Avatar

chemical_reject

chemical_reject

About

Username
chemical_reject
Joined
Visits
2,563
Last Active

Comments

  • RuneStarr said:

    @CallMeRusty420 said:

    @RuneStarr said:
    The real solution to this crisis?
    Sexually objectify EVERYONE.

    David got his topless look
    Trap Daddy got booty shorts
    Wraith got his Bukkake cosmetic

    There are others of course, but not nearly enough. Equal rights to objectify all genders for both survivors and killers.

    Now we need a bikini Hag, a Lingerie Huntress, and a thong Spirit. Sexual Objectification for everyone!

    We've got a few Hag Booty cosmetics already, plus her tiddie has been out forever. Nurse however, needs some Bikini action (keep the bag on idc)

    U did not screenshot the hags behind XD I'm ######### dead.
  • Utna said:

    @chemical_reject said:
    If they did a timer they'd have to make it stop if the killer was (insert fair amount of distance) away from the hatch otherwise killer would just sit on hatch and let the timer go. ( if the gates were not powered and it was one of those "only 2 gens done" game. 

    You're right that's a tricky situation too. In that case, why not removing the hatch grab completely ? Survivor would have (let's say) 4 minutes to find the hatch and leave, before the killer has a chance to close it for ever ; but at least there would be no more hatch stand.

    But I could see how killers would say that's a free escape lol
  • If they did a timer they'd have to make it stop if the killer was (insert fair amount of distance) away from the hatch otherwise killer would just sit on hatch and let the timer go. ( if the gates were not powered and it was one of those "only 2 gens done" game. 
  • I've been coming across some people not hanging on the hook for a little bit. Like I get it,  it seems like I'm not coming for u, but if I'm on a gen I wanna either get it completly done or atleast kinda done before I come for the save. I count to 10 and start heading that way (maybe even 15 if the gens like 95%). 

    Otherwise (if I'm playing solo) more often then not it's all 3 of us running in for the save and a random Claudette gets it and wastes time I could have been doing gens. 

    Don't get me started on if I suspect killer has BBQ&CHILI. Then I have to either A) crouch behind the gen I'm doing if it's angled right or B) do the fake out run one way and mind game another (or did I?) trick. Give me time to let the killer perimeter sweep and maybe go after someone else so I can get a safe save (and maybe a quick heal!).

    And if the killer camps some people just suicide. Which is dumb because they are basically rewarding the killer and punishing the other players. But that is neither hear nor there. 
  • fcc2014 said:
    @chemical_reject the forum is super negative today. People need to chill out about this killer.i may need like a week break when the ds nerf comes. The crying survivors vs the circle jerk killer celebration is going to be ugly.
    Yea I've noticed that to. I've stayed in the wishlist section more then the general discussion because of all the butt hurt negative people 
  • Bump.....and idk why anyone had to bring up spawning locations in a completly unrelated thread....
  • It's not a BAD thing per say, it's just unfun for both the killer and survivor just like looping is unfun for killer and survivor 
  • So gravity has no effect on the breasts on your planet? strange, because here on Earth breasts ARE effected by gravity and are able to move around. They aren't motionless lumps of flesh for god's sake. Also, character sexualization is going to happen NO MATTER WHAT! It's happened to the Nurse, Hag, Huntress, and Pig. So just stop crying about things that will happen no matter what you say or do about it. Your SJW standards are UNWELCOME here.

    I'm not disagreeing with u at all but I laughed when u included the pig in that catagory. I see NOTHING sexualized about the pig lol. She's all hunched over with a trench coat on.
  • I love seeing this at the top  :)
  • fcc2014 said:

    @chemical_reject said:
    @Vietfox @fcc2014 at first I wasn't sure but this HAS to be a troll.

