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bm33

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  • @dugman said:

    This is an example of a reason why I think they should just get rid of map offerings altogether. Whenever there's an exploitable issue on a map the offerings only exacerbate the problem by allowed people to force the game onto it. In this case they ended up killswitching this specific offering because of this type of problem, but there's always going to be a lag between when something like this comes up and their ability to respond by killswitching the offering. And that's ignoring the cases where you have a map that doesn't literally have game breaking bug but which does have some serious balance issue that isn't quite worth suspended the map entirely but is still powerful enough that people will keep opting to go to that same map over and over and over.

    I really think whatever minor benefits might exist from map offerings are seriously outweighed by the downsides.

    I'm good with getting rid of map offerings as long as 2 things are done first. 1. Add "great heights" to all maps (looking at you shelter woods) so I can do the dumb fall from great height in chase challenges. 2. Make it so I don't get sent without offering to the same map multiple matches in a row - there's 16 realms but I end out going to same one or two unless I play a map offering to finally go somewhere else.

  • Fixes to the grind - Make character levels go to 150 and every 50 levels your character gains level of prestige/cosmetic, no more having to reset. Remove perk tiers. Remove individual BP category offerings, make them all BP categories for 25%, 50%, 75%, 100%. Remove fog offerings.

    Solo Survivor QOL update - icons to let survivors know what others are currently working on (or not working on).

    Accessibility - color blind options were a nice start but there's more needed in this game, specifically for those with photosensitivity.

    Optimization - I'm going to say this one every time until it happens.

  • @[Deleted User] said:

    So what is the issue, lack of hooks? I think it was yesterday I was playing and I downed survivors a few times in this particular spot on that map and I could never reach a hook in time. If this is what the issue is? At the time I just thought it was bad RNG.

    Spot on top of stairs where killer can't hit/down survivors.

  • It's good they killswitched the offering but they should've also killswitched the map so players don't get randomly sent there. I don't get why they killswitched Haddonfield and it's offering for months while they did the rework but they won't kill switch maps when they have exploits like this.

  • I have been saying this for so long. It's why I hate the Twins. Either be chased by Victor for no points toward emblems/BP or slugged and camped for no points towards emblems/BP. They are not a rewarding killer to face or play as.

  • @Nos37 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2934899#Comment_2934899

    I keep hitting survivors, but they just keep running off and patching up with Circle of Healing. It's just wicked boring.

    So Legion gameplay increasing that gameplay is boring for killer as well, good to know.

  • I'm pretty sure that will be the website store not the game store.

  • @Mandy said:

    That's like saying you have your own individual chests in the game if you bring a cut coin.

    Challenges are there to be a challenge, I do not see it as "stealing someone elses glyph" at all.

    Maybe future green glyphs treat them like the envelopes in the last new year event - if you run the green glyph challenge but someone else collects the glyph you both get BP. This could also help the solo survivors that are running around looking for a glyph and can't find it they'll know someone else already grabbed it so they shouldn't waste time looking anymore.

  • I've had multiple killers quit since the patch. Quite a few quit towards end of match.

    My SWF teammate tried to play a few killer matches to get some challenges done over the weekend and every time he tried he was kicked from the match. No issues with other online games he played those days, just DBD, so maybe it's a DBD server issue.

  • The Observer. No idea what he'll do but I think he'll be the killer.

  • @Mandy said:

    I don't believe it would be possible to put that option in I'm afraid.

    That's a bummer, understandable but a bummer. My favorite matches now are the killers with default music because I don't instantly know who it is.

  • As survivor my first match I found 2 glyphs - one when we had 2 gens left and the other during EGC I saw the green aura. Both were in locations I had passed by multiple times in the match between chases, saves, going to gens, etc.

    Second game I didn't find one glyph. I had a friendly killer, my swf teammate with 2 randoms were farming while I ran around looking for glyph. My teammate was with the other two until EGC when he ran around map with me looking for glyph - the randoms were by door giving hooks/hits to the killer so weren't looking for a glyph. No glyph aura showed during EGC.

