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crixus006

crixus006

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crixus006
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  • @Peanits said:

    You mentioned it yourself, it only hurt the people who already had a hard time and couldn't hit skill checks, which is the opposite of what you'd want a perk to do. The good survivors would power through it or find the totem in no time, leaving them mostly unaffected.

    If it's only working against survivors that can't hit skill checks, I would argue you don't need a perk to help you win against them. You would already have the upper hand if you're a good killer at that point.

    I can see that you just think of new survivors, what about new killers? I can read new killers have to know play to defeat op survivors, the main attraction of this game are killers not survivors.

  • You lose your time, Devs just think of new survivors not killers, they that there aren't genrush this is not exist..

  • This game is too easy for survivors and they disconnected, came on, go to play other games.

  • Dc penalty is the best thing that this game have done, a lot of players in Xbox just why killers found them first they disconnected and left the team without possibility to win, they need to be punished ..

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1173175#Comment_1173175

    It's unrelated to the rank update error. We're working on a new matchmaking and ranking system which should help eliminate matches like this: https://forum.deadbydaylight.com/en/discussion/124795

    Yes , fixed matchmaking

    IMG_20200324_162049601.jpg

    This is not funny, genrush, perk survivors so strong, killers are the attractive of this game not survivors....

  • IMG_20200324_162049601.jpg

    Haha this game every day is more broken

  • This game is about killers, they have to be strong,

    Myers is ok.

  • @toxcitynacl said:

    https://forum.deadbydaylight.com/en/discussion/comment/1173875#Comment_1173875

    Aside from the insane hit boxes...yes the game is fine...generally speaking and you even got the toolboxes to become basically useless and before that you got the medkit add ons made useless and before that got BT ruined and before that DS...shall I go on?

    Haha toolbox sabotage a Hook in 2 seconds, you can do generator in less time, BT is strong I have 16 seconds to killer hit me, DS you are 1 minute immune if you get in locker, shall I go on?

    Hahaha I am main survivor and the game is broken for survivors you can do a generator in 12 seconds. Came on. You have 14 pallets per map , Do you want DBD easier?

  • Devs just read survivors comments, killers don't have to discuss. Please read the survivor rules book , so you can understand that the game is ok. Hehe

  • Game is for survivors, killer doesn't matter. The game in a few months will be called surviving by daylight. Haha I have played 2 years this game and nowadays is the worst time...

  • @Larikal said:

    https://forum.deadbydaylight.com/en/discussion/comment/1172229#Comment_1172229

    You must be mad if you think toolbox changes were buff for survivors in terms of faster repairing gens... Sure, you can repair 1 gen faster than before. But now you CANT repair 4 gens solo in 1:27 minutes. And before this change (even day before, i tested it) i was able to do 4 gens solo with 1 toolbox before killer even hit survivor (even if he was dumb and use like every single pallet he could), and before he get second hit one of other 2 free persons would finish last gen and i would almost instant open gate with quentin perk, and the chased one just run through that gate and killer didnt get even 1 hook in game. Now you cant do something like this, and games also lasts longer than before :P

    Just doing generators, is this funny for you?

  • Hahaha I have played DBD for 3 years in pc and Xbox, and I m sure that nowadays the game is broken for survivors , I had never seen genrush so strong 17 seconds to do a generator , came on , 2 seconds to sabotage a Hook. Pallets ow, and the old loops still live , I am main survivor and it is too easy escape that Devs need to do something to balance this game...

  • Main killers had a perk Vs genrush, it called Rui, so RIP . ... But Devs thought of new survivors but they did not think of new killers.... So DBD everyday lose main killers and players ...

  • @Stitch7833 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1172168#Comment_1172168

    i dont get your comment? i said ranks was a joke and your reply would seem like i stated otherwise. and yeah most survivors are red ranks because its too easy and it ruins the game for both sides, so much so this is the least i have enjoyed the game. this game is full of people complaining, that goes for both sides not just one. from your comment you seem like a triggered player tbh, however for me i enjoy the game less now ruin was taken out, survivor was so much more fun when ruin was a thing, it stopped every survivor hitting red ranks but there are alot of killer that relied on ruin too much and mixed with all the less skillful player when they come across skillful players they get mad. i hardly play the game myself atm, either side after 2+ years of being rank 1 on both sides its just not as fun having team-mates all hiding and never touching a gen getting boosted or playing killer and feeling pointless when playing a less viable killer on broken maps against swf that actually know how to play

    When ruin existed, the main objective was looking for ruin and broken it, it was funny because killer defend his ruin and survivors had a true challenge to break it. After generators... Nowadays survivors just do generators and cry when killers have noed because survivors did not break totems. I have PLAYED DBD for 2 years and today is the worst time for killers and game is broken for survivors.

