hiken
hiken
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- hiken
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i forgot that here only killer mains exists, dont know why i wasted my time. btw (solo q harder than killer, by far)
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@ColonGlock said:
https://forum.deadbydaylight.com/en/discussion/comment/2710983#Comment_2710983
Earning bp is not a waste of your time unless you already have everything unlocked.
If you do not try you will never experience the joy of long shot escapes or pulling off amazing plays.
i dont play for points i play to win the game. i dont care about points, also i have almsot all characters to p3 so points means nothing to me, also you wont pull a no play in high mmr, you are just doomed.
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@RainehDaze said:
No, because then a SWF could rotate DC's if they get unfavourable matches. And the people building SWFs to be dicks don't need more toys.
????? makes 0 sense if u are in full lobby the rest need to wait the guy who dced you can not play instantly again, they would need to wait at least 5 mins also taht will go higher and higher you cant do that constantly.
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@ColonGlock said:
I would say use the opportunity to earn as much bp as you can. Even if a match is going south you can do gens, save people from the hook, heal them, or take aggro.
???????? makes 0 sense why should i play an unwinnable boring match and waste my time?
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@Adjatha said:
I'd be fine with that if they expanded the DC penalty to, like, a week.
??????????????? it already does that if u dc enough.
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going for the unhook when someone dced at 5 gens, why do you save me? let me go.
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dead hard is fine, solo q exists still.
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a clasic one. the hatchet ghostface is been there for idk, almost 2 years?... still hacks are rampant, and almost nothing is being done.
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bad joke.
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only if i see 2k+ hours usually it will just be a pain in the ass to go against.
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not like if was hard at all, just use hatch ofering and a key if neccesary. the dropping 30 pallets if u want to play as surv only ,that is actually a pain in the ass to do, or the lithe one, another pain in the ass
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the onyl way survivors can beat a good killer in a team game is with comunication, thats why against good killers solo q is unplayable.
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extremely unfun to go against killer and nightmare for solo players i hope he doesnt get buffs in any way or form.
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@Alionis said:
https://forum.deadbydaylight.com/en/discussion/comment/2697186#Comment_2697186
You honestly just called that difficult?
Once DS has the skill check sequence of yellow glyphs, you may call it difficult.
Jajajajaja diff skillcheck, DS was hard to hit back in 2017/2018 when the skillcheck was actually small, a great skillcheck as you can see.
https://www.youtube.com/watch?v=PR1qg715QoUnow the skillcheck is like 5 times bigger and if u miss you are just bad. 0:23 for more info, now is just dumb.
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Solo q is pain but killers will say that only them have problems that survivor is easy, no... SWF is easy, solo Q is nightmare mode and easy mode for the killer.
reason why i dont play solo anymore UNLESS im doing some extremely selfish rift challenges taht i wouldnt do with friends (just a few).
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i dont see how this is a problem-
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u are ignoring the main topic, im talking about this especific issue with leatherface not wit hthe rest of the killers but you dont read, with the other killers there is some sort of counterplay to it not against leatherface.
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@Marc_123 said:
I get that the balancing is difficult.
But the gen repair speed increase items and perks are a bit much nowadys.
But again, only at higher levels.
Lower levels do really struggle with everything.
I seem to be at middle mmr i would say.
And if i get unexperienced teammates it is horrible to watch sometimes. They even miss skill checks often.
After a certain level you hardly miss any.
dont get me wrong im not saying by any mean that gen speeds with prove thyself or toolboxes are fine and balanced, i can agree with that, removing prove thyself is something i can agree with or nerfing it quite drastically or even reworking it entirely, i dont see any problem with doings gens separately tho, i think that is completely fine, however this mechanic is terrible, and extemely unfun for the survivor who is on hook and cant even play the game, but at least with my idea he will be the martir and with time this gameplay erased...
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it is 12 seconds without any token but at least u wil have 1 for your only hook wich means it will be 24 seconds is right, is more than enough cause u have also extra 16 seconds to open the door, so u will make it and will have another free kill cause of no way out, u are understimaing 24 seconds is quite a lot of extra time.