    Third and fourth matches I found a glyph in each - one at 2 gens and the other from aura. Again they were in spots I had run by between doing objectives, helping teammates, being in chases.

    The only difference between my matches was the one I had no glyphs I wasn't doing anything except looking for them. I think you need to be working toward objective to activate them because that's the only explanation I can see for why some matches they appear and others they don't.

  • If they pre-record it they should just send it to you the night before. 😂

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2934956#Comment_2934956

    Thanks for sharing.

    "A Look at the Store" has me interested. I would like to see some new customisation options, anyway.

    I'm pretty sure that means the website store not the game store.

    https://shop.deadbydaylight.com/

  • Website gives rundown of what will be on the stream.

    _20220503_114043.JPG
    Incredible licensed content. Amazing original characters. Spellbinding lore. This past year has been Dead by Daylight’s biggest yet – and it’s all thanks to you. Join us in celebrating with a look back.


  • I'm mending way more often than I used to so it's just constant mending/game delay making the match go on for so long with very little reward. It's just wicked boring.

  • Spine Chill because it's a kitty.

  • If it does it's not enough to nerf NOED or the killers that use it the most.

  • Figured I'd give the patch a few days before giving feedback. I've had no improvements in performance. Same issues as before causing freezes when playing survivor - hooks/unhooks (scourge hooks cause bigger freeze than normal hook), notification bubbles, killers using their powers, status effects, etc. Pinhead using his chains is pretty terrible freeze, luckily I have only faced one. Everytime Ghostface marks me or Legion uses Frenzy I'm getting freezes so disappointed with reworks those issues weren't fixed.

    I posted a bug report because I'm guessing it's a bug instead of performance issues but there's a delay with Blastmine. It now makes a like dull exploding sound when you're across the map. Between that sound and the notification bubble there's a few second delay, and then an few second delay before the yellow aura goes away. If you're nearby you hear the killer grunt before the exploding notification bubble and then there's the kicking animation. When up close you used to get blinded as well but now it's a notification bubble. Hoping this is a bug and not that they changed Blastmine to now cause weird delay.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2933106#Comment_2933106

    It's not unwinnable from that situation.

    Yesterday was playing a match against an Oni, he had 3 others slugged and was chasing me, I managed to avoid going down, deceptioned a locker and got out of sight, whilst the killer checked the locker, I picked up 2 others and they picked up the 3rd. We went on to finish that match with a 3 man escape. (not SWF either as I was playing solo).

    I've had similar experiences where I'm able to pick up multiple downed survivors and we were able to reset and pull off a win in both solo and 2swf. It's happened enough that I wouldn't even consider rare.

  • I'm so tired of David, Dwight, Jake, Feng, Claudette, Meg, and Nea getting new cosmetics and attention constantly while Zarina, Jeff, Adam, Jane, Yui all get left behind. They could've had Jeff or Zarina instead be the first LGBT+ and given one of them their first tome instead of David already getting his second. I really hope they do tomes for all the other characters that haven't even had their first tome before they give anyone additional tomes. Maybe start having 2 survivors and 2 killers each tome getting lore if they want to give characters multiple tome entries.

  • @sizzlingmario4 said:

    Imo all bear traps should inflict deep wound, regardless of whether the survivor was healthy or injured. Makes traps a bit more punishing even if the trapper wasn’t close enough to get you.

    This. I hate that they made that an add-on instead of basekit.

  • The 3 minutes from Breakdown feels like a long time when in game.

    Were they running sabotage build with toolkits? They could be using protective gloves add-on so you do not get a notification when they sabo the hook. Depending on the location of the hook it may have been they just kept going back to the hook that break down was used on to make it so you couldn't hook anyone over there.

    If it happens again you should record the match. Rewatch and check time stamps to make sure hook is still broken after 3 minutes - if hook is still broken post video in bug report section.