  • A lot of main killers did the same since ruin and nurse were nerfed , I'm main survivor and it's to easy escape that I'm boring and today I download another game because DBD is broken for survivors, although survivors and Devs say that killers are strong and every day I can read a post asking for killer perks need to be nerfed

  • @Stitch7833 said:

    because doing one gen will really hurt you, kinda selfish how you leave people like me to do 3-5 gens each game when i can usually run the killer longer than everyone else in the damn match.

    Do gens.

    See a totem get it.

    see a chest get it.

    Can get a safe and optimal save get it.

    Dont leave the game for everyone else to do, if you as a survivor are doing everything else you can in the game then the killer isnt in the right rank. as you say survivor is so easy, which i agree. so much so i cant get team mates that can lead on a chase or even do gens they just hide and get saves because its easy BP and ranking through altruism. ranks are a joke.

    Hahaha a lot of matchmakings survivors are rank 1 or red but killers are green or purple rank, obviously they don't have the correct level to play Vs red ranks but the most of main killers left the game because survivors have a lot of advantages even they ask everyday for more nerfs haha. I'm main survivor and it's to easy escape since ruin and nurse was nerfed. And toolbox it takes 2 seconds to sabotage a Hook

  • Hahaha, shhhh you don't say nothing, main survivors and Devs still think that the game is easier for killers and survivors havr the world against them, I have said a lot of times it is too easy escape from killer since nerf ruin and nurse that I'm boring. Sometimes I help the killer to find me or give him one hook for free. But Devs say that there isn't genrush or help for survivors... You do it well

  • It Is ok, a lot of main killers stopped playing due to genrush, but Devs love survivors so you don't wait for a fixed to genrush because Devs and main survivors say that it isn't a problem... That are looking for what killer perk will be the next to nerf

  • do not say that it is a good perk because the main survivors will say that Devs have to nert it, remember Devs love survivors

  • Haha Devs just think of survivors, they don't nerf genrush even they think that genrush is not a trouble, I was main killer but I took a rest. There are a lot of games to play if Devs fixed genrush I will come back ..

  • Sorry but, what's the meaning of SWF?

  • @Irisora said:

    https://forum.deadbydaylight.com/en/discussion/comment/1166334#Comment_1166334

    Oh really? Play pig legion or even the new killer The deathslinger in rank 1 and face a SWF in 8/10 matches. Then you will know what everyone is talking about.

    Just played a match now and 2 gens pop in 30 sec... there was 2 survivors in each one with the new "nerfed" toolbox. Explain how is that balanced when you need to hook 3 times a survivor to kill him and eat a DS to at least get 1 kill because the only way to stop them is tunneling??

    Killers are forced to play toxic because the gen rush is insane with SWF. The ruin nerf did great damage to weak killers and the "nerfed" toolboxes are a joke. Like the new sabo... SWF teams with sabotage are back and are even more stronger now. Thanks devs..

    I have been games where 4 generators were don in 2 minutes and 33 seconds, came on. I'm rank 9 as a killer and I played Vs 3 rank 1 . This matchmaking and genrush don't help...

  • @Irisora said:

    I would prefer a buff to the low and mid tier killers instead. There are some killers that are literally unplayable. Like pig, leatherface, legion for example.

    Yes, it sounds good, in this way we can play with every killer.

  • @Karl_Childers said:

    So you are asking for the survivor objective to balanced around weaker killers. Ok, so what about those killers you named who you are getting 2-3K with now? That would become 3-4K. You think that’s balanced? A major issue with this game is the gap between strong and weak killers, as well as many killers using playstyles such as camping, tunneling, and slugging which would be massively buffed with any “genrush” nerf. There is no easy fix to any of this. You can be good with any killer though, the weaker killers just require more time and effort. Pick one and only play them for a while. I think too many people try to be like streamers jumping from killer to killer.

    I don't like tunnelling or camping.. I don't want 4K in all games. I also play as a survivor and I like to escape. but it is easier to play as a survivor, I try to learn where the pallets are and throw them to make time or on big maps take the killer to the side where there are no generators because I do not know how to loop

    Thanks for your time

  • @LetsPlayTogether said:

    There is no genrush. Stop this nonsense for gods sake. And yeah, if you cant "win" with trapper youre bad at it.

