congratulations.
once you are done feeling sorry for yourself, why not try improving at the game?
you are going to run out of moris eventually, so you will have to do that at some point.
No need to try when swings go RIGHT THROUGH people. I outplay a survivor hit misses because of how bad the game is at the moment but i need to get better right? that dont have to fix it or anything why should they you benefit form it. lol
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Im not even trying to sound like a dick im literally just super annoyed with this bs from the new download
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all you have to do as survivor is move left and right to cause a miss or run straight or vault and the killer will swing right through you doesn't add up. @bhvr Did you try to sneak hit validation in again or something what the hell is going on with the hitboxes atleast explain whats up
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@GoodBoyKaru said:
Okay? Sorry I'm just trying to figure out who asked.
I hope you enjoy depipping and getting no points, I guess?
pips are a dime a dozzen can worry about rank when the game is back to normal
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@tippy2k2 said:
That'll show those survivors who have nothing to do with the games problems and weren't the ones smack talking you!
ehh not the point the fact of the matter is the dev continuously ruin this game i shouldnt be swinging through survivors. for one and for two its how i will have fun.
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Doc has a 7% pick rate EWWWWWWW!!!!!!
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@Veen said:
Reminds me that PTB where huntress hatchets could hit twice, or once for the two survivors next to each others, it used to be so fun to watch.
And a good addon idea lol.
that would be insane but bearable. Atleast the hitboxes were legit when it came down to it. Im sorry for calling this game trash but i've played sinc day one on xbox and dealt with getting the poop end of the stick since 2017. If cross progression was a thing for xbox to pc i would so be done with xbox dbd in general. But i am positive pc is having the same issues.
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/200222/this-game-is-officially-trash
Hit validation is something they need right now. I love jumping a window taking a couple steps and still getting hit. Like what is this BS? I took steps away from the window and still got hit, didn't know all the killers had Freddy's hitbox
Totally get that but i have missed so many legitimate hits that were right on the survivor. Its legit costing me matches and its honestly ridiculous. Good to know its happening on both ends.
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yea i saw that but my questions was mor geared toward PS4/5 and the xbox One X and the Series X
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@Mikeasaurus said:
I've been playing with my friend in SWF for a couple hours and we gave up playing again. Every match was the same. DH, NOED and a Mori. Literally every single match, regardless of killer. Is this the new go-to meta for killers or something? Because it's getting pretty damn annoying honestly. We just want to play for fun because we don't get to play it together much, but all this crap going on, not only with killers but survivors too, is really pushing us away from the game.
honestly i dont use noed ever i try to find builds where i can win without stuff like that. but jeez i havent seen killers stoop this low in a long time.
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@alaenyia said:
PC here and have never seen this happen, or experienced it while I am struggling. But if someone died while someone else was in a chest I probably assumed they gave up and let the entity take them because some jerk was butt-up in a chest instead of working to save them, which is always disheartening to see. But as a specific glitch I have no knowledge of it.
won't happen on pc its more of a console issue.
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@thesuicidefox said:
https://forum.deadbydaylight.com/discussion/comment/1625802#Comment_1625802
It's because the game would hitch to spawn the item in the chest, which affects EVERY player in the game including killer. If a survivor is on the hook it will interrupt their inputs and they die. I've seen it like 100 times, and everyone I play with knows to not search a chest if someone is on a hook in stage 2.
@ill_Boston_lli is someone I play with all the time and he can confirm it happens. I can forward any of my friends to you as well.
If your friends say it doesn't happen then chances are they don't know about it.
Sadly I'm not even sure if I could prove it to you now because the chest search animation is changed and the game doesn't hitch when opening a chest now.
Also bloodlust makes killer's game freeze for a second the same as Sloppy.
All this stuff has been in the game for a long time. I know I've submitted bug reports of some things but they never get fixed.
EDIT: Here is a thread I made back in January about it. It got moved to bug reports and was never technically addressed.
