dannyfrog87
dannyfrog87
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- dannyfrog87
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@Beardedragon said:
@dannyfrog87 said:
@Beardedragon said:
@KingArthanal said:
Beardedragon said:@KingArthanal said:
Beardedragon said:
@KingArthanal said: Really, is it this worth just to wait longer than 5 min. The survivor had to be a very big ######### to be it worth. I don’t care when I miss last kill every 30.-40. match you can turn it around as a killer and say the same about the survivor. is it really worth their time standing in front of the hatch rather than go do generators which would most likely let the killer come after him? this goes both ways.
My answer to you as survivor. I wait fake afk 3-4 min and If i get into hatch it’s fine, otherwise i just die. I don’t care about a skill and it doesn’t make me salty because I know it’s not about skill to wait longer than the other guy. In most cases i wait until the killer is at hatch, than I gonna do gens, he come to gen and I go hatch. Ez win
if you can bait the killer thats fine.
not everyone tries to do that though. some just teabags at the hatch.
Hit him, instant leave game chat and don’t feed the troll. Trolls are always sad when you ignore them. This way i usually get nice salty comments into my profile.
i know. ive been in maybe.. 4 or 5 hatch stand offs. some i win, others i lose when i try to run after survivors.
but even if i win or he wins, i wont just allow him to get out. although i admit on one of those occations i just hit him once and he did get out because i didnt bother.
but otherwise id say normally, i wont let him out if i can avoid it. i could give up the match as much as he could. it goes both ways.
but i feel like the survivor has the cards you know. if he tries to bait the killer has reason to leave the hatch. or do generators. most tries to bait though. ive lost some times on those baits.
thats fair. makes sense.
well i had one game i was chasing a guy as myers all 3 dead one left i was running and i knew where the hatch was and we got to it at the same time i was in ew3 and all we could do was look at each other he just stood on the hatch. i should of damn well been able to close it in this situation like it was in the ptb. lol. this is what breaks the "balance" staring at each other waiting for the other to make the move is moronic. did i want to give the guy the hatch as we got their at the same time. no but what else could i do? stand their for hours or whatever sigh .... the survivor sure does have the cards you are right and it should not be that way!
im not sure i understand what you mean. if he stands on the hatch but dont jump in, and you have evil within 3, cant you just insta slug him and hes in dying state?
or can one still jump in to the hatch from dying state? ive never seen that but i have to say i dunno if its possible.
no i did that and he jumped in. we made it at the same time i downed him to slug he jumped in instantly. pretty good job so far
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@Jeeperrs said:
I stopped playing DBD after update, its now unplayable as survivor now. Tunneling killers, camping killers, God Mode for killers, they made it not fun for survivors and probably now killers now the main focus of game. DC this game everyone.nah just you uninstall. dont play problem solved. telling people to dc.
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@Mesme said:
Doing a hatch stand off as we speak and it's been 27hrs please HELP!the hell this has to be a joke. 27 hours lol. video or it didnt happen
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@xywwak said:
Guys ... you can flame me as much as you want for that ...Wake up finnally .... Let this hatch standoff be ... Just hit that survivor at let him go. it´s totally ridiculous to play 1 hatch standoff for so long boring time.
You don´t need 4K every game. Just go play new match.
As soon as DEV decide to change end-game system we will get something new, and of course many of you will cry and flame it. So wake up and start acting as reasonable human beeing....it´s pointless....no i and many others wont let it be. we want the change and it damn well should happen. theirs nothing more annoying and eye rolling and brain hurting than running to the hatch at the same time as i did a game last night as myers to just both look at each other and i was in ew3 but the moment i hit him boom jumps in the hatch. now that is bloody stupid! so yeah standoff needs to go and give us the power to close the hatch. what makes me unreasonable? i want the standoff gone for it to be more reasonable and not mind numbingly boring and annoying? not pointless to me. good day
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@Beardedragon said:
@KingArthanal said:
Beardedragon said:@KingArthanal said:
Beardedragon said:
@KingArthanal said: Really, is it this worth just to wait longer than 5 min. The survivor had to be a very big ######### to be it worth. I don’t care when I miss last kill every 30.-40. match you can turn it around as a killer and say the same about the survivor. is it really worth their time standing in front of the hatch rather than go do generators which would most likely let the killer come after him? this goes both ways.
My answer to you as survivor. I wait fake afk 3-4 min and If i get into hatch it’s fine, otherwise i just die. I don’t care about a skill and it doesn’t make me salty because I know it’s not about skill to wait longer than the other guy. In most cases i wait until the killer is at hatch, than I gonna do gens, he come to gen and I go hatch. Ez win
if you can bait the killer thats fine.
not everyone tries to do that though. some just teabags at the hatch.
