pentimento buff

rekindle totems inf times because boons can be blessed inf times, opinions? changes?

Comments

  • I don’t see why not. There’s literally no other way you’re gonna get the five stacks, plus you have to go out of your way to rekindle them (even if the action itself is quick).

    But, they should also be blessable.

  • Ok but rekindling takes 14 seconds like cleansing/booning

  • Sure, just let them get all down then rekindle all and ez win. I dont know why its so hard to think carefully before posting.

  • It's already got a buff likely with CoH being nerfed once again, means more inner healing players.

  • I'm gonna say no on this one.

  • No way. You'd have to nerf the percentages on Pentimento way too much for that to be balanced.

  • @egg_ said:

    Ok but rekindling takes 14 seconds like cleansing/booning

    well survs can memorize cleansed totem spots, have dhunch, maps, etc. i dont see why its not fair

  • Pentimento is fine, does not need any change. No nerf, no buff.

  • pentimento should be kinda of automatic, going to a boon while playing a killer with barely any mobility is just a waste of time

    the max i got on pentimento was like 3 which got cleansed insta cuz i was having a totem war with a Nancy

    but again making it automatic will feel broken, soo i guess just leave it as it is, unused and forgotten

    really sad for such a cool concept tbh

  • yeah, constant 30% speed penalty on gens

    what could go wrong?

  • @Shroompy said:

    yeah, constant 30% speed penalty on gens

    what could go wrong?

    That’s only as long as at least one rekindled totem stays up. I dare you to run Pentimento and see how many tokens you can get, and for how long.

  • This would be too powerful. There's a reason it's a hex. You might as well turn it into not a hex perk if it could be infinitely rekindled

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878591#Comment_2878591

    That’s only as long as at least one rekindled totem stays up. I dare you to run Pentimento and see how many tokens you can get, and for how long.

    I use Pentimento Plaything on a few killers, and most of the time when 3 totems are cleansed thats when I go around lighting them

    You just gotta find the right time to rekindle them, its a high risk high reward

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878601#Comment_2878601

    I use Pentimento Plaything on a few killers, and most of the time when 3 totems are cleansed thats when I go around lighting them

    You just gotta find the right time to rekindle them, its a high risk high reward

    Don’t see myself dropping chase, patrolling gens, or leaving a hooked survivor to rekindle three totems in one go! Guess if it works for you though!

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878614#Comment_2878614

    Don’t see myself dropping chase, patrolling gens, or leaving a hooked survivor to rekindle three totems in one go! Guess if it works for you though!

    I never said rekindling them all in one go, you can rekindle one, maybe two at a time when the conditions are right and you can actually afford to do so

    Think of it like a Survivor with D Strike, if theyre going out of their way to use it and ignore their objective it hurts them and the team more than it benefits them, the same thing can be applied to Pentimento

  • @TypicalIllusion said:

    rekindle totems inf times because boons can be blessed inf times, opinions? changes?

    I would prefer to be able to rekindle boon totems. Boons are the bane of pentimento currently, bc. any incentive to cleanse a totem (bringing other hexes) can be circumventing by blessing. So if we could rekindle boon totems, it would create a boon-rekindled loop thats more time-investing for survivors than killers (since blessing a hex woul taske significantly longer than rekindling a boon). The survivors could also break the loop by just cleansing the totem instead of blessing it, but that would remove the totem as a boon target.

    With this, Pentimento would work as some kind of counter to boons.

  • @Shroompy said:

    yeah, constant 30% speed penalty on gens

    what could go wrong?

    boons are arguably the strongest perks in the game, you can still cleanse the totems, i would like to see snuffed boons break or more rekindle charges, maybe 2-3 rekindles per totem? survs can still boon rekindle totems iirc

  • @egg_ said:

    Ok but rekindling takes 14 seconds like cleansing/booning

    I'd say 8-10 because of killers time being much more valuable than survivors.

  • @TypicalIllusion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878591#Comment_2878591

    boons are arguably the strongest perks in the game, you can still cleanse the totems, i would like to see snuffed boons break or more rekindle charges, maybe 2-3 rekindles per totem? survs can still boon rekindle totems iirc

    They can’t, hence my earlier comment.

  • I think pentimento is perfect as it is.

  • @TypicalIllusion said:

    https://forum.deadbydaylight.com/en/discussion/comment/2878591#Comment_2878591

    boons are arguably the strongest perks in the game, you can still cleanse the totems, i would like to see snuffed boons break or more rekindle charges, maybe 2-3 rekindles per totem? survs can still boon rekindle totems iirc

    They cant boon rekindled totems

  • @egg_ said:

    Ok but rekindling takes 14 seconds like cleansing/booning

    Make it 3s, since the entire killer side is reapplying it it should only take 1/4 the time it takes a survivor. :)