emetSdidnothingwrong
emetSdidnothingwrong
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- emetSdidnothingwrong
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No structure should have any god windows let alone 3, no mind game potential or even a round about at any of them, just vault and chase which by the way makes it an actual infinite for 110 killers who don't have movement speed abilities. This dev team has shown themselves time and time again they have either no desire or no capability to make a map balanced and fair.
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We should deal with the most OP issues in the game over stuff that just annoys a few people every once in a blue moon. SWF, map design, etc are all way bigger issues than losing to one nurse every week or so.
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So a killer that is agreed to be one of the most balanced in the game, who is EXTREMELY hard to play well and is a very VERY rare killer to face even more so a good one just so happened to clap your cheeks with something YOU thing is bs so you instantly come to the forums crying to nerf a killer who is barely top 5? Bruh you know it's okay to lose right? You know that every time you lose it isn't for some bs reason and you did just in fact get outplayed. Did it look goofy? Absolutely, was it unfair and overpowered? Not in the slightest.
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Knowing when to use your power and when to let them bleed is part of what makes a good Oni because it depends on a great number of things. Do they have boons? Medkits? If so you have to commit or they heal up. Hitting multiple survivors is the best way to get your power and sometimes it's worth using your power on an injured person to down the quickly for pressure or sometimes just hold on to it. There is no end all be all you just have to judge the situation as they come. I will say if you can get two quick hits on multiple survivors that is the play over milking one injured person though, when able.
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Long CDs are what ruin a lot of perks, Oppressive, Dragon's Grip and Blood Echo are just to name a few.
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Stranger Things is never coming back and there will never be a part two of it either, it's gone forever.
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Going to call you out and say you are not a veteran player of this game; you complain about NOED which is a perk that is well known for being mediocre at best while also saying DH is healthy for the game? Yeah no way man, you sound like someone who is just worried that their crutches are going to be taken away and I say that as someone who never takes DH off, it is absolutely a crutch and absolutely busted overpowered.
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If it's not cosmetic then the only thing I can see it being is either a special icon that others can see and or better bloodwebs of some kind, perhaps lower cost to get things in the bloodweb?
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My guess is that CI will become base kit but on a much shorter CD, like 20-30s and that the perk itself will be nerfed to be weaker, like 60s or something, that's just a guess though. BBQ though I mean, that perk is run for the BPs so if they make THAT basekit then that would actually be awesome, reason to use it but don't feel forced to in order for BPs. Guess we'll see in time, I'm not getting my hopes up though because BHVR's track record is kind of #########.
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This sort of thing is about what I expect from BHVR, short sighted changes, buggy messes and overall disappointment. Glad I quit 4 months back, been waiting for some good news but yeah, every time I log back in I just regret it after about 30s.
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I mean if you want a token gay character more power to you, I for one am interested in DBD for it's gameplay not the sexuality of mute characters stuck in an endless murder/rebirth cycle for all eternity.
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Can confirm Legion needs a nerf, I played him and didn't see a 4 man escape so I believe he is over-tuned.
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What I understand the least about posts like this is the double standard. Killers need to play "fair" but I never see anyone telling survivors not to gen rush, or use COH, or DH, or not run to the strongest tile on the map every single time the killer chases you. Please explain to me why the killer should care about the survivor's fun but the survivors can do whatever they want. "Buuuuuubuuubut it's the objective!" Yeah well so is KILLING YOU AND YOUR TEAM.
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@TheGrimQueefer said:
https://forum.deadbydaylight.com/en/discussion/comment/2919113#Comment_2919113
*I'm a killer and I'm not happy, i'll blame solo survivors*
Get a grip
*You said stuff I can't argue with so I'm just going to make up something that's not true then insult you*
Get a grip
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People want to credit BHVR for the things they are doing right is all good and well but you gotta understand something about consumers: they remember negative experiences FAR more vividly and for far longer than they do good experiences, it's just a nature. So yes they are doing good things recently but at the end of the day they should of listened to people before their numbers were hurting, because now people are upset.
They balance everything around the solo survivor not getting ######### stomped constantly, but they do this at the expense of the average killer getting ######### stomped almost constantly, people quit killer and survivor ques go up, the killers who remain adapt and play in an extremely unfun way so now survivors quit; long ques and boring matches are a result of BHVR not fixing the killer experience. You can't constantly bash one side and ignore their complains then expect a few buffs to 2 dead killers will make them come back.
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If it glows it goes.
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I second this sentiment honestly, a perk shouldn't full counter a killer's power. Part of facing a stealth killer should be the not knowing or constantly on alert, spine chill removes this almost entirely, you can relax and know the killer never sneaks up on you, which is just silly.
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Most maps are pretty awful but I don't think the devs believe any of their maps are a problem, you can tell because every new rework or new map is just overflowing with extremely safe everything.
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I disagree, I think she is one of the weakest killers in the game, if not THE weakest. Everything she does is just done better by other killers, other killers who themselves are weak. I think she is F tier as in the old Freddy F tier, she sucks and I don't think I have ever lost a single game vs her when playing with friends.
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The only issue with the chat filter is the fact it isn't optional, it's pretty arrogant of bhvr to think they have the right to override what YOU personally are okay with reading. Big brother knows best apparently.
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It exists so the devs don't have to fix extremely broken tile setups.
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Survivor perks are way more powerful and problematic than Killer perks that are at best just "strong." How about we deal with blatantly broken things like DH, COH, prove thyself, IW, etc. Pop is "meh" the scourge hook is good but also RNG where as everything I listed on the survivor side is either busted OP or just "here is this crazy free stuff you do nothing to earn at all just equip the perk!"
