Avatar

buggybug

buggybug

About

Username
buggybug
Joined
Visits
0
Last Active
—

Comments

  • I HATE midwitch with a burning passion as survivor. There is no space to do much 360s from a killer attack. Both gates are always neck to neck to each other making it easy for the killer to secure a kill(Specially if they have noed). It will always be my most hated indoor map ever.

  • @tjt85 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3891022#Comment_3891022

    I have a tendency to mash the vault button way before I need to, so I often end up trying to do a gen or a totem while in chase as well (especially that totem on RPD under the desk by the little office window. I make cleansing it the first thing I do on that map).

    Lockers I understand because of interactions with certain perks, but it should be impossible to interact with totems & gens while running (especially since you can't tap a gen in chase anymore). I know it's partially my own fault for being impatient, but it's still very annoying.

    Yes am guilty of button mashing too when attempting to vault (specially when trying to jump outside shack window) XD. Hopefully maybe they consider that….but maybe its not too complaint about alot.

  • Yeah that is real annoying. At the same time too it also is the question of why on earth a person would leave their item by a window/pallet instead of dropping it anywhere else. Do not get me started also on why bvhr puts gens/lockers by window vaults causing you to interact with them instead of the window.

  • I said it before and will say it again. It also robs a would be escape on the survivor part. I Had games here and there when someone get down just by the open gate and me and the other two is body blocking and just before the survivor can wiggle off killer drops them and forces us out then moris the poor victim who would have lived by crawling to gate or wiggle off if killer wierdly picks them up .

    Either get rid of it or put the survivor must be on 2 hooks to use finisher mori basically base kit green mori instead. This was certainly the reason along with bots why slugging become so out of hand and no one will ever convince me either wise.

  • @Linkdouken said:

    You guys have a hoarding problem if you have 4 million of something 😆

    Cause most survivor add on and item is total trash or they sick of Franklin's Demise like I am. Hence I run flashbang and selfcare so I can always have a heal/blind.

  • Maybe they are sick of Franklin's demise, as I am hence flashbang and self care means I dont have to worry about that disgusting perk as it mean I still can heal myself anytime and blind you at will.

  • @Chiky said:

    i've always said that all survivors should have all their items together... Sometimes I want to play with X character and has only like 5 items left, and then thetecs cheryl with 200 of each...

    Oh yes I said that how many times now? Do not even get me started on alot garbage items and adds ons that should just be gone from the game for survivors. I mean killers at least be getting their add ons reworked or base kit. Survivor items remains so whack and outdated

  • Its a poor excuse thing made out of killer main content creators and their loyal fan boys and girls, just copied and pasted their homework. When survivors made an uproar that hook respawns is not a good idea, killers was quickly to say " chill out it is a good thing and we do not need to slug no more or very rarely". Ofc that as I expected turned out to be a big pile of horse ######### lie just to get us to stop complaining.

    Bvhr added so much hooks on the map and so close that I never struggle to find any hooks and this was done because of the whole boil over issue years back. Dead saloon my fav example has like 7 hooks neck to neck of each other. The excuse of survivors having too much perks trigger off hook is a poor man excuse. There perks for killers that needs you to be hook to get value that helps for winning like pop, pain res, devour etch.

    Lastly slugging for 4k certainly gotten worst with finisher mori. Before that killers would most likely to hook the third person now its the common that if its the last 2, they slug third or if they do get both down. They bm third on hook then hump fourth waiting till their bleed timer goes to 3.8 seconds then mori. Can hope that whatever bvhr got plan will finally help with this and bonus if they remove finisher mori . Cause am pretty sure with hook respawns and finisher mori gone they will probably stop slugging third for fourth.

  • @shadow_V said:

    Yesterday I went against a chucky at first it went ok but in the end he had NOED and ended up killing two survivors (already two out of four is good) as he was hooking i tried opening the door but it took its sweet time with remember me when I heard him i started to run away but he followed me and downed me (still with NOED which is a cluch perk I know I should have broke it but I thought I would be able to run away in time) the other survivor was able to get the other door open and almost immediately left already I'm thinking "oh great I'm gonna get moried" the hatch opens close to me I tried to crawl to it but he got to it before i did which resulted in him shutting it in my face shook his head no at me then started riding my back over and over switching between my back and my head then proceeded to mori me I was so frustrated because I played normally we didn't genrush I didn't tbag him I don't even think I stunned him but he was being extremely toxic to me and letting him mori me just made it more enjoyable for him when I didn't do anything to deserve it there was no reason for him to act like that he already had two kills and I was the third