Hit him, instant leave game chat and don’t feed the troll. Trolls are always sad when you ignore them. This way i usually get nice salty comments into my profile.
i know. ive been in maybe.. 4 or 5 hatch stand offs. some i win, others i lose when i try to run after survivors.
but even if i win or he wins, i wont just allow him to get out. although i admit on one of those occations i just hit him once and he did get out because i didnt bother.
but otherwise id say normally, i wont let him out if i can avoid it. i could give up the match as much as he could. it goes both ways.
but i feel like the survivor has the cards you know. if he tries to bait the killer has reason to leave the hatch. or do generators. most tries to bait though. ive lost some times on those baits.
thats fair. makes sense.
well i had one game i was chasing a guy as myers all 3 dead one left i was running and i knew where the hatch was and we got to it at the same time i was in ew3 and all we could do was look at each other he just stood on the hatch. i should of damn well been able to close it in this situation like it was in the ptb. lol. this is what breaks the "balance" staring at each other waiting for the other to make the move is moronic. did i want to give the guy the hatch as we got their at the same time. no but what else could i do? stand their for hours or whatever sigh .... the survivor sure does have the cards you are right and it should not be that way!
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@MuteNewt said:
@dannyfrog87 ignore the cringe king aka Lowbei. Hes gonna be perma banned soon
yeah. i figured and he only just got unbanned. posting stupid stuff. hatch standoff needs to go that is all
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@chemical_reject said:
KingArthanal said:
dannyfrog87 said:@KingArthanal said:
Here had been made a lot killer sided solution. Glad this things will never get real and devs know for sure why they decline stupid suggestions. Git gud, so you don’t have to care about hatch standoffs. It’s more a problem bonded to salty noob killers.
survivor main detected. and well you will eat your words when it comes to fruition and they do release it. stupid suggestions. yeah like 2 people staring at each other waiting to jump into an abyss from a psycho killer isnt stupid at all lol. alot killer sided. if you cant use your brain to do a gen. plus they changed it to power the exit gates in the ptb, you think they went through all that to never release it all the coding and time? when it hits well. you will probably be the first to cry about it if it happens. salty killer noobs. no its boring annoying and tedious for a hatch stand off that your basically forced to lose. it doesnt favour the killer in its current state its all for the survivor. so do yourself a favour go post your rubbish elsewhere. adios
Your lies won’t change anything and Iam able to proof Iam high ranked killer. Nice try to discredit me but Iam well known here. If you don’t understand how this game work you shouldn’t complain about mechanics you don’t understand. Your goal should be to kill the survivors before hatch even get released. To explain it twice for you: 2 survivors left and 1 downed, get the other one within 300 sec. if you fail, hook him for another 120 sec and BBQ. Ok you’re so bad that you even fail to this point but mb you can catch him before he reach hatch. I guess you’re just too bad for this also. My answer to you: git gud or play Tetris. It’s your fault and devs see it same way salty kid. Easy solution for hatch standoff - no grab. Trashtalk to someone who cares because I don’t. Your posts are useless and just try to insult someone instead of delivering some valid arguments. Nice try.
Don't worry. Salty killer mains have no power here
you keep telling yourself that. thats why the games getting balanced towards killers
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@KingArthanal said:
dannyfrog87 said:@KingArthanal said:
Here had been made a lot killer sided solution. Glad this things will never get real and devs know for sure why they decline stupid suggestions. Git gud, so you don’t have to care about hatch standoffs. It’s more a problem bonded to salty noob killers.
survivor main detected. and well you will eat your words when it comes to fruition and they do release it. stupid suggestions. yeah like 2 people staring at each other waiting to jump into an abyss from a psycho killer isnt stupid at all lol. alot killer sided. if you cant use your brain to do a gen. plus they changed it to power the exit gates in the ptb, you think they went through all that to never release it all the coding and time? when it hits well. you will probably be the first to cry about it if it happens. salty killer noobs. no its boring annoying and tedious for a hatch stand off that your basically forced to lose. it doesnt favour the killer in its current state its all for the survivor. so do yourself a favour go post your rubbish elsewhere. adios
Your lies won’t change anything and Iam able to proof Iam high ranked killer. Nice try to discredit me but Iam well known here. If you don’t understand how this game work you shouldn’t complain about mechanics you don’t understand. Your goal should be to kill the survivors before hatch even get released. To explain it twice for you: 2 survivors left and 1 downed, get the other one within 300 sec. if you fail, hook him for another 120 sec and BBQ. Ok you’re so bad that you even fail to this point but mb you can catch him before he reach hatch. I guess you’re just too bad for this also. My answer to you: git gud or play Tetris. It’s your fault and devs see it same way salty kid. Easy solution for hatch standoff - no grab. Trashtalk to someone who cares because I don’t. Your posts are useless and just try to insult someone instead of delivering some valid arguments. Nice try.
i dont care what you have to say or if your unknown or known. my opinion is all that matters to me. so adios.