I can confirm that searching a chest DOES in fact affect all players in the game. It happens more often than not actually. Sure it shouldn't affect every but it DOES.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1623758#Comment_1623758
My friend straight-up tested it on Xbox (see the link I posted), and it worked as intended.
odd because 3 times in a row it didnt work
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1622477#Comment_1622477
Yes I have. If you haven't, you either got lucky that the bug fixed itself, or you were able to drop and pick up the survivor which is the bug fix. But when people are body blocking hooks or a guy has Boil Over, it's a free getaway.
I've not dropped a single survivor. I just press the button to hook them over and over a again and I get the hook eventually. To be honest if you are worried about body blocks use iron and mad grit or agitation and mad grit you won't be screwed anymore in fact survivors will regret ever even trying to pull that #########. AND if the bug is affecting you that badly and survivors are using perks to make it worse let them bleed out. That is what I would do and then see how that works for you. I know its probably annoying and definitely feel like this has to be one the THE MOST rushed and buggy patches in a long time but imo poop happens and they will rectify it. I just wish they would take caution and make sure they got all of the kinks worked out before dropping a patch. I remember a dev team that was more diligent in dropping new content and didn't mind pissing us off to wait for a patch but in the end it was well worth because there were few bugs that affected the game. There are so many bugs in this patch that I would rather have waited an extra week for it to be sorted before getting the new content. Killer just INS'T fun AT ALL with this new patch.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1621951#Comment_1621951
??? I only saw a single totem fully cleansed (Haunted Grounds) followed by Plague looking at a random dull totem and then doing some other stuff.
https://xboxclips.co/rei-meioh/586a8239-07c4-410b-b194-b7d73683bed7
Here's a clip taken by my friend on Xbox. It starts right after the first Haunted Grounds was cleansed (I know this because I saw it live), and you can see them cleanse another Haunted Grounds two totems later (the first one cleansed in the clip is Undying).
So Fox and i tested this and when haunted is cleansed it doesnt transfer to new dull totems. It just works once.
we did this 5 times btw to be sure it wasnt a one off. Its GOTTA be a bug for console although I havent seen a full video of it actually working on any platform.
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You honestly think this bug is the worst one??? Come on now you must not have been playing this game for very long.
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@danielmaster87 said:
I've seen some bugs in my day, but this one puts the rest all to shame! Literally can't hook someone! I'm surprised people are still playing killer. It's a survivor favoring bug, so that's why something so game breaking hasn't been fixed like yesterday. I expect better than this. Do the devs not know how to code?! I'll just have to main survivor until it's been fixed. Or maybe I should "go play something else"?
have you had a situation where they wiggled out because of it?? I haven't had an instance where that screwed me in any way and its happened many of times.
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@PB_TORCHer said:
UMMM? Really?
doesn't work on console
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@ArcticWolf said:
https://forum.deadbydaylight.com/en/discussion/comment/1607942#Comment_1607942
Yet all thats been changed over the years. 1 window at shack,pallets being changed and some spots being a dead zone.
And rightfully so. They are balancing the game to be more fair. One survivor shouldn't be as strong or stronger than the killer right??? The team as a whole should be of equal power to the killer. Are you trying to say they shouldn't have changed any of it? Im only pointing out how survivor sided the game used to be. I am not trying to say anything more
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@EuphoricBliss35 said:
https://forum.deadbydaylight.com/en/discussion/comment/1606942#Comment_1606942
How long did the hill bug stick around for again?
I mean they cant just snap their fingers and say Abra Cadabra its fixed. They need to find the root of the problem and then sort out whats causing it. Its not gonna be an easy fix every time a bug arises
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@TheeclumsyNinja said:
Its actually crazy how blind survivors are lol they dont even see the entitlement and favour of BH....
Ive been playing for about 6-8 months and ive seen it lots
I just let them assume and look foolish no point in starting an argument. This game from day one has been super leaned toward the survivor side. No entity blocker . Two windows at shack. Vault speed was half the speed it is now. Two pallets at every tile. ETC...
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Must be a certain killer thing thats gonna be a lot harder for them to pinpoint than it being enduring yiiikes I wouldnt expect this to be fixed ovenight for the sole fact that they need to go through every killer and see which ones it does this with .