    Too many killers resort to toxicity I've talked about this issue before and people said it was the same as survivors staying/tbagging at the gate I understand that but I don't support that behavior neither sometimes I'll stay at the gate for a short time to give the killer a chance to close hatch for more points but I don't tbag and I don't wait out the timer at the gate I don't purposely "punch" the killer so to speak

    I loved that now the hard work in the mori's get seen more but it gives the toxic players more enjoyment they like it so they do it and keep doing it making the community more toxic because they know what they are gonna get out of it

    Going back to yesterday I went against the twins and almost immediately she knocked someone down and used Victor to guard the one she downed using her as bait.. ended up getting two more with Victor and whenever she would hook one then pick up another I would do my job by unhooking back and forth but she followed the blood and downed them again I tried to heal who I could but she still found them somehow.. from the very beginning she turned the tide in her favor by being toxic and in the end I was the only one standing with no hooks she found hatch and stood at one door with Victor at the other door and switched between the two.. how is that fair to me? Being killed by her hand when she slugged at 5 gens it ended at 4 because I did one while they were trying to get the person up.. after she slugged them it went to sh#$ and we couldn't do anything

    A better reason that it needs to be gone is there are times when someone gets down and you body block enough to know the person is close to wiggle off, the killer drops them and forced the others out the gate.

    Technically the person would surely start crawling then cause if the killer picks, they wiggle off. The finisher mori have totally remove that from survivora and that is bull ######### kills they would not get.

    Also ofc op its a chucky what do you expect? Usually chuckies one of if not the king of toxic and bm with their wierdo self. Yet strangely the Tiffanies tend to not be toxic.

  • @CountOfTheFog said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3890193#Comment_3890193

    I occasionally used Bond, Kindred, Prove Thyself and Open-Handed.

    I used Bond for information, to locate and heal injured teammates, and to use Prove Thyself (Before the nerf).

    I'm sorry you've only seen it for selfish purposes but I don't doubt you.

    I don't like when a teammate brings a key. My experience with key teammates is probably as bad as your Bond experiences.

    Oh that's fair i am the same towards keys or flashlights. Flashlights now ty my swf is bad at them so they dont use them but soloq with them instead of doing gens whie am looping fine they chasing me and killer who may have lightborn and its like ya no. Give me med squads and gen squads only. Click and sabo squads keep them away from me as its literally now 1 v 4 where am vs the main killer and my teamates as sub killers.

  • Both is awful cause conspicuous actions and being disabled when last gen pop. Before 6.1 I say ds is. But I have a build that is far more superior and disgustingly op i run with my swf which works early mid and end game. Knowing killers may cry nerf, I shall keep this dirty secret of mine

    evil-witch-laugh.gif
  • It is niche as heck and even a coordinated swf do not need this perk. Base on killer usually one just try to unhook taking the whack as the other immediately pulls and all sashay out the gate. Most time its use when it is a safe unhook for meme purposes lol. Tbh steves cammadarie I feel is better but still not needed.

  • @jesterkind said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3889990#Comment_3889990

    …Why Bond and Sprint Burst?

    The others I get even if I fully disagree, but Bond and Sprint Burst are some of the strongest perks in the game. Surely you'd be happy to see your teammates running strong tools?

    Bond =people initially sandbag with this perk. I never once do not experience anyone who do not use this perk correctly only to sabotage their teamates , running to injure people, running to killer to gens thst needs to be out asap for 3 gen avoidance. They are way worst than distortion users by margins.

    Sprint burst= used usually with fixated and urban where someone can be on the hook, one person on chase and other is already injured or doing a gen far away from said sprint burst user which leave it up to them to unhook causes a hook person to go 2nd stage. Yes believe it or not it still happens.

  • @ThatRyanB said:

    Thanks for flagging this - the video is helpful! We've made sure the team is aware, and they're looking into it.

    Hate to be off topic but is the downovte button staying or going? It already is being abused like crazy.

  • Hmm ok well killers powers and m1 should be disabled when they keep smacking people on hooks and back and forthing down people.

  • @HolyDarky said:

    https://forums.bhvr.com/dead-by-daylight/discussion/439401/map-offerings

    Since they made Sacrificial Wards brown offerings, I use them every match because I am so sick of the same boring offerings - which is really sad as I would rather use my cakes and BPS (have like 1500 cakes and 200 BPS on Spirit alone) . I am so happy when they get nerfed and we can have actually a normal game.

