chase131119
chase131119
About
- Username
- chase131119
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Comments
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Then SWF would NEVER get a game, they'll never add it (and they never should).
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Excuse me? You should have took a picture of it!
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@Thypari said:
https://forum.deadbydaylight.com/en/discussion/comment/1417777#Comment_1417777
Wait how does Stridor even work when Iron Will reduces noise by 100% ?! If noise is now 0. You could have a perk that multiplies cries of pain by 100000000000000000. And it would still be 0.
Well... because it's additive and not multiplicative...
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BT by a long shot.
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If the devs took away me being able to see my teammates ranks before the match starts because I'll dodge, you're not allowed to see who is SWF because you'll dodge.
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@Buttercake said:
Useless banned just for this thread? Camping isn't against the rules of play...Don't understand...😢
Why do you believe that? Don't make assumptions.
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The devs said it will appear 6 to 12 months after their respective rifts.
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What Peanits said, a lot of survivors don't want to spend 5 minutes in a queue just to farm.
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Kate or Yui
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Run Iron Will? Great, I can get by that.
So... what do we do when she runs stridor? Run two iron wills?
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I wanna steal and cuddle the baby so much uwu
But no, the devs have said something to my knowledge.
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3 mercys a day? If you're crashing 3 times in a day you shouldn't be playing the damn game.
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It's a better idea than a FNAF chapter, I say go for it!
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There's people that genuinely believe that iri head is okay? Jeez...
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Dude, please send a video of that! I play on PS4 so I can't do it for myself but I really want to see!
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I find it 10x easier to rank up as killer than survivor, but apparently I'm the odd one out.
Many people find survivor much easier to rank up on.
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I'm glad that everyone can agree that pig has the best stun noise.
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Honestly the definition is kinda iffy in some places, but if a player is forced to DC to end the game based on another players actions then that is holding the game hostage. An example of this is when a killer traps the last two survivors in a room where they can't leave, and are forced to stay there until they DC
I believe it is also holding the game hostage if survivors hide for a really long time without attempting to do the objective. There is no set time limit on how long that is.
If a killer traps a single survivor to be killed by EGC, but it is before EGC is activated then that is holding the game hostage I believe a dev has stated before. I'd say that trapping a survivor in the corner at the beginning of the game saying "EGC will kill them eventually" is holding the game hostage for that survivor, even though it will end at some point.
Slugging a survivor the entire bleedout timer for no reason but to be a dick is not holding the game hostage. (But i wish it was)
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Well... Nea's skin isn't a legendary skin so...
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If you purposely run them to ruin a players game or multiple players' games, then yes it is toxic.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1409899#Comment_1409899
@Aven_Fallen wasent rude to you and actually made a point and you replied with "right. Smoke some more buddy"
@HuntressMain made a good point and you just accused him of being an entitled survivor main
How is that not rude?
Agreeing with you, this thread has been people making valid points and then they're thrown out with rude and passive aggressive comments.
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Flashlight saves is probably one of the most skillful things that a survivor can do, I believe it should stay. It's the killer's fault for being flashlight blinded when picking up a survivor.
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Dodge the lobby if you don't like what items they're bringing.
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I don't see a problem, perhaps this game isn't for him or for any 12 year old for that matter.
If he's going to get upset over tbagging... oh my goodness he's going to have a mental breakdown about some of the other stuff in this game.
Agreed, it's a dick move but you shouldn't get too upset about it.
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Amazing! Completely amazing!
Sure, Bubba can still camp like a beast but he just can't hold his chainsaw infinitely anymore.
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PTB is only on PC, you'll have to wait until it's live if you're on console.
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Woah! I didn't even notice.
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I agree!
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No, he got a straight buff.
He got a nerf to his facecamping potential.
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DS isn't an anti-tunneling perk stated by the devs.
Whether you disagree with them or not is up to you, but oh well.
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From what I saw, it doesn't look like it'll overheat so quickly that it'll be like Nurse.
Can't comment on his addons, but I'm really excited to play these two!
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It was already fixed in today's hotfix.
