hillbillyclaudmain69
hillbillyclaudmain69
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1445696#Comment_1445696
I forget that console doesn't have the chat. Get ready for these kinds of shenanigans when crossplat happens :o
yea... well ill benefit. Im a survivor main. Funny thing is, ive been trying to see the point of solo object and i cant get chased so no good content.
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Maybe light from deathnote as killer, l as survivor.
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@TraitorousLeopard said:
https://forum.deadbydaylight.com/en/discussion/comment/1445600#Comment_1445600
Yeah, only serious stuff allowed here like
*checks notes*
a really determined mute in a Captain Kirk mask
4kids w/ knives
A pink elephant who has cut out the middleman of chloroforming victims and just chucks the bottle at them
A man who realized his job was a cover for body-disposal and so, obviously, ripped out his bosses spine and found a magic bell that lets him turn invisible
lmao.
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Most people dont have private profiles. havent ran into one in a while.
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1445684#Comment_1445684
That doesn't mean SWF. If you play a lot and add people you find you'll eventually wind up in games with people you know. Especially once you start approaching purple/pink and higher.
[edit]
Or that they didn't join a discord call. They do have a pre-game chat killers don't.
Sry i dont play on pc lmao. on ps4 people rarely end up in their friends lobbys. we dont have pre game chat either.
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@SonicOffline said:
https://forum.deadbydaylight.com/en/discussion/comment/1445662#Comment_1445662
If they're in a SWF they can just relay the info they get to their friends. That's why I don't like them; I have no way of knowing if it's SWF and don't want to find out the painful way.
Theres an easy way to check for swf. Check their friends list.
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Playing immersed is only ok if it serves a purpose. No, you shouldnt try to get chased all the time, but don't screw over your teammates because you dont want to be seen. Stealth is only good when necessary, and most people don't understand that.
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usually 4. I play at low ranks so when i play pig, they dont search boxes for some reason. I actually have been playing pig for ez 4ks
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The thing is though, most solo q teammates are so unreliable that you basically have to swf, or take a chance that you get good teammates, which is rare.
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I go against streamers who message me a lot so I personally take a vid of the messages and send it to their friends lmao
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1441191#Comment_1441191
I want to see a source so I laugh some more of devs supporting voice comms?
I have yet to seen a source, if so, then they should buff killers and balance around voice comms whilst making it available in-game.
No. Just because you can't get an easy 4k doesnt mean its cheating. Swf is perfectly fine as is. You have the option, so its not cheating. Lmao what an entitled killer main.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1440639#Comment_1440639
Did you ever see me saying that they are not "fun"? I call them noobs who abuse mechanic and literal cheaters (voice comms SWF) who are trying so damned hard on this game -while obviously playing casual mode- because they know they have the upper hand. Or let them play other balanced team PvP games and we will see how it goes.
Also, 90% of survivors already gen rush, use meta perks, so....
Not cheating, devs support it.
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Actually you just didn't know how to check if a myers is doing that. If he has no collision, hes stalking. The second he loses collision, RUN!
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@Unicorn said:
https://forum.deadbydaylight.com/en/discussion/comment/1437405#Comment_1437405
Hello again. You’ve been freed from Jail :D (I think? Forgive me if that wasn’t you) YAY. But correct me if I’m wrong, but doesn’t her skin glisten kind of like a glittery type of aura around her when she phases? Or was this removed?
She does but you have to be almost touching her to see that.
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Keys moris and spirit.
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@CosmicParagon said:
Give me a break, her only basekit inputs are noise and scratch marks. Her UR addon removes one of those, leaving her with just sound
That add-on is bugged. It still shows her scratch marks.
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She just needs one of two things. 1 is a small graphics change to let survivors know shes phasing. Or 2 is you can't hear while phasing at all. Id prefer 1, but 2 is good too.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1433577#Comment_1433577
How can you call killer easy mode when you admit you have to slug everytime with Infectious Fright to win? 🤔
Thats the most effective way to counter garnishing. Thats how I apply pressure.