    Currently, I see a lot more Map offerings but I wouldn’t say its because they'll get nerfed but rather the 1v4 misses the normal players. Many players play the 2v8 mode and a big part of them are the ones who plays more chill, fair, and for fun. Many players who play 1v4 rather want to win and therefore uses map offerings and every single broken stuff. Once 2v8 is gone, there will be less map offerings - probably still many of them to abuse them as long as they can. I don't fully disagree with your theory but I think the main issue is the splitted player base.

    Me 2 e.e i want to use up my bps for my trevor to get 100 asap but all these map offering on either side is annoying. Hence I gotta sit on sac wards.

  • This again? Amma going keep it short, yes it is.

  • Ngl I will not like it. Unlike prestige that I can tolerate since 100 or 0 means nothing, perks certainly mean something to me. If I see like innovactions, no mither, left behind, urban, bond, fixated,scene partner sprint burst I do not want that team.

    Just like if I get people with flashlights I dip. Only person I trust with said things will be my swf who ofc do not use those perks nore run down killers with flashlights who has lightborn.

  • @TohsakaMine said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3889940#Comment_3889940

    If it's an unwinnable situation there's %100 an issue when the survivors are doing nothing. I don't think their aura should be revealed. Do you really think thay just lounging around the map doing nothing is "surviving" you survive by escaping. By hiding and doing nothing you will never escape and if the killer can't find you the game will never end.

    Don't be a hypocrite. You're saying if killers don't want to be stuck, unable to find the survivors they should preemptively use perks to help them in case that happens. Yet complain about slugging when there's plenty of perks to counter slugging.

    If you don't personally go for the 4k that's fine there's nothing wrong with that but don't go after anyone else for it. You can't defend hiding while going after tunneling. Two survivors hiding can be indefinitely theoretically. A survivor bleeds out in 4 minutes. There's definitely a difference between the two.

    Breathe, you will be ok.

  • @TohsakaMine said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3889908#Comment_3889908

    More hypocrisy. Isn't it the killers duty to kill all 4 survivors no matter what? everyone's complaining about the killer but the only thing they did wrong was throw a fit. In what i said, both of them are in the wrong and if the killer has an ego for not hooking the survivor and slugging because they want a win then the survivor is just as guilty of the same thing. Also, the survivors "purpose" Is not to hide. It is to escape. Hiding may be necessary but nothing is going to change or happen if youre just hiding and what i meant with the doing gens thing is to commit to it. Not hide the moment you hear a heartbeat. Take the Aggro and try to loop/distract the killer while your teamates do gens. We can have different opinions on this, but the survivor is just as guilty of what they are complaining about.

    again. Both things can be true. The survivor hiding made the game last way longer than necessary just as much as the killer refusing to hook. Two wrongs don't make a right. Im not siding with either of them.

    Also looking at what everyones saying is crazy… What buggy bug said

    "its sad how soon survivors doing their job of surviving will be punished and yet killers can always slug for 4k instead of hooking third and not be punished."

    In what way are the survivors "punished" for surviving? Are you not asking to punish killers for doing their job killing? it's their job to kill all of the survivors no matter what… Crazy.

    My guy, do not read the changes coming? Survivors aura will now be revealed to the killer's when its the last two when gens or nothing is being done.

    It a bannable offense as in bvhr's rule that survivors ( the last 2) doing nothing is reportable which is 0 sense cause that is what the term surviving mean which is usually an unwinnable situation when its down to just 2.

    Killers have abudances of perks to find survivors like good old spies and whispers can even work if they decide to use lockers. Yes killers should be punished for being greedy slugging third for fourth when the third willingly show themselves up to move on to the game.

    Its like what you killers want? Last two hiding you complain but if third player show themselves you slug and look for fourth. A 3k is a win for me and I care not if the 4th get away oh well it aint the end of the world and am not getting 1million dollar prize. My viewers to me as a streamer is more important than 4k.

  • Typical spirit mains indeed, always full of egos. No you wont get banned cause you tried but its sad how soon survivors doing their job of surviving will be punished and yet killers can always slug for 4k instead of hooking third and not be punished.

  • @Testoviron said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3889508#Comment_3889508

    I cannot imagine that a single person in the entire history of DBD has said "oh wow, Swamp, my favourite map!"
    Never happened. Ever.
    The map is just not okay.
    They need to either rework it, since like you said, they promised it, or they need to killswitch the realm.

    Correct I always hated that map and get mad at either side brining us to it. Both swamps is annoying and easy 3 gens.

  • @Langweilig said:

    The perk is useless. That’s why you don’t see it.

    Exactly this ^^. If people already know how to loop and waste the killers time, then what good is this perk? If you use this perk on someone who dies in 10 seconds what good is this perk? Either way its just garbage and not worth it.