    This is all bullshit who cares about this person and their bait.

     yea I don't care at all. And I commented before I read the entire and thread and found out it was a "planned attack" (poorly planned and sad if u ask me)
  • Michiko said:
    I shouldn't have to turn my messages off and not get a chance to make new friends just because some people like to act like children and send hateful messages. Now having said that I don't give a ######### what some anon stranger says to me. But I've met some really great people because they sent me sugary messages after a match instead of the salty kinds. 
    Well, lucky you. Maybe one day I'll meet some "sugary" message senders.
    Omg there few and far between but the ones that go out of their way to be nice seem to be great people to play with :) maybe don't wait try being the person sending the sugar. I have. Some killers are even surprised. I'll say somthing like GG scary killer ect and the killer is shocked because he was expecting a hateful tirade 
  • I shouldn't have to turn my messages off and not get a chance to make new friends just because some people like to act like children and send hateful messages. Now having said that I don't give a ######### what some anon stranger says to me. But I've met some really great people because they sent me sugary messages after a match instead of the salty kinds. 
  • @BROWN so ok I disagree with it first point 1) because her "beasts bouncing" is just game physics. It wouldn't look right if they didn't move (like the characters hair and clothes) 

    2) saying that the new killers trailer looks like a snuff film is a little much. And I do understand that some Asian women suffer from domestic violence BUT that's a world wide issue. Yes the new chapter does seem Asian themed but I'm pretty sure the Devs were not trying to exploit the the "fear of women" (I'm not even gonna say asian women because once again that's a problem that doesn't have borders.)
    The lore for the spirit is fine. It let's u see the WHY of her becoming a vengeful phantasm. Don't like it? Don't play games rated M (I heard Civ 5 was good?) 

    And last but not least......the clown has an add on that's actually called "porntape" where was ur outrage then @BROWN?? If the clown was female would u have ran to the forum and created an account JUST to voice ur disapproval ?
  • maybe they could do 4 perks and a dedicated hex slot
    But then I guess they'd have to make the dedicated hex slot ONLY hex perks but allow the "regular perk slots" to equip hex perks. Otherwise you'd be choosing ruin and not be able to use other hexs
  • maybe they could do 4 perks and a dedicated hex slot
  • but shes a lisceneced killer! jk

    I DID think of the angry princess (from 13 ghosts) when I first saw her. 
  • I like the killer lore and it would be a great reason for a new snow map. Some of the perks are not great and wouldn't be received well but I'll focus on the ones I did like.  

    The killer perk pallet sabotage sounds fun. I think the numbers are a little high. Like tier 1 could be seeing pallet auras in ur terror radius, tier 2) 1 pallet will break and not stun.....tier 3) 2 pallets ext.

    I like parkour expert but the numbers do seem a little high especially if there's no cool down. Cuz I can see the loops it would open up on drops where stairs are kinda close to the hole (I thought of the boat in the swamp). 

    I couldn't really finish reading the survivors lore, it didnt pull me in like the killers did, but I thought the survivors didn't correspond with the killer (excluding the licensed characters)


  • I don’t mind trying helping this get more views! It’s much needed!
    Thank u and sorry about the double tag. I didn't see that fcc already roped u in lol
  • Vietfox said:
    Orion said:

    Why didn't they leave?

    I don't leave until i make sure everyone is safe or at least there's a chance to save them if they are hooked/being chased.
    Also: not leaving doesnt justify the use of the lag switch exploit
    I don't leave either. I try to save or if the killer is camping at least give them the chance to kobe lol
  • Yes absolutely. I'd rally for a fix to help colorblind people even if it postponed any future content. Gamers unit for our color blind comrades!!! @Nickenzie @Vietfox @PinkEricka help out?
  • This is a new David comment.


    It is uncomfortable.



    the epitome of toxic masculinity as well.  the picture may as well be pornography.
    Lmao....... I'll leave the rest up to the imagination 
  • Vietfox said:
    Master said:

    I lobby dodge survivors who do that btw.

    You lobby dodge ready check spammers, yoy lobby dodge swf, you lobby dodge cause it's tuesday...
    Lobby dodge simulator. 
  • @ProfoundEnding said:
    Generally the Survivor and Killer don't match. So I wasn't really expecting an oriental survivor if the Killer had any Asian influence.

    People can't be Oriental. Only things like rugs and lamps can be.