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reworking maps doesnt adress balacing issues anyway, look at the game and springwood, are even worse than before.
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@FFirebrandd said:
Undo the MMR System and put the emblems back in? Maybe with like 10 more ranks that continue to get progressively harder to maintain so we don't have tons of people with a wide range of skill all in Rank 1.
dont know how that fix this especific issue im talking about, maybe create another topic. this gamestyle is done by all tier of killers, actually in high mmr is done aswell because it juts works giving free stages and potentially 2 kills at least with 2 hooks.
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@Marc_123 said:
For that extra Perk you need to hook people.
And this is no unhealthy gameplay, it is just gameplay. if this is his strategy, then ok.
Kindred lets you already see if he is standing near the hook.
Maybe we should implement something that when 2 or 3 Survivors only work on one gen, it is getting repaired slower and slower.
This would maybe prevent the (unhealthy) gameplay that survs do the gens so fast that the killer can´t chase them.
no, even if u dont hook people it will give u a block for certain amount of time even without tokens, since when doing gens is unhealthy? that must be the dumbest coment ive evver read in my 2 years here.
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forgot to add, as i said this is a bubba thing, you cant escape against him if he is smart enough u wont even get a 1 for 1. with the rest you can do something, and since the last time i saw a billy doing this was like in 2018 i dont think any measure should be taken, billy players are 10000000 times more prideful of themselves than most other killers anyway.
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so going there to get maybe 2 hits or no hits at lll and 600 points that doesnt even buy me a brown offering? lol no worth. meanwhile survivors do get points cause they get escape points, escpae from the killer potentially protections hits. no worth for the killer to go there.
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@THEBLASTOUT said:
https://forum.deadbydaylight.com/en/discussion/comment/2690081#Comment_2690081
Anyway you will make an exchange, the guy who un hook doesn't get resistance.
The Booba can chase you after he hit you and you die, nothing to do here.
Just learn to scape form Booba in chase not that hard
that was the old footage, that bubba had 0 counterplay. just rev chainsaw forever, now at least while he activates the chainsaw you can make the 1 for 1, that was impossible before and if u dont have borrow time it doesnt matter he will make it and if he has addons he will make it after borrow time sprint aswell unless you get to a pallet or window.
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no, because no one plays ghostface anymore and secondly spirit skin is awful.
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hag is extremely strong but requires game knowdlege to do good wit her, mecahinically she is not hard to play at all but requires to have good mechanics and make good decisions
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for me a good nurse. there is nothing more annoying cause you cant do nothing and impossible to beat with solos (such a bad designed killer), aswell spirit with blossom and mothers ring.
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so basically he can demolish a team by slugging them all for free if they are injured especially when he is on a timer of 5 seconds and no one hs time to heal, if he had that then he should have a HUGE cooldown.
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the only thing that i learned from that toruney is what i already knew that blight addons are busted and still untouched, getting consistently 4ks even when survivors bring that much crap is actually interesting, way ahead nurse... nurse and spirit got their nerfs but blight addon pass still didnt happen.
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not everyone who plays bubba camps, unless its end game then there is nothing else to do, i dont for example unless again end game.
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u dont, u just run away and create as much time as possible for your teammates to do gens, veary healthy and well designed killer.
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most kilers with map pressure, Blight, Oni, Nurse, Wraith with speed addons, Spirit especially with some speed addons, Billy kinda still easy to loop but technically he counters W, i may be forgetting about some.
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its just an event that wont last, people really want to create a problem in everything, it literally takes like a second and something to get into the snowman so unless the survivor had a tond of distance on you he wouldnt be able to get into so most likely he was gonna pull out something anyway or reach to some place.
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for me is corrupt/pop/tinkerer/bamboozle or ruin... first 2 to avoid getting gen rushed in less than 4 minutes bamb to deny jungle windows, shack and some buildings in general and then tinkerer for information, normally gives me a couple of downs per game.