  • I miss it. My main issue with Hawkins was performance issues seemed bit worse but that happens with any indoor map. Other than performance issues I enjoyed that map.

  • Did you teabag and rapid click flashlight after to rub it in the killers face? If yes then probably were being toxic. If no then you weren't toxic, you were just working on your objective and risking getting hit/grabbed to finish it. I see killers on here complaining all the time about survivors running away moment spine chill goes off or they see killer from a distance, you stay on the gen and still got a complaint. Can't win. 😂

  • I feel like I'm just non-stop mending v Legion, I don't even bother healing it's the mending that's just constant. I feel like Legion matches go on so long now for little reward.

  • @sulaiman said:

    https://forum.deadbydaylight.com/en/discussion/comment/2931133#Comment_2931133

    Ok, maybe i missunderstand this, but how is it not a political ideology?

    Dont get me wrong, to be LGBT is just how people are, BUT the LGBTQ+-movement? It tries to push legislation for equal right, against discrimination and acts of hate, as well as trying to define what it is. And where hate and discrimination begins and end is a matter of ideology (at least as how i understand that term as a non-native speaker), and taking influence on legislation is a political act, is it not?

    If thats not a political ideology, what is it then?

    Is being a woman a political ideology? Because women have had to push for legislation for equal rights, against discrimination, and even rights over what can/can't be done to their own bodies.

    What about being a race other than white? Non-white people have had to push for legislation for equal rights and against discrimination.

    It's not political to be a woman or non-white or LGBT+.

  • I'm on PS4. When I started playing DBD I already had my messages turned off because of sore players in Destiny 2. Even though I had messages turned off I had a surprising amount of players in only DBD (both killers and survivors) that used a loophole to messages being turned off and that is to send a a friend request which allows you to send your angry message - no players from other games used this loophole. I ended up making my profile private/turning off friend requests to stop people from being able to use that loophole. I don't care what some random has to say about the game, they can go stew in their anger instead of taking it out on stranger.

  • Yup, but I also don't play sweaty when I'm playing killer. I'm more likely to goof off when I'm playing killer and the times I take it at all seriously and try for kills I'm pretty relaxed about it because I don't care if I get a 1k or a 4k. Survivors have helped me get plenty of killer challenges done with killers I am terrible with, if I see them trying to do an obvious challenge like glyphs or some of the ones that I know are a pain I'm going to return the favor.

    As survivor I've had killers see me trying to do the yellow glyph challenge and just leave me alone to get it done. Once I finish the glyph I find the killer to give them a hook and then at end of match (if I'm still alive) I have them kill me as thanks - although now with MMR if killer refuses kill I leave because I figure they don't want to raise their MMR.

  • I only do it when my teammates aren't working on gens - no point in my staying to give them extra time if they aren't doing the objective. They can continue hiding hoping to get hatch v Bubba, I'm going to move onto next game.

    I don't blame people that do it no matter what their teammates are doing, it's a lose/lose situation for the person on the hook. Either you stick around for 2 minutes and get 0 BP when you could've been out and searching/in new lobby OR you encourage the playstyle because you are giving Bubba a chance to get more kills.

  • On a different post Peanits said they are working on fixing gf music.

    @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/2925928#Comment_2925928

    On this note: We hear ya, and we'll be working on an improved version. In the meantime, we'll be turning down the volume of his chase music in the first bugfix patch.


  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/2925928#Comment_2925928

    On this note: We hear ya, and we'll be working on an improved version. In the meantime, we'll be turning down the volume of his chase music in the first bugfix patch.

    This is such good news.

  • My glyphs didn't start showing until 2 gens were left (they were in spots I had previously run by or even hid by earlier in the match so know they weren't there before) and I had actively been working on gens and helping the team. The one game I didn't see a single glyph was a match where I had a farming killer so I figured I'd run around looking for it, I never found one and nothing revealed during EGC. I wish they'd give a little more detail on them only because when they don't show up it seems like a bug rather than intended.