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@Throwaway123 said:
https://forum.deadbydaylight.com/en/discussion/comment/1433611#Comment_1433611
It'd be nice if we could have a button to just ignore obvious trolls/liars like this dude. Every time he shows up he does nothing but talk ######### about killer being easy. And I bet it is easy vs the low ranks he's in.
Call me a low rank if you want. Doesn't matter. I still go against red ranks.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433695#Comment_1433695
I shared your opinion when I was a new player too.
The thing is, for killers to win you have to go against a team of potatoes (as you put it) survivors who make dozen of mistakes and don't even have common sense.
But once you reach high ranks as survivor you should be ranked with good survivors. Also, most survivors you face as a killer on high ranks are organized SWF with voice communications or just solo queued who have common sense, that's why killer role is more difficult.
Also my phones at 4% so I'll reply to you later ok?
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433695#Comment_1433695
I shared your opinion when I was a new player too.
The thing is, for killers to win you have to go against a team of potatoes (as you put it) survivors who make dozen of mistakes and don't even have common sense.
But once you reach high ranks as survivor you should be ranked with good survivors. Also, most survivors you face as a killer on high ranks are organized SWF with voice communications or just solo queued who have common sense, that's why killer role is more difficult.
Also my phones at 4% so I'll reply to you later ok?
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433695#Comment_1433695
I shared your opinion when I was a new player too.
The thing is, for killers to win you have to go against a team of potatoes (as you put it) survivors who make dozen of mistakes and don't even have common sense.
But once you reach high ranks as survivor you should be ranked with good survivors. Also, most survivors you face as a killer on high ranks are organized SWF with voice communications or just solo queued who have common sense, that's why killer role is more difficult.
Also rank doesn't really correlate skill.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433695#Comment_1433695
I shared your opinion when I was a new player too.
The thing is, for killers to win you have to go against a team of potatoes (as you put it) survivors who make dozen of mistakes and don't even have common sense.
But once you reach high ranks as survivor you should be ranked with good survivors. Also, most survivors you face as a killer on high ranks are organized SWF with voice communications or just solo queued who have common sense, that's why killer role is more difficult.
Well I guess I have really bad luck as survivor, as around 80% of my teammates are idiots.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433677#Comment_1433677
Do you honestly believe killer, even at high ranks, is "Easy mode" compared to survivor, especially when you are playing survivor at high ranks?
Get out of here my dude. To each his own I guess, but you seem biased to survivor role.
Like I said though, get to high ranks on both roles and then decide.
Not really. I think that survivor is way more difficult. You rely on your teammates, who could quite possibly be potatoes. I simply find killer easier. Thats my opinion. Although I am new to both roles, this game is simply too easy. And I find killer easier.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433627#Comment_1433627
You can't judge when you are playing like 1 killer match in 6 months. Different games are high ranks as well.
Regardless, even in low ranks survivor gameplay is way much easier. Are you a low rank survivor too?
No I'm rank one survivor. I do play killer at least once a week. But not enough to keep my rank.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1433642#Comment_1433642
math doesn't lie. Optimal survivors will always beat optimal killers. The problem is, most survivors aren't optimal. I know, i 4k in probably 9/10 games i play. And i don't disagree that it is hard. But as soon as you go against a SWF depip squad, you are gonna lose, every time.
The point i am making is that at the highest level of play, survivors are OP. This is why they need to balance the game beter.
Right. But thats a level almost no one is at. And optimal survivors should beat optimal killers. Its a four v one. Equally optimal players in this game means survivors win. Luckily for killers though, most survivors are potatoes.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1433577#Comment_1433577
Some of this is relevant, but always use infectious? A single perk shouldn't be required on every killer, but it is. There is a reason you see every game is BBQ + Pop + Corrupt + insert perk here
The problem is the current meta is genrushing. Its basic math. Early game doesn't exist.