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@KingArthanal said:
Here had been made a lot killer sided solution. Glad this things will never get real and devs know for sure why they decline stupid suggestions. Git gud, so you don’t have to care about hatch standoffs. It’s more a problem bonded to salty noob killers.survivor main detected. and well you will eat your words when it comes to fruition and they do release it. stupid suggestions. yeah like 2 people staring at each other waiting to jump into an abyss from a psycho killer isnt stupid at all lol. alot killer sided. if you cant use your brain to do a gen. plus they changed it to power the exit gates in the ptb, you think they went through all that to never release it all the coding and time? when it hits well. you will probably be the first to cry about it if it happens. salty killer noobs. no its boring annoying and tedious for a hatch stand off that your basically forced to lose. it doesnt favour the killer in its current state its all for the survivor. so do yourself a favour go post your rubbish elsewhere. adios
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a guy was calling me a ######### a virgin and alsorts bragging he 360ed me 8 times but was clicking his flashlight at me like he was a god. then proceeds in post game chat that his buddy was playing. i said what do you want a medal? he then proceeds to insult me more clearly salty as hell. i said ok kid. he said kid im 32. i said 32 acting like that? you got alot of growing up to do. bitches about being "tunneled" but yeah wants to think hes a flashlight warrior god. so i made sure he died. this community is full of morons like that guy lol
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@Visionmaker said:
dannyfrog87 said:@Visionmaker said:
dannyfrog87 said:
@Visionmaker said: dannyfrog87 said:
@Visionmaker said: dannyfrog87 said:
ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
The killer's objective isn't finding the hatch. It's finding the survivor before they found the hatch. That's the point of the asymmetrical game. You are entitled to closing the hatch as much as you are to closing an exit gate or locking a generator: not at all.Here's an easy solution:
Increase hatch spawn requirements by 1 generator.
Two chests respawn with a temporary key.
The hatch now spawns closed even with one survivor left, but makes a quiet noise.
Killer can no longer stand on the hatch.
A survivor automatically opens and enters the hatch when near it using the key.
Survivors cannot be grabbed out of the hatch.
Survivors need to work harder to get, find, and use the hatch. Killers have more time to find the survivor. Neither are able to do a standoff.
cannot be grabbed. get out of here with that and cant stand on the hatch. more survivor entitlement. so yeah we are powerless then cant grab them. yeah thats a no. the devs would never implement that then and if they did my word. the stupidity would be real. a temporary key giving another free save than doing a gen or actual objective. no
You aren't entitled to a free kill.
How about you find and kill them before they completed 3 generators, get a key, and find the hatch?
are we going to go over this again? i found the hatch first so your damn right i am if i managed to get enough evil to gain perma ew3 with only one gen left .... to kill everyone and i patrolled gens 3 times they did nothing in all of that time. just like they are not entitled to a free escape. i have my opinion. and your idea of "balance" just favours another free escape cant grab and allow their to be a key equalling another free escape. nothing more else to say because its just entitlement. now if i hadnt of gone through all that to gain enough ew3 then fair enough. so i was entitled to the kill as its hard enough as it is. survivor is easy mode. so save it. before doing 3 gens? i was trying to get the evil within achievement not murder them instantly. the hatch standoff breaks the balance when going for this what part of that dont you understand? ok ive nothing more to say your just ignoring whats said.
A killer's job isn't to find the hatch. They don't find generators and complete them. They don't run from a entity that can kill them. Stop parading the idea of finding the hatch first as if you were a survivor. This is an asymmetrical game and the point is ASYMMETRY. The killer's goal and the survivors goals are different.
Keep your opinion and we'll keep the standoff because you apparently think completing objectives is "free escapes". FYI, hatch, chests, and generators all give objective points, so survivors are literally completing objectives for that escape, so I don't know what you're getting at.
a killers job isnt to find the hatch. haha so its to let you escape or not check if your around it? ok. nothing more to say to you. your bias is so unreal its ridiculous. erm well so you want us to sit in a corner then and be like hey survivor go find your free escape by not seeing if your near by? ok. no hatch standoff needs to go and your opinion is invalid and frankly moronic. anyway. i know im right so that is that. good day
Lmao, every post you began with "well I found the hatch first" and then you act like I'm asking you not to look for survivors?
That's the point, Sherlock. You should be saying: "I found the survivor so I should get that kill!". But you didnt find the survivor before they met their objectives, and get salty because they're essentially waiting at an exit gate.
You're just sitting there getting all pissy because you found an inanimate survivor objective and you expect to be awarded with a kill. If you're using Tombstone to begin with, you should've managed your Evil charges to Mori and a standoff wouldn't be a problem.
right. and i did after killing everyone. oh come on you know the survivor will be around the hatch. so dont go telling me or people oh "its not our job to search for the hatch" we are the killer we do what it takes to kill find out objective. oh yeah plot twist. which would be the hatch. surely you can figure this out? it was charged do you know how long it takes? no matter what is said im still right and it stands. standoff needs to go end of story. but hey you stick to having your head up in the clouds and tunnel vision. as killer we can do what we want we are not governed by any rules to suit what it is you think "is the right thing to do as killer" you are not entitled to a free escape.