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@xI_Fabi_Ix said:
https://forum.deadbydaylight.com/en/discussion/comment/1607469#Comment_1607469
The Spirit we played against didn't have Enduring. Just like the Huntress we faced a few games later. No enduring, still 2 second stun.
odd because so far without enduring the stun has been fine i will retry freddy without enduring maybe it is by certain killers. Im going to get a lot of salt trying this out lol
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So i was playing as freddy with enduring and the stun durations was pretty much cut in half but without enduring it was a longer stun. So i think its enduring
So i can 100% confirm enduring is affecting the ds stun
@Peanits or who ever may need this info
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1599378#Comment_1599378
You underestimate mine,yours, and all our console players skills. Escaping a pc killer does not make them bad.
In a custom the game runs extremely well if you would go try it you wouldnt try and make more excuses. Maybe you are a really good player and you dont know.
That's not the point I'm trying to get across here. The fact isn't a matter of skill its a matter or optimization and limiting abilities due to frames and or resolution. Just last night i was playing as bubba and frames would drop and teleport me into objects while sweeping my chainsaw. Or oni and the entire framerate would drop next to nothing. Its terrible and i dont think it a fair or equal match for pc to 1v1 someone from console.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1599354#Comment_1599354
I mean I went against a pc streamer and only lost due to the fact that we had an early dc. And if you wanna see the footage I uploaded it. Frames as survivor sodsnt make you a worst looper. 30 frames if it truly is capped is not that bad I'm telling you.
I've had a lot different of an experience with cross play. Sure I've had games where i escaped pc killers but that just meant the killer wasn't that great. If there were to be any 1v1 both sides should have equal variables. Whether or not you have had a good experience its still a difference at the end of the day.
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also i see alot of posts that run crazily off topic and they are still active to this day so............
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1599333#Comment_1599333
You just want to deny for the simple fact that you dont want your friend fox to be made a fool of himself. It's ok I respect it, it's for the homies. Although he has a perfect chance to prove himself and denies it.
no i would want it to be 100% equal on both sides. Im not s firm believer in 1v1 either. I think it would have to be 1v4 as the game is made for that. To play someone who has better optimization is just asking to lose. like i said what ever you say there champ.
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Its crazy because xbox can have it at 60fps if the game would just be xbox one x enhanced. I dont know why they cant just upgrade it to that. And i wasnt aware they said they will just delete any posts about it . That's pretty messed I put ALOT of cash into this game and i stream it to at least 20 people max as a smalltime streamer. That comment has me rethinking my choice to buy dlcs and skins.
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1598346#Comment_1598346
Well regardless of that I stand by my point the game in a custom 1v1 runs significantly better and pretty good. If theh were to do that it would make it "fair."
whatever you say
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1598010#Comment_1598010
Regardless of that fact the game runs extremely good and it's a non issue making that an excuse.
you obviously havent seen the difference on pc
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1597979#Comment_1597979
Yeah I did though he defends spirit heavily but with the chance to prove it he denies it even though if you put it on blood lodge restart your game first and it's a 1v1 its 60 frames for console I play on xbox one s trust me.
The token system might actually work ngl.
look it up dbd is not one of the games to run at 60fps on xbox your not speaking any truth here
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1597934#Comment_1597934
Number 1 custom games with 2 people run at 60 frames. Stop making excuses lol. Also doesnt that kinds prove you cant counter a good spirit because you said it yourself you are scared and hes good. It's all good though.
Max frames on xbox even with a one x is 30FPS the game is not xbox one x enhanced and CANNOT exceed 30 fps Scott would have a huge advantage optimization wise. and besides 1v1 proves absolutely nothing what does that prove? play a real match against survivors who know what they are doing against spirit.
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1595009#Comment_1595009
I will disagree because I find spirit enjoyable to go against, I've seen the other sides point of view, they disagree with me and do not find her fun to verse, and their opinion that it's not fun to verse I cant call wrong because it's an opinion, just like they cant call my opinion of enjoying to verse her wrong.
However when you try to say its completely uncounterable when theres been multiple times proven and shown by a variety of sources, then people can call you wrong.
