botrax
botrax
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- botrax
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I stop running ruin or pop now i always run corrupt, deadlock and noed with mh last perk to be a flex depending on the killer i play like that i dont worry about gen and i chase only
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@LeonxJiwoon said:
I rather a perk that lets me kill the killer example using a gun because umm yeah leon has a gun technically.
Thry remove the gun on the resident evil character.
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@Nicholas said:
I mean 120 FPS, Ray Tracing, haptic feedback, adaptive triggers, and 3D audio. The devs indicated sometime after the PS5/XSX launch in 2020; they intended to expand on advanced visuals for the next-gen (now current-gen) consoles and PC next year. Is it still happening? And what happened to the other features of Realm Beyond? Is it dead for 2021?
They should get to the ps4 standard before trying to go on the ps5 standard
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For me its simple i have 3 idea for the perk
1- make it so when i use dead hard i cant interact with anything for 1 sec
2- make it so instead of having a dash i have an invincibility frame like the perk have already
3- make it so the dash give you more distance like double it but the survivor can still get hit
I think those change are fair and personally i would still use the perk
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2610252#Comment_2610252
I mean literally every other killer shows survivors when they use their power where Spirit didn’t which is what made her unfair before.
Exept spirit the only cue she have for hitting a survivor in her power is scratch mark and buggy sound.
Pre nerf i used to play against her with the same mentality as her so i could more or less guess what she was doing. Now i have all the info so the interaction with her are a lot easier and she still have all the downside honestly her running at 175% movement speed change nothing if im at a window or a safe pallet. If im in a deadzone or in a loop like the car loop in bandham i should get hit by her but in any other place were its a safe loop like a killer shack or jungle gym she will never get me with her power unless i ######### up. All that is because i know when she use her power.
The reason she still a top 3 killer is because the other killer are so bad they cant even compete with the mobility the top 3 provide
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Shes easy to face, before i needed to guess what she was doing now i know when she use her power so i have a huge advantage in chase
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I connect today and i did not even notice an update until i reach the menu
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Yeah i got ######### to in a game lucky for me i put down a boon not long after but the surprise i got made me rage
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I played him and i think is weak the chain hunt is good if you can have it start in a match but survivor can cancel the power before its even start.
As a survivor i never played against him so i cant judge him but i think if i never played against a pinhead its probably because he is so weak not many player use him.
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@Regulus47 said:
They're not that good... it takes ages to set them up and the killer can break them in literally one second and can hear exactly where they are. Leaving no scratch marks doesn't really help when you're already in a chase, and healing isn't that good when insta down killers like cannibal are so common. Although the healing one is definitely the better one and it really helps against killers like wraith and legion and trickster who get everyone injured easy.
Dude not leaving any scratch mark is really good specially in chase that mean if you break the LoS you can out run the killer easy. Healing is great most killer required 2 hit to down you and cannibal is not that strong honestly you jump window and hold w and you should alwahs do well against him. The killer cant go out of is way to destroy a boon if he do that 14 sec later another boon is up while the other 3 survivor are on gen and if he cant snuff the totem in the middle of a chase because the killer will lose distance and survivor can escape the chase.
Boon are really strong because you can use them an infinite amount of time and because your teamate can use them too so its like they have 6 perk to them if they dont run any boon.
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Nothing happen the dev cant respect what they say they were supose to remove infinite but instead they put a breakable wall like that its the killer who need to remove it
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Play both today i play as a killer and i tunnel all the survivor after i played survivor and i got the same survivor i face exept now they are my teamate damn they still had a lot of salt for me and that was so funny. So if that scenario happen its worth playing killer if you like a good laugh
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Because of boon i chamge my way of playing the game if its good for the game idont think so if i listen to the hate i get in the end game chat.
Survivor both boon iron will and DH because i think those perk are op and with the number of time i escape with those its really hard to think otherwise.
Killer its deadlock, corrupt intervention, no way out and noed because of boon i found myself camping and tunneling more because i need to commit to the chase im in now. Damn survivor hate my guts specially because of the way i play and my perk but this way make me win.
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@Mr_K said:
A kernel level anti-cheat? No thanks.
You need that level of anti cheat to stop hacker anything less than that is a waste of time and its like playing whitout an anti cheat.