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@Visionmaker said:
dannyfrog87 said:@Visionmaker said:
dannyfrog87 said:
@Visionmaker said: dannyfrog87 said:
ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
The killer's objective isn't finding the hatch. It's finding the survivor before they found the hatch. That's the point of the asymmetrical game. You are entitled to closing the hatch as much as you are to closing an exit gate or locking a generator: not at all.
Here's an easy solution:
Increase hatch spawn requirements by 1 generator.
Two chests respawn with a temporary key.
The hatch now spawns closed even with one survivor left, but makes a quiet noise.
Killer can no longer stand on the hatch.
A survivor automatically opens and enters the hatch when near it using the key.
Survivors cannot be grabbed out of the hatch.
Survivors need to work harder to get, find, and use the hatch. Killers have more time to find the survivor. Neither are able to do a standoff.
cannot be grabbed. get out of here with that and cant stand on the hatch. more survivor entitlement. so yeah we are powerless then cant grab them. yeah thats a no. the devs would never implement that then and if they did my word. the stupidity would be real. a temporary key giving another free save than doing a gen or actual objective. no
You aren't entitled to a free kill.
How about you find and kill them before they completed 3 generators, get a key, and find the hatch?
are we going to go over this again? i found the hatch first so your damn right i am if i managed to get enough evil to gain perma ew3 with only one gen left .... to kill everyone and i patrolled gens 3 times they did nothing in all of that time. just like they are not entitled to a free escape. i have my opinion. and your idea of "balance" just favours another free escape cant grab and allow their to be a key equalling another free escape. nothing more else to say because its just entitlement. now if i hadnt of gone through all that to gain enough ew3 then fair enough. so i was entitled to the kill as its hard enough as it is. survivor is easy mode. so save it. before doing 3 gens? i was trying to get the evil within achievement not murder them instantly. the hatch standoff breaks the balance when going for this what part of that dont you understand? ok ive nothing more to say your just ignoring whats said.
A killer's job isn't to find the hatch. They don't find generators and complete them. They don't run from a entity that can kill them. Stop parading the idea of finding the hatch first as if you were a survivor. This is an asymmetrical game and the point is ASYMMETRY. The killer's goal and the survivors goals are different.
Keep your opinion and we'll keep the standoff because you apparently think completing objectives is "free escapes". FYI, hatch, chests, and generators all give objective points, so survivors are literally completing objectives for that escape, so I don't know what you're getting at.
a killers job isnt to find the hatch. haha so its to let you escape or not check if your around it? ok. nothing more to say to you. your bias is so unreal its ridiculous. erm well so you want us to sit in a corner then and be like hey survivor go find your free escape by not seeing if your near by? ok. no hatch standoff needs to go and your opinion is invalid and frankly moronic. anyway. i know im right so that is that. good day. im not parading it as anything. you have tunnel vision you wont look at the big picture. adios.
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@MegaWaffle said:
@dannyfrog87 said:
its about time the devs do something about it. so going for the evil incarnate achievement on grim pantry managed to farm enough evil one gen left. kill all 3 but the obsession its basically a standoff i walk away a few times come back. they take the hatch because amazing free wins and get out of jail free cards. ♥♥♥♥ing ridiculousThey are already working on possible implementations, just wait.
yeah "possible implementations" well il believe it when i see it till then its just words
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@Visionmaker said:
dannyfrog87 said:@Visionmaker said:
dannyfrog87 said:
ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
The killer's objective isn't finding the hatch. It's finding the survivor before they found the hatch. That's the point of the asymmetrical game. You are entitled to closing the hatch as much as you are to closing an exit gate or locking a generator: not at all.Here's an easy solution:
Increase hatch spawn requirements by 1 generator.
Two chests respawn with a temporary key.
The hatch now spawns closed even with one survivor left, but makes a quiet noise.
Killer can no longer stand on the hatch.
A survivor automatically opens and enters the hatch when near it using the key.
Survivors cannot be grabbed out of the hatch.
Survivors need to work harder to get, find, and use the hatch. Killers have more time to find the survivor. Neither are able to do a standoff.
cannot be grabbed. get out of here with that and cant stand on the hatch. more survivor entitlement. so yeah we are powerless then cant grab them. yeah thats a no. the devs would never implement that then and if they did my word. the stupidity would be real. a temporary key giving another free save than doing a gen or actual objective. no
You aren't entitled to a free kill.