    Lmao u said it before I could. 
  • @fcc2014 said:

    @chemical_reject said:
    No. If anything PLEASE increase male sexual objectification. I want tightey whitey Dwight dammit!!!

    The man wants to objective the ######### out of Dwight!

    Who doesn't

    I've never been one to lust over a cartoon or animated character but I want me some dwight. I'd take him to a locker anytime. 
    Honestly I think he's a little ball of anxious sex appeal 
  • @fcc2014 said:

    @chemical_reject said:
    No. If anything PLEASE increase male sexual objectification. I want tightey whitey Dwight dammit!!!

    The man wants to objective the ######### out of Dwight!

    Who doesn't

    I've never been one to lust over a cartoon or animated character but I want me some dwight. I'd take him to a locker anytime. 
  • Nickenzie said:
    No. If anything PLEASE increase male sexual objectification. I want tightey whitey Dwight dammit!!!
    I just want more diversity for both sexs. Maybe a buff woman that's almost as strong as David? If not, stronger than David? I wanna see a goth Nea! Etc... etc... etc...
    Goth everybody tho. I'd love to see goth kate and goth jake as well.
  • No. If anything PLEASE increase male sexual objectification. I want tightey whitey Dwight dammit!!!
  • @chemical_reject said:
    Nightmare247 said:

    @Vietfox said:

    1 - remove the hatch

    2 - nerf ds, sc
    
    3 - nerf looping
    
    4 - make other killers as powerful as (or close to) the nurse.
    
    5 - make gens to take longer to repair (or gather pieces to repair them)
    
    6 - remove SWF
    
    Don't you see a big flaw if all of these ideas became real?
    
    I personally find it funny when someone asks for all this and yet makes fun of survivors by saying they want ez matches.
    
    PS: feel free to add more of these suggestions if you think they have been proposed often.
    

    Disclaimer: i've already said that swf needs a especial treatment and some small tweaks would be needed in the game.

    Let me tell it to you straight as a Killer main...Also as someone who has time in this game and understands both sides.


    * The Hatch is broken, no doubt about that. There would not be 3+ hour standoffs (according to some people) if it was not. There needs to be a mechanic in place to fix this. I am not sure what that is though. I liked the idea of closing the hatch, but I don't like the fact that you have to complete a generator to reopen it. Being a Killer, I think the person who holds the power should not be the survivor in this case. I am the big bad scary guy who holds the weapon, I theoretically should win. With that said I completely understand teammates who all die and that is your only escape for the hope that fits in the lore. You are a survivor being punished for others not doing well. What if there is a mechanic that is a grab only action in the hatch area (2m maybe slightly larger) that the killer wants to give the survivor a fighting chance and puts the weapon and skills away. The killer can only grab, but no survivor animation for jumping into the hatch is needed. The killer can grab without downing the survivor but gets to go carry the survivor to the hook. On the other hand, a skill check pops up on the Survivors end with a very narrow hitbox (remember you should be afraid you are staring the killer down) to dodge and escape. All other play is normal. This should give both sides a fair opportunity.

    • DS - The get out of Jail free pass does need to be nerfed. I really did enjoy the suggested changes to DS and would like to see that made. (Basically, DS could be run as many times as you like, but doing so puts you in an unhealable injured state). I think this would be an interesting change, but I am unsure how this would impact both sides. The other thing it could do is just stun a killer in place with the survivor on the shoulder. This could allow the survivor to escape and could be used multiple times too, but not an instant escape. It would increase the use of Iron Grasp or Agitation for Killers but would be a different idea for DS altogether.

    SC- Don't touch this at all. It is a great perk it is fine the way it is. They do need to get rid of instant heal add-ons for medkits, but that is a different discussion. SC is a delay. If a survivor is using SC and healing themselves that is one less survivor that is not on a generator. Maybe it needs to be changed a bit...remove the item use buff but the speed is great to keep it.