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Always happens to me, sometimes I get zero and sometimes I get 3 (an extra one from brown mystery boxes).
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/167490/lets-talk-about-noed
Anyone who doesn't agree with you is wrong. And I mean that. Not only are they wrong, they're just bad players.
https://forum.deadbydaylight.com/en/discussion/comment/1403189#Comment_1403189
Devour hope? A second chance perk? A perk that takes SO much work, AND luck, to even use properly? LOLOLOLOOOOOLLLLOOLOLOLOLOOOOOOOLOLOOLOLLOOL
He wasn't calling Devour Hope a second chance perk, he was simply saying that it's stronger than any perks that survivors have.
Not saying I agree with him, but you missed what he was saying.
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I can understand Clown and Doctor, because they screw with your screen and screaming and stuff it can be quite annoying at times to some people
But I don't understand the other characters.
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@ATerribleBilly said:
@chase131119 What's this then? https://deadbydaylight.gamepedia.com/Anti-Haemorrhagic_Syringe I know it isn't exactly "instant" anymore, but it's still annoying.
It isn't an insta-heal, so...
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@Mozzie said:
The way you describe your grievance with mori's is as if this is an actual competitive game. It isn't. Very little in this game is balanced, for killers and survivors alike. The same argument can be used by killer's with keys or insta heals etc.
Instaheals don't exist, unless you're talking about For the People which is more like trading a health state with a survivor than an instaheal.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1402075#Comment_1402075
Its literally the only second chance perk we have. Survivors have a whole meta dedicated to free and easy escapes. And any competant survivor team will destroy your totems first.
Unrelenting is a second chance perk!!!
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1402832#Comment_1402832
Well we can tell you do bones when you run a perk or map that helps with them. And adding totem counter as base kit isn't needed, just add it to small game. You get help clearing bones and you can see how many are left.
I simply just don't believe I should have to run an item or perk to effectively do an objective while doing solo play, since SWF have all of that information due to comms. It bridges the gap between SWF and solo play as well.
Of course agreeing to disagree, it's up to the devs in the end.
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I believe they need to add a baseline totem number counter that every survivor gets, no perk needed. You shouldn't need a perk to effectively know how much of a secondary OBJECTIVE you have to do left (this is solo queue FYI).
That, and if NOED stays the way it is I believe that totems shouldn't be hidden any more than they already are (minus the really stupid spots like the disturbed ward totems literally next to a tree).
You can't tell me "do bones" on maps like lerys or hawkins.
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@LegendarySkinsRTrash said:
https://forum.deadbydaylight.com/en/discussion/comment/1402678#Comment_1402678
They said that like a year ago, they won't add anything. The Hitboxes are so broken with ded servers, specifically with Billy and Huntress. But hey people, we have horrible sh!t Legendary crap Skins.
They said that like... a month ago.
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I believe they're adding some sort of Hit Validation system in some later patches
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Yeah... matchmaking just sucks in general.
Hopefully the hidden MMR makes things better but I doubt it.
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@Dead_by_Gadfly said:
Imagine calling something a crutch perk when it requires you to be successful and rewards you for that success. 🤦♂️
Yeah but many people still call Adrenaline a crutch...
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@Eightball_uwu said:
Maybe a piercing shot would be cool? like going through multiple survivors at once or going through walls?
That'd be too overpowered in my opinion, just like iri head.
@ermsy said:
Ultra rare add-on
Whenever the huntress readys a hatchet, all survivor auras are revealed that are 32 metres away from the killer.
I think it will promote skill shots and I don't think it will be too oppressive.
Maybe a possible replacement for iri? Or its own ultra rare add-on?
What do you guys think?
It sounds really cool, probably would be really strong on coldwinds.
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Switch is lucky...
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Sprint burst when you get caught out of position.
Dead hard when you want an outplay eraser.
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From what I have experienced, that glitch comes up when you switch from one killer to another killer while you're already in the lobby.
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Super annoying, some survivors are just... stupidly bad and dumb.
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You will be able to use them after the event.