  • An extension? No lol and dont bring it back either ever.

  • Need a buff? He needs to be fixed with his forever bugged revealing. He is fine not every killer needs to be s broken specially an instant down killer.

  • Am fine with nurse blight and billy but spirit is one that I always hated the most. Spirit is more of the pray you win her in mind game which is almost impossible like a 95% chance they win as the bs ability to fake phase is lame.

    Iron will is not even enough to counter her and phase sound queue is not enough. Give her that other nerf she was to get ages ago where she is to kick up dust while phasing. Not to mention I hate how she sounds like some crazy wild cat, may as well give her a hello kitty outfit.

  • I started in 2021, has leon and yoichi p100 and working on trevor slowly whos at 60. He probably be at 100 by now but I play so little now cause of the state of survivors atm. Highest killer I have is my ex main trickster at p 30 but tbh am in no interest to p100 a killer. 6k hours on ps and 200 on pc( cause of cross play now)

  • That is what I think and say everyday it cracks my viewers up and discord all the time.

  • @Linkdouken said:

    Why downvote without any constructive criticism?

    its just a bunch of trolls who too chicken to say something and using it maliciously so they gonna abuse this button even though you said a simple and thought out idea until its HOPEFULLY gone. Overall not a bad perk idea at all.

  • Sure we can as long as flashbang stuns now(like it does in re games). But seriously no.

  • As usual leave it to bvhr to incorporate unnecessary things no one ask for. Like the unnecessary huntress buff that no one ask for? But am not surprised no more. Still funny how the mods are not answering about this, only rizzo so far.

  • I dont like 90% of time as I either forget it exists or just be trying to move to the next match. Imo just like a downvote button I feel its just probably used in a negative all the time when either side loses. Games thst does these things or show things like people win/ lose rate never makes sense to me.

  • @MaTtRoSiTy said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3888119#Comment_3888119

    OMG thanks all, 15 downvotes already is a dream come true

    All that aside, I freaking love the internet, you add a dislike button and it is immediately turned into a means to meme on everyone lmao. Never change internet, never change

    Yeah already seeing how abused it already is as some people who always makes nice comments and great advise like undeed jester getting hammered in downvotes and its most likely all these new troll accounts. Hopefully Mandy or someone gives some info on this or its simply removed.

  • Does way too much and am way too lazy to explain again why as I done so in others posts ready. Overall to make it short he is annoying and not fun whether it's solo q or swf cant stand him.

  • He is also using carlos voice when in that outfit, I wonder if they met to use his re 6 voice instead?

  • Hopefully its a wierd glitch, or some test, but this is the exact reason I avoided reddit. Thankfully ffxiv forums do not do downvotes either. Also I thought my message went through but I guess my phone glitched out lol.

  • So that be another concern about go next system, when you got people with walmart connection.

  • @doobiedo said:

    This game is killer sided enough as it is as every non-biased player knows, so why is Bhvr. nerfing survivor even more by forcing solo survivors to spawn together so we can be wiped out by a Billy with lethal at the start of the match. In addition they want to make it impossible to hide at endgame and all, basically just give the killer free kills, and they want to try and punish players who refuse to be forced to stay in every 12 year old killer main's sado fantasy.

    I understand that Phase 2 will supposedly add more survivor sided changes, but wouldn't it make more sense to mix it up rather than being like "well we're going to completely destroy gameplay for one side, but its okay we'll make it more even a few months later." Good luck keeping survivors even playing until then.

    As a more general question, why is everyone on the forums getting so excited about this? It's like you guys forget this is Bhvr. we're talking about. Bhvr. must have read how so many people were posting about how dbd needs some sort of health initiative, and they decided to just announce one, knowing that no one will pay attention to what's actually in it. They were exactly right, they have been showered with praise by the unwashed masses, and anyone with reservations, even slight ones, is being shouted down.

    Everything we know about Bhvr's history, as well as what changes have already been described, shows clearly that this will likely be a disaster. Even if Bhvr. eventually gets the game somewhere closer to right, going by the kinds of changes they've announced so far it's going to be a long time till then. So go right ahead thinking Bhvr. has suddenly figured it all out, I'll just stay cynical so I'm not disappointed once again.

    Not everyone is getting excited or least not me. I had long lost trust in bvhr when it has anything to do with survivors. All I see is this game will soon turn to a virtual boot camp of forcing people to play unwinnable matches and what not.

    The big indication already show that survivor aura reveal when its the last 2 hiding, which I guess bvhr themselves dont know what survival mean.

    Another lame part is they do not look at killer slugging third person to look for the forth person which I find is holding the game hostage just like the last 2 survivors hiding.