    • Looping is bad. I want a survivor to escape. Part of the fun of this game is the chase and sure I may get triggered if I lose someone, but that is part of the game, but we cannot remove looping until we have something else in place to allow the game to progress. I would love different obstacles. Maybe things survivors can slide/roll under, but we definitely need more things to break the line of site. The Corn in Coldwind is great, the tall cars in Autohaven make the line of site breakers. The more unique line of site breakers would be a huge improvement. The other thing is maybe making the maps auto-populate. Keep the key buildings there, but don't make the maps as memorizable so I know that if I turn this corner I know pallet X is here, and window is to the left. Lery's has too many windows so even generating a random boarding window feature would be great. Just something to mix up my chases a bit.

    • I like the Nurse, I don't play her, but I like her. However, the reason she is as powerful as she is is that she breaks the core escape mechanics of the survivors. The pallet drops and the looping jukes. I love her ability. I think that if the maps are changed and fewer opportunities to the loop are improved then she can have some minor adjustments. Maybe get rid of the multiple blink add-ons and make it somehow that she cannot move through something...Could be wood, could be pallets. Just something to add a bit of a challenge to her, but allows the survivors an honest chance to escape besides running back into her pathing.

    • When I play survivor for dailies I hate doing generators. That said I am not good at looping etc. I would hate for Generators to take longer. It is some of the most boring parts of this game. Now, that said there could be the killer a perk that shows if 2 or more survivors are on the same generator. Maybe a glow maybe White in color from anywhere on the map. This would prevent some "gen rushing" (I hate the term - this is the survivor's objective in the game) but it may make camping a better strat for some killers if they ran this perk. I hate ruin, but I see it is valuable to players. I think ruin is enough, but they really need to fix the hex system. I would like the killer to get stacks based on the hex perks they run, they can see the hexes and like the trapper/hag they can light the hexes as they choose. They could run ruin last they could run it first thing. It is up to them. NOED would be the only one that they don't control. Once the hexes are placed they lose the ability to see the hexes.

    • SWF is fine. I was playing before SWF was a thing and lobbies were terrible. It would also kill the game. There does need to be something to repair the game though that has never been implemented. I say repair because this game was built with survivors having very limited knowledge of the others. There is a major reason there is no voice chat built into the game. So one adjustment I would make is that until the Killer is back in the endgame lobby all his perks are completely invisible to survivors. This prevents that information being spread to teammates and placing the killer at less of an advantage and rendering a perk like NOED or Blood Warden almost useless. I also suggested a 5th perk for SWF teams. When triggered it would not alert the killer (maybe even not alerting the killer post game), but allows killers to select from 1 of 5 predefined, NOT TEACHABLE, NOT AVAILABLE IN BLOODWEB perks that are just given to each player. Those were things like A BP multiplier, something to randomly reduce pallets, or increase blocked windows, generator regression (when kicked) by 5-10%...etc. Things that a killer/survivor will not notice drastic changes to know there is a SWF Team.

      So while some Killers may make these requests, please remember for the past 12-18 months killers have been stomped on by survivors. Killers were just not intimidating enough so survivors would flashlight save, pallet slam, and not be concerned about doing their objective basically bullied. I understand many of the arguments - discussions, but remember, many survivor requests have been met.

      Wall of text much. Didn't even attempt to read. Use paragraphs

    Commenting to increase you comment number much? Don't care much.

    Nope. My comment number is fine. I'm just trying to be helpful. If u want people to read your ######### posts, make them more appealing than a wall of words. 
  • fcc2014 said:

    @Vietfox said:
    fcc2014 said:

    @Vietfox said:

    Boss said:

    Can you give a source where you created a poll where Killers gave you their most preferred change?
    
    Cause right now, i just believe you saw 3-5 loud-mouthed complainers and thought: "Yup, this is the majority."
    

    Read the tittle

    We have multiple posts about all of these proposed changes. The trapper got buffed, The wraith in this patch is getting buffed, Freddy in the future, DS is going away once they have the animation, survivors got an exhaustion nerf.