How about you find and kill them before they completed 3 generators, get a key, and find the hatch?
are we going to go over this again? i found the hatch first so your damn right i am if i managed to get enough evil to gain perma ew3 with only one gen left .... to kill everyone and i patrolled gens 3 times they did nothing in all of that time. just like they are not entitled to a free escape. i have my opinion. and your idea of "balance" just favours another free escape cant grab and allow their to be a key equalling another free escape. nothing more else to say because its just entitlement. now if i hadnt of gone through all that to gain enough ew3 then fair enough. so i was entitled to the kill as its hard enough as it is. survivor is easy mode. so save it. before doing 3 gens? i was trying to get the evil within achievement not murder them instantly. the hatch standoff breaks the balance when going for this what part of that dont you understand? ok ive nothing more to say your just ignoring whats said.
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@Visionmaker said:
dannyfrog87 said:ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
The killer's objective isn't finding the hatch. It's finding the survivor before they found the hatch. That's the point of the asymmetrical game. You are entitled to closing the hatch as much as you are to closing an exit gate or locking a generator: not at all.
Here's an easy solution:
Increase hatch spawn requirements by 1 generator.
Two chests respawn with a temporary key.
The hatch now spawns closed even with one survivor left, but makes a quiet noise.
Killer can no longer stand on the hatch.
A survivor automatically opens and enters the hatch when near it using the key.
Survivors cannot be grabbed out of the hatch.
Survivors need to work harder to get, find, and use the hatch. Killers have more time to find the survivor. Neither are able to do a standoff.
cannot be grabbed. get out of here with that and cant stand on the hatch. more survivor entitlement. so yeah we are powerless then cant grab them. yeah thats a no. the devs would never implement that then and if they did my word. the stupidity would be real. a temporary key giving another free save than doing a gen or actual objective. no
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@KingArthanal said:
And what if they find the hatch at the exactly same time and how long does it take to close hatch? That are essential question had to be answered.well in the ptb it was almost instant a quick stamp on the ground boom closed. and thats how it should be. it should of made it to the final build but they said they needed to it around the end game. well they already did oh yeah close it. exit gates powered but maybe points or other things. either way they should of just added it with the mechanics in the ptb. anyway its flogging a dead horse debating this any more so yep lol
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@chemical_reject said:
Beardedragon said:@chemical_reject said:
Beardedragon said:
@chemical_reject said: Beardedragon said:
@chemical_reject said: You are not entitled to a free kill or an achievement. how does he get a "free kill" by chasing down a survivor and.. well killing him? if you could close the hatch, the survivor could still get to it before the killer does. if he doesnt, he can still finish repairing generators. the hatch stand off needs to go away, as its, from a mechanic point of view, does not work. how they want to fix it, im not really interested in, just that they do.
It's a free kill because he didn't catch the survivor BEFORE the hatch was found. and if the survivor gets to the hatch thats fine. but the killer should be able to close it. survivors dont need a free escape either. the stand off is just stupid because it means people will just stare at one another
At that point it's just a game of who's more stubborn.
and thats exactly why the hatch stand off has failed as a mechanic and needs to be fixed.
No the mechanic hasn't failed. The players have. If the survivor gets their first he should leave. If the killer gets there first, well he should patrol around for the survivor. If he camps the survivor should do gens. If he leaves the hatch then the survivor has a chance to escape thru it.
It's stupid for both parties to just stand hatch. BUT being able to close the hatch and then go find the survivor on a gen is just a free kill.
problem is that survivor never does gens. just camps around the hatch waiting for you to leave than actually think oh il go do that. so yeah this mechanic does fail as it has no counter when it should have one. ie i made it to the hatch FIRST i should of been able to close it! if this was a real life scenario no killer is going to look at you and be like hey jump down this hole and have a free escape or a movie etc you know what i mean? this mechanic is stupidly unbalanced and it just doesnt belong in dbd. me i think it should be removed but thats me but obviously that wont happen. simple thing to countering stand off no more hatch. or patch it in to the next update devs so we can close it
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@chemical_reject said:
Then the killer should just hit him and move on. NOT entitled to a 4Ki damn well was entitled too a 4k i worked hard enough for it to gain max ew3 and i made it to the hatch FIRST! this guy was not entitled to an escape but got one anyway. i walked away at least 3 times still no survivor then walked away a fourth time he got away oh yeah because it favoured them if i can manage to get enough evil to gain my tombstone to murder you all. your damn right im entitled to that but no this stupid mechanic favours them even if i make it to the hatch first. i hope to hell this change comes soon for the hatch it isnt fun for me having to wait around or even slugging etc and oh i was checking the gens but where i had them it was a stalemate they was boxed in with the gen locations but because of them letting me get enough evil the guy still gets an escape. damn well ridiculous
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@DraconDirnc said:
I wish you the best of luck.i finally got it lol. i never want to have to do or try that again!