I dont enjoy versing oni, doesnt mean I think anyone who likes to go against Oni is 'BIASED' or that they refuse to look at my point of view. I just assume they have a differing opinion from me. and if I were to say oni is uncounterable theyd be completely in the right to call me wrong.
amen to this lol
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@EvilJoshy said:
Most of the complaints on this forum are really illusions people conjure up to hide the simple fact that they suck at this game.
I mean i wouldn't say suck at the game because they could be really good at facing other killers. I would say to hide the fact that they dont want to adapt to certain killers and learn now strats
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1595021#Comment_1595021
Yeah those add one were pretty harsh and yeah if you run strong perks you can handle her better. But I hate relying on that and when all survs get is trash talk about how bad they are for running these perks you think that feels good. I have no skill because I always used dead hard and DS so now I have to run other things. But now idc because I run perks that arent counters to killers. My build is a copy paste I guess but adrenaline sprint burst and ds and hope. It helps be deal with noed killers or pull off last minute saves. And ds is because I always get tunneled for the most part when I DONT run it which sucks. And sprint burst to prolong chase. Anything that actively makes me do better in chases is a no go. If I wanted to run perks to make sure I am almost untouchable I could but thats unfair and pathetic
I don't let anyone deter me form using perks I like to run. You are not trash for using something that is part of the game. If a killer has an issue with it its because its something they haven't learned to deal with as a player. But that is a whole different subject. And to be 100% honest i barely am affected by any of the commonly hated survivor perks as killer as I play around them and i don't tunnel much and if i DO down someone off hook i leave them let them unbreakable w.e the case as it is still a form of pressure i don't need to hook them immediately as it still either forces the unbreakable or another survivor to stop what they are doing to get them up. It is interesting to see survivors completely throw themselves at me to save someone who is downed off hook.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594978#Comment_1594978
Understandable and the addons before were fine as far as I belueve I just want to have a fair chance without relying on perks or guessing
I mean when she had silent phase or the amulet didnt have the speed debuff and her wakazashi gave her super lunge it was terrible. ANd i get that its frustrating. It doesnt bother me because my build helps all around no matter the killer
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1594970#Comment_1594970
The tiles are designed to protect them, they have a 3rd person view to see what the killer is doing, and the red stain. If survivors are guessing, they need to improve, because there is no reason to guess.
Dont tell me it cant be done, because I've seen survivors that cant be mindgamed.
Agreed I've seen and have been outplayed as spirit on several occasions to where nmw i did the survivor was one step ahead. Of course this is possible to do and just because someone streams it and is good at the game means jack to me. I have 7k hours with almost 5 of them as killer 19k sacrifices so i wouldn't say I'm bad as spirit.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594966#Comment_1594966
Dude Scott is smart thats why and he looks at things logically. Anyways she wasn't nerfed that bad
Loook i agree before she needed it it was nonsense with the collision and her addons at the time but.. I look at things based on my experience. Why would I argue to keep her the way she is if i felt as a survivor she was unfun to go against?? If every game i had against her nothing i did worked against her and every chase lasted 5 seconds against her i would understand but the fact of the matter is it isnt like that at all for me and i feel she is fine.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594950#Comment_1594950
ONI and BILLY. They are balanced and can do just as good. You dont need to be uncounterable and negate everything to win. Nurse is fine because she is hard as ######### spirit is easy
These are your opinions. Nurse sure has somewhat of a high skill cap but she wasn't that hard for me to pick up. once you get her down its game over theres no if ands or buts about it. And as for Billy and oni, both are susceptible to pallets and loops and if you dont give oni a hit early game his power is useless. but again these are my thoughts and opinions and you dont have to agree but i dont have to be a sheep ans fall in line with the spirit hate.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594942#Comment_1594942
I am not. I literally WANT to see counterplay. I have gone against so many spirits. And the only ones I could run were bad killers all the good ones I couldn't. Same with my teammates. I have not met ONE person who could wreck a good spirit. So please show me the counters and show me they work. @ScottJund literally is open to go against anyone with his spirit he and me myself just want to find a counter. Everything said is not a counter. Guesses are not counters being forced to run perks is also not. And praying they are bad is not a counter. Show me a counter please. Prove what you said because there is so many vids showing that she cant be outplayed. Scottjund WRECKED zubat all in under 60 seconds and zubat is considered on the the BEST players