    Lost how many times when it's just me and one other person and I willingly show myself to say hey end me and let me moved on but am slugged, or they try let me wiggle off to expose the hiding person which am not and will work on a gen instead only to be grabbed and thrown down.

    Yet if I was to do try to reveal the fourth survivor wouldn't that not be considered me working with th killer which is reportable? You see things like this just makes no sense and its just nothing but hypocrisy.

  • No he needs no buffs, like skull merchant they need a rework. They did well on Freddy they can do it Legion and Skull Mechant hopefully.

  • My biggest question is why did they even make a self unhook achievement? Have they completely forgot about that? Come on someone from bvhr answer this please.

  • @MechWarrior3 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886622#Comment_3886622

    If I understood correctly - he does not get alerted when you are dispelling clones. That is a myth.

    @CautionaryMary said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3886622#Comment_3886622

    Does The Unknown get alerted when dispelling their clones? I haven't played as them, but usually I can dispel easily.

    I do find it a little dumb that The Unknown can teleport if you're mid animation dispelling but I overlook it because I love playing against them regardless, lol.

    Probably the only killer I don't really get upset around when I get hit (latency related) because they're very fun to play against, in my opinion.

    @KatsuhxP , lol I don't even get destroyed by her normally. I just like going against her because when you're on a map with a lot of objects - it's hard for a Nurse to keep up with you. She's easier for me to loop compared to a Blight (I can still loop Blight, just trickier). She's just a lot of fun to play against due to the fact that she teleports, swings and a miss her attack, out of breath, and you can still continue running. Her lunge can be a little questionable at times, but I still enjoy going against her even if she's an S tier killer.

    Oh that is what it is, its pretty stupid if your already in the middle of dispelling it he should not be able to teleport to it, same with onryu when your already interscting eith the tvs.

  • Not me, he got so rare ever since his hug tech was gone, I must be beyond lucky.

  • @Falcao said:

    in fact, his main strength is teleports. he can apply pressure everywhere and create a proxy camp.

    Yup one of the most return to hook Andies ever, them and wraith are beasties.

  • If they simply remove alerting him when your dispelling his clones then it would not be so bad same with ghost face too, its stupid thst your punished for doing the so call counter to them.

    Like take plague for example, you can cleanse and even though it gives a queue, she cannot tell exactly where gou are unless they use that add on that show aura of who clenansed

  • I find it funny how they dont look at other side of things as always. You know when the third actually give themselves up willingly for the killer to finish them off but they slug the third, so nothing gonna be done about that huh bvhr? Yall seem to forget killers themselves be unnecessary dragging out the game too.

  • @Rudjohns said:

    When 2 survivors are left in a hopeless match because there's 2 or more gens left, the whole rest of the match is gonna be even more brutal.

    -Can't even die on hook to give your teammate more time for hatch escape. There is a "go next" prevention, probably removing the kobe mechanic. Even if this "mechanic" is deactivated when 2 survivors are left, the killer can still just let you slugged.

    -Can't even surrender when you are in the dying state to give your teammate the hatch. The so-called "anti slug surrender option" is only gonna be activated when your teammate is also in the dying state, which means it's pointless for this situation.

    -Can't even hide for a chance to escape (you know, the whole point of playing survivor is… escape). There's gonna be a "hiding prevention" too.

    Edit: And how can I forget? A possible anti-AFK mechanic, so it means if you are slugged and go afk, somehow your teammates picks you up, or even the killer only to drop you later, and you are still AFK, you might get a penalty.

    It's gonna be amazing guys, can't wait!

    My slugging Wraith with Knock Out will love this btw

    Its ok it will just mean more swfs for people to qq about, possibly longer killer queues and even bots may have to be fillers like already failure 2 v 8, its not that bad^^.

    Its is amazing a game has become virtual military boot camp forcing to play. I advise yall seriously start looking into other things lol.

  • @Phantom_ said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3885952#Comment_3885952

    Considering this is DBD, it's going to be disasterous as with almost everything that has been implemented in this game. What if your unhooker is injured and you're taking a hit for them? Would that count towards that as well? There are so many scenarios wherein survivors run into a killer not even realising, I've even done it with scratch mirror Myers.

    Imagine getting penelised for that.

    Exactly like when they have no terror radius idk this game feels like rl like your being forced noe to do something and this be the first offic8ap game to do this, Honestly this maybe ggs to dbd for me, I just smell that this will do more harm than good. Everything else is finr on map cept this.

  • Agreed with op and everyone here as I said what all say a few times in other posts.

1 … 6 7 8 9 10 … 22