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ok i wake up to about 80 comments. right the main issue is. i found the hatch first. as far as i could tell i walked away 3 times in a row just for the survivor to take the hatch. so you are damn right i should of been entitled to close the hatch to those saying i should of slugged etc. anyway i got the achievement so kudos to those guys for not dcing on me on haddonfield
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@DraconDirnc said:
I think they need to add the hatch closing mechanic last ptb mechanic seemed rather fair close the hatch all gens powered. That is just my opinion and we all know what opinions are like.yeah they do a guy i played against i was lf in the ptb he managed to do a gen till i eventually found him but i lost him a few times. id say just remove the damn hatch but they wont do that lol
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@DraconDirnc said:
I wish you the best of luck.thanks il probably need it lol
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@DraconDirnc said:
The only advice I can give is run Judith's Tombstone so you get evil 3 permanently. You can then one shot them before they can get in the hatch. This however will not fully solve the hatch standoff. I personally don't need 4 kills every match. I will gladly let one escape if they did the job well and stayed hidden. I wish you luck on your achievement.i know that easier said than done il try it on auto haven wreckers with a key a map small enough to farm enough evil. well cant one shot them when im in perma ew3 and they know im going to kill them lol. so they wait till i leave. doesnt solve the issue lets hope i can apply enough map pressure
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zzzzzzzzzzzzzzzzzzzzz boring
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@Lowbei said:
cool storyif you have nothing constructive to say besides "cool story" say nothing at all.
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@EpicFailTryHard said:
i am not sure. i suspect it's because the gates were open but i didn't see what transpired over there. small world. maybe your friend could provide insight.not to state the obvious. but the map probably pissed him off an infinite of loops. and wait for it boom boom boom. you brought a bloody bnp. could of been other reasons too lol
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@Hillbilly420 said:
@dannyfrog87 said:
@Hillbilly420 said:
It's all about luck. Your chances get better at lower ranks but even then it's all about luck.yeah in the end i got sick of trying. i quit out of 2 matches because of it when the exit gates was powered some maps i just couldnt kill anyone. yeah that achievement is almost impossible to get on pc .... smh so il try it another day idk maybe lol
Might want to try throwing Remember Me on him so you get more time.
hmmm could try it. because after a while it was rage inducing. i was shouting my head off and swearing. lol. so yeah it was time to step away i bet my neighbours thought i was losing it haha
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ah i have some offerings for the game could try it their. i put an offering hours ago but someone else put a crappy one lol
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@BigFudge said:
Sometimes the right map makes all the difference. I got the achievement on red forest, lots of good vantage points for stalking. hope that might help a bit!ah well lets hope i might get that map then lol. i ended up with cornfield maps which screwed me alot too. and the game where i got screwed with the hatch fun times survivors getting free escape .... sigh
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@Hillbilly420 said:
It's all about luck. Your chances get better at lower ranks but even then it's all about luck.yeah in the end i got sick of trying. i quit out of 2 matches because of it when the exit gates was powered some maps i just couldnt kill anyone. yeah that achievement is almost impossible to get on pc .... smh so il try it another day idk maybe lol
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@Global said:
@dannyfrog87 said:
@Envees said:
@Global said:

So first some context on the BNPs me and my friend were playing and a random asked for us to use BNPs me being a killer main it hurt me to use but i did......But seriously A RANK 19 IN OUR MATCH #########!
I felt bad because you can tell he was new he ran into pallets would lung at us while we were miles away and would step into his own traps the poor guy. Me and my friend felt so bad that we just sacraficed ourselfs because I want him to not hate this game because the others were trying to troll.Does anyone know why this shite happens? It hurt my little heart when 3 gens went up all at once and i saw him from across the map stepping in his own traps.

I remember posting this same crap when i first started over a year ago, now. No response from devs and no mention from the devs in any dev talks, posts or communications to the playerbase regarding this issue.
This is not going to stop and is being actively encouraged by the devs. I can only imagine that they want to frustrate new players into thinking that they need to get better so they stay longer.
At the time i posted my bits i mentioned that this is going to drive new players away. Seems i am right. The new person no longer plays. Just like i do not play anymore and lurk here now and again. I am taking a seriously long break due to the powers that SWF present. Since the devs are hardly presenting any reasons to keep playing, i dont. Simple.
I posted screenshot after screenshots on the steam forums asking why i am being forced to play people way out of my rank range. Excuses such as rank reset and the odd man out of the swf group were given and nothing else. These responses came from people on the forums at the time.
I am glad that new person left. Dev's got their money so they dont care. And its shows.
i feel you on that i even skipped out on the double bp event i cba with the toxicity or the imbalance any more. im stress free and more relaxed. im waiting for balance changes. till then the game can just take a back seat and wont be touched till then. people will walk away more and more if the changes dont come soon ....
Thats the main reason why i made this post. i dont want new people to leave as they are the only future this game has. I dont worry about the older people because if they still play after all this time they already know the bugs and got use to it.
oh ive been playing for a while im just sick of the crap honestly so im aware of all the bugs and issues. think is no one truly gets used to this annoying crap. its why they want changes. all i can say is roll on whenever the decide to roll them out the changes
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@Envees said:
@Global said:

So first some context on the BNPs me and my friend were playing and a random asked for us to use BNPs me being a killer main it hurt me to use but i did......But seriously A RANK 19 IN OUR MATCH #########!