    Most of the top posters on this forum are the biggest complainers about killers getting the short end of the stick. Guess what maybe you are not all that good at the game? How is it other killers get and maintain rank 1 season after season and still get 3-4k per match. Admit the truth they are just more skilled than you are. I play survivor and killer. As killer in high ranks I get 3-4 per match but run in to highly coordinated swf groups and still walk out with 2 kills. Stop crying you are Embarrassing go play something else..

    I pretty much said the same as you in another post, just dont remember which one.

    I won't name shame them but they are biggest friggin babies i have ever seen.

    No need. They Shame themselves with their salty butt hurt posts. 
  • @Vietfox said:
    1 - remove the hatch

    2 - nerf ds, sc

    3 - nerf looping

    4 - make other killers as powerful as (or close to) the nurse.

    5 - make gens to take longer to repair (or gather pieces to repair them)

    6 - remove SWF

    Don't you see a big flaw if all of these ideas became real?

    I personally find it funny when someone asks for all this and yet makes fun of survivors by saying they want ez matches.

    PS: feel free to add more of these suggestions if you think they have been proposed often.

    Disclaimer: i've already said that swf needs a especial treatment and some small tweaks would be needed in the game.

    Let me tell it to you straight as a Killer main...Also as someone who has time in this game and understands both sides.

    1. The Hatch is broken, no doubt about that. There would not be 3+ hour standoffs (according to some people) if it was not. There needs to be a mechanic in place to fix this. I am not sure what that is though. I liked the idea of closing the hatch, but I don't like the fact that you have to complete a generator to reopen it. Being a Killer, I think the person who holds the power should not be the survivor in this case. I am the big bad scary guy who holds the weapon, I theoretically should win. With that said I completely understand teammates who all die and that is your only escape for the hope that fits in the lore. You are a survivor being punished for others not doing well. What if there is a mechanic that is a grab only action in the hatch area (2m maybe slightly larger) that the killer wants to give the survivor a fighting chance and puts the weapon and skills away. The killer can only grab, but no survivor animation for jumping into the hatch is needed. The killer can grab without downing the survivor but gets to go carry the survivor to the hook. On the other hand, a skill check pops up on the Survivors end with a very narrow hitbox (remember you should be afraid you are staring the killer down) to dodge and escape. All other play is normal. This should give both sides a fair opportunity.

    2. DS - The get out of Jail free pass does need to be nerfed. I really did enjoy the suggested changes to DS and would like to see that made. (Basically, DS could be run as many times as you like, but doing so puts you in an unhealable injured state). I think this would be an interesting change, but I am unsure how this would impact both sides. The other thing it could do is just stun a killer in place with the survivor on the shoulder. This could allow the survivor to escape and could be used multiple times too, but not an instant escape. It would increase the use of Iron Grasp or Agitation for Killers but would be a different idea for DS altogether.
      SC- Don't touch this at all. It is a great perk it is fine the way it is. They do need to get rid of instant heal add-ons for medkits, but that is a different discussion. SC is a delay. If a survivor is using SC and healing themselves that is one less survivor that is not on a generator. Maybe it needs to be changed a bit...remove the item use buff but the speed is great to keep it.

    3. Looping is bad. I want a survivor to escape. Part of the fun of this game is the chase and sure I may get triggered if I lose someone, but that is part of the game, but we cannot remove looping until we have something else in place to allow the game to progress. I would love different obstacles. Maybe things survivors can slide/roll under, but we definitely need more things to break the line of site. The Corn in Coldwind is great, the tall cars in Autohaven make the line of site breakers. The more unique line of site breakers would be a huge improvement. The other thing is maybe making the maps auto-populate. Keep the key buildings there, but don't make the maps as memorizable so I know that if I turn this corner I know pallet X is here, and window is to the left. Lery's has too many windows so even generating a random boarding window feature would be great. Just something to mix up my chases a bit.

    4. I like the Nurse, I don't play her, but I like her. However, the reason she is as powerful as she is is that she breaks the core escape mechanics of the survivors. The pallet drops and the looping jukes. I love her ability. I think that if the maps are changed and fewer opportunities to the loop are improved then she can have some minor adjustments. Maybe get rid of the multiple blink add-ons and make it somehow that she cannot move through something...Could be wood, could be pallets. Just something to add a bit of a challenge to her, but allows the survivors an honest chance to escape besides running back into her pathing.