Look at it this way.
Match starts, survivors and killers typically spawn on opposite sides of the map. As a killer, i immediately run to the other side of the map where survivors spawn ( i have 1000 hours so it's generally easy for me to know exactly where everyone spawned). Depending on the map size, it takes 20-30 seconds to walk to that point. Assuming survivors all spawn apart (which they typically do), its probably going to take them around 10 seconds to find a gen. Let's say it's a small map.
10 seconds to find the first survivor. they run and hold W.
Takes 15 seconds to catch up to them (all they are doing is holding W) I hit them.
Take another 15 seconds to catch up to them (again, just holding w) i down them.
Take a couple of seconds to pick them up watching for flashlight/pallet saves.
Take another 5 or so seconds to walk to a hook.
Another second or 2 to hook and get my bearings.
Now lets do that math.
10 seconds + 15 seconds + 20 seconds + 3 seconds + 5 seconds + 2 seconds
10 + 15 + 15 + 3 + 5 + 2 = 50 seconds
Now, a killers power can slow this down depending on the killer, but survivors also have pallets and such they can go to, which i didn't even address yet.
Now, factor in that walk speed walking to another generator, and you have most likely lost 2-3 gens (if survivors smashed them immediately, which at thousands of hours played they all do).
Now factor in that if the survivor can loop, find a pallet, a window. All of which, if they are unsafe, will add maybe 5 - 10 seconds to a chase (for the mindgame), or add another 20 if it is a safe pallet.
If you do the basic math, you see that early game doesn't exist. There is a reason ruin was strong and used so often, because it was the only perk in the entire game that addressed this problem and slowed down the early game. Corrupt does not address this problem because survivors will often either wait out the timer or just hammer the gens anyway, maybe instead of losing 3, you only lose 2. This is not to say survivors are OP. Once that first hook is down, pressure is getting applied and the game starts to naturally slow down. But until that early game is addressed, i have no options.
This is why i'm a nurse main, because those 2 15 second halves of the chase become 5 seconds and means survivors might not complete 60% of their objective in the time i complete 8% of mine.
Whoa...there are still nurse mains? I thought you kind was extinct. Lmao. On a serious note though, the reason why you should always use infectious is because it counters flashlight saves, and if someone is actually there, you should slug. Three people at most are off gens. One chased, one slugged, and one healing the slug. At that point, the game is slowed down by at least 75% by two chases. Thats why I call killer easy mode.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433611#Comment_1433611
That's all okay but you can't say "ez 4 kills" and "git gud" when you play against low ranks survivors.
Get high rank at both sides then come and honestly tell me killer is easy mode, this is very laughable no offense.
P.S: not all red ranks survivors are equal too, a lot are boosted.
Thats true. Thats why killer is so easy.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433577#Comment_1433577
Do you mind proving that? Red rank streaming killer gameplay? I want to learn from you.
Not holding my breathe.
Depends on if I feel like it. I really only play killer for bloodpoints. I personally find it boring as its so easy. I play clown more than my main(billy) now since he got too easy. Also not a red rank killer. Haven't been for a long time either. As I said, I only play it for points. I do stream occasionally, but most of my time goes into #########, low quality videos lmao. But seriously, I don't really play killer anymore. My rank has been reset to grey. That makes me hate killer even more. I just find it even more easy. Funny thing is though, matchmaking is so bad that I still go against a lot of red ranks.
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@IMilkNobody_108 said:
this makes no since cause killers getting nothing out of these billy nerf execpt a more boring killers to play as
The real question: why billy and not moris.
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@PerkyPerky said:
https://forum.deadbydaylight.com/en/discussion/comment/1433451#Comment_1433451
What makes YOU think that?
Dude, you seriously don't see the flaw in your logic? You are not seeing what I am doing or getting at? Seriously what's with survivor mains....