Vangard is fine just go on google with your phone after look for anything and the next ad you will get will be related to that. So in a way vangard is no different exept you know its doing that but its only for detecting cheat
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2606582#Comment_2606582
Honostly. I understand why slinger mains hated the changes. I've always ADS. So he plays no different to me. Other then the terror raidus thing.
I do feel it's about aim and just being patient and getting your shots. Just like huntress. Plus I love that STBFL is god tier on him
That the thing if you need to pre aim before you shot you should just play huntress
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@Marigoria said:
Not strong but he is annoying af to go against in solo q.
That enough for a killer to get destroy by the balance team
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@Myla said:
Everyday I'm getting a lot of killers and survivors just AFK. The frequency is no joke too I have never seen the game get this much AFK players throughout the years.
And these guys aren't getting punished for it. It's not fun for the unfortunate people in the match and they have their time wasted. I don't know if In game reporting does anything since I'm pretty sure it's just a blanket to comfort people and use it to vent.
No leniency. Suspend them for a whole day and escalate from there.
High mmr is hell for killer true you have no way to know when you have an high mmr but in my experience the 2 or 3 map offering survivor bring in a row is a good example of high mmr
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If boon get nerf its going to take 4 years just like DS because that the time it take for survivor to get nerf
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I dont know i never gone out of my way to bless a totem. I spawn i have a totem 5 meter away of me with a gen its easy setup for me and my team. My teamate get 6 perk each that huge for them all that for a 14 second action that cant be remove from the game unless i die yeah this seems fair
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Just play Nea shes the best killer in the game
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The hit and run strat got kill by the inteoduction to boon perk and with the nerf to key more survivor brimg medkit every game this mean killer need to commit to the chase and tunnel a survivor out of the game asap for them to have a chance
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@Junylar said:
https://forum.deadbydaylight.com/en/discussion/comment/2602712#Comment_2602712
You waste 20 seconds to relight the totem while the killer wastes 1 second to snuff it. Yup, definitely OP, plz nerf!
Its 14 sec to bless a totem. The killer need to know where the totem is and get there while the survivor do gen and the biggest difference its not like the killer can use 1/4 of is teamate while doing chase
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Let me relight the boon lol you just waste your time while the other do gen and are safe
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@TruffleTurtle said:
From what I'm gathering and from my experiences, dead hard instead of having immunity frames just makes you immune because everytime I hit somebody and they dead hard they still scream and have blood and it's really misleading sometimes. Wish it would go back to having my attack just whiff
Dead hard got buff because dead hard got fix the only thing they did is remove the dead hard on the ground feel bad moment but because the server are ######### the killer feel robbed
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2601517#Comment_2601517
I wouldn't have listed them if they each didn't have a totem I couldn't snuff today. Which I sent in another ticket. Which my last 24 tickets have just been totems Killer's can't reach on different maps.
Why are you going so far as to lie to defend boon totems?
That i know you cant snuff a totem but that irrelavent to the dev because that bug favor the survivor so its not a priority but if that was an hex perk those map would be disable asap
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2601434#Comment_2601434
Idk what you're talking about I just played on RPD, Midwhich, and Hawkins today
And you can cleanse all the hex perk in those map
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2601464#Comment_2601464
2 seconds? You forgot about adding the time it takes to run to the vaccine chest, opening it, and picking it up.
Why are you going out of your way to get the vaccine when you can just pick it up at the start of the trial or right beside the gen you just finish.
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One day the dev will fix ph but we cant expect this to be anytime soon its not a bug that affect survivir but only the ph player so they wont care just like nurse
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2601214#Comment_2601214
I don't understand the 3 hit argument. You can just do hit & run Nemesis by contaminating them and then leaving them. If they use the vaccine then they wasted their time and that's progress to becoming more oppressive because there are only 4 vaccines on the map that are one-time use. If not, then that just makes it easier for you
If they use the vaccine the survivor waste 2 sec its nothing and he is safe again and by the time all the vaccine are use most of the time 1 or 2 gen are left. Ofc we always have the ideal scenario were the survivor dont hold w when you are coming and zombie are always arassing a gen in those case nemesis is strong but otherwise he his a downgrade version of pyramid head and a succesful cash grab becaus eits resident evil
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@ukenicky said:
I mean, in the past when we've had totems that couldn't be cleansed (Old farm maps) nothing ever got disabled.
I'll never forget the times Ruin would spawn on the tractor totem and couldn't be cleansed.