    I'd like you to say things that bring something to the game, no, just showing you have a big ego. advice or contributions. etc

  • @ad19970 said:

    But when you say there are killers that you can still do well with, then that would mean that they would become op when gen rush gets nerfed or not? I think the problem is that the game has too many weak killers. The devs need to improve the balance of many of the game's maps and make weaker killers stronger.

    You're right, this could be a good option, because I think I'm not the only one who would like to play with all the killers and enjoy with all

    Thanks for your time

  • @AddictedToMosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/1165671#Comment_1165671

    I can agree with that, but then we need to stop complaining about tunnelling and camping too.

    I don't like tunnelling or camping I don't like doing it , because It is annoying and I would not like to have it done to me, waiting 10 minutes as a survivor to play and getting tunneled is not good.

  • @ZoneDymo said:

    https://forum.deadbydaylight.com/en/discussion/comment/1165651#Comment_1165651

    Well serious question, do you enjoy it when you do 3 gens before anyone is downed and then get the other 2 shortly after while having DS, BT, Adren and an Exhaution perk ready?

    I dont run the meta at all myself but when gens go to fast.... I mean that removes so much tension and that means the match is just boring.

    All survivors have those skills and help them a lot ... they can use it but the worst or more insane perk is DS when they enter a locker in front of you you so you leave them and they start making noise while their DS lasts. I really only see patches to nerf killers ... Nurse , ruin, etc..

    Thanks for your time

  • @NullEXE said:

    Gen speed isn't so much the problem as is map sizes and layout. Survivors have it too easy to be safe a majority of the time, so there is no need to fear the entity in the trial that is there as a threat. Fixing the issue with Gen speed they are going to acomplish with re-doing the maps, and at the same time making them smaller.

    I think they would gain a lot by decresing the amount of pallets available to survivors as well, so then it becomes a resource the survivors have to be careful not to waste too quickly rather than "heh - havn't been to this part of the map yet = 5 more pallets"

    You are right, I have played games where the survivors already know where the pallets are and I am breaking them all in the game but when I have just broken 10 or more the generators have already been done or the last generator is on the other side of the map...

    Thanks for your time

  • @Aven_Fallen said:

    So doing Gens = Bullying? Cool.

    Can we stop to use those words when the other side is simply playing the game in a normal way? Thank you.

    Is making generators the sole objective of survivors? Wouldn't you like a secondary objective? I'm talking about bullying because when survivors do the 5 gen or 4 .. survivors that I never saw in play look for me and start with the lamp, DS, pallets, on front perk. etc. because they already have the game won. I am not an expert playing but several of my friends who played as a killer just play as survivors or other games because of the genrush or bullying

    Thanks for your time

  • @Orionbash said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164776#Comment_1164776

    Its only easy to escape against killers that are stuck in the down/BBQ/down mindset. I'm a solid survivor and killers still get their 4ks just by breaking the mold and trying new things/being creative.

    As a killer if you want to get 4 k you have to use Billy, spirit, buba or Myers because they are strong but of you try to use another killer is so stressful for killers the genrush and for survivors it is very easy... The main example that this game is for survivors are keys, if there is only one generator and three survivors the hatch comes out and the effort of the killer to try to fit into the game goes away and the survivors escape very easily. and I don't want to say that the first 3 generators are very fast to do.... Devs need to listen to community a lot of discussions are

  • @ClickyClicky said:

    Ruin is arguably stronger now for a number of killers. Admittedly it is weaker on killers like Trapper.

    A few killers use ruin, even is a week perk according to some blogs.

    Screenshot_20200317-211441.png


  • @Orionbash said:

    https://forum.deadbydaylight.com/en/discussion/comment/1164749#Comment_1164749

    Help survivors? What game are you playing? In the last 6 months survivors have got hit the hardest. No more instaheals/toolboxes. Balanced Landing. Sabo nerf. Breakable walls. All the new maps have loads of unsafe/useless pallets. Hooks everywhere.

    I swear that a killer's idea of a balanced match is whether or not they get a 4k.

    I am main survivor and it is too easy escape that is starting to be bored. Advantages to survivors Big maps, infinite loops, pallets so strong that the killer has to break, you can make 3 generators in 2 minutes, nobody wants to break totems anymore, before it was fun to find ruin, it was the first objective and then to make generators. Today survivors Just do generators a lot of games I must chase the killers in order to have fun running from him because so fast that the generators are made that sometimes you escape and the murderer never saw you. And the worst thing is that before to be rank 1 as a survivor it was a true challenge. today anyone can be just for repairing generators. I love this game and I buy everything that comes out, but if it continues like this I will look at other games.