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i dont, i hated that map lol
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maybe look to the ground when approaching to survivors? just move the mouse or joystick button to the ground and keep walking, you can STILL see their legs so is easy to track them and get a free hit.
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DL was extremely unfun to go against since you only had the option to get outplayed regardless of what you do.
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@Dino7281 said:
Then you have Ayrun destroying every killer, what is your point? That people who has this game as a job are better than normal players, no #########...
u talking about the low mmr killers he always paly against in his videos where he performs cj techs, dumb techs and else?.
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@AstroLive8333 said:
Agreed. Tunneling sucks. I've had it where I get hardcore tunneled and my teammates don't help at all. Make it so getting off the hook grants 30 seconds of immunity unless you go to a generator or do an action other than a locker action
30 secs of immunity are u even real?- do u know how much time 30 secs are? is pretty much half a gen done by one survivor, and then you have ds in top of that
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yeah and remove any kind of counterplay from strong m2 killers, interesting suggestion.
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fixing the game wont give them money or people paying for the dlcs, they dont care about that they will milk the game as much as possible while it lasts they dont think into the future just for the now,
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i mean she doesnt take much skill at all just place crows in front of windows, pallets and LOS if are t walls and you are set, not skill is required indeed... she is extremely annoying yes because u are gonna get outplayed not matter what you do, since she is in power of the chase 100% of the time not you, so the only thing you can do is holding W and try to generate as many seconds as possible for your teammates to rush gens, the only thing you can do.. oh i almost forgot spam 2 crows or 3 to the same gen so you get a free injury on someone at the other side of the map for free
interesting gameplay.
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@Edilibs said:
The game has become increasingly more and more difficult for high level killer for the obvious reasons (Boons, perk nerfs like Thrill, killer nerfs like Pig and Deathslinger etc) and this is not including maps in which there are more maps that are disadvantage for killer as opposed to the favorable or balanced ones. So its getting so bad that you see the following:
- The use of Undying/Ruin despite Unying/Ruin being alot stronger some time ago
- Being way more strategic
- You see Corrupt/Pop often
- The increase of usage on the perk No Way Out
- Increase in Hex: No One Escapes Death usage
- Burning the offering that rejects or denies being sent to a certain realm (Unfortunately Haddonfield is at a higher % for getting on random maps which this % needs to be lowered, Haddonfield random generated % and Springwood Elementary ie Bedham)
increase? killers been using (including myself) gen defense perks since 2017/2018. no problem with that. iv seen an increase in no way out true, not a huge problem anyway either.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2671675#Comment_2671675
Your lying because any person who really plays killer knows tunneling and camping are made up survivor words.
at all, you only need to do those things when survivors are strong, normally agaisnt your average potatoes playing solo q youll be fine getting like 8-9 hooks easily at least even playing fair, if playing unfair is almost guaranteed win unless you are playing a very weak killer or made manymistakes.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2670810#Comment_2670810
That's like one of the best parts about her. The fact that she actually has some form of map pressure. Nerfing that would be the stupidest thing BHVR could do. Plus it's definitely not for free.
the worst part is that she can place 2 to 3 actually to camp the same hook and injured for free someone, and potentially down them, thats ultra dumb, not even considering she can do that aswell with gens, when used certain gen control perks is guaranteed to land hits, tehre is no risk and reward there is only a reward without any risk without almost cooldown at all.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/2670810#Comment_2670810
That's like one of the best parts about her. The fact that she actually has some form of map pressure. Nerfing that would be the stupidest thing BHVR could do. Plus it's definitely not for free.
its for free, you get 3 crows to spam cross snipe all the time, its not like it has a huge cooldown at all. its free, and its dumb, unless it had some sort of sound cue or something that survivors could hear so they can move and avoid it.
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her power is dumb. but not as dumb as her ability to cross snipe survivors with those crows non stop, thats annoying.
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the birds are extremelly annoying when used to affect teh other side of the map for free... that should get watched.
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another reason to not play solo lol