"ApPlY GeN PrEsSuRe" it's honestly sad people play only one side for literal thousands of hours while not touching other side, and just repeating what other people say. Go stream some red rank killer gameplay and let us see how you apply pressure.
I play both sides and trust me, Survivor is easy mode and the game is heavily imbalanced.
I play both sides, and I think killer is easy mode. I get a 4k almost every time easily. Also, apply gen pressure is super easy. Get good at chases, down survivors, get early hooks, slug sometimes. Only hook if theres no one around, and always use infectious. Slug as much as you can. Getting two slogans and that only one person is on gens at most. I personally think that the game is in its most balanced state. It takes skill to win on both sides. Just GIT GUD.
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@FrostySeal said:
DH doesnt even work half the time lol
Thats not how its supposed to be used. You dont bait a hit like a rank 20, you use it to get to a pallet or window.
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@caz_ said:
ok imagine.. you get chased by the killer get the first hit -> item drops. from now on you have 90 seconds to pick it up back. a chase is in average lets say 30 seconds.
now the killer needs to pick you up, get to a hook and hook you. lets say 10 seconds.
now survivor need to get you from the other side of the map that will probably take again around 20-30 seconds.
now we have around 70 seconds in the worst case. the survivor has now 20 seconds to run to the item and pick it up, depending now where the chase began if is in the other side of the map well.. say goodbye to your item.
the only way to get your item somehow back is someone is hook bombing with borrowed time and you run immideately to the item IF the killers isnt following you. otherwise goodybe item.
its just to much.
the only item i bring in games are medkits now devs pretty much say : f you, go and use selfcare for 40 seconds? that cant be real. i really dont understand what devs trying to do?
a lot of maps got changed, with these changes maps are full with deadzones. now they want people to lose their items. what next? obviously you want to make the game easier for killers, sure thing. but you just nerf everything to hell and killers are again wondering why so many people play in a group.
Devs.. do you try to kill Solo players? i mean.. slowly i really have that feeling you just wanna punish people for playing solo.. and enough is enough i guess? if you keep doing this i will stop playing both sides and just become a killer main.
So I thought the same thing before I learned this is possible. When you know you'll get hit, drop your item by yourself and the timer doesn't apply.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1432805#Comment_1432805
Yeah, nerf even more good Killer Perks (Ruin) so that all we have left is Monstrous Shrine. Even less variety sounds great.
They nerfed ruin because they found problems with it. Dh isn't even the strongest exhaustion perk. That goes to sb bl lithe or head on. Dh is the weakest exhaustion perk.
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1432681#Comment_1432681
DS and BT can't be prevented.when EGC starts most likely they going to get out,noed can be taken out soon as you get your first down with it if it not removed before even activated.
They can. Expect it and go for the unhooker.
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@Callmehandsome said:
I think Noed is equally fair as survivors DS. Neither of them are fair. But if you are willing to nerf DS in exchange you can remove noed all i care
I say both are fair. Both are crutch second chances that can easily be prevented.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1430557#Comment_1430557
But he shouldn't call it brain dead then
Still brain dead. But no one should complain about perks. Like noed and d's theyre using what they use to win.
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@Maperson said:
https://forum.deadbydaylight.com/en/discussion/comment/1429773#Comment_1429773
But why shouldn't killer use his best setup? Think about it
Same for survivors tho.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1430267#Comment_1430267
Oh don't worry there is probably someone we can find who will gift you a steam key just to see how we make fun out of you during a match.
Or I can family share you dbd, that will work too.
Ok ive always wanted to try pc.
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@IIITweedleIII said:
I dont get it. How is the majority's definition of Tunneling such a bad thing? Predator takes down the injured weakened prey as fast as it can. Leaving the others. What else is a killer to do, they kill.
Especially after you just smacked them. The prey runs. You give chase til you caught them.... how is that wrong?