I felt bad because you can tell he was new he ran into pallets would lung at us while we were miles away and would step into his own traps the poor guy. Me and my friend felt so bad that we just sacraficed ourselfs because I want him to not hate this game because the others were trying to troll.Does anyone know why this shite happens? It hurt my little heart when 3 gens went up all at once and i saw him from across the map stepping in his own traps.

I remember posting this same crap when i first started over a year ago, now. No response from devs and no mention from the devs in any dev talks, posts or communications to the playerbase regarding this issue.
This is not going to stop and is being actively encouraged by the devs. I can only imagine that they want to frustrate new players into thinking that they need to get better so they stay longer.
At the time i posted my bits i mentioned that this is going to drive new players away. Seems i am right. The new person no longer plays. Just like i do not play anymore and lurk here now and again. I am taking a seriously long break due to the powers that SWF present. Since the devs are hardly presenting any reasons to keep playing, i dont. Simple.
I posted screenshot after screenshots on the steam forums asking why i am being forced to play people way out of my rank range. Excuses such as rank reset and the odd man out of the swf group were given and nothing else. These responses came from people on the forums at the time.
I am glad that new person left. Dev's got their money so they dont care. And its shows.
i feel you on that i even skipped out on the double bp event i cba with the toxicity or the imbalance any more. im stress free and more relaxed. im waiting for balance changes. till then the game can just take a back seat and wont be touched till then. people will walk away more and more if the changes dont come soon ....
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@Azgard12 said:
Thanks for the comments/support.I'm on PS4, so it comes down to blocking them. I'd blocked once on Playstation in the past 8 years. I've done is SIX times in the past 48 hours.
In all honesty, I try my best to be a friendly and thoughtful teammate. I don't want to be a bad player. I make mistakes, but I'm experienced. I'm just surprised that people can be so consistently hateful. Maybe I have played too many games today.
i had to set my settings to friends only for messages on ps4. i now play pc for better fps but you might be better off setting your messages to friends only as well lol upto you
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@Master said:
Yeah I noticed that too, scratch marks are harder to see, especiall on grass and in cornersvery funny. dont come here derailing the thread to troll. they are duller
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@RagingRealm said:
That might be an issue on console because I'm on PC and there hasn't been any visible changes to scratch marks for me.im on pc and i can tell you they are duller .... than what they used to be. they used to be me way more vivid seems they broke them again ....
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im not in america but im pretty sure threatening to swat and kill someone but the swat part its a federal crime etc. if you wanted you could probably report him to the police not sure what else really. fbi maybe? sounds drastic but no more drastic than his threat. plus need to see more than those things said surely that isnt all the convo?
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@Tsulan said:
What rank are you? If you are low rank killer its probably because every survivor main started playing killer.
I´m at rank 3. I get instant lobbies as killer.rank 16 but survivor im only like rank 13 or whatever but as survivor instantly find a lobby as killer nope seems like its snails pace or at a crawl to find a game. all i want is to get double bps lol
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so its not the fifth then. i dont like saying this. but idiots for saying that considering its the 6th. idk if anyone feels like it should get a days extension im sure im not the only one
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is this for real? lol. we are all humans we all need a break cant work 24 7
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yeah right without bloodlust we would never catch a survivor because of infinites being abused and bad map design and core mechanics. its why bloodlust exists and before anyone says you spend too long chasing. some maps are that bad the infinite can be exploited almost indefinitely
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nothing. they have no powers on ps4 to ban or punish anyone. sony wont allow it. so thats that they can get away with it no impunity
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@brokedownpalace said:
Lol "free."it is a free escape and get out of jail free card. do bad oh hey il just stab you make you drop me and run the ######### out of the exit gate. what they plan to do not us dropping the survivor im all for it. ds is broken as hell and has no place in this game should be removed completely but they are reworking and nerfing it so what will have to do i suppose.
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@HookedonDemand said:
@dannyfrog87 said:
@HookedonDemand said:
@dannyfrog87 said:
totems need a rework the locations and to be viable. or not tied to a totem at all. only a team of new dbd noobs who have no clue to look for a totem .... totems are useless i think without a rework for hexesIt's actually hilarious when hex totems spawn on top of hills, like little beacons saying "come and destroy me". They should fix that at the very least.
Otherwise it depends on the map really, totems are harder to find on some maps.
only good map for hiding totems is the game .... all other maps need to be like that or totems scrapped being tied to the power of hexes. because lets face it we all know hex totems are useless being broken instantly waste of a perk slot .... they should but will they idk doubt it but not much hope either tbh in the devs or faith lol
I'm not sure turning hex powers into always-on mode would be very balanced either. I feel there is no easy fix here.
their is an easy fix better locations or if its destroyed it switches to another totem not instantly just gone. had plenty of games where the totems spawned round the corner from me as a survivor instead of being where i would have to look for it. bloody ridiculous
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@Sehkmet said:
Im the killer in this game and i had been accused by 2/3 of the survivors. I told them to move the dispute to the forum.