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Why? You die you're not skillful, that's how it works. :)
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2898184#Comment_2898184
https://forum.deadbydaylight.com/en/discussion/comment/2898185#Comment_2898185
Again adding nothing to the discussion, just whataboutism and trying to derail the thread. Do you have counterpoints on how these addons are actually balanced?
You're complaining about someone littering when there is a 5 car crash and 3 people are dead, I don't really think the trash on the ground is the priority.
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windows for survivor corrupt for killer
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There are a lot of things in this game that are much more unhealthy than anything nurse has, how about we deal with the actual problems and not the one in 10000 nurses you face that kick your ass.
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@GannTM said:
Old Spirit with Mother-Daughter Ring + Father’s Glasses.
Why did they remove Father's Glasses? Did they consider them to strong or to weak? I always thought they were just "meh-decentish."
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Killers who clap your cheeks?
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by playing Elden Ring instead of DBD. The cheater issue in this game has been a serious issue for a while but BHVR's negligence has only exasperated this so much more than it needed to be. BHVR doing nothing for so long is why this has become such an issue and they are fools if they think that cheating won't destroy their game because nothing secures a game's demise more surely than a cheating problem.
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@egg_ said:
Ok but rekindling takes 14 seconds like cleansing/booning
Make it 3s, since the entire killer side is reapplying it it should only take 1/4 the time it takes a survivor. :)
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Never, because I quit the game months ago lol. Still waiting on them to fix DH, boons and map design. Also give my boy Slinger some love, you butchered him when he wasn't even that good to begin with.
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Doesn't fix the main issue with the perk: unlimited self healing for the entire team at the cost of one perk. The nerf isn't enough, sorry but I'd rather they buff the healing to 200% and make it a one time boon OR buff it to 100% healing speed and remove the self care part of it, either of these options fix the main issue with the perk.
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I like that they are making the debuff useful but it doesn't fix any of the core mechanical issues the game has. If this is just an attempt to make the debuff useful and nothing else then +rep, if it's some half ass attempt to make COH and medkits less overpowered then it's a pathetic joke. I'm not saying which it is, but if it's the former then I am quite happy.
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It is a nice looking update, they have yet to address DH and COH though, the latter being the biggest reason I quit the game.
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Is this Update (PTB) coming the 29th or a bit further down the line?
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Apples and Oranges buddy.
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@Gigante said:
https://forum.deadbydaylight.com/en/discussion/comment/2855656#Comment_2855656
Dude, in high ranks Dead Hard is used to get distance to a loop safe or a pallet and what can the killer do? just accept that survivor made it to a god loop or a jungle gym. And the more experienced survivors wait until the killer hit animation starts to be able to use Dead hard. Bait works, but not at high ranks.
It's called satire my friend.
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Just bait it out 4head!!!
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It's not becoming a problem it is a problem, but bhvr doesn't seem to care at all about fixing hacking, prehaps it's too "complicated" who knows.
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Reduce the sound notification by half, increase the range a small amount and make them a 1 time bless, you bless a totem once and that's it, no more boons once it's snuffed, period. A hex that you can pick the spawn in essence.
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Tryhard blights are much worse than old tryhard spirit ever use to be, honestly at least IW gave you a chance vs old spirit but blight with all his busted stuff and slowdowns is just a downright boring snoozefest.
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My personal favorite are the hateful survivors that tell you to self delete after they WIN. "KEKW BABY KILLER GGEZ SELF DELETE!!!" At least being a sore loser I can understand, but being a sore winner just means you have terrible character.
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As a killer main I have to say that I disagree with almost every one of your ideas, yes survivor meta perks need to be nerfed but they have needed that for years, your idea makes them pretty trash if I'm being totally honest.
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No it wouldn't the problem with COH is that it's unlimited self healing on a SINGLE PERK. The speed doesn't matter, it's a perma medkit for the entire team all match and cannot be removed and entirely by itself removes an entire play strat, that is overpowered like nothing else they have ever added into the game, it completely removes your ability to hit and run, AKA APPLYING PRESSURE and forces you to commit to every single chase it's just absurd. Boons need to be either 1 and done or remove the self healing off COH, until then it will never be balanced.
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They don't nerf dead hard because it's a survivor perk and they want survivors to win all the time, they don't nerf noed because the rare times the devs play killer they want to be able to get at least 1 kill.
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She is basically a weaker version of wraith, that's about it, she is pretty bad maybe even the worst killer to date. Her teleport gives her map pressure though which is good but not nearly enough to be a good killer. Freddy also has map control, arguably better than hers and he still has antiloop AND stealth potential and he is a pretty trash killer himself. People are right, she is a bad killer.
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The devs don't care, undying made it unfun for survivors and boons make it unfun for killer, the devs only care about the former. They will nerf boons only when it makes survivors quit the game because of 30min que times, until then they are here to stay and will only become more and more oppressive.
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Boon: JustDoBones - All boon effects have their range increased by 18m, also grants a passive 10% haste to all survivors inside the boon effect.
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@GoshJosh said:
Genuinely asking: what is a filler pallet?
Pallets that are inbetween main tiles, such as jungle gyms and the shack, a filler pallet (that's just what I call them) are just a lone pallet not part of a primary tile.
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You aren't, they don't balance the game around you stacking second chance perks, I am pretty sure they balance the game around vanilla for survivors and gen slow down perks for killers.