What IS wrong, other players instantly running for saves right after their friend gets hooked. That's just dumb. In my book. Tou doing that gave a killer reason to chase the weakened prey again the sooner the killer hung them. But that's bad game tactics??. That's tunneling?? That's the killer's bad??.... (not to mention nearly everyone else clicking and tbagging "distracting" tactics instead of doing gens)
Ikr. I'm a survivor main and am embarrassed by the whiny brats abusing the word tunnel. In my book, tunneling is when you come straight back to the hook to down someone and camp their body bc of d's. But yes, if a survivor hook bombs, going for the same person is absolutely ok. Punish the team for playing bad.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1429568#Comment_1429568
I don't buy that you are a Hillbilly main. If you want we can go into PTB and do kyf. I bring my boys and you can try to kill 1 of us. We will be shitting on you. We were already stomping on pre nerfed billys very often. You think you stand a chance with this basekit nerf and no addons to compensate mistakes?
I'm going to record that aswell, just to let you know. My offer is set, do you accept it?
And also, billy got really boring for me same for all my other mains( wraith, pig,clown, and daddy Myers) when something is too easy to win with, it gets boring. Billy was by far my favorite main as he was a bit of a challenge to learn. I just hope that the nerf will make him funner and harder to play. It didn't seem like another nurse nerf, just saying.
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1429568#Comment_1429568
I don't buy that you are a Hillbilly main. If you want we can go into PTB and do kyf. I bring my boys and you can try to kill 1 of us. We will be shitting on you. We were already stomping on pre nerfed billys very often. You think you stand a chance with this basekit nerf and no addons to compensate mistakes?
I'm going to record that aswell, just to let you know. My offer is set, do you accept it?
I would but I play ps4 not pc sorry dude.
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@not_Queef said:
tldr: OP can only play on maps filled with un-mindgameable super safe loops.
Git Gud.
I only have a problem with snare freddy on midwich. Thats just death.
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@OutcastEric said:
Despite the hate, the criticism, the feedback on the ptb and likely the player satisfaction survey thats soon to come following this gutting, theyve already spent money on making sounds for his overheat mechanic. Meaning this is likely set in stone and will never be looked at again because "we did it guys". Another one in the books of boring killers to play. Billy will now have to run around the map staring at a cool down bar. while survivors do gens on the opposite side of the map. Watched true play yesterday with an ultra rare add on and a very rare add on in the same game and he just barely one due to survivor error. Nothing he did couldve decided anything while his cooldown was on, and it was frankly boring to watch. Im sorry devs, but you dont know what youre doing lol
I like how you call a minor nerf a "gutting." I'm a billy main and I think it was a good change. It actually takes skill to play him now.
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@ Antares2332 said:
https://forum.deadbydaylight.com/en/discussion/comment/1421740#Comment_1421740
COMMUNICATION is a trap. This destroys the assassin's strategies. It makes me laugh that people don't even understand this.
The devs support swf. Its here to stay. Maybe just get good instead of begging for kills. Complaining about it is just as dumb as complaining about noed.
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@Yamaoka said:
https://forum.deadbydaylight.com/en/discussion/comment/1422932#Comment_1422932
90 second chases aren't even impressive...
But the timer still ticks down in a chase, on the ground and on the hook. How can you come back to your item in any of these situations? They should just make it to where the timer stops in chase and while slugged and hooked.
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Wait... People actually CARE about ranks? This game is meant to be fun. Not grinding to get to a high rank.
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Light yagami and ryuk as a duo from deathnote. Not sure how it would fit but it seems cool.
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1416753#Comment_1416753
My reasoning is this:
Nemesis + Rancor is my favorite perk duo right now due to the ludicrous gen speed...
Nemesis triggers via stuns and blinds... which brings us to the new lightborn.
If lightborn acts like it blinds, but it doesn't, then it will be fine because Nemesis will trigger, however, if Lightborn does not trigger Nemesis, then I simply won't run it.
Oh I see now.
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Lol