I'm posting the video and i hope they join us.My point: 3 guys following me all the game long, pallet looping + using the flashlights more than what i find fun + hiding behind the rocks where i hooked their friend.
I found camping the best solution because they werent doing objectives and their gameplay was somewhat toxic.Their point: ( i hope they defend/explain it better ): Camping, you should be banned, worst player ever.
First part:
Second part:
Third part: uploading (fast-forwarded 100% in order to avoid creating a fourth part)
i didnt even have to watch the footage to know when you said they followed you they was trying to bully and bm you and judging from a comment below you ######### them up. well they got what they deserved for being morons chasing after you and trying to taunt you and ######### with flashlights lol .... i had a game like that when i was billy i destroyed them. i would of camped them too. ######### idiots like that is all i can say and dont care what they say
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@HookedonDemand said:
@dannyfrog87 said:
totems need a rework the locations and to be viable. or not tied to a totem at all. only a team of new dbd noobs who have no clue to look for a totem .... totems are useless i think without a rework for hexesIt's actually hilarious when hex totems spawn on top of hills, like little beacons saying "come and destroy me". They should fix that at the very least.
Otherwise it depends on the map really, totems are harder to find on some maps.
only good map for hiding totems is the game .... all other maps need to be like that or totems scrapped being tied to the power of hexes. because lets face it we all know hex totems are useless being broken instantly waste of a perk slot .... they should but will they idk doubt it but not much hope either tbh in the devs or faith lol
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totems need a rework the locations and to be viable. or not tied to a totem at all. only a team of new dbd noobs who have no clue to look for a totem .... totems are useless i think without a rework for hexes
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@TormentedSoul385 said:
I will admit now, I began playing Dead By Daylight only last october, and I got it in PS4. I got the PC version a few months back because I want to switch over to PC fully. But I had already put so much effort into my PS4 one that I can't just give up on it. So what I want to know is what is everyone's thoughts on the console versions of the game? Do you feel its not as good as it is on PC? No console wars here, I own all platforms so I don't want that here.And as a note, I play both when I can, so just bear that in mind. My username is my PS4 name.

well i had it on ps4 as well and i used the last bp event we had to prestige some of my characters on their but on the 5th of next month a double bp event is live so you could take advantage of it to max out characters or killers on pc than it be a grind fest. plus sometimes i switch back to ps4 and my word the frame rate is atrocious on ps4 compared to pc lol .... its no where near as good because you can uncap your frame rate on pc and ps4 you cant change the hardware at all or anything within it so as good as the ps4 is. for dbd its crap as the games badly optimised anyway lol
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@Russ76 said:
they are redoing freddy? wow. when I play him I do so without perks as he is OP in my opinion. if these changes go into effect, and I add a perk or 2 the survivors may not even get 1 gen completed. (I play freddy when I want a ton of BP in a hurry as I average 20 to 25k per match)op lmao what? you must play low ranks if you think that hes the weakest killer by far
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@thesuicidefox said:
I think that 5 seconds is the sweet spot. 4 is kinda too fast IMO. As for the 0 progression I would rather that Dream Demon knock you out of actions for even just 2 seconds (similar to Doc's shocks). That would be a lot more valuable than 0 progression because being asleep doesn't actually matter if you're not being chased.4 is not too fast he is weak as hell. wow a measly 2 seconds if it was five. the transition for him to be 4 is fine and needed he is weak as hell and slow to catch survivors 1 second isnt much a difference to survivors for escaping the killer it is. he needs to be viable 2 seconds less is LAUGHABLE. so yeah and many others wont agree with your post of only 2 seconds less
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@Tzeentchling9 said:
dannyfrog87 said:@Runiver said:
I just liked the consistent 32 meters more.
Now they're turning a strategic perk into a finding perk, which is weird.
Tho I suppose it will make casuals Happy, as they do not like perks that are not super straightforward.
exactly my point thats the issue. at least at 32 meters i could track the whole area till i find them. now its every 8 meters yeah more time consuming and a chore. if they do make the perk like this people will realise this is a nerf and probably not like it. more than likely hate it lol ..... butchering the perk pretty good job so far
Lmao. The Dev literally stats in the video provided that the range will increase per Survivor killed. You will be looking for that last Survivor with a whispers range of 40 meters.
Also please ignore that the current tier 3 of whispers(the strongest tier) is a SMALLER range than the other two tiers. :thinking:
and when the survivors all 3 are dead the radius shrinks to 8 meters which is a nerf in my eyes ..... it decreases. which goes against you if you never come across them in an 8 meter range this goes against you for the end game ....
https://youtu.be/k9oZIXrqGbY
https://youtu.be/IGi48Q2Jp-Q
https://youtu.be/SepOjRe67Qw