    5. When I play survivor for dailies I hate doing generators. That said I am not good at looping etc. I would hate for Generators to take longer. It is some of the most boring parts of this game. Now, that said there could be the killer a perk that shows if 2 or more survivors are on the same generator. Maybe a glow maybe White in color from anywhere on the map. This would prevent some "gen rushing" (I hate the term - this is the survivor's objective in the game) but it may make camping a better strat for some killers if they ran this perk. I hate ruin, but I see it is valuable to players. I think ruin is enough, but they really need to fix the hex system. I would like the killer to get stacks based on the hex perks they run, they can see the hexes and like the trapper/hag they can light the hexes as they choose. They could run ruin last they could run it first thing. It is up to them. NOED would be the only one that they don't control. Once the hexes are placed they lose the ability to see the hexes.

    6. SWF is fine. I was playing before SWF was a thing and lobbies were terrible. It would also kill the game. There does need to be something to repair the game though that has never been implemented. I say repair because this game was built with survivors having very limited knowledge of the others. There is a major reason there is no voice chat built into the game. So one adjustment I would make is that until the Killer is back in the endgame lobby all his perks are completely invisible to survivors. This prevents that information being spread to teammates and placing the killer at less of an advantage and rendering a perk like NOED or Blood Warden almost useless. I also suggested a 5th perk for SWF teams. When triggered it would not alert the killer (maybe even not alerting the killer post game), but allows killers to select from 1 of 5 predefined, NOT TEACHABLE, NOT AVAILABLE IN BLOODWEB perks that are just given to each player. Those were things like A BP multiplier, something to randomly reduce pallets, or increase blocked windows, generator regression (when kicked) by 5-10%...etc. Things that a killer/survivor will not notice drastic changes to know there is a SWF Team.

    So while some Killers may make these requests, please remember for the past 12-18 months killers have been stomped on by survivors. Killers were just not intimidating enough so survivors would flashlight save, pallet slam, and not be concerned about doing their objective basically bullied. I understand many of the arguments - discussions, but remember, many survivor requests have been met.

    Wall of text much. Didn't even attempt to read. Use paragraphs
  • I don't think it'll be to long before we have it. I know I give the devs a hard time about how long the clown took and all the Sony BS but this update isn't as big and honestly I think the micro transaction store was why it took forever to come to ps4. 
  • It was just an elaborate troll I guess lol
  • Tsulan said:
    Freddy anyone? No? Ok then...
    I tried to point that out but was told it was different because it was the survivors whining? Idk I didn't see their argument 
  • @RSB and @ZombieGenesis defenders of the butt hurt unite!
  • RSB said:

    @chemical_reject said:
    ZombieGenesis said:

    @chemical_reject said:

    Yea everything I've read that's negative about this new killer sounds like, "whaaaaaa I didn't get a 4 k in the 2 matches I've played so far. This killer sucks. Survivors OP"

    This just shows you haven't been reading any of the threads discussing the killer. You're just jumping onto threads and whining like a standard survivor main. In other threads people are actually discussing her ability intelligently and reasonably. Two things you and good old Senzu know nothing about.

    There's literally a thread titled "another chapter,  another bad killer." Ur point is moot

    "There is one thread called X, so your argument is invalid, because reasons"

    Yes I could take the time to go thru and find every knee jerk reaction thread crying about the new content that's been on the PTB for a couple hours BUT it's not worth my time or energy to prove u wrong. 

    Yes there may be "intelligent conversations " but u don't see me comment on them....because their not whining. I've commented and called out the whiners who need to just play the game and get better just like I will comment and call out the survivors when they start whining about the spirit being OP before they learn how to counter her. 
  • Yeah, because I can't type while I wait for a lobby to load. Solid logic you got there. As usual, providing nothing of use to the world around you. Good job. I'm through responding to you so, please, do me a favor? Forget I exist.