  • Female killer that wears shoes that cover her feet. Too OP, will never be added.

  • The LGBT+ lore is locked behind rift challenges for one character. I think new players that were looking for a new game with LGBT+ tag would be disappointed or pissed when they log in and can't easily find the reason why it was listed as LGBT+.

  • It'd be nice if they updated the tips, especially because I know alot of people don't know/understand all the mechanics. Put in what exactly the different status effects like exposed, hemorrhage, hindered, etc. do. Something about how while you can hide your aura with certain perks and in lockers they won't hide you from killer instinct.

  • I hopped on to do a couple killer matches to get tome challenges done since usually killer waits would be quick but it was really slow, I hopped off after one match. My survivor waits earlier today were slower than normal - usually they're pretty quick until 7pm EST - but they weren't nearly as slow as killer tonight.

  • @Mew said:

    it might be that other people are stealing it from you.

    if multiple people have the challenge equipped, itll still only spawn a select amount (which i think is 2?) and you have to fight people for them.

    Thing is I know in that second match that the other two were with my teammate for majority of the match and when they weren't with my teammate they were by an exit with the killer. No one else was grabbing the glyph while my swf teammate was with them and the other two with the killer were by the exit gate farming hits/hooks/heals not grabbing the glyph - which as far as I can tell never revealed.

    @crystalkitti said:

    Is it a glitch with certain Killers??? I've tested this (so far) on Wraith, Artist, Twins, and Blight... Absolutely nothing.

    Example: I look around after triggering the Collapse and see no auras.

    https://www.youtube.com/watch?v=B0Z6SIACaDQ

    Am I doing something wrong? I also tried switching challenges and switching back to it.

    I'm playing as survivor but I wonder if with some killers it causes the glyphs to not show. First match when I found glyphs was against Legion, second when I didn't find and was against Ghostface. Just played two more to try finishing up the challenge, one against a Billy and the other a Mikey and both times I found a glyph - one when 2 gens left and other revealed right when EGC started.

  • I had one match where I found one with 2 gens left and other was revealed during EGC but in the next match when I had a farming killer so was free to search I didn't find any glyphs and there was no reveal during EGC.

  • I had one match where I found one with 2 gens left and other was revealed during EGC. Second match had farming killer so was free to search - didn't find one glyph and there was no reveal during EGC.

  • I'm on ps4 and had this earlier today on Crotus Prenn Asylum map v Clown. Felt like it was so quiet on that map when he wasn't near me and the glass breaking was so loud and clear.

  • Can't change it because certain platforms won't let them change the achievements unless they are made impossible to do. Unfortunately this achievement is possible, need alot to go in your favor but it is still possible.

  • @GoshJosh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2926503#Comment_2926503

    Guessing that a kill switch will be released any moment then. @MandyTalk , could you please confirm the devs are aware of this?

    They don't kill switch when it's survivors unable to cleanse totems, that's just crazy talk right there. 😂

  • I saw these screen shots on Twitter, this totem is in a room you can't get into on Haddonfield. They should probably adjust the totems on that map a bit.

    20220428_174222.jpg 20220428_174226.jpg


  • @Tatt3dWon said:

    imagine caring about making an imaginary person in a video game "gay" this world is going to shambles. I doubt the killer cares if he's gay or not still going to try to kill him and since were being all inclusive here why don't we have any vertically challenged people in the game or people with vitiligo or anybody with amputee arms or legs or people in wheel chairs guess bhvr doesn't care about them.

    Ash is an amputee, it's why he has single hand cosmetics.

  • There's so many cosmetics I would like if they didn't have backpacks or some other accessories. I wish you could choose to have the backpacks/accessories.

  • There's alot of posts made in General Discussions that belong in other parts of the forum.

  • It's currently 10:29AM EST, the tome releases at 11AM EST so in about 31 minutes.

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