  • I agree with you the worst patch was nerfed ruin. This perk balanced the game but nowadays all patches are to help survivors I have not seen a nerf to a skill of survivors ... after the ruin began the problems of long waits and bad matches ..

  • Te perfect punishment for not doing totems jaja

  • Freddy is ok, he needs to hit you two times to hook you, what do you want that killer hit you 3 o 4 times to hook you???

  • Hahaha really it's to easy escape from the killers and genrush is too strong and u say that this game helps the killers hahaha

  • Every day are less killer and devs just help survivors haha

  • Jaja yes every fixed helps survivors

  • Yes, I don't use totem hability because totem appear in front of survivors or next to a generator, I believe that it would be better if killer choose the place to put his totem. As tramper with his tramps. In this way it would be a new challenge for survivors.

  • @VigilStrange said:

    The run on sentence that is that post is rough to get through, but I think I've managed to decipher it...

    The changes to Hex: Ruin did not kill the game. Are there less Red Rank killers because of it? Possibly. Only the game devs have those stats. In truth there are SEVERAL reasons for why there could be less red rank killers(Again, no evidence is out there support that assumption). Ruin in all likelihood is not at the top of that list.

    I won't, and honestly can't list every possible reason. But thinking that Hex: Ruin was literally the only thing holding DbD together is just ridiculous. Yes, some killers could have quit because of the change, but that doesn't kill DbD. Bad match making could cause some killers to quit, but it also affects survivors, so that is also only circumstantial.

    DbD is not dead. The vocal minority will continue to complain, and bemoan everything the devs do. When something they don't like gets fixed, then someone else will step up and find something to complain about. If tomorrow Match making was perfect, and Ruin was restored to it's former status, you might step down, but someone else will come up in your place and say that survivors being able to crouch is OP, and getting rid of that will also stop teabagging, so it should be removed.

    Making theoretical statements based on feelings, as if they were empirical statements, does zero good to helping the game.

    Thanks for your comments I just want to know what the community think. But If you talk about statistics, the ruin was the most used perk by the killers in 60 percent of the games and what do you think if most players use a perk, the best decision was to remove it? For me that is a mistake, if my client buys a product more than the other one I try to work on those who do not buy and leave as they are those who do buy.

  • @BulletsNonstop said:

    https://forum.deadbydaylight.com/en/discussion/134722/the-devs-killed-the-game-the-worst-mistake-they-made

    You do realize they HAVE to gen rush to make it out right? You do realize there are Moris that rob people of their 3rd hook right? You do realize Survivors need to have a realistic chance of escaping after cooperating like their supposed to right? You do realize that one person that gets tunneled or camped doesn’t get that many points at the end of a match right? It’s not meant to be stressful as a killer just because you don’t get all 4. you’re not going to die. It’s so easy to accrue massive amounts of points as killer as long as you’re interacting with survivors. Are you telling me you aren’t even finding people? Or ######### is the problem?

    Thanks for your comments I just want to know what the community think, but it's very easy to escape I know lupp Very well and I want a true challenge before the ruin fixed the game was more funny.

  • I am rank 1 as a killer but It is stressful, always three generators in 2 minutes but at the end I can win since the ruin was nerfed the game is boring for survivors and stressful for killers

  • Hahaha no More Rushers , i am rank 1 as a killer AND always 3 generators un 2 minutes came on

  • IMG_20200211_025459403.jpg

    Survivors need more help to win hahaha came on I'm main survivor and the game is broken in favour of survivors. The killers need a perk that can stop the Gen rush

  • IMG_20200211_025459403.jpg

    Yes, survivors have a lot of advantage it's too easy escape than it's starting to be bored.

  • IMG_20200211_025459403.jpg

    Yes, survivors always win, this game is broken.

  • IMG_20200209_233815741.jpg

    Survivors without ruin and baby killers Vs main survivors, the game is broken since the ruin was fixed

  • It's clear, survivors win so easyily that a lot of main killers don't want to play . I believe it is the main reason of bad matchmaking and long time to find a game, I'm main survivor and it's to easy escape that I'm starting to get bored. since the developers removed the ruin the game is no longer the same

  • I'm agree, it's so easy to escape that I have to find the killers and try to play with them, while my friends or other players do generators, I believe that developers have to help the killers, really they are terribles

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