But right now when a totem cant be cleanse the map get disable asap but for boon they dont do that
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@[Deleted User] said:
I really don't get how people can think nemesis is bad. He can hit through pallets and vaults, that's invaluable.
Its because he need 3 hit to down someone and that is if you commit to the chase. Nemesis is just an inferior pyramid head in every aspect
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For its otzdarva he just have the best content plus he stream other game too like this week he stream darkess dungeon 2 and ita a blast watching him play
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@Voodoo101 said:
Playing killer, I enjoy boon totems. Lets face it, if somebody is injured they run to the totem away from gens and the only really work in swf because in normal games, the survivors are all playing their own game.
You see if a teamate drop a boon i go to the boon and heal up quickly i dont need to look for another survivor and just like that im back putting pressure on gen and the killer lost all the pression he had on me while the other survivor are still on gen putting pressure until the killer see them
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Nerf all killer to 100% speed remove the ability to kick pallet and this should be enough for now
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@ASurvkillivorer said:
I thought everything? Or is it only medkits?
Tried Desperate Measures and Botany. it didn't seem to impact the heal speed though because the bars color remained normal?
With everything exept another CoH. The bars colors is going to stay the same but the healing speed will be faster
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Investing bp in a survivor during the item is fine because you only lose the offering but keep all the rest but investing bp in killer during the event is just dumb and a waste of bp.
Survivor item are fine its the uncommun item but for 3k bp instead of 4k bp so leveling a survivor is worth the investment
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@tippy2k2 said:
To me, there is only one change needed to NOED; when the last gen is popped, the "exposed" status effect appears on the survivors right away.
Gives the survivors the chance to realize what's going on without having to get stabbed to find out. They can then choose what to do about it (go totem hunting before trying the gates and hope they don't run into the killer or try to hit the gate and GTFO or something else).
I think that kind of info is wrong imagine the other way around when survivor get rescue and they have DS or BT the killer could see the symbol beside the portrait like that they know if the have those perk active i dont think that kind of info should be in the game honestly
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2598905#Comment_2598905
It got extended to the 11th.
Sad look like i need to take a break so i dont waste my bp on useless offering and addon
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2598749#Comment_2598749
Because the moment something requires a higher skill ceiling, no matter how slight, people will just give up and refuse to adapt
Its they refuse to adapt its just huntress is better if you remove the quick shot amd that what they did so now the deathslinger main are adapting by playing huntress
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Boon made me play killer a lot less. I used to play killer 7 games out of 10 game but now if i play 2 killer game out of 10 game its a miracle.
All that because they remove quickscope on deathslinger and add boon perk. Because of boon you need to comit to every chase you do and i think this remove the killer strengh. Camping is on the rise because of that but what do you expect you cant even juggle the survivor if you do they just reset and slam gen again
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The way the game is right now its better to just play survivor you will escape most of the time you can bring the perk you want and the difficulty will be the same
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@ObjectOfTunnels said:
They also change nerf buff killers if they are annoying and unfun. Probably deathslinger was annoying since you can't react to his instant shots on close/medium range. He is less annoying to face now so I appreciate the change not sure how it affects deathslinger mains.
Deathslinger became unplayable the only thing he had over huntress was his quickscope now its gone he is just a worse huntress you could even say he his a worse trickster
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@douggie123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2598228#Comment_2598228
We needed gens done though and pretty sure they were pissing about. What was I suppose to do be a one man band and do everything and deal with the killer.
That what you call solo queue its unfortunate but this happen this is not a noed problem you may say you destroy the killer in chase but a lot of survivor dont see the difference between a killer who drop and a killer who lose the chase
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Its not toxic its like if i start saying tunneling and camping are toxic those thing are a strat in the game
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@douggie123 said:
OK so shows you how crap NOED users are. Had a match with abghostie with noed and he was more than crap especially against me and one other and then brings out NOED and destroys. I'm 50/50 killer and survivor and I bloody hate NOED users
If your team do gen faster compare to the time you take to do bone or bless the totem then the killer did a good job adding noed in their build against you
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Deathslinger got destroy because survivor were not in control when they got chase now they are so i dont think he will receive more nerf
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2598151#Comment_2598151
Well if they gave an answer and you choose not to believe it then don't use that as a factual statement.
They double back on what they said multiple of time. Its not a question of believing them or not but im not dumb enough to blindly believe them i prefer to doubt what they say keep every scenario as a possibility specially for perk.
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We all know doing a boin do not progress the game