    Yes please go back to those "intelligent conversations" 
  • @White_Owl said:
    Exqueeze me? Where do you find sexy female characters? The only two almost naked are [BAD WORD] dead and creepy af.

    Any port in a storm lad

    Haha I died reading this XD
  • @chemical_reject said:
    Yea everything I've read that's negative about this new killer sounds like, "whaaaaaa I didn't get a 4 k in the 2 matches I've played so far. This killer sucks. Survivors OP"

    This just shows you haven't been reading any of the threads discussing the killer. You're just jumping onto threads and whining like a standard survivor main. In other threads people are actually discussing her ability intelligently and reasonably. Two things you and good old Senzu know nothing about.

    There's literally a thread titled "another chapter,  another bad killer." Ur point is moot
  • Peanits said:
    Take my upvote!

    Calling something overpowered after playing against it once it not good feedback. Chances are it's not goinggto be as bad once you're used to it. There was a time when the Wraith was considered OP because people hadn't learn how to counter him.
    Or what happened to freddy. 
  • SenzuDuck said:

    @Vietfox said:
    chemical_reject said:

    I don't get it. The killer has been playable for what, 2 hours?  If the nurse is the "best killer" but tames hours and hours  to get to that level, then why are u crying about how "bad" this new killer is. Besides it's the PTB, calm TF down. If u want ur ez free kill then go play braindead billy. 

    People who rate stuff when has been just released arent trustworthy. Not gonna name them but i was actually expecting it from them xD

    Killer mains would rather have an op killer for two weeks that gets nerfed than have something that's fun and balanced.

    I like the ability it's fun to play with and against and don't mind the perks I think she'll be good by killers that actually play the game and not those that sit on the forums for hours complaining about balance.

    Yea everything I've read that's negative about this new killer sounds like, "whaaaaaa I didn't get a 4 k in the 2 matches I've played so far. This killer sucks. Survivors OP"
  • Vietfox said:
    I don't get it. The killer has been playable for what, 2 hours?  If the nurse is the "best killer" but tames hours and hours  to get to that level, then why are u crying about how "bad" this new killer is. Besides it's the PTB, calm TF down. If u want ur ez free kill then go play braindead billy. 
    People who rate stuff when has been just released arent trustworthy. Not gonna name them but i was actually expecting it from them xD
    Oh yea. It didn't suprise me in the least. 
  • For real. Makes me think that all the map scouting and the screenshots of paintings in game was just a big straw grasp red herring lol
  • Orion said:

    @chemical_reject said:
    I agree. Yes it will suck that u basically wasted a perk slot but it's RNG. Really no different than a survivor spawning next to ruin. Yea it sucks but better luck next time 

    The two situations are not comparable, at all.

    It's RNG unless someone plays an offering. Yes it's pretty much the same thing. 
  • I was really hoping for a new farming perk lol like WGLF but for exp. 
  • Orion said:

    @brokedownpalace said:
    @Orion

    What does one thing have to do with the other? So because problems already exist then it's fine when they create new ones? That's basically what you're saying.

    I know this is a challenge for you, but can you, just for one second, stop looking at literally everything through the lense of survivor vs killer? 

    My point is that a perk becoming useless on a small fraction of maps is a non-issue.

    I agree. Yes it will suck that u basically wasted a perk slot but it's RNG. Really no different than a survivor spawning next to ruin. Yea it sucks but better luck next time 
  • SenzuDuck said:

    Maybe learn the killer instead of moaning lmao.

    Their bitching for the sake of bitching. Honestly it doesn't matter what killer came out or what the ability is. They just wanna belly ache about SOMTHING. 
  • I don't get it. The killer has been playable for what, 2 hours?  If the nurse is the "best killer" but tames hours and hours  to get to that level, then why are u crying about how "bad" this new killer is. Besides it's the PTB, calm TF down. If u want ur ez free kill then go play braindead billy. 
  • Lol where were u when shirtless David came about?
1 … 6 7 8 9 10 … 18