Scott said it himself it IS counter play just not "fun" counter play and that's his opinion on the fun factor. Why does everyone use scott in their arguments his word is not law hes wrong about some things and doesn't dictate my thought process on this game one bit. Yes i agree on some of the stuff he says but I don't have to agree on everything he says. Again we will just have to agree to disagree it will just be sad to see her nerfed AGAIN because survivors cant seem to figure out how to play against her. I would honestly love to see her kill rate @Peanits or whoever it is that runs those numbers because i highly doubt it will be dramatic.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594924#Comment_1594924
IF A KILLER CAN NEGATE IT THAT IS UNFAIR. get that through your THICK head. Only NURSE should be able to do that, instead they keep making killers doing it and are easier to play and if it keeps up survs are gonna quit. We deserve to have an equal chance to win. It is so frustrating to not be able to have a good chance at winning regardless of skill because of a killer. Just like swf is unfair too because a swf doesnt need skill to win and look how many killers complain. Swf can be dealt with like every other survivor
I don't seem to be understanding.... I don't have these issues you claim to have against her. I stream the game and i could have any one who watches come in here and tell you my escape rate against spirit is at least 8/10 matches against her. The only time i lose to a a spirit is if she tunnels/camps. I don't have to see things your way and I respect your opinions but she isn't as bad as people make her out to be. why should ONLY one killer be strong enough to deal with good survivors??? Why should all other killers have to be weak against them?? I don't understand... Its not even like EVERY killer you phase is going to be playing as spirit.
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594847#Comment_1594847
Spirit requires a headset more than skill and you can do things but you are not doing much that's the problem if an oni chases me can I or can I not actually do things that help me win my chase. Killers arent supposed to win EVERY CHASE and no those are great perks but I could be using more useful one for how I play. Using perks just IN CASE is b.s.
and what about with other killers?? Looping a killer is a lot??? baiting vaults and windows is a lot? I dont understand.. All killers are the same to me you read the killer study their style/habits and use that against them.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1594853#Comment_1594853
Have you ever played against her? Her phase sounds are muted in a chase. Thats what people mean when theres no indication.
I hear her phase in chase on occasion. Usually i lose chase due to her phasing and not seeing me. but i dont worry about it i know or read what she is doing and i plan for it right. The key to spirit is WASTE her time
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1594782#Comment_1594782
Most killers don't move at 170% speed with no indication they've activated their power that they can attack out of in less than 1 second of appearing.
theres no indication???? there is an audio queue that she is phasing or near which means you should stand tall and prepare for an encounter with her. Cant say there isnt any way to tell she is phasing if she stands still keep moving and find a safe tile she is either standing there giving you distance or she is phasing so she cant see you
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1594832#Comment_1594832
Bam spine chill and iron will. Now I can be prepared all the time even when there are more useful perks
obviously those "more useful" perks arent helping you against her. Why not try them out before you talk down about them lol. Iron will is one of the best survivor perks in the game and you have 2 other slots. Tbf i prefer spinechill over iron as you know when she is looking in your direction IE, coming your way. If you knwo she is coming like i said before you have time to prepare for a chase or even avoid her completely. spinechil cant really be countered yeah she can look away while phasing but you can hear her footsteps which also is a tell shes on you. Just like her survivors can use their hearing to compete against her. I respect people not liking her but dont say there isnt anything you can do against her cause there is a fair amount of things you CAN do to help against her. And your not supposed to be able to run a spirit or any killer for that matter for the suration of five gens you ARE def going down at some point so do what you can to extend that chase as long as possible.
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@OllieHellhunter said:
https://forum.deadbydaylight.com/en/discussion/comment/1594821#Comment_1594821
Ah fair enough, I run it sometimes myself I like to combine it,resilience and no mither, it usually ends in me dying or not being hooked once, either way it's rather fun.
yeah thats a good combo but imo spinechill is also good on its own